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C++ TCompiler::getNameMap方法代码示例

本文整理汇总了C++中TCompiler::getNameMap方法的典型用法代码示例。如果您正苦于以下问题:C++ TCompiler::getNameMap方法的具体用法?C++ TCompiler::getNameMap怎么用?C++ TCompiler::getNameMap使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TCompiler的用法示例。


在下文中一共展示了TCompiler::getNameMap方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetCompilerFromHandle

const std::map<std::string, std::string> *ShGetNameHashingMap(
    const ShHandle handle)
{
    TCompiler *compiler = GetCompilerFromHandle(handle);
    ASSERT(compiler);
    return &(compiler->getNameMap());
}
开发者ID:mariospr,项目名称:chromium-browser,代码行数:7,代码来源:ShaderLang.cpp

示例2: ShGetInfo

void ShGetInfo(const ShHandle handle, ShShaderInfo pname, size_t* params)
{
    if (!handle || !params)
        return;

    TShHandleBase* base = static_cast<TShHandleBase*>(handle);
    TCompiler* compiler = base->getAsCompiler();
    if (!compiler) return;

    switch(pname)
    {
    case SH_INFO_LOG_LENGTH:
        *params = compiler->getInfoSink().info.size() + 1;
        break;
    case SH_OBJECT_CODE_LENGTH:
        *params = compiler->getInfoSink().obj.size() + 1;
        break;
    case SH_ACTIVE_UNIFORMS:
        *params = compiler->getUniforms().size();
        break;
    case SH_ACTIVE_UNIFORM_MAX_LENGTH:
        *params = 1 +  MAX_SYMBOL_NAME_LEN;
        break;
    case SH_ACTIVE_ATTRIBUTES:
        *params = compiler->getAttribs().size();
        break;
    case SH_ACTIVE_ATTRIBUTE_MAX_LENGTH:
        *params = 1 + MAX_SYMBOL_NAME_LEN;
        break;
    case SH_VARYINGS:
        *params = compiler->getVaryings().size();
        break;
    case SH_VARYING_MAX_LENGTH:
        *params = 1 + MAX_SYMBOL_NAME_LEN;
        break;
    case SH_MAPPED_NAME_MAX_LENGTH:
        // Use longer length than MAX_SHORTENED_IDENTIFIER_SIZE to
        // handle array and struct dereferences.
        *params = 1 + MAX_SYMBOL_NAME_LEN;
        break;
    case SH_NAME_MAX_LENGTH:
        *params = 1 + MAX_SYMBOL_NAME_LEN;
        break;
    case SH_HASHED_NAME_MAX_LENGTH:
        if (compiler->getHashFunction() == NULL) {
            *params = 0;
        } else {
            // 64 bits hashing output requires 16 bytes for hex
            // representation.
            const char HashedNamePrefix[] = HASHED_NAME_PREFIX;
            *params = 16 + sizeof(HashedNamePrefix);
        }
        break;
    case SH_HASHED_NAMES_COUNT:
        *params = compiler->getNameMap().size();
        break;
    default:
        UNREACHABLE();
    }
}
开发者ID:vvuk,项目名称:angle-old,代码行数:60,代码来源:ShaderLang.cpp

示例3: ShGetNameHashingEntry

void ShGetNameHashingEntry(const ShHandle handle,
                           int index,
                           char* name,
                           char* hashedName)
{
    if (!handle || !name || !hashedName || index < 0)
        return;

    TShHandleBase* base = static_cast<TShHandleBase*>(handle);
    TCompiler* compiler = base->getAsCompiler();
    if (!compiler) return;

    const NameMap& nameMap = compiler->getNameMap();
    if (index >= static_cast<int>(nameMap.size()))
        return;

    NameMap::const_iterator it = nameMap.begin();
    for (int i = 0; i < index; ++i)
        ++it;

    size_t len = it->first.length() + 1;
    size_t max_len = 0;
    ShGetInfo(handle, SH_NAME_MAX_LENGTH, &max_len);
    if (len > max_len) {
        ASSERT(false);
        len = max_len;
    }
    strncpy(name, it->first.c_str(), len);
    // To be on the safe side in case the source is longer than expected.
    name[len - 1] = '\0';

    len = it->second.length() + 1;
    max_len = 0;
    ShGetInfo(handle, SH_HASHED_NAME_MAX_LENGTH, &max_len);
    if (len > max_len) {
        ASSERT(false);
        len = max_len;
    }
    strncpy(hashedName, it->second.c_str(), len);
    // To be on the safe side in case the source is longer than expected.
    hashedName[len - 1] = '\0';
}
开发者ID:ConradIrwin,项目名称:gecko-dev,代码行数:42,代码来源:ShaderLang.cpp


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