本文整理汇总了C++中StaticObject::getLeft方法的典型用法代码示例。如果您正苦于以下问题:C++ StaticObject::getLeft方法的具体用法?C++ StaticObject::getLeft怎么用?C++ StaticObject::getLeft使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StaticObject
的用法示例。
在下文中一共展示了StaticObject::getLeft方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sizeof
void violetland::HUD::getButtonArea(AREA area, SDL_Rect* screenRect)
{
screenRect->x = screenRect->y = screenRect->w = screenRect->h = 0;
StaticObject* pObj = NULL;
switch (area)
{
case AREA_CHAR:
pObj = m_char;
break;
case AREA_RELOAD:
pObj = m_reload;
break;
case AREA_GRENADE:
pObj = m_grenade;
break;
case AREA_SHOOT:
pObj = m_shoot;
break;
case AREA_WASD:
pObj = m_wasd;
break;
default:
memset(screenRect, 0, sizeof(screenRect));
return;
}
float left = pObj->getLeft();
float right = pObj->getRight();
float top = pObj->getTop();
float bottom = pObj->getBottom();
screenRect->x = (int)(left);
screenRect->y = (int)(top);
screenRect->w = (int)(right - left);
screenRect->h = (int)(bottom - top);
if (area == AREA_WASD || area == AREA_SHOOT)
{
int indent = m_videoManager->RegularText->getIndent();
screenRect->x -= indent;
screenRect->y -= indent;
screenRect->w += indent * 2;
screenRect->h += indent * 2;
}
}