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C++ SoundPtr::bind方法代码示例

本文整理汇总了C++中SoundPtr::bind方法的典型用法代码示例。如果您正苦于以下问题:C++ SoundPtr::bind方法的具体用法?C++ SoundPtr::bind怎么用?C++ SoundPtr::bind使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SoundPtr的用法示例。


在下文中一共展示了SoundPtr::bind方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadSound

SoundPtr ALSubsystem::play2D(String name, bool startPaused)
{
  SoundPtr out;

  if(mAudioBuffers.find(name) == mAudioBuffers.end())
  {
    loadSound(name);

    if(mAudioBuffers.find(name) == mAudioBuffers.end())
    {
      std::cout<<"Could not play sound, could not find or load audio.\n";
      return out;
    }
  }

  if(!hasSources())
  {
    std::cout<<"Could not play sound, no available sound sources.\n";
  }
  else
  {
    out.bind(new BufferedSound(getSource(), mAudioBuffers[name], mAudioData[name]));
    mActiveSounds.push_back(out);
    if(!startPaused)
      out->play();
  }

  return out;
}
开发者ID:sumanvyj,项目名称:phosbot,代码行数:29,代码来源:ALSubsystem.cpp

示例2: StreamedSound

SoundPtr ALSubsystem::stream2D(String filename, bool startPaused)
{
  SoundPtr out;

  String ext = filename.substr(filename.find_last_of(".") + 1);

  if(mAudioLoaders.find(ext) != mAudioLoaders.end())
  {	
    try
    {
      AudioStream* stream = mAudioLoaders[ext]->streamSound(filename);
      out.bind(new StreamedSound(stream, getSource()));
      mActiveSounds.push_back(out);
      if(!startPaused)
        out->play();
    }
    catch(Exception e)
    {
      std::cout<<"Could not stream sound.\n";
    }
  }
  else
  {
    std::cout<<"Could not stream sound, no loader found.\n";
  }	

  return out;
}
开发者ID:sumanvyj,项目名称:phosbot,代码行数:28,代码来源:ALSubsystem.cpp

示例3: loadSound

SoundPtr ALSubsystem::play2D(String name, bool startPaused)
{
    SoundPtr out;

    if(mAudioBuffers.find(name) == mAudioBuffers.end())
    {
        loadSound(name);

        if(mAudioBuffers.find(name) == mAudioBuffers.end())
        {
            Logger::getPtr()->logMessage("Could not play sound, could not find or load audio.");
            return out;
        }
    }

    if(!hasSources())
    {
        Logger::getPtr()->logMessage("Could not play sound, no available sound sources.");
    }
    else
    {
        out.bind(new BufferedSound(getSource(), mAudioBuffers[name]));
        mActiveSounds.push_back(out);
        out->setGain(0.f, 1.f, 1.f);
        if(!startPaused)
            out->play();
    }

    return out;
}
开发者ID:67-6f-64,项目名称:OryxEngine,代码行数:30,代码来源:ALSubsystem.cpp


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