本文整理汇总了C++中SkPath::offset方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPath::offset方法的具体用法?C++ SkPath::offset怎么用?C++ SkPath::offset使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPath
的用法示例。
在下文中一共展示了SkPath::offset方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: textonpath_slide
static void textonpath_slide(SkCanvas* canvas) {
const char* text = "Displacement";
size_t len =strlen(text);
SkPath path;
path.moveTo(100, 300);
path.quadTo(300, 100, 500, 300);
path.offset(0, -100);
SkPaint paint;
paint.setAntiAlias(true);
paint.setTextSize(40);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawPath(path, paint);
paint.setStyle(SkPaint::kFill_Style);
SkScalar x = 50;
paint.setColor(0xFF008800);
canvas->drawTextOnPathHV(text, len, path,
x, paint.getTextSize()*2/3, paint);
paint.setColor(SK_ColorRED);
canvas->drawTextOnPathHV(text, len, path,
x + 60, 0, paint);
paint.setColor(SK_ColorBLUE);
canvas->drawTextOnPathHV(text, len, path,
x + 120, -paint.getTextSize()*2/3, paint);
path.offset(0, 200);
paint.setTextAlign(SkPaint::kRight_Align);
text = "Matrices";
len = strlen(text);
SkScalar pathLen = getpathlen(path);
SkMatrix matrix;
paint.setColor(SK_ColorBLACK);
paint.setStyle(SkPaint::kStroke_Style);
canvas->drawPath(path, paint);
paint.setStyle(SkPaint::kFill_Style);
paint.setTextSize(50);
canvas->drawTextOnPath(text, len, path, NULL, paint);
paint.setColor(SK_ColorRED);
matrix.setScale(-SK_Scalar1, SK_Scalar1);
matrix.postTranslate(pathLen, 0);
canvas->drawTextOnPath(text, len, path, &matrix, paint);
paint.setColor(SK_ColorBLUE);
matrix.setScale(SK_Scalar1, -SK_Scalar1);
canvas->drawTextOnPath(text, len, path, &matrix, paint);
paint.setColor(0xFF008800);
matrix.setScale(-SK_Scalar1, -SK_Scalar1);
matrix.postTranslate(pathLen, 0);
canvas->drawTextOnPath(text, len, path, &matrix, paint);
}
示例2: onDrawContent
void onDrawContent(SkCanvas* canvas) override {
test_huge_stroke(canvas); return;
canvas->translate(SkIntToScalar(10), SkIntToScalar(10));
SkPaint paint;
paint.setAntiAlias(true);
if (true) {
canvas->drawColor(SK_ColorBLACK);
paint.setTextSize(24);
paint.setColor(SK_ColorWHITE);
canvas->translate(10, 30);
static const SkBlurStyle gStyle[] = {
kNormal_SkBlurStyle,
kInner_SkBlurStyle,
kOuter_SkBlurStyle,
kSolid_SkBlurStyle,
};
for (int x = 0; x < 5; x++) {
SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4));
for (int y = 0; y < 10; y++) {
if (x) {
paint.setMaskFilter(SkBlurMaskFilter::Make(gStyle[x - 1], sigma));
}
canvas->drawString("Title Bar", x*SkIntToScalar(100), y*SkIntToScalar(30), paint);
sigma *= 0.75f;
}
}
return;
}
paint.setColor(SK_ColorBLUE);
#if 1
SkPath p;
float r = rand.nextUScalar1() + 0.5f;
SkScalar x = 0, y = 0;
p.moveTo(x, y);
#if 0
p.cubicTo(x-75*r, y+75*r, x-40*r, y+125*r, x, y+85*r);
p.cubicTo(x+40*r, y+125*r, x+75*r, y+75*r, x, y);
#else
p.cubicTo(x+75*r, y+75*r, x+40*r, y+125*r, x, y+85*r);
p.cubicTo(x-40*r, y+125*r, x-75*r, y+75*r, x, y);
#endif
p.close();
fPath = p;
fPath.offset(100, 0);
#endif
fPath.setFillType(SkPath::kWinding_FillType);
drawSet(canvas, &paint);
canvas->translate(0, fPath.getBounds().height() * 5 / 4);
fPath.setFillType(SkPath::kEvenOdd_FillType);
drawSet(canvas, &paint);
}
示例3: paint
static void lettersToBitmap2(SkBitmap* dst, const char chars[],
const SkPaint& original, SkBitmap::Config config) {
SkPath path;
SkScalar x = 0;
SkScalar width;
SkPath p;
for (size_t i = 0; i < strlen(chars); i++) {
original.getTextPath(&chars[i], 1, x, 0, &p);
path.addPath(p);
original.getTextWidths(&chars[i], 1, &width);
x += width;
}
SkRect bounds = path.getBounds();
SkScalar sw = -original.getStrokeWidth();
bounds.inset(sw, sw);
path.offset(-bounds.fLeft, -bounds.fTop);
bounds.offset(-bounds.fLeft, -bounds.fTop);
int w = SkScalarRound(bounds.width());
int h = SkScalarRound(bounds.height());
SkPaint paint(original);
paint.setAntiAlias(true);
paint.setXfermodeMode(SkXfermode::kDstATop_Mode);
paint.setColor(original.getColor());
paint.setStyle(SkPaint::kStroke_Style);
dst->setConfig(config, w, h);
dst->allocPixels();
dst->eraseColor(SK_ColorWHITE);
SkCanvas canvas(*dst);
canvas.drawPath(path, paint);
}
示例4: onDraw
virtual void onDraw(SkCanvas* canvas) {
if (false) test_rev(canvas); // avoid bit rot, suppress warning
SkRect r = { 10, 10, 100, 60 };
SkPath path;
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.offset(20, 20);
path.addRect(r); test_rev(canvas, path);
canvas->translate(0, 100);
path.reset();
path.moveTo(10, 10); path.lineTo(30, 30);
path.addOval(r);
r.offset(50, 20);
path.addOval(r);
test_rev(canvas, path);
SkPaint paint;
paint.setTextSize(SkIntToScalar(100));
SkTypeface* hira = SkTypeface::CreateFromName("Hiragino Maru Gothic Pro", SkTypeface::kNormal);
SkSafeUnref(paint.setTypeface(hira));
path.reset();
paint.getTextPath("e", 1, 50, 50, &path);
canvas->translate(0, 100);
test_rev(canvas, path);
}
示例5: onDraw
void onDraw(SkCanvas* canvas) override {
SkPath path;
SkRandom rand;
int scale = 300;
for (int i = 0; i < 4; ++i) {
// get the random values deterministically
SkScalar randoms[12];
for (int index = 0; index < (int) SK_ARRAY_COUNT(randoms); ++index) {
randoms[index] = rand.nextUScalar1();
}
path.lineTo(randoms[0] * scale, randoms[1] * scale);
path.quadTo(randoms[2] * scale, randoms[3] * scale,
randoms[4] * scale, randoms[5] * scale);
path.cubicTo(randoms[6] * scale, randoms[7] * scale,
randoms[8] * scale, randoms[9] * scale,
randoms[10] * scale, randoms[11] * scale);
}
path.setFillType(SkPath::kEvenOdd_FillType);
path.offset(SkIntToScalar(20), SkIntToScalar(20));
test_hittest(canvas, path);
canvas->translate(SkIntToScalar(scale), 0);
path.setFillType(SkPath::kWinding_FillType);
test_hittest(canvas, path);
}
示例6: create_convex_path
SkPath create_convex_path(const SkPoint& offset) {
SkPath convexPath;
convexPath.moveTo(kMin, kMin);
convexPath.lineTo(kMax, kMax);
convexPath.lineTo(kMin, kMax);
convexPath.close();
convexPath.offset(offset.fX, offset.fY);
return convexPath;
}
示例7: TextOnPathView
TextOnPathView() {
SkRect r;
r.set(SkIntToScalar(100), SkIntToScalar(100),
SkIntToScalar(300), SkIntToScalar(300));
fPath.addOval(r);
fPath.offset(SkIntToScalar(-50), SkIntToScalar(-50));
fHOffset = SkIntToScalar(50);
}
示例8: one_d_pe
static void one_d_pe(SkPaint* paint) {
SkPath path;
path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2)
path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
path.close();
path.offset(SkIntToScalar(-6), 0);
scale(&path, 1.5f);
paint->setPathEffect(SkPath1DPathEffect::Create(path, SkIntToScalar(21), 0,
SkPath1DPathEffect::kRotate_Style))->unref();
compose_pe(paint);
}
示例9: Make
static sk_sp<SkPathEffect> make_warp_pe(SkScalar phase) {
SkPath path;
path.moveTo(SkIntToScalar(gXY[0]), SkIntToScalar(gXY[1]));
for (unsigned i = 2; i < SK_ARRAY_COUNT(gXY); i += 2) {
path.lineTo(SkIntToScalar(gXY[i]), SkIntToScalar(gXY[i+1]));
}
path.close();
path.offset(SkIntToScalar(-6), 0);
auto outer = SkPath1DPathEffect::Make(
path, 12, phase, SkPath1DPathEffect::kMorph_Style);
auto inner = SkCornerPathEffect::Make(SkIntToScalar(CORNER_RADIUS));
return SkComposePathEffect::Make(outer, inner);
}
示例10: create_concave_path
SkPath create_concave_path(const SkPoint& offset) {
SkPath concavePath;
concavePath.moveTo(kMin, kMin);
concavePath.lineTo(kMid, 105.0f);
concavePath.lineTo(kMax, kMin);
concavePath.lineTo(295.0f, kMid);
concavePath.lineTo(kMax, kMax);
concavePath.lineTo(kMid, 295.0f);
concavePath.lineTo(kMin, kMax);
concavePath.lineTo(105.0f, kMid);
concavePath.close();
concavePath.offset(offset.fX, offset.fY);
return concavePath;
}
示例11: draw
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
SkPath path;
path.moveTo(0, -10);
for (int i = 0; i < 128; i += 16) {
SkScalar c = i * 0.5f;
path.cubicTo( 10 + c, -10 - i, 10 + i, -10 - c, 10 + i, 0);
path.cubicTo( 14 + i, 14 + c, 14 + c, 14 + i, 0, 14 + i);
path.cubicTo(-18 - c, 18 + i, -18 - i, 18 + c, -18 - i, 0);
path.cubicTo(-22 - i, -22 - c, -22 - c, -22 - i, 0, -22 - i);
}
path.offset(128, 128);
canvas->drawPath(path, paint);
}
示例12: onDraw
void onDraw(SkCanvas* canvas) override {
canvas->translate(8.5f, 8.5f);
const SkRect rect = { 0, 0, 80, 80 };
const SkScalar RAD = rect.width()/8;
int i = 0;
for (int insetFirst = 0; insetFirst <= 1; ++insetFirst) {
for (int doEvenOdd = 0; doEvenOdd <= 1; ++doEvenOdd) {
for (int outerRR = 0; outerRR <= 1; ++outerRR) {
for (int innerRR = 0; innerRR <= 1; ++innerRR) {
for (int outerCW = 0; outerCW <= 1; ++outerCW) {
for (int innerCW = 0; innerCW <= 1; ++innerCW) {
SkPath path;
path.setFillType(doEvenOdd ? SkPath::kEvenOdd_FillType : SkPath::kWinding_FillType);
SkPath::Direction outerDir = outerCW ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
SkPath::Direction innerDir = innerCW ? SkPath::kCW_Direction : SkPath::kCCW_Direction;
SkRect r = insetFirst ? inset(rect) : rect;
if (outerRR) {
path.addRoundRect(r, RAD, RAD, outerDir);
} else {
path.addRect(r, outerDir);
}
r = insetFirst ? rect : inset(rect);
if (innerRR) {
path.addRoundRect(r, RAD, RAD, innerDir);
} else {
path.addRect(r, innerDir);
}
SkScalar dx = (i / 8) * rect.width() * 6 / 5;
SkScalar dy = (i % 8) * rect.height() * 6 / 5;
i++;
path.offset(dx, dy);
this->show(canvas, path);
}
}
}
}
}
}
}
示例13: onDrawContent
virtual void onDrawContent(SkCanvas* canvas) {
#if 1
SkAAClip aaclip;
SkPath path;
SkRect bounds;
bounds.set(0, 0, 20, 20);
bounds.inset(SK_ScalarHalf, SK_ScalarHalf);
// path.addRect(bounds);
// path.addOval(bounds);
path.addRoundRect(bounds, 4, 4);
aaclip.setPath(path);
canvas->translate(30, 30);
drawClip(canvas, aaclip);
SkAAClip aaclip2;
path.offset(10, 10);
aaclip2.setPath(path);
canvas->translate(30, 0);
drawClip(canvas, aaclip2);
SkAAClip aaclip3;
aaclip3.op(aaclip, aaclip2, SkRegion::kIntersect_Op);
canvas->translate(30, 0);
drawClip(canvas, aaclip3);
#endif
#if 0
SkRect r;
r.set(0, 0, this->width(), this->height());
r.inset(20, 20);
canvas->clipRect(r);
SkPath path;
path.addRect(r);
SkPaint paint;
paint.setAntiAlias(true);
paint.setColor(SK_ColorRED);
canvas->drawPath(path, paint);
#endif
}
示例14: SkIntToScalar
StrokePathView() {
// test_blur();
fWidth = SkIntToScalar(120);
#if 0
const char str[] =
"M 0, 3"
"C 10, -10, 30, -10, 0, 28"
"C -30, -10, -10, -10, 0, 3"
"Z";
SkParsePath::FromSVGString(str, &fPath);
#else
fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction);
fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction);
#endif
scale_to_width(&fPath, fWidth);
const SkRect& bounds = fPath.getBounds();
fPath.offset(-bounds.fLeft, -bounds.fTop);
}
示例15: onOnceBeforeDraw
void onOnceBeforeDraw() override {
// test_blur();
fWidth = SkIntToScalar(120);
#if 0
const char str[] =
"M 0, 3"
"C 10, -10, 30, -10, 0, 28"
"C -30, -10, -10, -10, 0, 3"
"Z";
SkParsePath::FromSVGString(str, &fPath);
#else
fPath.addCircle(0, 0, SkIntToScalar(50), SkPath::kCW_Direction);
fPath.addCircle(0, SkIntToScalar(-50), SkIntToScalar(30), SkPath::kCW_Direction);
#endif
scale_to_width(&fPath, fWidth);
const SkRect& bounds = fPath.getBounds();
fPath.offset(-bounds.fLeft, -bounds.fTop);
this->setBGColor(0xFFDDDDDD);
}