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C++ SkPath::isLine方法代码示例

本文整理汇总了C++中SkPath::isLine方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPath::isLine方法的具体用法?C++ SkPath::isLine怎么用?C++ SkPath::isLine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SkPath的用法示例。


在下文中一共展示了SkPath::isLine方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: handlePath

    virtual void handlePath(SkCanvas* canvas, const SkPath& path,
                            const SkPaint& paint, int N) override {
        SkPoint pts[2];
        if (!path.isLine(pts) || pts[0].fY != pts[1].fY) {
            this->INHERITED::handlePath(canvas, path, paint, N);
        } else {
            SkRect rect;
            rect.fLeft = pts[0].fX;
            rect.fTop = pts[0].fY - paint.getStrokeWidth() / 2;
            rect.fRight = rect.fLeft + SkIntToScalar(fWidth);
            rect.fBottom = rect.fTop + paint.getStrokeWidth();

            SkPaint p(paint);
            p.setStyle(SkPaint::kFill_Style);
            p.setPathEffect(nullptr);

            int count = SkScalarRoundToInt((pts[1].fX - pts[0].fX) / (2*fWidth));
            SkScalar dx = SkIntToScalar(2 * fWidth);

            for (int i = 0; i < N*10; ++i) {
                SkRect r = rect;
                for (int j = 0; j < count; ++j) {
                    canvas->drawRect(r, p);
                    r.offset(dx, 0);
                }
            }
        }
    }
开发者ID:Crawping,项目名称:chromium_extract,代码行数:28,代码来源:DashBench.cpp

示例2: cull_path

// Only handles lines for now. If returns true, dstPath is the new (smaller)
// path. If returns false, then dstPath parameter is ignored.
static bool cull_path(const SkPath& srcPath, const SkStrokeRec& rec,
                      const SkRect* cullRect, SkScalar intervalLength,
                      SkPath* dstPath) {
    if (nullptr == cullRect) {
        return false;
    }

    SkPoint pts[2];
    if (!srcPath.isLine(pts)) {
        return false;
    }

    SkRect bounds = *cullRect;
    outset_for_stroke(&bounds, rec);

    SkScalar dx = pts[1].x() - pts[0].x();
    SkScalar dy = pts[1].y() - pts[0].y();

    // just do horizontal lines for now (lazy)
    if (dy) {
        return false;
    }

    SkScalar minX = pts[0].fX;
    SkScalar maxX = pts[1].fX;

    if (dx < 0) {
        SkTSwap(minX, maxX);
    }

    SkASSERT(minX <= maxX);
    if (maxX < bounds.fLeft || minX > bounds.fRight) {
        return false;
    }

    // Now we actually perform the chop, removing the excess to the left and
    // right of the bounds (keeping our new line "in phase" with the dash,
    // hence the (mod intervalLength).

    if (minX < bounds.fLeft) {
        minX = bounds.fLeft - SkScalarMod(bounds.fLeft - minX,
                                          intervalLength);
    }
    if (maxX > bounds.fRight) {
        maxX = bounds.fRight + SkScalarMod(maxX - bounds.fRight,
                                           intervalLength);
    }

    SkASSERT(maxX >= minX);
    if (dx < 0) {
        SkTSwap(minX, maxX);
    }
    pts[0].fX = minX;
    pts[1].fX = maxX;

    dstPath->moveTo(pts[0]);
    dstPath->lineTo(pts[1]);
    return true;
}
开发者ID:nwgh,项目名称:gecko-dev,代码行数:61,代码来源:SkDashPath.cpp

示例3: init

    bool init(const SkPath& src, SkPath* dst, SkStrokeRec* rec,
              int intervalCount, SkScalar intervalLength) {
        if (rec->isHairlineStyle() || !src.isLine(fPts)) {
            return false;
        }

        // can relax this in the future, if we handle square and round caps
        if (SkPaint::kButt_Cap != rec->getCap()) {
            return false;
        }

        SkScalar pathLength = SkPoint::Distance(fPts[0], fPts[1]);

        fTangent = fPts[1] - fPts[0];
        if (fTangent.isZero()) {
            return false;
        }

        fPathLength = pathLength;
        fTangent.scale(SkScalarInvert(pathLength));
        fTangent.rotateCCW(&fNormal);
        fNormal.scale(SkScalarHalf(rec->getWidth()));

        // now estimate how many quads will be added to the path
        //     resulting segments = pathLen * intervalCount / intervalLen
        //     resulting points = 4 * segments

        SkScalar ptCount = SkScalarMulDiv(pathLength,
                                          SkIntToScalar(intervalCount),
                                          intervalLength);
        ptCount = SkTMin(ptCount, SkDashPath::kMaxDashCount);
        int n = SkScalarCeilToInt(ptCount) << 2;
        dst->incReserve(n);

        // we will take care of the stroking
        rec->setFillStyle();
        return true;
    }
开发者ID:nwgh,项目名称:gecko-dev,代码行数:38,代码来源:SkDashPath.cpp

示例4: asPoints

// Currently asPoints is more restrictive then it needs to be. In the future
// we need to:
//      allow kRound_Cap capping (could allow rotations in the matrix with this)
//      allow paths to be returned
bool SkDashPathEffect::asPoints(PointData* results,
                                const SkPath& src,
                                const SkStrokeRec& rec,
                                const SkMatrix& matrix,
                                const SkRect* cullRect) const {
    // width < 0 -> fill && width == 0 -> hairline so requiring width > 0 rules both out
    if (fInitialDashLength < 0 || 0 >= rec.getWidth()) {
        return false;
    }

    // TODO: this next test could be eased up. We could allow any number of
    // intervals as long as all the ons match and all the offs match.
    // Additionally, they do not necessarily need to be integers.
    // We cannot allow arbitrary intervals since we want the returned points
    // to be uniformly sized.
    if (fCount != 2 ||
        !SkScalarNearlyEqual(fIntervals[0], fIntervals[1]) ||
        !SkScalarIsInt(fIntervals[0]) ||
        !SkScalarIsInt(fIntervals[1])) {
        return false;
    }

    SkPoint pts[2];

    if (!src.isLine(pts)) {
        return false;
    }

    // TODO: this test could be eased up to allow circles
    if (SkPaint::kButt_Cap != rec.getCap()) {
        return false;
    }

    // TODO: this test could be eased up for circles. Rotations could be allowed.
    if (!matrix.rectStaysRect()) {
        return false;
    }

    // See if the line can be limited to something plausible.
    if (!cull_line(pts, rec, matrix, cullRect, fIntervalLength)) {
        return false;
    }

    SkScalar length = SkPoint::Distance(pts[1], pts[0]);

    SkVector tangent = pts[1] - pts[0];
    if (tangent.isZero()) {
        return false;
    }

    tangent.scale(SkScalarInvert(length));

    // TODO: make this test for horizontal & vertical lines more robust
    bool isXAxis = true;
    if (SkScalarNearlyEqual(SK_Scalar1, tangent.fX) ||
        SkScalarNearlyEqual(-SK_Scalar1, tangent.fX)) {
        results->fSize.set(SkScalarHalf(fIntervals[0]), SkScalarHalf(rec.getWidth()));
    } else if (SkScalarNearlyEqual(SK_Scalar1, tangent.fY) ||
               SkScalarNearlyEqual(-SK_Scalar1, tangent.fY)) {
        results->fSize.set(SkScalarHalf(rec.getWidth()), SkScalarHalf(fIntervals[0]));
        isXAxis = false;
    } else if (SkPaint::kRound_Cap != rec.getCap()) {
        // Angled lines don't have axis-aligned boxes.
        return false;
    }

    if (results) {
        results->fFlags = 0;
        SkScalar clampedInitialDashLength = SkMinScalar(length, fInitialDashLength);

        if (SkPaint::kRound_Cap == rec.getCap()) {
            results->fFlags |= PointData::kCircles_PointFlag;
        }

        results->fNumPoints = 0;
        SkScalar len2 = length;
        if (clampedInitialDashLength > 0 || 0 == fInitialDashIndex) {
            SkASSERT(len2 >= clampedInitialDashLength);
            if (0 == fInitialDashIndex) {
                if (clampedInitialDashLength > 0) {
                    if (clampedInitialDashLength >= fIntervals[0]) {
                        ++results->fNumPoints;  // partial first dash
                    }
                    len2 -= clampedInitialDashLength;
                }
                len2 -= fIntervals[1];  // also skip first space
                if (len2 < 0) {
                    len2 = 0;
                }
            } else {
                len2 -= clampedInitialDashLength; // skip initial partial empty
            }
        }
        int numMidPoints = SkScalarFloorToInt(len2 / fIntervalLength);
        results->fNumPoints += numMidPoints;
        len2 -= numMidPoints * fIntervalLength;
//.........这里部分代码省略.........
开发者ID:Crawping,项目名称:chromium_extract,代码行数:101,代码来源:SkDashPathEffect.cpp


注:本文中的SkPath::isLine方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。