本文整理汇总了C++中SkPath::isRect方法的典型用法代码示例。如果您正苦于以下问题:C++ SkPath::isRect方法的具体用法?C++ SkPath::isRect怎么用?C++ SkPath::isRect使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SkPath
的用法示例。
在下文中一共展示了SkPath::isRect方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: affineTransformToSkMatrix
void CanvasRenderingContext2DState::clipPath(const SkPath& path, AntiAliasingMode antiAliasingMode)
{
m_clipList.clipPath(path, antiAliasingMode, affineTransformToSkMatrix(m_transform));
m_hasClip = true;
if (!path.isRect(0))
m_hasComplexClip = true;
}
示例2: clipPathElement
void SkSVGDevice::AutoElement::addClipResources(const SkDraw& draw, Resources* resources) {
SkASSERT(!draw.fClipStack->isWideOpen());
SkPath clipPath;
(void) draw.fClipStack->asPath(&clipPath);
SkString clipID = fResourceBucket->addClip();
const char* clipRule = clipPath.getFillType() == SkPath::kEvenOdd_FillType ?
"evenodd" : "nonzero";
{
// clipPath is in device space, but since we're only pushing transform attributes
// to the leaf nodes, so are all our elements => SVG userSpaceOnUse == device space.
AutoElement clipPathElement("clipPath", fWriter);
clipPathElement.addAttribute("id", clipID);
SkRect clipRect = SkRect::MakeEmpty();
if (clipPath.isEmpty() || clipPath.isRect(&clipRect)) {
AutoElement rectElement("rect", fWriter);
rectElement.addRectAttributes(clipRect);
rectElement.addAttribute("clip-rule", clipRule);
} else {
AutoElement pathElement("path", fWriter);
pathElement.addPathAttributes(clipPath);
pathElement.addAttribute("clip-rule", clipRule);
}
}
resources->fClip.printf("url(#%s)", clipID.c_str());
}
示例3: draw
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
for (auto xradius : { 0, 7, 13, 20 } ) {
for (auto yradius : { 0, 9, 18, 40 } ) {
SkPath path;
path.addRoundRect({10, 10, 36, 46}, xradius, yradius);
paint.setColor(path.isRect(nullptr) ? SK_ColorRED : path.isOval(nullptr) ?
SK_ColorBLUE : path.isConvex() ? SK_ColorGRAY : SK_ColorGREEN);
canvas->drawPath(path, paint);
canvas->translate(64, 0);
}
canvas->translate(-256, 64);
}
}
示例4: clipPath
bool SkPictureRecord::clipPath(const SkPath& path, SkRegion::Op op, bool doAA) {
SkRect r;
if (!path.isInverseFillType() && path.isRect(&r)) {
return this->clipRect(r, op, doAA);
}
addDraw(CLIP_PATH);
addPath(path);
addInt(ClipParams_pack(op, doAA));
recordRestoreOffsetPlaceholder(op);
validate();
if (fRecordFlags & SkPicture::kUsePathBoundsForClip_RecordingFlag) {
return this->INHERITED::clipRect(path.getBounds(), op, doAA);
} else {
return this->INHERITED::clipPath(path, op, doAA);
}
}
示例5:
void SkClipStack::Element::initPath(int saveCount, const SkPath& path, SkRegion::Op op,
bool doAA) {
if (!path.isInverseFillType()) {
SkRect r;
if (path.isRect(&r)) {
this->initRect(saveCount, r, op, doAA);
return;
}
SkRect ovalRect;
if (path.isOval(&ovalRect)) {
SkRRect rrect;
rrect.setOval(ovalRect);
this->initRRect(saveCount, rrect, op, doAA);
return;
}
}
fPath.set(path);
fPath.get()->setIsVolatile(true);
fType = kPath_Type;
this->initCommon(saveCount, op, doAA);
}
示例6: iter
PassRefPtr<JSONObject> LoggingCanvas::objectForSkPath(const SkPath& path)
{
RefPtr<JSONObject> pathItem = JSONObject::create();
pathItem->setString("fillType", fillTypeName(path.getFillType()));
pathItem->setString("convexity", convexityName(path.getConvexity()));
pathItem->setBoolean("isRect", path.isRect(0));
SkPath::Iter iter(path, false);
SkPoint points[4];
RefPtr<JSONArray> pathPointsArray = JSONArray::create();
for (SkPath::Verb verb = iter.next(points, false); verb != SkPath::kDone_Verb; verb = iter.next(points, false)) {
VerbParams verbParams = segmentParams(verb);
RefPtr<JSONObject> pathPointItem = JSONObject::create();
pathPointItem->setString("verb", verbParams.name);
ASSERT(verbParams.pointCount + verbParams.pointOffset <= WTF_ARRAY_LENGTH(points));
pathPointItem->setArray("points", arrayForSkPoints(verbParams.pointCount, points + verbParams.pointOffset));
if (SkPath::kConic_Verb == verb)
pathPointItem->setNumber("conicWeight", iter.conicWeight());
pathPointsArray->pushObject(pathPointItem);
}
pathItem->setArray("pathPoints", pathPointsArray);
pathItem->setObject("bounds", objectForSkRect(path.getBounds()));
return pathItem.release();
}
示例7: countNestedRects
static int countNestedRects(const SkPath& path, SkRect rects[2]) {
if (path.isNestedRects(rects)) {
return 2;
}
return path.isRect(&rects[0]);
}
示例8: comparePaths
DEF_TEST(PathOpsBuilder, reporter) {
SkOpBuilder builder;
SkPath result;
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isEmpty());
builder.add(result, kDifference_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isEmpty());
builder.add(result, kUnion_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isEmpty());
SkPath rectPath;
rectPath.setFillType(SkPath::kEvenOdd_FillType);
rectPath.addRect(0, 1, 2, 3, SkPath::kCW_Direction);
builder.add(rectPath, kUnion_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
bool closed;
SkPath::Direction dir;
REPORTER_ASSERT(reporter, result.isRect(nullptr, &closed, &dir));
REPORTER_ASSERT(reporter, closed);
REPORTER_ASSERT(reporter, dir == SkPath::kCCW_Direction);
int pixelDiff = comparePaths(reporter, __FUNCTION__, rectPath, result);
REPORTER_ASSERT(reporter, pixelDiff == 0);
rectPath.reset();
rectPath.setFillType(SkPath::kEvenOdd_FillType);
rectPath.addRect(0, 1, 2, 3, SkPath::kCCW_Direction);
builder.add(rectPath, kUnion_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isRect(nullptr, &closed, &dir));
REPORTER_ASSERT(reporter, closed);
REPORTER_ASSERT(reporter, dir == SkPath::kCCW_Direction);
REPORTER_ASSERT(reporter, rectPath == result);
builder.add(rectPath, kDifference_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isEmpty());
SkPath rect2, rect3;
rect2.addRect(2, 1, 4, 3, SkPath::kCW_Direction);
rect3.addRect(4, 1, 5, 3, SkPath::kCCW_Direction);
builder.add(rectPath, kUnion_SkPathOp);
builder.add(rect2, kUnion_SkPathOp);
builder.add(rect3, kUnion_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
REPORTER_ASSERT(reporter, result.isRect(nullptr, &closed, &dir));
REPORTER_ASSERT(reporter, closed);
SkRect expected;
expected.set(0, 1, 5, 3);
REPORTER_ASSERT(reporter, result.getBounds() == expected);
SkPath circle1, circle2, circle3;
circle1.addCircle(5, 6, 4, SkPath::kCW_Direction);
circle2.addCircle(7, 4, 8, SkPath::kCCW_Direction);
circle3.addCircle(6, 5, 6, SkPath::kCW_Direction);
SkPath opCompare;
Op(circle1, circle2, kUnion_SkPathOp, &opCompare);
Op(opCompare, circle3, kDifference_SkPathOp, &opCompare);
builder.add(circle1, kUnion_SkPathOp);
builder.add(circle2, kUnion_SkPathOp);
builder.add(circle3, kDifference_SkPathOp);
REPORTER_ASSERT(reporter, builder.resolve(&result));
pixelDiff = comparePaths(reporter, __FUNCTION__, opCompare, result);
REPORTER_ASSERT(reporter, pixelDiff == 0);
}
示例9: strokePath
void SkStroke::strokePath(const SkPath& src, SkPath* dst) const {
SkASSERT(&src != NULL && dst != NULL);
SkScalar radius = SkScalarHalf(fWidth);
AutoTmpPath tmp(src, &dst);
if (radius <= 0) {
return;
}
// If src is really a rect, call our specialty strokeRect() method
{
bool isClosed;
SkPath::Direction dir;
if (src.isRect(&isClosed, &dir) && isClosed) {
this->strokeRect(src.getBounds(), dst, dir);
// our answer should preserve the inverseness of the src
if (src.isInverseFillType()) {
SkASSERT(!dst->isInverseFillType());
dst->toggleInverseFillType();
}
return;
}
}
SkAutoConicToQuads converter;
const SkScalar conicTol = SK_Scalar1 / 4;
SkPathStroker stroker(src, radius, fMiterLimit, this->getCap(),
this->getJoin());
SkPath::Iter iter(src, false);
SkPath::Verb lastSegment = SkPath::kMove_Verb;
for (;;) {
SkPoint pts[4];
switch (iter.next(pts, false)) {
case SkPath::kMove_Verb:
stroker.moveTo(pts[0]);
break;
case SkPath::kLine_Verb:
stroker.lineTo(pts[1]);
lastSegment = SkPath::kLine_Verb;
break;
case SkPath::kQuad_Verb:
stroker.quadTo(pts[1], pts[2]);
lastSegment = SkPath::kQuad_Verb;
break;
case SkPath::kConic_Verb: {
// todo: if we had maxcurvature for conics, perhaps we should
// natively extrude the conic instead of converting to quads.
const SkPoint* quadPts =
converter.computeQuads(pts, iter.conicWeight(), conicTol);
for (int i = 0; i < converter.countQuads(); ++i) {
stroker.quadTo(quadPts[1], quadPts[2]);
quadPts += 2;
}
lastSegment = SkPath::kQuad_Verb;
} break;
case SkPath::kCubic_Verb:
stroker.cubicTo(pts[1], pts[2], pts[3]);
lastSegment = SkPath::kCubic_Verb;
break;
case SkPath::kClose_Verb:
stroker.close(lastSegment == SkPath::kLine_Verb);
break;
case SkPath::kDone_Verb:
goto DONE;
}
}
DONE:
stroker.done(dst, lastSegment == SkPath::kLine_Verb);
if (fDoFill) {
if (src.cheapIsDirection(SkPath::kCCW_Direction)) {
dst->reverseAddPath(src);
} else {
dst->addPath(src);
}
} else {
// Seems like we can assume that a 2-point src would always result in
// a convex stroke, but testing has proved otherwise.
// TODO: fix the stroker to make this assumption true (without making
// it slower that the work that will be done in computeConvexity())
#if 0
// this test results in a non-convex stroke :(
static void test(SkCanvas* canvas) {
SkPoint pts[] = { 146.333328, 192.333328, 300.333344, 293.333344 };
SkPaint paint;
paint.setStrokeWidth(7);
paint.setStrokeCap(SkPaint::kRound_Cap);
canvas->drawLine(pts[0].fX, pts[0].fY, pts[1].fX, pts[1].fY, paint);
}
#endif
#if 0
if (2 == src.countPoints()) {
dst->setIsConvex(true);
}
#endif
}
开发者ID:IllusionRom-deprecated,项目名称:android_platform_external_chromium_org_third_party_skia_src,代码行数:100,代码来源:SkStroke.cpp
示例10: test_isRect
// Simple isRect test is inline TestPath, below.
// test_isRect provides more extensive testing.
static void test_isRect(skiatest::Reporter* reporter) {
// passing tests (all moveTo / lineTo...
SkPoint r1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}};
SkPoint r2[] = {{1, 0}, {1, 1}, {0, 1}, {0, 0}};
SkPoint r3[] = {{1, 1}, {0, 1}, {0, 0}, {1, 0}};
SkPoint r4[] = {{0, 1}, {0, 0}, {1, 0}, {1, 1}};
SkPoint r5[] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}};
SkPoint r6[] = {{0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint r7[] = {{1, 1}, {1, 0}, {0, 0}, {0, 1}};
SkPoint r8[] = {{1, 0}, {0, 0}, {0, 1}, {1, 1}};
SkPoint r9[] = {{0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint ra[] = {{0, 0}, {0, .5f}, {0, 1}, {.5f, 1}, {1, 1}, {1, .5f},
{1, 0}, {.5f, 0}};
SkPoint rb[] = {{0, 0}, {.5f, 0}, {1, 0}, {1, .5f}, {1, 1}, {.5f, 1},
{0, 1}, {0, .5f}};
SkPoint rc[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 0}};
SkPoint rd[] = {{0, 0}, {0, 1}, {1, 1}, {1, 0}, {0, 0}};
SkPoint re[] = {{0, 0}, {1, 0}, {1, 0}, {1, 1}, {0, 1}};
// failing tests
SkPoint f1[] = {{0, 0}, {1, 0}, {1, 1}}; // too few points
SkPoint f2[] = {{0, 0}, {1, 1}, {0, 1}, {1, 0}}; // diagonal
SkPoint f3[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 0}, {1, 0}}; // wraps
SkPoint f4[] = {{0, 0}, {1, 0}, {0, 0}, {1, 0}, {1, 1}, {0, 1}}; // backs up
SkPoint f5[] = {{0, 0}, {1, 0}, {1, 1}, {2, 0}}; // end overshoots
SkPoint f6[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}, {0, 2}}; // end overshoots
SkPoint f7[] = {{0, 0}, {1, 0}, {1, 1}, {0, 2}}; // end overshoots
SkPoint f8[] = {{0, 0}, {1, 0}, {1, 1}, {1, 0}}; // 'L'
// failing, no close
SkPoint c1[] = {{0, 0}, {1, 0}, {1, 1}, {0, 1}}; // close doesn't match
SkPoint c2[] = {{0, 0}, {1, 0}, {1, 2}, {0, 2}, {0, 1}}; // ditto
size_t testLen[] = {
sizeof(r1), sizeof(r2), sizeof(r3), sizeof(r4), sizeof(r5), sizeof(r6),
sizeof(r7), sizeof(r8), sizeof(r9), sizeof(ra), sizeof(rb), sizeof(rc),
sizeof(rd), sizeof(re),
sizeof(f1), sizeof(f2), sizeof(f3), sizeof(f4), sizeof(f5), sizeof(f6),
sizeof(f7), sizeof(f8),
sizeof(c1), sizeof(c2)
};
SkPoint* tests[] = {
r1, r2, r3, r4, r5, r6, r7, r8, r9, ra, rb, rc, rd, re,
f1, f2, f3, f4, f5, f6, f7, f8,
c1, c2
};
SkPoint* lastPass = re;
SkPoint* lastClose = f8;
bool fail = false;
bool close = true;
const size_t testCount = sizeof(tests) / sizeof(tests[0]);
size_t index;
for (size_t testIndex = 0; testIndex < testCount; ++testIndex) {
SkPath path;
path.moveTo(tests[testIndex][0].fX, tests[testIndex][0].fY);
for (index = 1; index < testLen[testIndex] / sizeof(SkPoint); ++index) {
path.lineTo(tests[testIndex][index].fX, tests[testIndex][index].fY);
}
if (close) {
path.close();
}
REPORTER_ASSERT(reporter, fail ^ path.isRect(0));
if (tests[testIndex] == lastPass) {
fail = true;
}
if (tests[testIndex] == lastClose) {
close = false;
}
}
// fail, close then line
SkPath path1;
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
path1.lineTo(1, 0);
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, move in the middle
path1.reset();
path1.moveTo(r1[0].fX, r1[0].fY);
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
if (index == 2) {
path1.moveTo(1, .5f);
}
path1.lineTo(r1[index].fX, r1[index].fY);
}
path1.close();
REPORTER_ASSERT(reporter, fail ^ path1.isRect(0));
// fail, move on the edge
path1.reset();
for (index = 1; index < testLen[0] / sizeof(SkPoint); ++index) {
path1.moveTo(r1[index - 1].fX, r1[index - 1].fY);
path1.lineTo(r1[index].fX, r1[index].fY);
}
//.........这里部分代码省略.........