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C++ SkPath类代码示例

本文整理汇总了C++中SkPath的典型用法代码示例。如果您正苦于以下问题:C++ SkPath类的具体用法?C++ SkPath怎么用?C++ SkPath使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了SkPath类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: line_to

void SkPathStroker::line_to(const SkPoint& currPt, const SkVector& normal) {
    fOuter.lineTo(currPt.fX + normal.fX, currPt.fY + normal.fY);
    fInner.lineTo(currPt.fX - normal.fX, currPt.fY - normal.fY);
}
开发者ID:lauyoume,项目名称:SkiaLib,代码行数:4,代码来源:SkStroke.cpp

示例2: SkChopCubicAtMaxCurvature

void SkPathStroker::cubicTo(const SkPoint& pt1, const SkPoint& pt2,
                            const SkPoint& pt3) {
    bool    degenerateAB = SkPath::IsLineDegenerate(fPrevPt, pt1);
    bool    degenerateBC = SkPath::IsLineDegenerate(pt1, pt2);
    bool    degenerateCD = SkPath::IsLineDegenerate(pt2, pt3);

    if (degenerateAB + degenerateBC + degenerateCD >= 2) {
        this->lineTo(pt3);
        return;
    }

    SkVector    normalAB, unitAB, normalCD, unitCD;

    // find the first tangent (which might be pt1 or pt2
    {
        const SkPoint*  nextPt = &pt1;
        if (degenerateAB)
            nextPt = &pt2;
        this->preJoinTo(*nextPt, &normalAB, &unitAB, false);
    }

    {
        SkPoint pts[4], tmp[13];
        int         i, count;
        SkVector    n, u;
        SkScalar    tValues[3];

        pts[0] = fPrevPt;
        pts[1] = pt1;
        pts[2] = pt2;
        pts[3] = pt3;

#if 1
        count = SkChopCubicAtMaxCurvature(pts, tmp, tValues);
#else
        count = 1;
        memcpy(tmp, pts, 4 * sizeof(SkPoint));
#endif
        n = normalAB;
        u = unitAB;
        for (i = 0; i < count; i++) {
            this->cubic_to(&tmp[i * 3], n, u, &normalCD, &unitCD,
                           kMaxCubicSubdivide);
            if (i == count - 1) {
                break;
            }
            n = normalCD;
            u = unitCD;

        }

        // check for too pinchy
        for (i = 1; i < count; i++) {
            SkPoint p;
            SkVector    v, c;

            SkEvalCubicAt(pts, tValues[i - 1], &p, &v, &c);

            SkScalar    dot = SkPoint::DotProduct(c, c);
            v.scale(SkScalarInvert(dot));

            if (SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY)) {
                fExtra.addCircle(p.fX, p.fY, fRadius, SkPath::kCW_Direction);
            }
        }

    }

    this->postJoinTo(pt3, normalCD, unitCD);
}
开发者ID:lauyoume,项目名称:SkiaLib,代码行数:70,代码来源:SkStroke.cpp

示例3: testPath

static SkPath testPath() {
    SkPath path;
    path.addRect(SkRect::MakeXYWH(SkIntToScalar(0), SkIntToScalar(0),
                                  SkIntToScalar(2), SkIntToScalar(1)));
    return path;
}
开发者ID:ghub,项目名称:NVprSDK,代码行数:6,代码来源:CanvasTest.cpp

示例4: generatePath

void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath,
                                  SkPath* devPath, SkMatrix* fillToDevMatrix) {
    SkPath  path;
    generatePath(glyph, &path);

    if (fRec.fFlags & SkScalerContext::kSubpixelPositioning_Flag) {
        SkFixed dx = glyph.getSubXFixed();
        SkFixed dy = glyph.getSubYFixed();
        if (dx | dy) {
            path.offset(SkFixedToScalar(dx), SkFixedToScalar(dy));
        }
    }

    if (fRec.fFrameWidth > 0 || fPathEffect != NULL) {
        // need the path in user-space, with only the point-size applied
        // so that our stroking and effects will operate the same way they
        // would if the user had extracted the path themself, and then
        // called drawPath
        SkPath      localPath;
        SkMatrix    matrix, inverse;

        fRec.getMatrixFrom2x2(&matrix);
        if (!matrix.invert(&inverse)) {
            // assume fillPath and devPath are already empty.
            return;
        }
        path.transform(inverse, &localPath);
        // now localPath is only affected by the paint settings, and not the canvas matrix

        SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);

        if (fRec.fFrameWidth > 0) {
            rec.setStrokeStyle(fRec.fFrameWidth,
                               SkToBool(fRec.fFlags & kFrameAndFill_Flag));
            // glyphs are always closed contours, so cap type is ignored,
            // so we just pass something.
            rec.setStrokeParams(SkPaint::kButt_Cap,
                                (SkPaint::Join)fRec.fStrokeJoin,
                                fRec.fMiterLimit);
        }

        if (fPathEffect) {
            SkPath effectPath;
            if (fPathEffect->filterPath(&effectPath, localPath, &rec, NULL)) {
                localPath.swap(effectPath);
            }
        }

        if (rec.needToApply()) {
            SkPath strokePath;
            if (rec.applyToPath(&strokePath, localPath)) {
                localPath.swap(strokePath);
            }
        }

        // now return stuff to the caller
        if (fillToDevMatrix) {
            *fillToDevMatrix = matrix;
        }
        if (devPath) {
            localPath.transform(matrix, devPath);
        }
        if (fillPath) {
            fillPath->swap(localPath);
        }
    } else {   // nothing tricky to do
        if (fillToDevMatrix) {
            fillToDevMatrix->reset();
        }
        if (devPath) {
            if (fillPath == NULL) {
                devPath->swap(path);
            } else {
                *devPath = path;
            }
        }

        if (fillPath) {
            fillPath->swap(path);
        }
    }

    if (devPath) {
        devPath->updateBoundsCache();
    }
    if (fillPath) {
        fillPath->updateBoundsCache();
    }
}
开发者ID:435420057,项目名称:soui,代码行数:89,代码来源:SkScalerContext.cpp

示例5: SkASSERT

void GrGLPath::InitPathObject(GrGLGpu* gpu,
                              GrGLuint pathID,
                              const SkPath& skPath,
                              const GrStrokeInfo& stroke) {
    SkASSERT(!stroke.isDashed());
    if (!skPath.isEmpty()) {
        int verbCnt = skPath.countVerbs();
        int pointCnt = skPath.countPoints();
        int minCoordCnt = pointCnt * 2;

        SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
        SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);

        SkDEBUGCODE(int numCoords = 0);

        if ((skPath.getSegmentMasks() & SkPath::kConic_SegmentMask) == 0) {
            // This branch does type punning, converting SkPoint* to GrGLfloat*.
            SK_COMPILE_ASSERT(sizeof(SkPoint) == sizeof(GrGLfloat) * 2, sk_point_not_two_floats);
            // This branch does not convert with SkScalarToFloat.
#ifndef SK_SCALAR_IS_FLOAT
#error Need SK_SCALAR_IS_FLOAT.
#endif
            pathCommands.resize_back(verbCnt);
            pathCoords.resize_back(minCoordCnt);
            skPath.getPoints(reinterpret_cast<SkPoint*>(&pathCoords[0]), pointCnt);
            skPath.getVerbs(&pathCommands[0], verbCnt);
            for (int i = 0; i < verbCnt; ++i) {
                SkPath::Verb v = static_cast<SkPath::Verb>(pathCommands[i]);
                pathCommands[i] = verb_to_gl_path_cmd(v);
                SkDEBUGCODE(numCoords += num_coords(v));
            }
        } else {
            SkPoint points[4];
            SkPath::RawIter iter(skPath);
            SkPath::Verb verb;
            while ((verb = iter.next(points)) != SkPath::kDone_Verb) {
                pathCommands.push_back(verb_to_gl_path_cmd(verb));
                GrGLfloat coords[6];
                int coordsForVerb;
                switch (verb) {
                    case SkPath::kMove_Verb:
                        points_to_coords(points, 0, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kLine_Verb:
                        points_to_coords(points, 1, 1, coords);
                        coordsForVerb = 2;
                        break;
                    case SkPath::kConic_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coords[4] = SkScalarToFloat(iter.conicWeight());
                        coordsForVerb = 5;
                        break;
                    case SkPath::kQuad_Verb:
                        points_to_coords(points, 1, 2, coords);
                        coordsForVerb = 4;
                        break;
                    case SkPath::kCubic_Verb:
                        points_to_coords(points, 1, 3, coords);
                        coordsForVerb = 6;
                        break;
                    case SkPath::kClose_Verb:
                        continue;
                    default:
                        SkASSERT(false);  // Not reached.
                        continue;
                }
                SkDEBUGCODE(numCoords += num_coords(verb));
                pathCoords.push_back_n(coordsForVerb, coords);
            }
        }

        SkASSERT(verbCnt == pathCommands.count());
        SkASSERT(numCoords == pathCoords.count());

        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, pathCommands.count(), &pathCommands[0],
                   pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
    } else {
        GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL));
    }

    if (stroke.needToApply()) {
        SkASSERT(!stroke.isHairlineStyle());
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stroke.getWidth())));
        GR_GL_CALL(gpu->glInterface(),
            PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(stroke.getMiter())));
        GrGLenum join = join_to_gl_join(stroke.getJoin());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_STYLE, join));
        GrGLenum cap = cap_to_gl_cap(stroke.getCap());
        GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAPS, cap));
        GR_GL_CALL(gpu->glInterface(), PathParameterf(pathID, GR_GL_PATH_STROKE_BOUND, 0.02f));
    }
}
开发者ID:mariospr,项目名称:chromium-browser,代码行数:94,代码来源:GrGLPath.cpp

示例6: get_geometry

static bool get_geometry(const SkPath& path, const SkMatrix& m, PLSVertices& triVertices,
                         PLSVertices& quadVertices, GrResourceProvider* resourceProvider,
                         SkRect bounds) {
    SkScalar screenSpaceTol = GrPathUtils::kDefaultTolerance;
    SkScalar tol = GrPathUtils::scaleToleranceToSrc(screenSpaceTol, m, bounds);
    int contourCnt;
    int maxPts = GrPathUtils::worstCasePointCount(path, &contourCnt, tol);
    if (maxPts <= 0) {
        return 0;
    }
    SkPath linesOnlyPath;
    linesOnlyPath.setFillType(path.getFillType());
    SkSTArray<15, SkPoint, true> quadPoints;
    SkPath::Iter iter(path, true);
    bool done = false;
    while (!done) {
        SkPoint pts[4];
        SkPath::Verb verb = iter.next(pts);
        switch (verb) {
            case SkPath::kMove_Verb:
                SkASSERT(quadPoints.count() % 3 == 0);
                for (int i = 0; i < quadPoints.count(); i += 3) {
                    add_quad(&quadPoints[i], quadVertices);
                }
                quadPoints.reset();
                m.mapPoints(&pts[0], 1);
                linesOnlyPath.moveTo(pts[0]);
                break;
            case SkPath::kLine_Verb:
                m.mapPoints(&pts[1], 1);
                linesOnlyPath.lineTo(pts[1]);
                break;
            case SkPath::kQuad_Verb:
                m.mapPoints(pts, 3);
                linesOnlyPath.lineTo(pts[2]);
                quadPoints.push_back(pts[0]);
                quadPoints.push_back(pts[1]);
                quadPoints.push_back(pts[2]);
                break;
            case SkPath::kCubic_Verb: {
                m.mapPoints(pts, 4);
                SkSTArray<15, SkPoint, true> quads;
                GrPathUtils::convertCubicToQuads(pts, kCubicTolerance, &quads);
                int count = quads.count();
                for (int q = 0; q < count; q += 3) {
                    linesOnlyPath.lineTo(quads[q + 2]);
                    quadPoints.push_back(quads[q]);
                    quadPoints.push_back(quads[q + 1]);
                    quadPoints.push_back(quads[q + 2]);
                }
                break;
            }
            case SkPath::kConic_Verb: {
                m.mapPoints(pts, 3);
                SkScalar weight = iter.conicWeight();
                SkAutoConicToQuads converter;
                const SkPoint* quads = converter.computeQuads(pts, weight, kConicTolerance);
                int count = converter.countQuads();
                for (int i = 0; i < count; ++i) {
                    linesOnlyPath.lineTo(quads[2 * i + 2]);
                    quadPoints.push_back(quads[2 * i]);
                    quadPoints.push_back(quads[2 * i + 1]);
                    quadPoints.push_back(quads[2 * i + 2]);
                }
                break;
            }
            case SkPath::kClose_Verb:
                linesOnlyPath.close();
                break;
            case SkPath::kDone_Verb:
                done = true;
                break;
            default: SkASSERT(false);
        }
    }
    SkASSERT(quadPoints.count() % 3 == 0);
    for (int i = 0; i < quadPoints.count(); i += 3) {
        add_quad(&quadPoints[i], quadVertices);
    }

    static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
    GrUniqueKey key;
    GrUniqueKey::Builder builder(&key, kDomain, 2);
    builder[0] = path.getGenerationID();
    builder[1] = path.getFillType();
    builder.finish();
    GrTessellator::WindingVertex* windingVertices;
    int triVertexCount = GrTessellator::PathToVertices(linesOnlyPath, 0, bounds, &windingVertices);
    if (triVertexCount > 0) {
        for (int i = 0; i < triVertexCount; i += 3) {
            SkPoint p1 = windingVertices[i].fPos;
            SkPoint p2 = windingVertices[i + 1].fPos;
            SkPoint p3 = windingVertices[i + 2].fPos;
            int winding = windingVertices[i].fWinding;
            SkASSERT(windingVertices[i + 1].fWinding == winding);
            SkASSERT(windingVertices[i + 2].fWinding == winding);
            SkScalar cross = (p2 - p1).cross(p3 - p1);
            SkPoint bloated[3] = { p1, p2, p3 };
            if (cross < 0.0f) {
                SkTSwap(p1, p3);
//.........这里部分代码省略.........
开发者ID:C-Tillion,项目名称:skia,代码行数:101,代码来源:GrPLSPathRenderer.cpp

示例7: internalGetPath

void SkScalerContext::internalGetPath(const SkGlyph& glyph, SkPath* fillPath, SkPath* devPath, SkMatrix* fillToDevMatrix)
{
    SkPath  path;

    this->getGlyphContext(glyph)->generatePath(glyph, &path);

    if (fRec.fFrameWidth > 0 || fPathEffect != NULL)
    {
        // need the path in user-space, with only the point-size applied
        // so that our stroking and effects will operate the same way they
        // would if the user had extracted the path themself, and then
        // called drawPath
        SkPath      localPath;
        SkMatrix    matrix, inverse;

        fRec.getMatrixFrom2x2(&matrix);
        matrix.invert(&inverse);
        path.transform(inverse, &localPath);
        // now localPath is only affected by the paint settings, and not the canvas matrix

        SkScalar width = fRec.fFrameWidth;

        if (fPathEffect)
        {
            SkPath effectPath;

            if (fPathEffect->filterPath(&effectPath, localPath, &width))
                localPath.swap(effectPath);
        }

        if (width > 0)
        {
            SkStroke    stroker;
            SkPath      outline;

            stroker.setWidth(width);
            stroker.setMiterLimit(fRec.fMiterLimit);
            stroker.setJoin((SkPaint::Join)fRec.fStrokeJoin);
            stroker.setDoFill(SkToBool(fRec.fFlags & kFrameAndFill_Flag));
            stroker.strokePath(localPath, &outline);
            localPath.swap(outline);
        }

        // now return stuff to the caller
        if (fillToDevMatrix)
            *fillToDevMatrix = matrix;

        if (devPath)
            localPath.transform(matrix, devPath);

        if (fillPath)
            fillPath->swap(localPath);
    }
    else    // nothing tricky to do
    {
        if (fillToDevMatrix)
            fillToDevMatrix->reset();

        if (devPath)
        {
            if (fillPath == NULL)
                devPath->swap(path);
            else
                *devPath = path;
        }

        if (fillPath)
            fillPath->swap(path);
    }

    if (devPath)
        devPath->updateBoundsCache();
    if (fillPath)
        fillPath->updateBoundsCache();
}
开发者ID:achellies,项目名称:DUI_LIb,代码行数:75,代码来源:SkScalerContext.cpp

示例8: asPoints

// Currently asPoints is more restrictive then it needs to be. In the future
// we need to:
//      allow kRound_Cap capping (could allow rotations in the matrix with this)
//      allow paths to be returned
bool SkDashImpl::asPoints(PointData* results, const SkPath& src, const SkStrokeRec& rec,
                          const SkMatrix& matrix, const SkRect* cullRect) const {
    // width < 0 -> fill && width == 0 -> hairline so requiring width > 0 rules both out
    if (0 >= rec.getWidth()) {
        return false;
    }

    // TODO: this next test could be eased up. We could allow any number of
    // intervals as long as all the ons match and all the offs match.
    // Additionally, they do not necessarily need to be integers.
    // We cannot allow arbitrary intervals since we want the returned points
    // to be uniformly sized.
    if (fCount != 2 ||
        !SkScalarNearlyEqual(fIntervals[0], fIntervals[1]) ||
        !SkScalarIsInt(fIntervals[0]) ||
        !SkScalarIsInt(fIntervals[1])) {
        return false;
    }

    SkPoint pts[2];

    if (!src.isLine(pts)) {
        return false;
    }

    // TODO: this test could be eased up to allow circles
    if (SkPaint::kButt_Cap != rec.getCap()) {
        return false;
    }

    // TODO: this test could be eased up for circles. Rotations could be allowed.
    if (!matrix.rectStaysRect()) {
        return false;
    }

    // See if the line can be limited to something plausible.
    if (!cull_line(pts, rec, matrix, cullRect, fIntervalLength)) {
        return false;
    }

    SkScalar length = SkPoint::Distance(pts[1], pts[0]);

    SkVector tangent = pts[1] - pts[0];
    if (tangent.isZero()) {
        return false;
    }

    tangent.scale(SkScalarInvert(length));

    // TODO: make this test for horizontal & vertical lines more robust
    bool isXAxis = true;
    if (SkScalarNearlyEqual(SK_Scalar1, tangent.fX) ||
        SkScalarNearlyEqual(-SK_Scalar1, tangent.fX)) {
        results->fSize.set(SkScalarHalf(fIntervals[0]), SkScalarHalf(rec.getWidth()));
    } else if (SkScalarNearlyEqual(SK_Scalar1, tangent.fY) ||
               SkScalarNearlyEqual(-SK_Scalar1, tangent.fY)) {
        results->fSize.set(SkScalarHalf(rec.getWidth()), SkScalarHalf(fIntervals[0]));
        isXAxis = false;
    } else if (SkPaint::kRound_Cap != rec.getCap()) {
        // Angled lines don't have axis-aligned boxes.
        return false;
    }

    if (results) {
        results->fFlags = 0;
        SkScalar clampedInitialDashLength = SkMinScalar(length, fInitialDashLength);

        if (SkPaint::kRound_Cap == rec.getCap()) {
            results->fFlags |= PointData::kCircles_PointFlag;
        }

        results->fNumPoints = 0;
        SkScalar len2 = length;
        if (clampedInitialDashLength > 0 || 0 == fInitialDashIndex) {
            SkASSERT(len2 >= clampedInitialDashLength);
            if (0 == fInitialDashIndex) {
                if (clampedInitialDashLength > 0) {
                    if (clampedInitialDashLength >= fIntervals[0]) {
                        ++results->fNumPoints;  // partial first dash
                    }
                    len2 -= clampedInitialDashLength;
                }
                len2 -= fIntervals[1];  // also skip first space
                if (len2 < 0) {
                    len2 = 0;
                }
            } else {
                len2 -= clampedInitialDashLength; // skip initial partial empty
            }
        }
        // Too many midpoints can cause results->fNumPoints to overflow or
        // otherwise cause the results->fPoints allocation below to OOM.
        // Cap it to a sane value.
        SkScalar numIntervals = len2 / fIntervalLength;
        if (!SkScalarIsFinite(numIntervals) || numIntervals > SkDashPath::kMaxDashCount) {
            return false;
//.........这里部分代码省略.........
开发者ID:molikto,项目名称:Skia,代码行数:101,代码来源:SkDashPathEffect.cpp

示例9: SkASSERT

void GrCCFiller::PathInfo::tessellateFan(const GrCCFillGeometry& geometry, int verbsIdx,
                                         int ptsIdx, const SkIRect& clippedDevIBounds,
                                         PrimitiveTallies* newTriangleCounts) {
    using Verb = GrCCFillGeometry::Verb;
    SkASSERT(-1 == fFanTessellationCount);
    SkASSERT(!fFanTessellation);

    const SkTArray<Verb, true>& verbs = geometry.verbs();
    const SkTArray<SkPoint, true>& pts = geometry.points();

    newTriangleCounts->fTriangles =
            newTriangleCounts->fWeightedTriangles = 0;

    // Build an SkPath of the Redbook fan. We use "winding" fill type right now because we are
    // producing a coverage count, and must fill in every region that has non-zero wind. The
    // path processor will convert coverage count to the appropriate fill type later.
    SkPath fan;
    fan.setFillType(SkPath::kWinding_FillType);
    SkASSERT(Verb::kBeginPath == verbs[verbsIdx]);
    for (int i = verbsIdx + 1; i < verbs.count(); ++i) {
        switch (verbs[i]) {
            case Verb::kBeginPath:
                SK_ABORT("Invalid GrCCFillGeometry");
                continue;

            case Verb::kBeginContour:
                fan.moveTo(pts[ptsIdx++]);
                continue;

            case Verb::kLineTo:
                fan.lineTo(pts[ptsIdx++]);
                continue;

            case Verb::kMonotonicQuadraticTo:
            case Verb::kMonotonicConicTo:
                fan.lineTo(pts[ptsIdx + 1]);
                ptsIdx += 2;
                continue;

            case Verb::kMonotonicCubicTo:
                fan.lineTo(pts[ptsIdx + 2]);
                ptsIdx += 3;
                continue;

            case Verb::kEndClosedContour:
            case Verb::kEndOpenContour:
                fan.close();
                continue;
        }
    }

    GrTessellator::WindingVertex* vertices = nullptr;
    fFanTessellationCount =
            GrTessellator::PathToVertices(fan, std::numeric_limits<float>::infinity(),
                                          SkRect::Make(clippedDevIBounds), &vertices);
    if (fFanTessellationCount <= 0) {
        SkASSERT(0 == fFanTessellationCount);
        SkASSERT(nullptr == vertices);
        return;
    }

    SkASSERT(0 == fFanTessellationCount % 3);
    for (int i = 0; i < fFanTessellationCount; i += 3) {
        int tessWinding = vertices[i].fWinding;
        SkASSERT(tessWinding == vertices[i + 1].fWinding);
        SkASSERT(tessWinding == vertices[i + 2].fWinding);

        // Ensure this triangle's points actually wind in the same direction as tessWinding.
        // CCPR shaders use the sign of wind to determine which direction to bloat, so even for
        // "wound" triangles the winding sign and point ordering need to agree.
        float ax = vertices[i].fPos.fX - vertices[i + 1].fPos.fX;
        float ay = vertices[i].fPos.fY - vertices[i + 1].fPos.fY;
        float bx = vertices[i].fPos.fX - vertices[i + 2].fPos.fX;
        float by = vertices[i].fPos.fY - vertices[i + 2].fPos.fY;
        float wind = ax*by - ay*bx;
        if ((wind > 0) != (-tessWinding > 0)) { // Tessellator has opposite winding sense.
            std::swap(vertices[i + 1].fPos, vertices[i + 2].fPos);
        }

        if (1 == abs(tessWinding)) {
            ++newTriangleCounts->fTriangles;
        } else {
            ++newTriangleCounts->fWeightedTriangles;
        }
    }

    fFanTessellation.reset(vertices);
}
开发者ID:jasonLaster,项目名称:gecko-dev,代码行数:88,代码来源:GrCCFiller.cpp

示例10: create_concave_path

SkPath create_concave_path(const SkPoint& offset) {
    SkPath concavePath;
    concavePath.moveTo(kMin, kMin);
    concavePath.lineTo(kMid, 105.0f);
    concavePath.lineTo(kMax, kMin);
    concavePath.lineTo(295.0f, kMid);
    concavePath.lineTo(kMax, kMax);
    concavePath.lineTo(kMid, 295.0f);
    concavePath.lineTo(kMin, kMax);
    concavePath.lineTo(105.0f, kMid);
    concavePath.close();

    concavePath.offset(offset.fX, offset.fY);
    return concavePath;
}
开发者ID:03050903,项目名称:skia,代码行数:15,代码来源:SampleClipDrawMatch.cpp

示例11: create_path_22

// A quad which becomes NaN when interpolated.
static SkPath create_path_22() {
    SkPath path;
    path.moveTo(-5.71889e+13f, 1.36759e+09f);
    path.quadTo(2.45472e+19f, -3.12406e+15f, -2.19589e+18f, 2.79462e+14f);
    return path;
}
开发者ID:MIPS,项目名称:external-skia,代码行数:7,代码来源:TessellatingPathRendererTests.cpp

示例12: create_path_19

// Exercises the case where an edge becomes collinear with *two* of its
// adjacent neighbour edges after splitting.
// This is a reduction from
// http://mooooo.ooo/chebyshev-sine-approximation/horner_ulp.svg
static SkPath create_path_19() {
    SkPath path;
    path.moveTo(  351.99298095703125,         348.23046875);
    path.lineTo(  351.91876220703125,         347.33984375);
    path.lineTo(  351.91876220703125,          346.1953125);
    path.lineTo(  351.90313720703125,           347.734375);
    path.lineTo(  351.90313720703125,          346.1328125);
    path.lineTo(  351.87579345703125,         347.93359375);
    path.lineTo(  351.87579345703125,           345.484375);
    path.lineTo(  351.86407470703125,          347.7890625);
    path.lineTo(  351.86407470703125,          346.2109375);
    path.lineTo(  351.84844970703125,   347.63763427734375);
    path.lineTo(  351.84454345703125,   344.19232177734375);
    path.lineTo(  351.78204345703125,    346.9483642578125);
    path.lineTo( 351.758636474609375,      347.18310546875);
    path.lineTo(  351.75469970703125,               346.75);
    path.lineTo(  351.75469970703125,            345.46875);
    path.lineTo(         352.5546875,            345.46875);
    path.lineTo(        352.55078125,         347.01953125);
    path.lineTo(  351.75079345703125,   347.02313232421875);
    path.lineTo(  351.74688720703125,   346.15203857421875);
    path.lineTo(  351.74688720703125,  347.646148681640625);
    path.lineTo(         352.5390625,         346.94140625);
    path.lineTo(  351.73907470703125,   346.94268798828125);
    path.lineTo(  351.73516845703125,   344.48565673828125);
    path.lineTo(          352.484375,         346.73828125);
    path.lineTo(  351.68438720703125,    346.7401123046875);
    path.lineTo(         352.4765625,           346.546875);
    path.lineTo(  351.67657470703125,   346.54937744140625);
    path.lineTo(        352.47265625,         346.75390625);
    path.lineTo(  351.67266845703125,  346.756622314453125);
    path.lineTo(  351.66876220703125,  345.612091064453125);
    return path;
}
开发者ID:MIPS,项目名称:external-skia,代码行数:38,代码来源:TessellatingPathRendererTests.cpp

示例13: test_clip_bound_opt

static void test_clip_bound_opt(skiatest::Reporter* reporter) {
    // Test for crbug.com/229011
    SkRect rect1 = SkRect::MakeXYWH(SkIntToScalar(4), SkIntToScalar(4),
                                    SkIntToScalar(2), SkIntToScalar(2));
    SkRect rect2 = SkRect::MakeXYWH(SkIntToScalar(7), SkIntToScalar(7),
                                    SkIntToScalar(1), SkIntToScalar(1));
    SkRect rect3 = SkRect::MakeXYWH(SkIntToScalar(6), SkIntToScalar(6),
                                    SkIntToScalar(1), SkIntToScalar(1));

    SkPath invPath;
    invPath.addOval(rect1);
    invPath.setFillType(SkPath::kInverseEvenOdd_FillType);
    SkPath path;
    path.addOval(rect2);
    SkPath path2;
    path2.addOval(rect3);
    SkIRect clipBounds;
    SkPictureRecorder recorder;

    // Testing conservative-raster-clip that is enabled by PictureRecord
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(invPath, SkRegion::kIntersect_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
    }
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(path, SkRegion::kIntersect_Op);
        canvas->clipPath(invPath, SkRegion::kIntersect_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
    }
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(path, SkRegion::kIntersect_Op);
        canvas->clipPath(invPath, SkRegion::kUnion_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
    }
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(path, SkRegion::kDifference_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 0 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 10 == clipBounds.fRight);
    }
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(path, SkRegion::kReverseDifference_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        // True clip is actually empty in this case, but the best
        // determination we can make using only bounds as input is that the
        // clip is included in the bounds of 'path'.
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 7 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 7 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
    }
    {
        SkCanvas* canvas = recorder.beginRecording(10, 10);
        canvas->clipPath(path, SkRegion::kIntersect_Op);
        canvas->clipPath(path2, SkRegion::kXOR_Op);
        bool nonEmpty = canvas->getClipDeviceBounds(&clipBounds);
        REPORTER_ASSERT(reporter, true == nonEmpty);
        REPORTER_ASSERT(reporter, 6 == clipBounds.fLeft);
        REPORTER_ASSERT(reporter, 6 == clipBounds.fTop);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fBottom);
        REPORTER_ASSERT(reporter, 8 == clipBounds.fRight);
    }
}
开发者ID:03050903,项目名称:skia,代码行数:87,代码来源:PictureTest.cpp

示例14: onDrawContent

    virtual void onDrawContent(SkCanvas* canvas) {
        SkPath path;
        path.moveTo(SkIntToScalar(0),   SkIntToScalar(50));
        path.quadTo(SkIntToScalar(0),   SkIntToScalar(0),   SkIntToScalar(50),  SkIntToScalar(0));
        path.lineTo(SkIntToScalar(175), SkIntToScalar(0));
        path.quadTo(SkIntToScalar(200), SkIntToScalar(0),   SkIntToScalar(200), SkIntToScalar(25));
        path.lineTo(SkIntToScalar(200), SkIntToScalar(150));
        path.quadTo(SkIntToScalar(200), SkIntToScalar(200), SkIntToScalar(150), SkIntToScalar(200));
        path.lineTo(SkIntToScalar(0),   SkIntToScalar(200));
        path.close();
        path.moveTo(SkIntToScalar(50),  SkIntToScalar(50));
        path.lineTo(SkIntToScalar(150), SkIntToScalar(50));
        path.lineTo(SkIntToScalar(150), SkIntToScalar(125));
        path.quadTo(SkIntToScalar(150), SkIntToScalar(150), SkIntToScalar(125), SkIntToScalar(150));
        path.lineTo(SkIntToScalar(50),  SkIntToScalar(150));
        path.close();
        path.setFillType(SkPath::kEvenOdd_FillType);
        SkColor pathColor = SK_ColorBLACK;
        SkPaint pathPaint;
        pathPaint.setAntiAlias(true);
        pathPaint.setColor(pathColor);

        SkPath clipA;
        clipA.moveTo(SkIntToScalar(10),  SkIntToScalar(20));
        clipA.lineTo(SkIntToScalar(165), SkIntToScalar(22));
        clipA.lineTo(SkIntToScalar(70),  SkIntToScalar(105));
        clipA.lineTo(SkIntToScalar(165), SkIntToScalar(177));
        clipA.lineTo(SkIntToScalar(-5),  SkIntToScalar(180));
        clipA.close();
        SkColor colorA = SK_ColorCYAN;

        SkPath clipB;
        clipB.moveTo(SkIntToScalar(40),  SkIntToScalar(10));
        clipB.lineTo(SkIntToScalar(190), SkIntToScalar(15));
        clipB.lineTo(SkIntToScalar(195), SkIntToScalar(190));
        clipB.lineTo(SkIntToScalar(40),  SkIntToScalar(185));
        clipB.lineTo(SkIntToScalar(155), SkIntToScalar(100));
        clipB.close();
        SkColor colorB = SK_ColorRED;

        SkPaint paint;
        paint.setAntiAlias(true);

        paint.setStyle(SkPaint::kStroke_Style);
        paint.setStrokeWidth(0);

        canvas->translate(SkIntToScalar(10),SkIntToScalar(10));
        canvas->drawPath(path, pathPaint);
        paint.setColor(colorA);
        canvas->drawPath(clipA, paint);
        paint.setColor(colorB);
        canvas->drawPath(clipB, paint);

        static const struct {
            SkRegion::Op fOp;
            const char*  fName;
        } gOps[] = { //extra spaces in names for measureText
            {SkRegion::kIntersect_Op,         "Isect "},
            {SkRegion::kDifference_Op,        "Diff " },
            {SkRegion::kUnion_Op,             "Union "},
            {SkRegion::kXOR_Op,               "Xor "  },
            {SkRegion::kReverseDifference_Op, "RDiff "}
        };

        canvas->translate(0, SkIntToScalar(40));
        canvas->scale(3 * SK_Scalar1 / 4, 3 * SK_Scalar1 / 4);
        canvas->save();

        for (int invA = 0; invA < 2; ++invA) {
            for (size_t op = 0; op < SK_ARRAY_COUNT(gOps); ++op) {
                int idx = invA * SK_ARRAY_COUNT(gOps) + op;
                if (!(idx % 3)) {
                    canvas->restore();
                    canvas->translate(0, SkIntToScalar(250));
                    canvas->save();
                }
                canvas->save();
                    // set clip
                    clipA.setFillType(invA ? SkPath::kInverseEvenOdd_FillType :
                                             SkPath::kEvenOdd_FillType);
                    canvas->clipPath(clipA);
                    canvas->clipPath(clipB, gOps[op].fOp);

                    // draw path clipped
                    canvas->drawPath(path, pathPaint);
                canvas->restore();

                // draw path in hairline
                paint.setColor(pathColor);
                canvas->drawPath(path, paint);

                // draw clips in hair line
                paint.setColor(colorA);
                canvas->drawPath(clipA, paint);
                paint.setColor(colorB);
                canvas->drawPath(clipB, paint);

                paint.setTextSize(SkIntToScalar(20));

                SkScalar txtX = SkIntToScalar(55);
//.........这里部分代码省略.........
开发者ID:ghub,项目名称:NVprSDK,代码行数:101,代码来源:SampleComplexClip.cpp

示例15: GR_AUDIT_TRAIL_AUTO_FRAME

bool GrStencilAndCoverPathRenderer::onDrawPath(const DrawPathArgs& args) {
    GR_AUDIT_TRAIL_AUTO_FRAME(args.fDrawContext->auditTrail(),
                              "GrStencilAndCoverPathRenderer::onDrawPath");
    SkASSERT(!args.fPaint->isAntiAlias() || args.fDrawContext->isStencilBufferMultisampled());
    SkASSERT(!args.fShape->style().strokeRec().isHairlineStyle());

    const SkMatrix& viewMatrix = *args.fViewMatrix;

    SkPath path;
    args.fShape->asPath(&path);

    SkAutoTUnref<GrPath> p(get_gr_path(fResourceProvider, path, args.fShape->style()));

    if (path.isInverseFillType()) {
        SkMatrix invert = SkMatrix::I();
        SkRect bounds =
            SkRect::MakeLTRB(0, 0,
                             SkIntToScalar(args.fDrawContext->width()),
                             SkIntToScalar(args.fDrawContext->height()));
        SkMatrix vmi;
        // mapRect through persp matrix may not be correct
        if (!viewMatrix.hasPerspective() && viewMatrix.invert(&vmi)) {
            vmi.mapRect(&bounds);
            // theoretically could set bloat = 0, instead leave it because of matrix inversion
            // precision.
            SkScalar bloat = viewMatrix.getMaxScale() * SK_ScalarHalf;
            bounds.outset(bloat, bloat);
        } else {
            if (!viewMatrix.invert(&invert)) {
                return false;
            }
        }
        const SkMatrix& viewM = viewMatrix.hasPerspective() ? SkMatrix::I() : viewMatrix;

        SkAutoTUnref<GrDrawBatch> coverBatch(
                GrRectBatchFactory::CreateNonAAFill(args.fPaint->getColor(), viewM, bounds,
                                                    nullptr, &invert));

        // fake inverse with a stencil and cover
        args.fDrawContext->drawContextPriv().stencilPath(*args.fClip, args.fPaint->isAntiAlias(),
                                                         viewMatrix, p);

        {
            static constexpr GrUserStencilSettings kInvertedCoverPass(
                GrUserStencilSettings::StaticInit<
                    0x0000,
                    // We know our rect will hit pixels outside the clip and the user bits will
                    // be 0 outside the clip. So we can't just fill where the user bits are 0. We
                    // also need to check that the clip bit is set.
                    GrUserStencilTest::kEqualIfInClip,
                    0xffff,
                    GrUserStencilOp::kKeep,
                    GrUserStencilOp::kZero,
                    0xffff>()
            );

            GrPipelineBuilder pipelineBuilder(*args.fPaint,
                                              args.fPaint->isAntiAlias() &&
                                              !args.fDrawContext->hasMixedSamples());
            pipelineBuilder.setUserStencil(&kInvertedCoverPass);

            args.fDrawContext->drawBatch(pipelineBuilder, *args.fClip, coverBatch);
        }
    } else {
        static constexpr GrUserStencilSettings kCoverPass(
            GrUserStencilSettings::StaticInit<
                0x0000,
                GrUserStencilTest::kNotEqual,
                0xffff,
                GrUserStencilOp::kZero,
                GrUserStencilOp::kKeep,
                0xffff>()
        );

        SkAutoTUnref<GrDrawBatch> batch(
                GrDrawPathBatch::Create(viewMatrix, args.fPaint->getColor(), p->getFillType(), p));

        GrPipelineBuilder pipelineBuilder(*args.fPaint, args.fPaint->isAntiAlias());
        pipelineBuilder.setUserStencil(&kCoverPass);
        if (args.fAntiAlias) {
            SkASSERT(args.fDrawContext->isStencilBufferMultisampled());
            pipelineBuilder.enableState(GrPipelineBuilder::kHWAntialias_Flag);
        }

        args.fDrawContext->drawBatch(pipelineBuilder, *args.fClip, batch);
    }

    return true;
}
开发者ID:sylvestre,项目名称:skia,代码行数:89,代码来源:GrStencilAndCoverPathRenderer.cpp


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