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C++ ShuttleGui::StartVerticalLay方法代码示例

本文整理汇总了C++中ShuttleGui::StartVerticalLay方法的典型用法代码示例。如果您正苦于以下问题:C++ ShuttleGui::StartVerticalLay方法的具体用法?C++ ShuttleGui::StartVerticalLay怎么用?C++ ShuttleGui::StartVerticalLay使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ShuttleGui的用法示例。


在下文中一共展示了ShuttleGui::StartVerticalLay方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: PopulateOrExchange

void EffectLeveller::PopulateOrExchange(ShuttleGui & S)
{
   wxASSERT(kNumPasses == WXSIZEOF(kPassStrings));

   wxArrayString passChoices;
   for (int i = 0; i < kNumPasses; i++)
   {
      passChoices.Add(wxGetTranslation(kPassStrings[i]));
   }

   wxArrayString dBChoices(Enums::NumDbChoices,Enums::GetDbChoices());

   S.SetBorder(5);

   S.StartVerticalLay();
   {
      S.AddSpace(5);
      S.StartMultiColumn(2, wxALIGN_CENTER);
      {
         S.AddChoice(_("Degree of Leveling:"),
                     wxT(""),
                     &passChoices)->SetValidator(wxGenericValidator(&mPassIndex));
         S.AddChoice(_("Noise Threshold:"),
                     wxT(""),
                     &dBChoices)->SetValidator(wxGenericValidator(&mDbIndex));
      }
      S.EndMultiColumn();
   }
   S.EndVerticalLay();

   return;
}
开发者ID:MartynShaw,项目名称:audacity,代码行数:32,代码来源:Leveller.cpp

示例2: PopulateOrExchange

void TimeDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.SetBorder(5);
   S.StartVerticalLay(true);
   {
      S.StartStatic(mPrompt, true);
      {
         mTimeCtrl = new
            TimeTextCtrl(this,
                         wxID_ANY,
                         wxT(""),
                         mTime,
                         mRate,
                         wxDefaultPosition,
                         wxDefaultSize,
                         true);
         mTimeCtrl->SetName(mPrompt);
         mTimeCtrl->SetFormatString(mTimeCtrl->GetBuiltinFormat(mFormat));
         S.AddWindow(mTimeCtrl);
         mTimeCtrl->EnableMenu();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();
   S.AddStandardButtons();

   TransferDataToWindow();

   Layout();
   Fit();
   SetMinSize(GetSize());
   Center();
}
开发者ID:Kirushanr,项目名称:audacity,代码行数:33,代码来源:TimeDialog.cpp

示例3: PopulateOrExchange

void EffectSilence::PopulateOrExchange(ShuttleGui & S)
{
   S.StartVerticalLay();
   {
      S.StartHorizontalLay();
      {
         S.AddPrompt(_("Duration:"));
         mDurationT = new
            NumericTextCtrl(NumericConverter::TIME,
                              S.GetParent(),
                              wxID_ANY,
                              GetDurationFormat(),
                              GetDuration(),
                              mProjectRate,
                              wxDefaultPosition,
                              wxDefaultSize,
                              true);
         mDurationT->SetName(_("Duration"));
         mDurationT->EnableMenu();
         S.AddWindow(mDurationT, wxALIGN_CENTER | wxALL);
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();

   return;
}
开发者ID:MartynShaw,项目名称:audacity,代码行数:27,代码来源:Silence.cpp

示例4: PopulateOrExchange

void MacroCommandDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      S.StartMultiColumn(4, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mCommand = S.AddTextBox(_("&Command"), wxT(""), 20);
         mCommand->SetEditable(false);
         mEditParams = S.Id(EditParamsButtonID).AddButton(_("&Edit Parameters"));
         mEditParams->Enable(false); // disable button as box is empty
         mUsePreset = S.Id(UsePresetButtonID).AddButton(_("&Use Preset"));
         mUsePreset->Enable(false); // disable button as box is empty
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mParameters = S.AddTextBox(_("&Parameters"), wxT(""), 0);
         mParameters->SetEditable(false);
         wxString prompt{_("&Details")};
         S.Prop(0).AddPrompt(prompt);
         mDetails = S.AddTextWindow( wxT(""));
         mDetails->SetEditable(false);
         mDetails->SetName(wxStripMenuCodes(prompt));
      }
      S.EndMultiColumn();

      S.Prop(10).StartStatic(_("Choose command"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_LIST | wxLC_SINGLE_SEL);
         mChoices = S.Id(CommandsListID).AddListControl();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();

   S.AddStandardButtons( eOkButton | eCancelButton | eHelpButton);

   PopulateCommandList();
   if (mChoices->GetItemCount() > 0) {
      // set first item to be selected (and the focus when the
      // list first becomes the focus)
      mChoices->SetItemState(0, wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED,
         wxLIST_STATE_FOCUSED | wxLIST_STATE_SELECTED);
   }

   SetMinSize(wxSize(780, 560));
   Fit();
   Center();
}
开发者ID:SteveDaulton,项目名称:audacity,代码行数:52,代码来源:BatchCommandDialog.cpp

示例5: PopulateOrExchange

/// Defines the dialog and does data exchange with it.
void BatchProcessDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      /*i18n-hint: A chain is a sequence of commands that can be applied
       * to one or more audio files.*/
      S.StartStatic(_("&Select Chain"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_REPORT | wxLC_HRULES | wxLC_VRULES |
                     wxLC_SINGLE_SEL);
         mChains = S.Id(ChainsListID).AddListControlReportMode();
         mChains->InsertColumn(0, _("Chain"), wxLIST_FORMAT_LEFT);
      }
      S.EndStatic();

      S.StartHorizontalLay(wxALIGN_RIGHT, false);
      {
         S.SetBorder(10);
         S.Id(ApplyToProjectID).AddButton(_("Apply to Current &Project"));
         S.Id(ApplyToFilesID).AddButton(_("Apply to &Files..."));
         S.Id(wxID_CANCEL).AddButton(_("&Cancel"));
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();

   wxArrayString names = mBatchCommands.GetNames();
   for (int i = 0; i < (int)names.GetCount(); i++) {
      mChains->InsertItem(i, names[i]);
   }

   // Get and validate the currently active chain
   wxString name = gPrefs->Read(wxT("/Batch/ActiveChain"), wxT(""));

   int item = mChains->FindItem(-1, name);
   if (item == -1) {
      item = 0;
      name = mChains->GetItemText(0);
   }

   // Select the name in the list...this will fire an event.
   mChains->SetItemState(item, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED);

   Layout();
   Fit();
   SetSizeHints(GetSize());
   Center();

   // Set the column size for the chains list.
   wxSize sz = mChains->GetClientSize();
   mChains->SetColumnWidth(0, sz.x);
}
开发者ID:AkiraShirase,项目名称:audacity,代码行数:53,代码来源:BatchProcessDialog.cpp

示例6: PopulateOrExchange

void SoundActivatedRecord::PopulateOrExchange(ShuttleGui & S)
{
   S.SetBorder(5);
   int dBRange;

   S.StartVerticalLay();
   {
      S.StartMultiColumn(2, wxEXPAND);
         S.SetStretchyCol(1);
         dBRange = gPrefs->Read(ENV_DB_KEY, ENV_DB_RANGE);
         S.TieSlider(_("Activation level (dB):"), wxT("/AudioIO/SilenceLevel"), -50, 0, -dBRange);
      S.EndMultiColumn();
   }
   S.EndVerticalLay();
   S.AddStandardButtons();
}
开发者ID:SteveDaulton,项目名称:audacity,代码行数:16,代码来源:SoundActivatedRecord.cpp

示例7: wxT

void ExportMP2Options::PopulateOrExchange(ShuttleGui & S)
{
   S.StartVerticalLay();
   {
      S.StartHorizontalLay(wxCENTER);
      {
         S.StartMultiColumn(2, wxCENTER);
         {
            S.TieChoice(_("Bit Rate:"), wxT("/FileFormats/MP2Bitrate"),
               160, mBitRateNames, mBitRateLabels);
         }
         S.EndMultiColumn();
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();
}
开发者ID:Avi2011class,项目名称:audacity,代码行数:17,代码来源:ExportMP2.cpp

示例8: Populate

void SplashDialog::Populate( ShuttleGui & S )
{
   this->SetBackgroundColour(theTheme.Colour( clrAboutBoxBackground ));
   bool bShow;
   gPrefs->Read(wxT("/GUI/ShowSplashScreen"), &bShow, true );
   S.StartVerticalLay(1);

   //v For now, change to AudacityLogoWithName via old-fashioned ways, not Theme.
   m_pLogo = new wxBitmap((const char **) AudacityLogoWithName_xpm); //v

   // JKC: Resize to 50% of size.  Later we may use a smaller xpm as
   // our source, but this allows us to tweak the size - if we want to.
   // It also makes it easier to revert to full size if we decide to.
   const float fScale=0.5f;// smaller size.
   wxImage RescaledImage( m_pLogo->ConvertToImage() );
   // wxIMAGE_QUALITY_HIGH not supported by wxWidgets 2.6.1, or we would use it here.
   RescaledImage.Rescale( int(LOGOWITHNAME_WIDTH * fScale), int(LOGOWITHNAME_HEIGHT *fScale) );
   wxBitmap RescaledBitmap( RescaledImage );
   m_pIcon =
       new wxStaticBitmap(S.GetParent(), -1,
                          //*m_pLogo, //v theTheme.Bitmap(bmpAudacityLogoWithName),
                          RescaledBitmap,
                          wxDefaultPosition,
                          wxSize(int(LOGOWITHNAME_WIDTH*fScale), int(LOGOWITHNAME_HEIGHT*fScale)));

   S.Prop(0).AddWindow( m_pIcon );

   mpHtml = new LinkingHtmlWindow(S.GetParent(), -1,
                                         wxDefaultPosition,
                                         wxSize(506, 280),
                                         wxHW_SCROLLBAR_AUTO | wxSUNKEN_BORDER );
   mpHtml->SetPage(HelpText( wxT("welcome") ));
   S.Prop(1).AddWindow( mpHtml, wxEXPAND );
   S.Prop(0).StartMultiColumn(2, wxEXPAND);
   S.SetStretchyCol( 1 );// Column 1 is stretchy...
   {
      S.SetBorder( 5 );
      S.Id( DontShowID).AddCheckBox( _("Don't show this again at start up"), bShow ? wxT("false") : wxT("true") );
      wxButton *ok = new wxButton(S.GetParent(), wxID_OK);
      ok->SetDefault();
      S.SetBorder( 5 );
      S.Prop(0).AddWindow( ok, wxALIGN_RIGHT| wxALL );
   }
   S.EndVerticalLay();
}
开发者ID:GYGit,项目名称:Audacity,代码行数:45,代码来源:SplashDialog.cpp

示例9: PopulateOrExchange

   void PopulateOrExchange(ShuttleGui & S)
   {
      wxString text;

      S.SetBorder(10);
      S.StartVerticalLay(true);
      {
         text.Printf(_("Audacity needs the file '%s' to import and export audio via FFmpeg."), mName.c_str());
         S.AddTitle(text);

         S.SetBorder(3);
         S.StartHorizontalLay(wxALIGN_LEFT, true);
         {
            text.Printf(_("Location of '%s':"), mName.c_str());
            S.AddTitle(text);
         }
         S.EndHorizontalLay();

         S.StartMultiColumn(2, wxEXPAND);
         S.SetStretchyCol(0);
         {
            if (mLibPath.GetFullPath().IsEmpty()) {
               text.Printf(_("To find '%s', click here -->"), mName.c_str());
               mPathText = S.AddTextBox(wxT(""), text, 0);
            }
            else {
               mPathText = S.AddTextBox(wxT(""), mLibPath.GetFullPath(), 0);
            }
            S.Id(ID_FFMPEG_BROWSE).AddButton(_("Browse..."), wxALIGN_RIGHT);
            S.AddVariableText(_("To get a free copy of FFmpeg, click here -->"), true);
            S.Id(ID_FFMPEG_DLOAD).AddButton(_("Download"), wxALIGN_RIGHT);
         }
         S.EndMultiColumn();

         S.AddStandardButtons();
      }
      S.EndVerticalLay();

      Layout();
      Fit();
      SetMinSize(GetSize());
      Center();

      return;
   }
开发者ID:AthiVarathan,项目名称:audacity,代码行数:45,代码来源:FFmpeg.cpp

示例10: PopulateOrExchange

void ExportOGGOptions::PopulateOrExchange(ShuttleGui & S)
{
   S.StartVerticalLay();
   {
      S.StartHorizontalLay(wxEXPAND);
      {
         S.SetSizerProportion(1);
         S.StartMultiColumn(2, wxCENTER);
         {
            S.SetStretchyCol(1);
            S.Prop(1).TieSlider(_("Quality:"), mOggQualityUnscaled, 10);
         }
         S.EndMultiColumn();
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();
}
开发者ID:AthiVarathan,项目名称:audacity,代码行数:18,代码来源:ExportOGG.cpp

示例11: PopulateOrExchange

void NormalizeDialog::PopulateOrExchange(ShuttleGui & S)
{
   wxTextValidator vld(wxFILTER_NUMERIC);

   S.StartHorizontalLay(wxCENTER, false);
   {
      S.AddTitle(_("by Dominic Mazzoni"));
   }
   S.EndHorizontalLay();

   S.StartHorizontalLay(wxCENTER, false);
   {
      // Add a little space
   }
   S.EndHorizontalLay();

   S.StartTwoColumn();
   {
      S.StartVerticalLay(false);
      {
         mDCCheckBox = S.Id(ID_DC_REMOVE).AddCheckBox(_("Remove any DC offset (center on 0.0 vertically)"),
                                     mDC ? wxT("true") : wxT("false"));
   
         mGainCheckBox = S.Id(ID_NORMALIZE_AMPLITUDE).AddCheckBox(_("Normalize maximum amplitude to:"),
                                       mGain ? wxT("true") : wxT("false"));
   
         S.StartHorizontalLay(wxALIGN_CENTER, false);
         {
            mLevelTextCtrl = S.Id(ID_LEVEL_TEXT).AddTextBox(wxT(""), wxT(""), 10);
            mLevelTextCtrl->SetValidator(vld);
            mLevelTextCtrl->SetName(_("Maximum amplitude dB"));
            mLeveldB = S.AddVariableText(_("dB"), false,
                                         wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
            mWarning = S.AddVariableText( wxT(""), false,
                                         wxALIGN_CENTER_VERTICAL | wxALIGN_LEFT);
         }
         S.EndHorizontalLay();
         mStereoIndCheckBox = S.AddCheckBox(_("Normalize stereo channels independently"),
                                     mStereoInd ? wxT("true") : wxT("false"));
      }
      S.EndVerticalLay();
   }
   S.EndTwoColumn();
}
开发者ID:tuanmasterit,项目名称:audacity,代码行数:44,代码来源:Normalize.cpp

示例12: PopulateOrExchange

void BatchCommandDialog::PopulateOrExchange(ShuttleGui &S)
{
   S.StartVerticalLay(true);
   {
      S.StartMultiColumn(3, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mCommand = S.AddTextBox(_("&Command"), wxT(""), 20);
         mCommand->SetEditable(false);
         mEditParams = S.Id(EditParamsButtonID).AddButton(_("&Edit Parameters"));
         mEditParams->Enable( false ); // disable button as box is empty
      }
      S.EndMultiColumn();

      S.StartMultiColumn(2, wxEXPAND);
      {
         S.SetStretchyCol(1);
         mParameters = S.AddTextBox(_("&Parameters"), wxT(""), 0);
         mParameters->SetEditable(false);
      }
      S.EndMultiColumn();

      S.StartStatic(_("C&hoose command"), true);
      {
         S.SetStyle(wxSUNKEN_BORDER | wxLC_LIST | wxLC_SINGLE_SEL);
         mChoices = S.Id(CommandsListID).AddListControl();
      }
      S.EndStatic();
   }
   S.EndVerticalLay();

   S.AddStandardButtons();

   for(int i=0;i<99;i++)
   {
      mChoices->InsertItem( i, wxString::Format(wxT("Item%02i"),i));
   }
   PopulateCommandList();

   SetSize(350, 400);
   SetSizeHints(GetSize());
   Center();
}
开发者ID:PhilSee,项目名称:audacity,代码行数:43,代码来源:BatchCommandDialog.cpp

示例13: PopulateOrExchange

void ExportFLACOptions::PopulateOrExchange(ShuttleGui & S)
{
   wxArrayString flacLevelNames, flacLevelLabels;
   flacLevelLabels.Add(wxT("0")); flacLevelNames.Add(_("0 (fastest)"));
   flacLevelLabels.Add(wxT("1")); flacLevelNames.Add(_("1"));
   flacLevelLabels.Add(wxT("2")); flacLevelNames.Add(_("2"));
   flacLevelLabels.Add(wxT("3")); flacLevelNames.Add(_("3"));
   flacLevelLabels.Add(wxT("4")); flacLevelNames.Add(_("4"));
   flacLevelLabels.Add(wxT("5")); flacLevelNames.Add(_("5"));
   flacLevelLabels.Add(wxT("6")); flacLevelNames.Add(_("6"));
   flacLevelLabels.Add(wxT("7")); flacLevelNames.Add(_("7"));
   flacLevelLabels.Add(wxT("8")); flacLevelNames.Add(_("8 (best)"));

   wxArrayString flacBitDepthNames, flacBitDepthLabels;
   flacBitDepthLabels.Add(wxT("16")); flacBitDepthNames.Add(_("16 bit"));
   flacBitDepthLabels.Add(wxT("24")); flacBitDepthNames.Add(_("24 bit"));

   S.StartVerticalLay();
   {
      S.StartHorizontalLay(wxCENTER);
      {
         S.StartMultiColumn(2, wxCENTER);
         {
            S.TieChoice(_("Level:"), wxT("/FileFormats/FLACLevel"),
                        wxT("5"), flacLevelNames, flacLevelLabels);
            S.TieChoice(_("Bit depth:"), wxT("/FileFormats/FLACBitDepth"),
                        wxT("16"), flacBitDepthNames, flacBitDepthLabels);
         }
         S.EndMultiColumn();
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();

   return;
}
开发者ID:QuincyPYoung,项目名称:audacity,代码行数:36,代码来源:ExportFLAC.cpp

示例14: PopulateOrExchange

void EffectChangeTempo::PopulateOrExchange(ShuttleGui & S)
{
   S.StartVerticalLay(0);
   {
      S.AddSpace(0, 5);
      S.AddTitle(_("Change Tempo without Changing Pitch"));
      S.SetBorder(5);

      //
      S.StartMultiColumn(2, wxCENTER);
      {
         FloatingPointValidator<double> vldPercentage(3, &m_PercentChange, NUM_VAL_THREE_TRAILING_ZEROES);
         vldPercentage.SetRange(MIN_Percentage, MAX_Percentage);
         m_pTextCtrl_PercentChange = S.Id(ID_PercentChange)
            .AddTextBox(_("Percent Change:"), wxT(""), 12);
         m_pTextCtrl_PercentChange->SetValidator(vldPercentage);
      }
      S.EndMultiColumn();

      //
      S.StartHorizontalLay(wxEXPAND);
      {
         S.SetStyle(wxSL_HORIZONTAL);
         m_pSlider_PercentChange = S.Id(ID_PercentChange)
            .AddSlider(wxT(""), 0, (int)kSliderMax, (int)MIN_Percentage);
         m_pSlider_PercentChange->SetName(_("Percent Change"));
      }
      S.EndHorizontalLay();

      //
      S.StartMultiColumn(5, wxCENTER);
      {
         //
         S.AddUnits(_("Beats per minute:"));

         FloatingPointValidator<double> vldFromBPM(3, &m_FromBPM, NUM_VAL_THREE_TRAILING_ZEROES | NUM_VAL_ZERO_AS_BLANK);
         m_pTextCtrl_FromBPM = S.Id(ID_FromBPM)
            .AddTextBox(_("from"), wxT(""), 12);
         m_pTextCtrl_FromBPM->SetName(_("From beats per minute"));
         m_pTextCtrl_FromBPM->SetValidator(vldFromBPM);

         FloatingPointValidator<double> vldToBPM(3, &m_ToBPM, NUM_VAL_THREE_TRAILING_ZEROES | NUM_VAL_ZERO_AS_BLANK);
         m_pTextCtrl_ToBPM = S.Id(ID_ToBPM)
            .AddTextBox(_("to"), wxT(""), 12);
         m_pTextCtrl_ToBPM->SetName(_("To beats per minute"));
         m_pTextCtrl_ToBPM->SetValidator(vldToBPM);

         //
         S.AddUnits(_("Length (seconds):"));

         int precission = 2;
         FloatingPointValidator<double> vldFromLength(precission, &m_FromLength, NUM_VAL_TWO_TRAILING_ZEROES);
         m_pTextCtrl_FromLength = S.Id(ID_FromLength)
            .AddTextBox(_("from"), wxT(""), 12);
         m_pTextCtrl_FromLength->SetName(_("From length in seconds"));
         m_pTextCtrl_FromLength->SetValidator(vldFromLength);
         m_pTextCtrl_FromLength->Enable(false); // Disable because the value comes from the user selection.

         FloatingPointValidator<double> vldToLength(2, &m_ToLength, NUM_VAL_TWO_TRAILING_ZEROES);

         // min and max need same precision as what we're validating (bug 963)
         double minLength = (m_FromLength * 100.0) / (100.0 + MAX_Percentage);
         double maxLength = (m_FromLength * 100.0) / (100.0 + MIN_Percentage);
         minLength = Internat::CompatibleToDouble(Internat::ToString(minLength, precission));
         maxLength = Internat::CompatibleToDouble(Internat::ToString(maxLength, precission));

         vldToLength.SetRange(minLength, maxLength);
         m_pTextCtrl_ToLength = S.Id(ID_ToLength)
            .AddTextBox(_("to"), wxT(""), 12);
         m_pTextCtrl_ToLength->SetName(_("To length in seconds"));
         m_pTextCtrl_ToLength->SetValidator(vldToLength);
      }
      S.EndMultiColumn();
   }
   S.EndVerticalLay();

   return;
}
开发者ID:AthiVarathan,项目名称:audacity,代码行数:78,代码来源:ChangeTempo.cpp

示例15: PopulateOrExchange

void TagsEditor::PopulateOrExchange(ShuttleGui & S)
{
   bool bShow;
   gPrefs->Read(wxT("/AudioFiles/ShowId3Dialog"), &bShow, true );

   S.StartVerticalLay();
   {
      S.StartHorizontalLay(wxALIGN_LEFT, 0);
      {
         S.AddUnits(_("Use arrow keys (or ENTER key after editing) to navigate fields."));
      }
      S.EndHorizontalLay();

      if (mGrid == NULL) {
         mGrid = safenew Grid(S.GetParent(),
                          wxID_ANY,
                          wxDefaultPosition,
                          wxDefaultSize,
                          wxSUNKEN_BORDER);

         mGrid->RegisterDataType(wxT("Combo"),
            (mStringRenderer = safenew wxGridCellStringRenderer),
            (mComboEditor = safenew ComboEditor(wxArrayString(), true)));

         mGrid->SetColLabelSize(mGrid->GetDefaultRowSize());

         auto  cs = names();

         // Build the initial (empty) grid
         mGrid->CreateGrid(0, 2);
         mGrid->SetRowLabelSize(0);
         mGrid->SetDefaultCellAlignment(wxALIGN_LEFT, wxALIGN_CENTER);
         mGrid->SetColLabelValue(0, _("Tag"));
         mGrid->SetColLabelValue(1, _("Value"));

         // Resize the name column and set default row height.
         wxComboBox tc(this, wxID_ANY, wxT(""), wxDefaultPosition, wxDefaultSize, cs);
         mGrid->SetColSize(0, tc.GetSize().x);
         mGrid->SetColMinimalWidth(0, tc.GetSize().x);
      }
      S.Prop(1);
      S.AddWindow(mGrid, wxEXPAND | wxALL);

      S.StartMultiColumn(4, wxALIGN_CENTER);
      {
         S.Id(AddID).AddButton(_("&Add"));
         S.Id(RemoveID).AddButton(_("&Remove"));
         S.AddTitle( {} );
         S.Id(ClearID).AddButton(_("Cl&ear"));
      }
      S.EndMultiColumn();

      S.StartHorizontalLay(wxALIGN_CENTRE, 0);
      {
         S.StartStatic(_("Genres"));
         {
            S.StartMultiColumn(4, wxALIGN_CENTER);
            {
               S.Id(EditID).AddButton(_("E&dit..."));
               S.Id(ResetID).AddButton(_("Rese&t..."));
            }
            S.EndMultiColumn();
         }
         S.EndStatic();
         S.StartStatic(_("Template"));
         {
            S.StartMultiColumn(4, wxALIGN_CENTER);
            {
               S.Id(LoadID).AddButton(_("&Load..."));
               S.Id(SaveID).AddButton(_("&Save..."));
               S.AddTitle( {} );
               S.Id(SaveDefaultsID).AddButton(_("Set De&fault"));
            }
            S.EndMultiColumn();
         }
         S.EndStatic();
      }
      S.EndHorizontalLay();
      S.StartHorizontalLay(wxALIGN_LEFT, 0);
      {
         S.Id( DontShowID ).AddCheckBox( _("Don't show this when exporting audio"), !bShow );
      }
      S.EndHorizontalLay();
   }
   S.EndVerticalLay();

   S.AddStandardButtons(eOkButton | eCancelButton | eHelpButton);
}
开发者ID:SteveDaulton,项目名称:audacity,代码行数:88,代码来源:Tags.cpp


注:本文中的ShuttleGui::StartVerticalLay方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。