本文整理汇总了C++中Selection::Clear方法的典型用法代码示例。如果您正苦于以下问题:C++ Selection::Clear方法的具体用法?C++ Selection::Clear怎么用?C++ Selection::Clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Selection
的用法示例。
在下文中一共展示了Selection::Clear方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CreateManipulator
Manipulator* ScaleTool::CreateManipulator (
Viewer* v, Event& e, Transformer* rel
) {
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection(), *newSel;
GraphicView* gv;
Manipulator* m = nil;
Iterator i;
newSel = views->ViewIntersecting(e.x-SLOP, e.y-SLOP, e.x+SLOP, e.y+SLOP);
if (newSel->IsEmpty()) {
s->Clear();
} else {
newSel->First(i);
gv = newSel->GetView(i);
if (s->Includes(gv)) {
s->Remove(gv);
s->Prepend(gv);
} else {
s->Clear();
s->Append(gv);
s->Update();
}
m = gv->CreateManipulator(v, e, rel, this);
}
delete newSel;
return m;
}
示例2: CreateManipulator
Manipulator* ExamineTool::CreateManipulator (
Viewer* v, Event& e, Transformer* t
){
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection();
_selPath = new Selection;
Manipulator* m = nil;
s->Clear();
ComputeViewPath(e, views, _selPath);
_shift = e.shift_is_down();
if (!_selPath->IsEmpty()) {
Iterator i;
_selPath->First(i);
GraphicView* gv = _selPath->GetView(i);
s->Append(gv);
s->Update();
_selPath->Last(i);
gv = _selPath->GetView(i);
m = gv->CreateManipulator(v, e, t, this);
}
delete _selPath;
return m;
}
示例3: CreateManipulator
Manipulator* AttributeTool::CreateManipulator (
Viewer* v, Event& e, Transformer* rel
) {
Manipulator* m = nil;
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection(), *newSel;
newSel = views->ViewIntersecting(e.x-SLOP, e.y-SLOP, e.x+SLOP, e.y+SLOP);
if (e.shift) {
Localize(s, v);
} else {
s->Clear();
}
if (newSel->IsEmpty()) { // do nothing
} else { // else user selected object directly
s->Exclusive(newSel);
}
delete newSel;
if (s->Number() == 1) {
Iterator i;
s->First(i);
GraphicView* view = s->GetView(i);
if (view->IsA(OVERLAY_VIEW)) {
((OverlayEditor*)v->GetEditor())->MouseDocObservable()->textvalue("");
((OverlayEditor*)v->GetEditor())->AttrEdit(((OverlayView*)view)->GetOverlayComp());
((OverlayEditor*)v->GetEditor())->MouseDocObservable()->textvalue(OverlayKit::mouse_attr);
}
}
return m;
}
示例4: Grasp
void TextManip::Grasp (Event& e) {
_grasp_e = e;
Viewer* v = GetViewer();
Selection* s = v->GetSelection();
v->Constrain(e.x, e.y);
_selecting = true;
if (!_prepositioned) {
_xpos = e.x;
_ypos = e.y;
}
PlaceTextDisplay(_xpos, _ypos);
Coord l, b, r, t;
_display->CaretStyle(BarCaret);
_display->Bounds(l, b, r, t);
_display->Redraw(l, b, r, t);
_selection = new Selection(s);
s->Clear();
if (_prepositioned) {
Select(Locate(e.x, e.y));
}
}
示例5: CreateLinkCompManip
Manipulator* LinkView::CreateLinkCompManip (
Viewer* v, Event& e, Transformer* rel, Tool* tool
) {
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection();
RubberGroup* rg = new RubberGroup(nil, nil);
float x, y, tx, ty;
Coord cx = 0, rad = PIN_RAD, dum1 = 0, dum2 = 0;
ConnectorView* target = views->ConnectorIntersecting(
e.x-SLOP, e.y-SLOP, e.x+SLOP, e.y+SLOP
);
s->Clear();
if (target != nil) {
target->GetConnector()->GetCenter(x, y);
rel->Transform(x, y, tx, ty);
e.x = Math::round(tx);
e.y = Math::round(ty);
}
if (rel != nil) {
rel->Transform(cx, dum1);
rel->Transform(rad, dum2);
rad = abs(rad - cx);
}
rg->Append(
new RubberLine(nil, nil, e.x, e.y, e.x, e.y),
new FixedPin(nil, nil, e.x, e.y, rad),
new SlidingPin(nil, nil, e.x, e.y, rad, e.x, e.y)
);
return new ConnectManip(v, rg, rel, tool);
}
示例6: Close
void Editor::Close () {
Selection* s = GetSelection();
if (s != nil) {
s->Clear();
}
DetachComponentViews(this);
}
示例7: SelectViewsOf
void OverlaysComp::SelectViewsOf (OverlayComp* comp, Editor* ed) {
Selection* s = ed->GetSelection();
s->Clear();
Viewer* viewer;
for (int i = 0; (viewer = ed->GetViewer(i)) != nil; ++i) {
GraphicView* views = viewer->GetGraphicView();
GraphicView* view = views->GetGraphicView(comp);
if (view != nil) s->Append(view);
}
}
示例8: SelectClipboard
void OverlaysComp::SelectClipboard (Clipboard* cb, Editor* ed) {
Selection* s = ed->GetSelection();
s->Clear();
Viewer* viewer;
Iterator i;
for (int j = 0; (viewer = ed->GetViewer(j)) != nil; ++j) {
for (cb->First(i); !cb->Done(i); cb->Next(i)) {
GraphicView* views = viewer->GetGraphicView();
GraphicView* view = views->GetGraphicView(cb->GetComp(i));
if (view != nil) s->Append(view);
}
}
((OverlaySelection*)s)->Reserve();
}
示例9: CreateManipulator
Manipulator* ConnectTool::CreateManipulator (
Viewer* v, Event& e, Transformer* rel
) {
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection();
Manipulator* m = nil;
_source = views->ConnectorIntersecting(
e.x-SLOP, e.y-SLOP, e.x+SLOP, e.y+SLOP
);
if (_source == nil) {
s->Clear();
} else {
m = _source->CreateManipulator(v, e, rel, this);
}
return m;
}
示例10: CreateGraphicCompManip
Manipulator* PinView::CreateGraphicCompManip (
Viewer* v, Event& e, Transformer* rel, Tool* tool
) {
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection();
SlidingPin* sp;
Coord cx = 0, rad = PIN_RAD, dum1 = 0, dum2 = 0;
s->Clear();
if (rel != nil) {
rel->Transform(cx, dum1);
rel->Transform(rad, dum2);
rad = abs(rad - cx);
}
v->Constrain(e.x, e.y);
sp = new SlidingPin(nil, nil, e.x, e.y, rad, e.x, e.y);
return new DragManip(v, sp, rel, tool, Gravity);
}
示例11: CreateConnectManip
Manipulator* PadView::CreateConnectManip (
Viewer* v, Event&, Transformer* rel, Tool* tool
) {
Selection* s = v->GetSelection();
RubberGroup* rg = new RubberGroup(nil, nil);
Coord l, b, r, t;
s->Clear();
GetGraphic()->GetBox(l, b, r, t);
Coord cx = (l+r)/2;
Coord cy = (b+t)/2;
rg->Append(
new SlidingRect(nil, nil, l, b, r, t, cx, cy),
new SlidingLine(nil, nil, l, b, r, t, cx, cy),
new SlidingLine(nil, nil, l, t, r, b, cx, cy),
new RubberLine(nil, nil, cx, cy, cx, cy)
);
return new ConnectManip(v, rg, rel, tool);
}
示例12: CreateConnectManip
Manipulator* PinView::CreateConnectManip (
Viewer* v, Event& e, Transformer* rel, Tool* tool
) {
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection();
RubberGroup* rg = new RubberGroup(nil, nil);
Coord cx = 0, rad = PIN_RAD, dum1 = 0, dum2 = 0;
s->Clear();
if (rel != nil) {
rel->Transform(cx, dum1);
rel->Transform(rad, dum2);
rad = abs(rad - cx);
}
rg->Append(
new SlidingPin(nil, nil, e.x, e.y, rad, e.x, e.y),
new RubberLine(nil, nil, e.x, e.y, e.x, e.y)
);
return new ConnectManip(v, rg, rel, tool);
}
示例13: CreateManipulator
Manipulator* SelectTool::CreateManipulator (
Viewer* v, Event& e, Transformer* rel
) {
Manipulator* m = nil;
GraphicView* views = v->GetGraphicView();
Selection* s = v->GetSelection(), *newSel;
newSel = views->ViewIntersecting(e.x-SLOP, e.y-SLOP, e.x+SLOP, e.y+SLOP);
if (e.shift) {
Localize(s, v);
} else {
s->Clear();
}
if (newSel->IsEmpty()) { // select w/RubberRect if nothing hit
m = new DragManip(v, new RubberRect(nil,nil, e.x,e.y,e.x,e.y), rel);
} else { // else user selected object directly
s->Exclusive(newSel);
}
delete newSel;
return m;
}
示例14: execute
void SelectFunc::execute() {
static int all_symid = symbol_add("all");
ComValue all_flagv(stack_key(all_symid));
boolean all_flag = all_flagv.is_true();
static int clear_symid = symbol_add("clear");
ComValue clear_flagv(stack_key(clear_symid));
boolean clear_flag = clear_flagv.is_true();
Selection* sel = _ed->GetViewer()->GetSelection();
if (clear_flag) {
sel->Clear();
unidraw->Update();
reset_stack();
return;
}
OverlaySelection* newSel = ((OverlayEditor*)_ed)->overlay_kit()->MakeSelection();
Viewer* viewer = _ed->GetViewer();
AttributeValueList* avl = new AttributeValueList();
if (all_flag) {
GraphicView* gv = ((OverlayEditor*)_ed)->GetFrame();
Iterator i;
int count=0;
for (gv->First(i); !gv->Done(i); gv->Next(i)) {
GraphicView* subgv = gv->GetView(i);
newSel->Append(subgv);
OverlayComp* comp = (OverlayComp*)subgv->GetGraphicComp();
ComValue* compval = new ComValue(new OverlayViewRef(comp), comp->classid());
avl->Append(compval);
}
} else if (nargs()==0) {
Iterator i;
int count=0;
for (sel->First(i); !sel->Done(i); sel->Next(i)) {
GraphicView* grview = sel->GetView(i);
OverlayComp* comp = grview ? (OverlayComp*)grview->GetSubject() : nil;
ComValue* compval = comp ? new ComValue(new OverlayViewRef(comp), comp->classid()) : nil;
if (compval) {
avl->Append(compval);
}
delete newSel;
newSel = nil;
}
} else {
for (int i=0; i<nargsfixed(); i++) {
ComValue& obj = stack_arg(i);
if (obj.object_compview()) {
ComponentView* comview = (ComponentView*)obj.obj_val();
OverlayComp* comp = (OverlayComp*)comview->GetSubject();
if (comp) {
GraphicView* view = comp->FindView(viewer);
if (view) {
newSel->Append(view);
ComValue* compval = new ComValue(new OverlayViewRef(comp), comp->classid());
avl->Append(compval);
}
}
} else if (obj.is_array()) {
Iterator it;
AttributeValueList* al = obj.array_val();
al->First(it);
while (!al->Done(it)) {
if (al->GetAttrVal(it)->object_compview()) {
ComponentView* comview = (ComponentView*)al->GetAttrVal(it)->obj_val();
OverlayComp* comp = (OverlayComp*)comview->GetSubject();
if (comp) {
GraphicView* view = comp->FindView(viewer);
if (view) {
newSel->Append(view);
ComValue* compval = new ComValue(new OverlayViewRef(comp), comp->classid());
avl->Append(compval);
}
}
}
al->Next(it);
}
}
}
}
if (newSel){
sel->Clear();
delete sel;
_ed->SetSelection(newSel);
newSel->Update(viewer);
unidraw->Update();
}
reset_stack();
ComValue retval(avl);
push_stack(retval);
}
示例15: Interpret
void OverlaysComp::Interpret (Command* cmd) {
Editor* ed = cmd->GetEditor();
if (
(cmd->IsA(DELETE_CMD) || cmd->IsA(CUT_CMD)) &&
ed->GetComponent() != this
) {
Iterator i;
for (First(i); !Done(i); Next(i)) {
GetComp(i)->Interpret(cmd);
}
} else if (cmd->IsA(DELETE_CMD)) {
Clipboard* cb = cmd->GetClipboard();
Selection* s = ed->GetSelection();
if (cb == nil) {
if (s->IsEmpty()) {
return;
}
cmd->SetClipboard(cb = new Clipboard);
cb->Init(s);
}
s->Clear();
Iterator i;
for (cb->First(i); !cb->Done(i); cb->Next(i)) {
OverlayComp* comp = (OverlayComp*)cb->GetComp(i);
unidraw->CloseDependents(comp);
comp->Interpret(cmd);
StorePosition(comp, cmd);
Remove(comp);
}
Notify();
unidraw->Update();
} else if (cmd->IsA(CUT_CMD)) {
Clipboard* cb = cmd->GetClipboard();
Selection* s = ed->GetSelection();
if (cb == nil) {
if (s->IsEmpty()) {
return;
}
GraphicView* views = ed->GetViewer()->GetGraphicView();
s->Sort(views);
cmd->SetClipboard(cb = new Clipboard);
cb->Init(s);
Clipboard* globalcb = unidraw->GetCatalog()->GetClipboard();
globalcb->DeleteComps();
globalcb->CopyInit(s);
}
s->Clear();
Iterator i;
for (cb->First(i); !cb->Done(i); cb->Next(i)) {
OverlayComp* comp = (OverlayComp*)cb->GetComp(i);
unidraw->CloseDependents(comp);
comp->Interpret(cmd);
StorePosition(comp, cmd);
Remove(comp);
}
Notify();
unidraw->Update();
} else if (cmd->IsA(PASTE_CMD)) {
Clipboard* cb = cmd->GetClipboard();
Iterator i;
if (cb == nil) {
Clipboard* globalcb = unidraw->GetCatalog()->GetClipboard();
if (globalcb->IsEmpty()) {
return;
}
cmd->SetClipboard(cb = globalcb->DeepCopy());
}
for (cb->First(i); !cb->Done(i); cb->Next(i)) {
Append((OverlayComp*)cb->GetComp(i));
}
Notify();
SelectClipboard(cb, ed);
unidraw->Update();
} else if (cmd->IsA(DUP_CMD)) {
GraphicView* views = ed->GetViewer()->GetGraphicView();
OverlayComp* prev, *dup1;
Iterator i, pos;
Clipboard* cb = cmd->GetClipboard();
const float offset = 8;
MoveCmd move(ed, offset, offset);
if (cb == nil) {
OverlaySelection* s = (OverlaySelection*)ed->GetSelection();
if (s->IsEmpty()) {
return;
}
//.........这里部分代码省略.........