本文整理汇总了C++中RepoBSON::isEmpty方法的典型用法代码示例。如果您正苦于以下问题:C++ RepoBSON::isEmpty方法的具体用法?C++ RepoBSON::isEmpty怎么用?C++ RepoBSON::isEmpty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RepoBSON
的用法示例。
在下文中一共展示了RepoBSON::isEmpty方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: makeMetaDataNode
MetadataNode RepoBSONFactory::makeMetaDataNode(
RepoBSON &metadata,
const std::string &mimeType,
const std::string &name,
const std::vector<repoUUID> &parents,
const int &apiLevel)
{
RepoBSONBuilder builder;
// Compulsory fields such as _id, type, api as well as path
// and optional name
auto defaults = appendDefaults(REPO_NODE_TYPE_METADATA, apiLevel, generateUUID(), name, parents);
builder.appendElements(defaults);
//--------------------------------------------------------------------------
// Media type
if (!mimeType.empty())
builder << REPO_LABEL_MEDIA_TYPE << mimeType;
//--------------------------------------------------------------------------
// Add metadata subobject
if (!metadata.isEmpty())
builder << REPO_NODE_LABEL_METADATA << metadata;
return MetadataNode(builder.obj());
}
示例2: cloneAndUpdateMeshMapping
MeshNode MeshNode::cloneAndUpdateMeshMapping(
const std::vector<repo_mesh_mapping_t> &vec,
const bool &overwrite)
{
RepoBSONBuilder builder, mapbuilder;
uint32_t index = 0;
std::vector<repo_mesh_mapping_t> mappings;
RepoBSON mapArray = getObjectField(REPO_NODE_MESH_LABEL_MERGE_MAP);
if (!overwrite && !mapArray.isEmpty())
{
//if map array isn't empty, find the next index it needs to slot in
std::set<std::string> fields;
mapArray.getFieldNames(fields);
index = fields.size();
}
for (uint32_t i = 0; i < vec.size(); ++i)
{
mapbuilder << std::to_string(index + i) << meshMappingAsBSON(vec[i]);
}
//append the rest of the array onto this new map bson
if (!overwrite) mapbuilder.appendElementsUnique(mapArray);
builder.appendArray(REPO_NODE_MESH_LABEL_MERGE_MAP, mapbuilder.obj());
//append the rest of the mesh onto this new bson
builder.appendElementsUnique(*this);
return MeshNode(builder.obj(), bigFiles);
}
示例3: getObjectField
std::vector<repoUUID> RepoBSON::getUUIDFieldArray(const std::string &label) const{
std::vector<repoUUID> results;
if (hasField(label))
{
RepoBSON array = getObjectField(label);
if (!array.isEmpty())
{
std::set<std::string> fields;
array.getFieldNames(fields);
std::set<std::string>::iterator it;
for (it = fields.begin(); it != fields.end(); ++it)
results.push_back(array.getUUIDField(*it));
}
else
{
repoError << "getUUIDFieldArray: field " << label << " is an empty bson or wrong type!";
}
}
return results;
}
示例4: commitProjectSettings
bool RepoScene::commitProjectSettings(
repo::core::handler::AbstractDatabaseHandler *handler,
std::string &errMsg,
const std::string &userName)
{
RepoProjectSettings projectSettings =
RepoBSONFactory::makeRepoProjectSettings(projectName, userName);
bool success = handler->insertDocument(
databaseName, REPO_COLLECTION_SETTINGS, projectSettings, errMsg);
if (!success)
{
//check that the error occurred because of duplicated index (i.e. there's already an entry for projects)
RepoBSON criteria = BSON(REPO_LABEL_ID << projectName);
RepoBSON doc = handler->findOneByCriteria(databaseName, REPO_COLLECTION_SETTINGS, criteria);
//If it already exist, that's fine.
success = !doc.isEmpty();
if (success)
{
repoTrace << "This project already has a project settings entry, skipping project settings commit...";
errMsg.clear();
}
}
return success;
}
示例5: makeRepoProjectSettings
RepoProjectSettings RepoBSONFactory::makeRepoProjectSettings(
const std::string &uniqueProjectName,
const std::string &owner,
const std::string &type,
const std::string &description,
const double pinSize,
const double avatarHeight,
const double visibilityLimit,
const double speed,
const double zNear,
const double zFar)
{
RepoBSONBuilder builder;
//--------------------------------------------------------------------------
// Project name
if (!uniqueProjectName.empty())
builder << REPO_LABEL_ID << uniqueProjectName;
//--------------------------------------------------------------------------
// Owner
if (!owner.empty())
builder << REPO_LABEL_OWNER << owner;
//--------------------------------------------------------------------------
// Description
if (!description.empty())
builder << REPO_LABEL_DESCRIPTION << description;
//--------------------------------------------------------------------------
// Type
if (!type.empty())
builder << REPO_LABEL_TYPE << type;
//--------------------------------------------------------------------------
// Properties (embedded sub-bson)
RepoBSONBuilder propertiesBuilder;
if (pinSize != REPO_DEFAULT_PROJECT_PIN_SIZE)
propertiesBuilder << REPO_LABEL_PIN_SIZE << pinSize;
if (avatarHeight != REPO_DEFAULT_PROJECT_AVATAR_HEIGHT)
propertiesBuilder << REPO_LABEL_AVATAR_HEIGHT << avatarHeight;
if (visibilityLimit != REPO_DEFAULT_PROJECT_VISIBILITY_LIMIT)
propertiesBuilder << REPO_LABEL_VISIBILITY_LIMIT << visibilityLimit;
if (speed != REPO_DEFAULT_PROJECT_SPEED)
propertiesBuilder << REPO_LABEL_SPEED << speed;
if (zNear != REPO_DEFAULT_PROJECT_ZNEAR)
propertiesBuilder << REPO_LABEL_ZNEAR << zNear;
if (zFar != REPO_DEFAULT_PROJECT_ZFAR)
propertiesBuilder << REPO_LABEL_ZFAR << zFar;
RepoBSON propertiesBSON = propertiesBuilder.obj();
if (propertiesBSON.isValid() && !propertiesBSON.isEmpty())
builder << REPO_LABEL_PROPERTIES << propertiesBSON;
//--------------------------------------------------------------------------
// Add to the parent object
return RepoProjectSettings(builder.obj());
}
示例6:
std::vector<repo_vector_t> MeshNode::getBoundingBox(RepoBSON &bbArr)
{
std::vector<repo_vector_t> bbox;
if (!bbArr.isEmpty() && bbArr.couldBeArray())
{
size_t nVec = bbArr.nFields();
bbox.reserve(nVec);
for (uint32_t i = 0; i < nVec; ++i)
{
auto bbVectorBson = bbArr.getObjectField(std::to_string(i));
if (!bbVectorBson.isEmpty() && bbVectorBson.couldBeArray())
{
int32_t nFields = bbVectorBson.nFields();
if (nFields >= 3)
{
repo_vector_t vector;
vector.x = bbVectorBson.getField("0").Double();
vector.y = bbVectorBson.getField("1").Double();
vector.z = bbVectorBson.getField("2").Double();
bbox.push_back(vector);
}
else
{
repoError << "Insufficient amount of elements within bounding box! #fields: " << nFields;
}
}
else
{
repoError << "Failed to get a vector for bounding box!";
}
}
}
else
{
repoError << "Failed to fetch bounding box from Mesh Node!";
}
return bbox;
}
示例7: loadRevision
bool RepoScene::loadRevision(
repo::core::handler::AbstractDatabaseHandler *handler,
std::string &errMsg){
bool success = true;
if (!handler)
{
errMsg = "Cannot load revision with an empty database handler";
return false;
}
RepoBSON bson;
repoTrace << "loading revision : " << databaseName << "." << projectName << " head Revision: " << headRevision;
if (headRevision){
RepoBSONBuilder critBuilder;
critBuilder.append(REPO_NODE_LABEL_SHARED_ID, branch);
critBuilder << REPO_NODE_REVISION_LABEL_INCOMPLETE << BSON("$exists" << false);
bson = handler->findOneByCriteria(databaseName, projectName + "." +
revExt, critBuilder.obj(), REPO_NODE_REVISION_LABEL_TIMESTAMP);
repoTrace << "Fetching head of revision from branch " << UUIDtoString(branch);
}
else{
bson = handler->findOneByUniqueID(databaseName, projectName + "." + revExt, revision);
repoTrace << "Fetching revision using unique ID: " << UUIDtoString(revision);
}
if (bson.isEmpty()){
errMsg = "Failed: cannot find revision document from " + databaseName + "." + projectName + "." + revExt;
success = false;
}
else{
revNode = new RevisionNode(bson);
worldOffset = revNode->getCoordOffset();
}
return success;
}
示例8: getObjectField
std::vector<repo_mesh_mapping_t> MeshNode::getMeshMapping() const
{
std::vector<repo_mesh_mapping_t> mappings;
RepoBSON mapArray = getObjectField(REPO_NODE_MESH_LABEL_MERGE_MAP);
if (!mapArray.isEmpty())
{
std::set<std::string> fields;
mapArray.getFieldNames(fields);
mappings.resize(fields.size());
for (const auto &name : fields)
{
repo_mesh_mapping_t mapping;
RepoBSON mappingObj = mapArray.getObjectField(name);
mapping.mesh_id = mappingObj.getUUIDField(REPO_NODE_MESH_LABEL_MAP_ID);
mapping.material_id = mappingObj.getUUIDField(REPO_NODE_MESH_LABEL_MATERIAL_ID);
mapping.vertFrom = mappingObj.getField(REPO_NODE_MESH_LABEL_VERTEX_FROM).Int();
mapping.vertTo = mappingObj.getField(REPO_NODE_MESH_LABEL_VERTEX_TO).Int();
mapping.triFrom = mappingObj.getField(REPO_NODE_MESH_LABEL_TRIANGLE_FROM).Int();
mapping.triTo = mappingObj.getField(REPO_NODE_MESH_LABEL_TRIANGLE_TO).Int();
RepoBSON boundingBox = mappingObj.getObjectField(REPO_NODE_MESH_LABEL_BOUNDING_BOX);
std::vector<repo_vector_t> bboxVec = getBoundingBox(boundingBox);
mapping.min.x = bboxVec[0].x;
mapping.min.y = bboxVec[0].y;
mapping.min.z = bboxVec[0].z;
mapping.max.x = bboxVec[1].x;
mapping.max.y = bboxVec[1].y;
mapping.max.z = bboxVec[1].z;
mappings[std::stoi(name)] = mapping;
}
}
return mappings;
}