本文整理汇总了C++中RepoBSON::getFieldNames方法的典型用法代码示例。如果您正苦于以下问题:C++ RepoBSON::getFieldNames方法的具体用法?C++ RepoBSON::getFieldNames怎么用?C++ RepoBSON::getFieldNames使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类RepoBSON
的用法示例。
在下文中一共展示了RepoBSON::getFieldNames方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: cloneAndUpdateMeshMapping
MeshNode MeshNode::cloneAndUpdateMeshMapping(
const std::vector<repo_mesh_mapping_t> &vec,
const bool &overwrite)
{
RepoBSONBuilder builder, mapbuilder;
uint32_t index = 0;
std::vector<repo_mesh_mapping_t> mappings;
RepoBSON mapArray = getObjectField(REPO_NODE_MESH_LABEL_MERGE_MAP);
if (!overwrite && !mapArray.isEmpty())
{
//if map array isn't empty, find the next index it needs to slot in
std::set<std::string> fields;
mapArray.getFieldNames(fields);
index = fields.size();
}
for (uint32_t i = 0; i < vec.size(); ++i)
{
mapbuilder << std::to_string(index + i) << meshMappingAsBSON(vec[i]);
}
//append the rest of the array onto this new map bson
if (!overwrite) mapbuilder.appendElementsUnique(mapArray);
builder.appendArray(REPO_NODE_MESH_LABEL_MERGE_MAP, mapbuilder.obj());
//append the rest of the mesh onto this new bson
builder.appendElementsUnique(*this);
return MeshNode(builder.obj(), bigFiles);
}
示例2: getObjectField
std::vector<repoUUID> RepoBSON::getUUIDFieldArray(const std::string &label) const{
std::vector<repoUUID> results;
if (hasField(label))
{
RepoBSON array = getObjectField(label);
if (!array.isEmpty())
{
std::set<std::string> fields;
array.getFieldNames(fields);
std::set<std::string>::iterator it;
for (it = fields.begin(); it != fields.end(); ++it)
results.push_back(array.getUUIDField(*it));
}
else
{
repoError << "getUUIDFieldArray: field " << label << " is an empty bson or wrong type!";
}
}
return results;
}
示例3: getObjectField
std::vector<std::string> RevisionNode::getOrgFiles() const
{
std::vector<std::string> fileList;
if (hasField(REPO_NODE_REVISION_LABEL_REF_FILE))
{
RepoBSON arraybson = getObjectField(REPO_NODE_REVISION_LABEL_REF_FILE);
std::set<std::string> fields;
arraybson.getFieldNames(fields);
for (const auto &field : fields)
{
fileList.push_back(arraybson.getStringField(field));
}
}
return fileList;
}
示例4: getObjectField
std::vector<repo_mesh_mapping_t> MeshNode::getMeshMapping() const
{
std::vector<repo_mesh_mapping_t> mappings;
RepoBSON mapArray = getObjectField(REPO_NODE_MESH_LABEL_MERGE_MAP);
if (!mapArray.isEmpty())
{
std::set<std::string> fields;
mapArray.getFieldNames(fields);
mappings.resize(fields.size());
for (const auto &name : fields)
{
repo_mesh_mapping_t mapping;
RepoBSON mappingObj = mapArray.getObjectField(name);
mapping.mesh_id = mappingObj.getUUIDField(REPO_NODE_MESH_LABEL_MAP_ID);
mapping.material_id = mappingObj.getUUIDField(REPO_NODE_MESH_LABEL_MATERIAL_ID);
mapping.vertFrom = mappingObj.getField(REPO_NODE_MESH_LABEL_VERTEX_FROM).Int();
mapping.vertTo = mappingObj.getField(REPO_NODE_MESH_LABEL_VERTEX_TO).Int();
mapping.triFrom = mappingObj.getField(REPO_NODE_MESH_LABEL_TRIANGLE_FROM).Int();
mapping.triTo = mappingObj.getField(REPO_NODE_MESH_LABEL_TRIANGLE_TO).Int();
RepoBSON boundingBox = mappingObj.getObjectField(REPO_NODE_MESH_LABEL_BOUNDING_BOX);
std::vector<repo_vector_t> bboxVec = getBoundingBox(boundingBox);
mapping.min.x = bboxVec[0].x;
mapping.min.y = bboxVec[0].y;
mapping.min.z = bboxVec[0].z;
mapping.max.x = bboxVec[1].x;
mapping.max.y = bboxVec[1].y;
mapping.max.z = bboxVec[1].z;
mappings[std::stoi(name)] = mapping;
}
}
return mappings;
}