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C++ Quad::setWidthHeight方法代码示例

本文整理汇总了C++中Quad::setWidthHeight方法的典型用法代码示例。如果您正苦于以下问题:C++ Quad::setWidthHeight方法的具体用法?C++ Quad::setWidthHeight怎么用?C++ Quad::setWidthHeight使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Quad的用法示例。


在下文中一共展示了Quad::setWidthHeight方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: paint

void AutoMap::paint(const Vector &pos)
{
	Quad *q = new Quad("particles/WhiteGlow", pos);
	q->setLife(1);
	q->setDecayRate(0.5);
	q->color = paintColor;
	q->followCamera = 1;
	q->setWidthHeight(8,8);
	dsq->game->addRenderObject(q, this->layer);
}
开发者ID:4nakin,项目名称:Aquaria_clean,代码行数:10,代码来源:AutoMap.cpp

示例2: applyState

void Logo::applyState()
{
	StateObject::applyState();


	core->setClearColor(Vector(1,1,1));
	//glClearColor(1,1,1,0);


	//core->enable2D(800);

	/*
	Quad *q = new Quad;
	{
		q->setTexture("zs");
		q->width=800;
		q->height=100;
		q->position = Vector(400,300);
		q->alpha = 0;
		q->alpha.interpolateTo(1, 3, 0);
	}
	addRenderObject(q);

	addAction(&jumpTitle, MOUSE_BUTTON_LEFT, 1);
	*/

	Quad *q = new Quad;
	{
		q->setTexture("sky");
		q->setWidthHeight(800, 600);
		q->position = Vector(400,300);
		q->alpha = 0;
		q->alpha.interpolateTo(1, 3, 0);
	}
	addRenderObject(q);
}
开发者ID:4nakin,项目名称:Aquaria_clean,代码行数:36,代码来源:Logo.cpp

示例3: applyState

void Nag::applyState()
{
	StateObject::applyState();

	click = 0;

	dsq->cursor->offset.stop();
	dsq->cursor->internalOffset.stop();
	dsq->cursor->offset = Vector(0,0,0);
	dsq->cursor->internalOffset = Vector(0,0,0);
	dsq->cursor->color = Vector(0,0,0);

	dsq->sound->stopMusic();

	hitBuy = false;

	core->setInputGrab(false);
	grab = false;
	

	dsq->overlay2->alpha = 0;
	dsq->stopVoice();

	Quad *bg = new Quad("nag/nag", Vector(400,400));
	bg->setWidthHeight(800, 800);
	bg->followCamera = 1;
	addRenderObject(bg, LR_BACKGROUND);

	AquariaMenuItem *buy = new AquariaMenuItem();
	buy->followCamera = 1;
	buy->position = Vector(630, 400); //300, 540);
	//buy->setLabel("Buy");
	buy->useGlow("particles/glow", 480, 128);
	buy->event.set(MakeFunctionEvent(Nag, onBuy));
	buy->setDirMove(DIR_LEFT, buy);
	buy->setDirMove(DIR_RIGHT, buy);
	buy->setDirMove(DIR_UP, buy);
	addRenderObject(buy, LR_BACKGROUND);

	AquariaMenuItem *exit = new AquariaMenuItem();
	exit->followCamera = 1;
	exit->position = Vector(732, 543);
	//exit->setLabel("Exit");
	exit->useGlow("particles/glow", 128, 64);
	exit->event.set(MakeFunctionEvent(Nag, onExit));
	exit->setDirMove(DIR_LEFT, exit);
	exit->setDirMove(DIR_RIGHT, exit);
	exit->setDirMove(DIR_DOWN, exit);
	addRenderObject(exit, LR_BACKGROUND);


	buy->setDirMove(DIR_DOWN, exit);
	exit->setDirMove(DIR_UP, buy);

	buy->setFocus(true);

	ic = 0;
	irot.clear();

	//Vector framePos(235, 405);
	Vector framePos(240, 400);
	Vector frameScale(0.98, 0.98);

	for (int i = 0; i < numScreens; i++)
	{
		std::ostringstream os;
		os << "nag/s-" << numToZeroString(i, 4);
		Quad *q = new Quad(os.str(), framePos);
		q->setTexture(os.str());
		if (i != 0)
			q->alpha = 0;
		else
		{
			q->alpha = 0;
			q->alpha.interpolateTo(1, nagFadeTime);
		}
		q->scale = Vector(0.75, 0.75) * frameScale;
		addRenderObject(q, LR_BACKGROUND);
		irot.push_back(q);
	}

	Quad *frame = new Quad("nag/nag-frame", framePos);
	frame->scale = frameScale;
	addRenderObject(frame, LR_BACKGROUND);

	dsq->toggleCursor(1, 0.5);

	dsq->fade(0, 1);
	dsq->main(1);

	dsq->sound->playMusic("openwaters3", SLT_NORMAL, SFT_IN, 2);
}
开发者ID:AquariaOSE,项目名称:Aquaria,代码行数:92,代码来源:States.cpp


注:本文中的Quad::setWidthHeight方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。