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C++ PlayerCityPtr::states方法代码示例

本文整理汇总了C++中PlayerCityPtr::states方法的典型用法代码示例。如果您正苦于以下问题:C++ PlayerCityPtr::states方法的具体用法?C++ PlayerCityPtr::states怎么用?C++ PlayerCityPtr::states使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PlayerCityPtr的用法示例。


在下文中一共展示了PlayerCityPtr::states方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: changeCrimeLevel

void Disorder::Impl::generateMugger(PlayerCityPtr city, HousePtr house )
{
  int taxesThisYear = city->treasury().getIssueValue( econ::Issue::taxIncome );
  int maxMoneyStolen = city->states().population / 10;

  if( taxesThisYear > minCityTax4mugger )
  {
    int moneyStolen = taxesThisYear / 4;

    if( moneyStolen > maxMoneyStolen )
      moneyStolen = math::random( maxMoneyStolen );

    GameEventPtr e = ShowInfobox::create( "##money_stolen_title##", "##money_stolen_text##",
                                          ShowInfobox::send2scribe, "mugging" );
    e->dispatch();

    city->treasury().resolveIssue( econ::Issue( econ::Issue::moneyStolen, -moneyStolen ) );
  }

  crime.level.current++;
  crime.muggers.thisYear++;
  //house->appendServiceValue( Service::crime, -crime::defaultValue / 2 );
  changeCrimeLevel( city, -crime::muggerCost );
}
开发者ID:binakot,项目名称:caesaria-game,代码行数:24,代码来源:cityservice_disorder.cpp

示例2:

void Level::Impl::checkFailedMission( Level* lvl, bool forceFailed )
{
  PlayerCityPtr pcity = game->city();

  const city::VictoryConditions& vc = pcity->victoryConditions();
  MilitaryPtr mil = pcity->statistic().services.find<Military>();
  InfoPtr info = pcity->statistic().services.find<Info>();

  if (mil.isValid() && info.isValid())
  {
    const city::Info::MaxParameters& params = info->maxParams();

    bool failedByDestroy = mil->value() > 0 && params[ Info::population ].value > 0 && !pcity->states().population;
    bool failedByTime = ( !vc.isSuccess() && game::Date::current() > vc.finishDate() );

    if( failedByDestroy || failedByTime || forceFailed )
    {
      game->pause();
      events::dispatch<ScriptFunc>("OnMissionLose");
      steamapi::missionLose(vc.name());
    }
  }
}
开发者ID:dalerank,项目名称:caesaria-game,代码行数:23,代码来源:level.cpp

示例3: return

float Migration::Impl::getMigrationKoeff( PlayerCityPtr city )
{
  return ( std::min<float>( city->states().population, 300 ) / 300.f );
}
开发者ID:binakot,项目名称:caesaria-game,代码行数:4,代码来源:migration.cpp


注:本文中的PlayerCityPtr::states方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。