本文整理汇总了C++中MessageQueue::empty方法的典型用法代码示例。如果您正苦于以下问题:C++ MessageQueue::empty方法的具体用法?C++ MessageQueue::empty怎么用?C++ MessageQueue::empty使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MessageQueue
的用法示例。
在下文中一共展示了MessageQueue::empty方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DumpRPCStack
void
RPCChannel::DebugAbort(const char* file, int line, const char* cond,
const char* why,
const char* type, bool reply) const
{
printf_stderr("###!!! [RPCChannel][%s][%s:%d] "
"Assertion (%s) failed. %s (triggered by %s%s)\n",
mChild ? "Child" : "Parent",
file, line, cond,
why,
type, reply ? "reply" : "");
// technically we need the mutex for this, but we're dying anyway
DumpRPCStack(" ");
printf_stderr(" remote RPC stack guess: %lu\n",
mRemoteStackDepthGuess);
printf_stderr(" deferred stack size: %lu\n",
mDeferred.size());
printf_stderr(" out-of-turn RPC replies stack size: %lu\n",
mOutOfTurnReplies.size());
printf_stderr(" Pending queue size: %lu, front to back:\n",
mPending.size());
MessageQueue pending = mPending;
while (!pending.empty()) {
printf_stderr(" [ %s%s ]\n",
pending.front().is_rpc() ? "rpc" :
(pending.front().is_sync() ? "sync" : "async"),
pending.front().is_reply() ? "reply" : "");
pending.pop_front();
}
NS_RUNTIMEABORT(why);
}
示例2: lock
bool
RPCChannel::OnMaybeDequeueOne()
{
// XXX performance tuning knob: could process all or k pending
// messages here
AssertWorkerThread();
mMonitor->AssertNotCurrentThreadOwns();
Message recvd;
{
MonitorAutoLock lock(*mMonitor);
if (!Connected()) {
ReportConnectionError("RPCChannel");
return false;
}
if (!mDeferred.empty())
MaybeUndeferIncall();
MessageQueue *queue = mUrgent.empty()
? mNonUrgentDeferred.empty()
? &mPending
: &mNonUrgentDeferred
: &mUrgent;
if (queue->empty())
return false;
recvd = queue->front();
queue->pop_front();
}
if (IsOnCxxStack() && recvd.is_rpc() && recvd.is_reply()) {
// We probably just received a reply in a nested loop for an
// RPC call sent before entering that loop.
mOutOfTurnReplies[recvd.seqno()] = recvd;
return false;
}
CxxStackFrame f(*this, IN_MESSAGE, &recvd);
if (recvd.is_rpc())
Incall(recvd, 0);
else if (recvd.is_sync())
SyncChannel::OnDispatchMessage(recvd);
else
AsyncChannel::OnDispatchMessage(recvd);
return true;
}
示例3: AssertLinkThread
void
RPCChannel::OnMessageReceivedFromLink(const Message& msg)
{
AssertLinkThread();
mMonitor->AssertCurrentThreadOwns();
if (MaybeInterceptSpecialIOMessage(msg))
return;
// regardless of the RPC stack, if we're awaiting a sync reply, we
// know that it needs to be immediately handled to unblock us.
if (AwaitingSyncReply() && msg.is_sync()) {
// wake up worker thread waiting at SyncChannel::Send
mRecvd = msg;
NotifyWorkerThread();
return;
}
MessageQueue *queue = (msg.priority() == IPC::Message::PRIORITY_HIGH)
? &mUrgent
: &mPending;
bool compressMessage = (msg.compress() && !queue->empty() &&
queue->back().type() == msg.type() &&
queue->back().routing_id() == msg.routing_id());
if (compressMessage) {
// This message type has compression enabled, and the back of
// the queue was the same message type and routed to the same
// destination. Replace it with the newer message.
MOZ_ASSERT(queue->back().compress());
queue->pop_back();
}
queue->push_back(msg);
// There are three cases we're concerned about, relating to the state of
// the main thread:
//
// (1) We are waiting on a sync reply - main thread is blocked on the IPC monitor.
// - If the message is high priority, we wake up the main thread to
// deliver the message. Otherwise, we leave it in the mPending queue,
// posting a task to the main event loop, where it will be processed
// once the synchronous reply has been received.
//
// (2) We are waiting on an RPC reply - main thread is blocked on the IPC monitor.
// - Always wake up the main thread to deliver the message.
//
// (3) We are not waiting on a reply.
// - We post a task to the main event loop.
//
bool waiting_rpc = (0 != StackDepth());
bool urgent = (msg.priority() == IPC::Message::PRIORITY_HIGH);
if (waiting_rpc || (AwaitingSyncReply() && urgent)) {
// Always wake up our RPC waiter, and wake up sync waiters for urgent
// messages.
NotifyWorkerThread();
} else {
// Worker thread is either not blocked on a reply, or this is an
// incoming RPC that raced with outgoing sync and needs to be deferred
// to a later event-loop iteration.
if (!compressMessage) {
// If we compressed away the previous message, we'll reuse
// its pending task.
mWorkerLoop->PostTask(FROM_HERE, new DequeueTask(mDequeueOneTask));
}
}
}