本文整理汇总了C++中MeshData::GetPath方法的典型用法代码示例。如果您正苦于以下问题:C++ MeshData::GetPath方法的具体用法?C++ MeshData::GetPath怎么用?C++ MeshData::GetPath使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MeshData
的用法示例。
在下文中一共展示了MeshData::GetPath方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnSave
void DataListCtrl::OnSave(wxCommandEvent& event)
{
long item = GetNextItem(-1,
wxLIST_NEXT_ALL,
wxLIST_STATE_SELECTED);
if (item != -1)
{
wxString name = GetText(item, 1);
if (GetItemText(item) == "Volume")
{
wxFileDialog *fopendlg = new wxFileDialog(
m_frame, "Save Volume Data", "", "",
"Muti-page Tiff file (*.tif, *.tiff)|*.tif;*.tiff|"\
"Single-page Tiff sequence (*.tif)|*.tif;*.tiff|"\
"Nrrd file (*.nrrd)|*.nrrd",
wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
fopendlg->SetExtraControlCreator(CreateExtraControl);
int rval = fopendlg->ShowModal();
if (rval == wxID_OK)
{
wxString filename = fopendlg->GetPath();
VRenderFrame* vr_frame = (VRenderFrame*)m_frame;
if (vr_frame)
{
VolumeData* vd = vr_frame->GetDataManager()->GetVolumeData(name);
if (vd)
{
vd->Save(filename, fopendlg->GetFilterIndex(), false, VRenderFrame::GetCompression());
wxString str = vd->GetPath();
SetText(item, 2, str);
}
}
}
delete fopendlg;
}
else if (GetItemText(item) == "Mesh")
{
wxFileDialog *fopendlg = new wxFileDialog(
m_frame, "Save Mesh Data", "", "",
"OBJ file (*.obj)|*.obj",
wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
int rval = fopendlg->ShowModal();
if (rval == wxID_OK)
{
wxString filename = fopendlg->GetPath();
VRenderFrame* vr_frame = (VRenderFrame*)m_frame;
if(vr_frame)
{
MeshData* md = vr_frame->GetDataManager()->GetMeshData(name);
if (md)
{
md->Save(filename);
wxString str = md->GetPath();
SetText(item, 2, str);
}
}
}
delete fopendlg;
}
else if (GetItemText(item) == "Annotations")
{
wxFileDialog *fopendlg = new wxFileDialog(
m_frame, "Save Annotations", "", "",
"Text file (*.txt)|*.txt",
wxFD_SAVE|wxFD_OVERWRITE_PROMPT);
int rval = fopendlg->ShowModal();
if (rval == wxID_OK)
{
wxString filename = fopendlg->GetPath();
VRenderFrame* vr_frame = (VRenderFrame*)m_frame;
if(vr_frame)
{
Annotations* ann = vr_frame->GetDataManager()->GetAnnotations(name);
if (ann)
{
ann->Save(filename);
wxString str = ann->GetPath();
SetText(item, 2, str);
}
}
}
delete fopendlg;
}
}
}
示例2: OnContextMenu
void DataListCtrl::OnContextMenu(wxContextMenuEvent &event )
{
if (GetSelectedItemCount()>0)
{
wxPoint point = event.GetPosition();
// If from keyboard
if (point.x == -1 && point.y == -1)
{
wxSize size = GetSize();
point.x = size.x / 2;
point.y = size.y / 2;
}
else
{
point = ScreenToClient(point);
}
VRenderFrame* vr_frame = (VRenderFrame*)m_frame;
if (vr_frame)
{
wxMenu menu;
wxMenu *add_to_menu = new wxMenu;
for (int i=0 ; i<(int)vr_frame->GetViewList()->size() ; i++)
{
add_to_menu->Append(Menu_View_start+i, (*vr_frame->GetViewList())[i]->GetName());
}
menu.Append(Menu_AddTo, "Add to", add_to_menu);
if (GetSelectedItemCount()==1)
{
menu.Append(Menu_Del, "Delete");
menu.Append(Menu_Rename, "Rename");
//save/save as
long item = GetNextItem(-1,
wxLIST_NEXT_ALL,
wxLIST_STATE_SELECTED);
if (item!=-1)
{
if (GetItemText(item) == "Volume")
{
wxString name = GetText(item, 1);
VolumeData* vd = vr_frame->GetDataManager()->GetVolumeData(name);
if (vd)
{
if (vd->GetPath() == "")
menu.Append(Menu_Save, "Save...");
else
menu.Append(Menu_Save, "Save As...");
menu.Append(Menu_Bake, "Bake...");
}
}
else if (GetItemText(item) == "Mesh")
{
wxString name = GetText(item, 1);
MeshData* md = vr_frame->GetDataManager()->GetMeshData(name);
if (md)
{
if (md->GetPath() == "")
menu.Append(Menu_Save, "Save...");
else
menu.Append(Menu_Save, "Save As...");
}
}
else if (GetItemText(item) == "Annotations")
{
wxString name = GetText(item, 1);
Annotations* ann = vr_frame->GetDataManager()->GetAnnotations(name);
if (ann)
{
if (ann->GetPath() == "")
menu.Append(Menu_Save, "Save...");
else
menu.Append(Menu_Save, "Save As...");
}
}
}
}
PopupMenu( &menu, point.x, point.y);
}
}
}