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C++ Matrix4x4f::getMatrix方法代码示例

本文整理汇总了C++中Matrix4x4f::getMatrix方法的典型用法代码示例。如果您正苦于以下问题:C++ Matrix4x4f::getMatrix方法的具体用法?C++ Matrix4x4f::getMatrix怎么用?C++ Matrix4x4f::getMatrix使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Matrix4x4f的用法示例。


在下文中一共展示了Matrix4x4f::getMatrix方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: textureProjection

void textureProjection(Matrix4x4f &mv) {

	Matrix4x4f inverseMV = Matrix4x4f::invertMatrix(mv);
	glMatrixMode(GL_TEXTURE);
	glLoadIdentity();
	glTranslatef(0.5f,0.5f,0.0f); //Bias
	glScalef(0.5f,0.5f,1.0f);		//Scale
	glFrustum(-0.035,0.035,-0.035,0.035,0.1,1.9); //MV for light map
	glTranslatef(0.0f,0.0f,-1.0f);
	glMultMatrixf(inverseMV.getMatrix());	//Inverse ModelView
	glMatrixMode(GL_MODELVIEW);
}
开发者ID:rodrigoalvarez,项目名称:camarasheterogeneas,代码行数:12,代码来源:COLOR_CUBE.cpp

示例2: textureProjection

void textureProjection(Matrix4x4f &mv) {

    Matrix4x4f inverseMV = Matrix4x4f::invertMatrix(mv);
    glMatrixMode(GL_TEXTURE);
    glLoadIdentity();
    glTranslatef(0.5f,0.5f,0.0f);
    float wImg = textureImage[textureIndex-1].Width;
    float hImg = textureImage[textureIndex-1].Height;
    if (wImg < hImg) {
        glScalef(1.0f,(1.f*wImg)/hImg,1.0f);
    } else {
        glScalef((1.f*hImg)/wImg,1.0f,1.0f);
    }
    glFrustum(-0.035,0.035,-0.035,0.035,0.02,2.0);
    glMultMatrixf(inverseMV.getMatrix());
    glMatrixMode(GL_MODELVIEW);
}
开发者ID:rodrigoalvarez,项目名称:camarasheterogeneas,代码行数:17,代码来源:mainImage.cpp

示例3: textureProjection

void textureProjection(Matrix4x4f &mv) {

	Matrix4x4f inverseMV = Matrix4x4f::invertMatrix(mv);
	glMatrixMode(GL_TEXTURE);
	glLoadIdentity();
	glTranslatef(0.5f,0.5f,0.0f);//Bias

    float wImg = textureW[textureIndex-1];
    float hImg = textureH[textureIndex-1];
	if (wImg < hImg) {
        glScalef(1.0f,(1.f*wImg)/hImg,1.0f);//Scale
	} else {
        glScalef((1.f*hImg)/wImg,1.0f,1.0f);//Scale
	}

	glFrustum(-0.035,0.035,-0.035,0.035,0.02,2.0);//MV for light map
	//glTranslatef(0.0f,0.0f,-1.0f);
	glMultMatrixf(inverseMV.getMatrix());//Inverse ModelView
	glMatrixMode(GL_MODELVIEW);
}
开发者ID:rodrigoalvarez,项目名称:camarasheterogeneas,代码行数:20,代码来源:main.cpp


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