本文整理汇总了C++中MapBlock::getNodeNoEx方法的典型用法代码示例。如果您正苦于以下问题:C++ MapBlock::getNodeNoEx方法的具体用法?C++ MapBlock::getNodeNoEx怎么用?C++ MapBlock::getNodeNoEx使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MapBlock
的用法示例。
在下文中一共展示了MapBlock::getNodeNoEx方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: step
//.........这里部分代码省略.........
Note that map modifications should be done using the event-
making map methods so that the server gets information
about them.
Reading can be done quickly directly from the block.
Everything should bind to inside this single content
searching loop to keep things fast.
*/
// TODO: Implement usage of ActiveBlockModifier
// Find out how many objects the block contains
u32 active_object_count = block->m_static_objects.m_active.size();
// Find out how many objects this and all the neighbors contain
u32 active_object_count_wider = 0;
for(s16 x=-1; x<=1; x++)
for(s16 y=-1; y<=1; y++)
for(s16 z=-1; z<=1; z++)
{
MapBlock *block = m_map->getBlockNoCreateNoEx(p+v3s16(x,y,z));
if(block==NULL)
continue;
active_object_count_wider +=
block->m_static_objects.m_active.size();
}
v3s16 p0;
for(p0.X=0; p0.X<MAP_BLOCKSIZE; p0.X++)
for(p0.Y=0; p0.Y<MAP_BLOCKSIZE; p0.Y++)
for(p0.Z=0; p0.Z<MAP_BLOCKSIZE; p0.Z++)
{
v3s16 p = p0 + block->getPosRelative();
MapNode n = block->getNodeNoEx(p0);
/*
Test something:
Convert mud under proper lighting to grass
*/
if(n.getContent() == CONTENT_MUD)
{
if(myrand()%20 == 0)
{
MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
if(content_features(n_top).air_equivalent &&
n_top.getLightBlend(getDayNightRatio()) >= 13)
{
n.setContent(CONTENT_GRASS);
m_map->addNodeWithEvent(p, n);
}
}
}
/*
Convert grass into mud if under something else than air
*/
if(n.getContent() == CONTENT_GRASS)
{
//if(myrand()%20 == 0)
{
MapNode n_top = m_map->getNodeNoEx(p+v3s16(0,1,0));
if(content_features(n_top).air_equivalent == false)
{
n.setContent(CONTENT_MUD);
m_map->addNodeWithEvent(p, n);
}
}