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C++ LayoutRect::size方法代码示例

本文整理汇总了C++中LayoutRect::size方法的典型用法代码示例。如果您正苦于以下问题:C++ LayoutRect::size方法的具体用法?C++ LayoutRect::size怎么用?C++ LayoutRect::size使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LayoutRect的用法示例。


在下文中一共展示了LayoutRect::size方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: computeRegionClippingRect

LayoutRect RenderFlowThread::computeRegionClippingRect(const LayoutPoint& offset, const LayoutRect& flowThreadPortionRect, const LayoutRect& flowThreadPortionOverflowRect) const
{
    LayoutRect regionClippingRect(offset + (flowThreadPortionOverflowRect.location() - flowThreadPortionRect.location()), flowThreadPortionOverflowRect.size());
    if (style()->isFlippedBlocksWritingMode())
        regionClippingRect.move(flowThreadPortionRect.size() - flowThreadPortionOverflowRect.size());
    return regionClippingRect;
}
开发者ID:rgabor-dev,项目名称:webkitnix,代码行数:7,代码来源:RenderFlowThread.cpp

示例2: paintBoxDecorationBackground

void InlineFlowBoxPainter::paintBoxDecorationBackground(const PaintInfo& paintInfo, const LayoutPoint& paintOffset, const LayoutRect& cullRect)
{
    ASSERT(paintInfo.phase == PaintPhaseForeground);
    if (m_inlineFlowBox.lineLayoutItem().style()->visibility() != VISIBLE)
        return;

    // You can use p::first-line to specify a background. If so, the root line boxes for
    // a line may actually have to paint a background.
    LayoutObject* inlineFlowBoxLayoutObject = LineLayoutAPIShim::layoutObjectFrom(m_inlineFlowBox.lineLayoutItem());
    const ComputedStyle* styleToUse = m_inlineFlowBox.lineLayoutItem().style(m_inlineFlowBox.isFirstLineStyle());
    bool shouldPaintBoxDecorationBackground;
    if (m_inlineFlowBox.parent())
        shouldPaintBoxDecorationBackground = inlineFlowBoxLayoutObject->hasBoxDecorationBackground();
    else
        shouldPaintBoxDecorationBackground = m_inlineFlowBox.isFirstLineStyle() && styleToUse != m_inlineFlowBox.lineLayoutItem().style();

    if (!shouldPaintBoxDecorationBackground)
        return;

    if (DrawingRecorder::useCachedDrawingIfPossible(paintInfo.context, m_inlineFlowBox, DisplayItem::BoxDecorationBackground))
        return;

    DrawingRecorder recorder(paintInfo.context, m_inlineFlowBox, DisplayItem::BoxDecorationBackground, pixelSnappedIntRect(cullRect));

    LayoutRect frameRect = frameRectClampedToLineTopAndBottomIfNeeded();

    // Move x/y to our coordinates.
    LayoutRect localRect(frameRect);
    m_inlineFlowBox.flipForWritingMode(localRect);
    LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();

    LayoutRect adjustedFrameRect = LayoutRect(adjustedPaintOffset, frameRect.size());

    IntRect adjustedClipRect;
    BorderPaintingType borderPaintingType = getBorderPaintType(adjustedFrameRect, adjustedClipRect);

    // Shadow comes first and is behind the background and border.
    if (!m_inlineFlowBox.boxModelObject().boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, &m_inlineFlowBox))
        paintBoxShadow(paintInfo, *styleToUse, Normal, adjustedFrameRect);

    Color backgroundColor = inlineFlowBoxLayoutObject->resolveColor(*styleToUse, CSSPropertyBackgroundColor);
    paintFillLayers(paintInfo, backgroundColor, styleToUse->backgroundLayers(), adjustedFrameRect);
    paintBoxShadow(paintInfo, *styleToUse, Inset, adjustedFrameRect);

    switch (borderPaintingType) {
    case DontPaintBorders:
        break;
    case PaintBordersWithoutClip:
        BoxPainter::paintBorder(*toLayoutBoxModelObject(LineLayoutAPIShim::layoutObjectFrom(m_inlineFlowBox.boxModelObject())), paintInfo, adjustedFrameRect, m_inlineFlowBox.lineLayoutItem().styleRef(m_inlineFlowBox.isFirstLineStyle()), BackgroundBleedNone, m_inlineFlowBox.includeLogicalLeftEdge(), m_inlineFlowBox.includeLogicalRightEdge());
        break;
    case PaintBordersWithClip:
        // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
        // but it isn't even clear how this should work at all.
        LayoutRect imageStripPaintRect = paintRectForImageStrip(adjustedPaintOffset, frameRect.size(), LTR);
        GraphicsContextStateSaver stateSaver(paintInfo.context);
        paintInfo.context.clip(adjustedClipRect);
        BoxPainter::paintBorder(*toLayoutBoxModelObject(LineLayoutAPIShim::layoutObjectFrom(m_inlineFlowBox.boxModelObject())), paintInfo, imageStripPaintRect, m_inlineFlowBox.lineLayoutItem().styleRef(m_inlineFlowBox.isFirstLineStyle()));
        break;
    }
}
开发者ID:mtucker6784,项目名称:chromium,代码行数:60,代码来源:InlineFlowBoxPainter.cpp

示例3: orientation

// Lacking concrete evidence of orientation, horizontal means width > height. vertical is height > width;
AccessibilityOrientation AccessibilityObject::orientation() const
{
    LayoutRect bounds = elementRect();
    if (bounds.size().width() > bounds.size().height())
        return AccessibilityOrientationHorizontal;
    if (bounds.size().height() > bounds.size().width())
        return AccessibilityOrientationVertical;

    // A tie goes to horizontal.
    return AccessibilityOrientationHorizontal;
}
开发者ID:IllusionRom-deprecated,项目名称:android_platform_external_chromium_org_third_party_WebKit,代码行数:12,代码来源:AccessibilityObject.cpp

示例4: replacedContentRect

LayoutRect RenderReplaced::replacedContentRect(const LayoutSize& intrinsicSize) const
{
    LayoutRect contentRect = contentBoxRect();
    if (intrinsicSize.isEmpty())
        return contentRect;

    ObjectFit objectFit = style().objectFit();

    LayoutRect finalRect = contentRect;
    switch (objectFit) {
    case ObjectFitContain:
    case ObjectFitScaleDown:
    case ObjectFitCover:
        finalRect.setSize(finalRect.size().fitToAspectRatio(intrinsicSize, objectFit == ObjectFitCover ? AspectRatioFitGrow : AspectRatioFitShrink));
        if (objectFit != ObjectFitScaleDown || finalRect.width() <= intrinsicSize.width())
            break;
        FALLTHROUGH;
    case ObjectFitNone:
        finalRect.setSize(intrinsicSize);
        break;
    case ObjectFitFill:
        break;
    }

    LengthPoint objectPosition = style().objectPosition();

    LayoutUnit xOffset = minimumValueForLength(objectPosition.x(), contentRect.width() - finalRect.width());
    LayoutUnit yOffset = minimumValueForLength(objectPosition.y(), contentRect.height() - finalRect.height());

    finalRect.move(xOffset, yOffset);

    return finalRect;
}
开发者ID:edcwconan,项目名称:webkit,代码行数:33,代码来源:RenderReplaced.cpp

示例5: imageAreaForImage

HTMLAreaElement* HitTestResult::imageAreaForImage() const
{
    ASSERT(m_innerNode);
    HTMLImageElement* imageElement = nullptr;
    if (isHTMLImageElement(m_innerNode)) {
        imageElement = toHTMLImageElement(m_innerNode);
    } else if (m_innerNode->isInShadowTree()) {
        if (m_innerNode->containingShadowRoot()->type() == ShadowRootType::UserAgent) {
            if (isHTMLImageElement(m_innerNode->shadowHost()))
                imageElement = toHTMLImageElement(m_innerNode->shadowHost());
        }
    }

    if (!imageElement || !imageElement->layoutObject() || !imageElement->layoutObject()->isBox())
        return nullptr;

    HTMLMapElement* map = imageElement->treeScope().getImageMap(imageElement->fastGetAttribute(usemapAttr));
    if (!map)
        return nullptr;

    LayoutBox* box = toLayoutBox(imageElement->layoutObject());
    LayoutRect contentBox = box->contentBoxRect();
    float scaleFactor = 1 / box->style()->effectiveZoom();
    LayoutPoint location = localPoint();
    location.scale(scaleFactor, scaleFactor);

    return map->areaForPoint(location, contentBox.size());
}
开发者ID:mtucker6784,项目名称:chromium,代码行数:28,代码来源:HitTestResult.cpp

示例6: replacedContentRect

LayoutRect RenderReplaced::replacedContentRect(const LayoutSize& intrinsicSize) const
{
    LayoutRect contentRect = contentBoxRect();
    ObjectFit objectFit = style().objectFit();
    if (objectFit == ObjectFitFill)
        return contentRect;

    if (!intrinsicSize.width() || !intrinsicSize.height())
        return contentRect;

    LayoutRect finalRect = contentRect;
    switch (objectFit) {
    case ObjectFitContain:
    case ObjectFitScaleDown:
    case ObjectFitCover:
        finalRect.setSize(finalRect.size().fitToAspectRatio(intrinsicSize, objectFit == ObjectFitCover ? AspectRatioFitGrow : AspectRatioFitShrink));
        if (objectFit != ObjectFitScaleDown || finalRect.width() <= intrinsicSize.width())
            break;
        // fall through
    case ObjectFitNone:
        finalRect.setSize(intrinsicSize);
        break;
    case ObjectFitFill:
        ASSERT_NOT_REACHED();
    }

    // FIXME: This is where object-position should be taken into account, but since it's not
    // implemented yet, assume the initial value of "50% 50%".
    LayoutUnit xOffset = (contentRect.width() - finalRect.width()) / 2;
    LayoutUnit yOffset = (contentRect.height() - finalRect.height()) / 2;
    finalRect.move(xOffset, yOffset);

    return finalRect;
}
开发者ID:ZeusbaseWeb,项目名称:webkit,代码行数:34,代码来源:RenderReplaced.cpp

示例7: paintReplaced

void RenderHTMLCanvas::paintReplaced(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
{
    GraphicsContext* context = paintInfo.context;

    LayoutRect contentRect = contentBoxRect();
    contentRect.moveBy(paintOffset);
    LayoutRect paintRect = replacedContentRect();
    paintRect.moveBy(paintOffset);

    bool clip = !contentRect.contains(paintRect);
    if (clip) {
        // Not allowed to overflow the content box.
        paintInfo.context->save();
        paintInfo.context->clip(pixelSnappedIntRect(contentRect));
    }

    // FIXME: InterpolationNone should be used if ImageRenderingOptimizeContrast is set.
    // See bug for more details: crbug.com/353716.
    InterpolationQuality interpolationQuality = style()->imageRendering() == ImageRenderingOptimizeContrast ? InterpolationLow : CanvasDefaultInterpolationQuality;

    HTMLCanvasElement* canvas = toHTMLCanvasElement(node());
    LayoutSize layoutSize = contentRect.size();
    if (style()->imageRendering() == ImageRenderingPixelated
        && (layoutSize.width() > canvas->width() || layoutSize.height() > canvas->height() || layoutSize == canvas->size())) {
        interpolationQuality = InterpolationNone;
    }

    InterpolationQuality previousInterpolationQuality = context->imageInterpolationQuality();
    context->setImageInterpolationQuality(interpolationQuality);
    canvas->paint(context, paintRect);
    context->setImageInterpolationQuality(previousInterpolationQuality);

    if (clip)
        context->restore();
}
开发者ID:viettrungluu-cr,项目名称:mojo,代码行数:35,代码来源:RenderHTMLCanvas.cpp

示例8: invalidatePaintOfScrollbarIfNeeded

static void invalidatePaintOfScrollbarIfNeeded(Scrollbar* scrollbar, GraphicsLayer* graphicsLayer, bool& previouslyWasOverlay, LayoutRect& previousPaintInvalidationRect, bool needsPaintInvalidationArg, LayoutBox& box, const PaintInvalidationState& paintInvalidationState, const LayoutBoxModelObject& paintInvalidationContainer)
{
    bool isOverlay = scrollbar && scrollbar->isOverlayScrollbar();

    // Calculate paint invalidation rect of the scrollbar, except overlay composited scrollbars because we invalidate the graphics layer only.
    LayoutRect newPaintInvalidationRect;
    if (scrollbar && !(graphicsLayer && isOverlay))
        newPaintInvalidationRect = scrollControlPaintInvalidationRect(scrollbar->frameRect(), box, paintInvalidationState, paintInvalidationContainer);

    bool needsPaintInvalidation = needsPaintInvalidationArg;
    if (graphicsLayer) {
        // If the scrollbar needs paint invalidation but didn't change location/size or the scrollbar is an
        // overlay scrollbar (paint invalidation rect is empty), invalidating the graphics layer is enough
        // (which has been done in ScrollableArea::setScrollbarNeedsPaintInvalidation()).
        // Otherwise invalidatePaintOfScrollControlIfNeeded() below will invalidate the old and new location
        // of the scrollbar on the box's paint invalidation container to ensure newly expanded/shrunk areas
        // of the box to be invalidated.
        needsPaintInvalidation = false;
    }

    // Invalidate the box's display item client if the box's padding box size is affected by change of the
    // non-overlay scrollbar width. We detect change of paint invalidation rect size instead of change of
    // scrollbar width change, which may have some false-positives (e.g. the scrollbar changed length but
    // not width) but won't invalidate more than expected because in the false-positive case the box must
    // have changed size and have been invalidated.
    LayoutSize newScrollbarUsedSpaceInBox;
    if (!isOverlay)
        newScrollbarUsedSpaceInBox = newPaintInvalidationRect.size();
    LayoutSize previousScrollbarUsedSpaceInBox;
    if (!previouslyWasOverlay)
        previousScrollbarUsedSpaceInBox= previousPaintInvalidationRect.size();
    if (newScrollbarUsedSpaceInBox != previousScrollbarUsedSpaceInBox)
        paintInvalidationContainer.invalidateDisplayItemClientOnBacking(box, PaintInvalidationScroll);

    bool invalidated = invalidatePaintOfScrollControlIfNeeded(newPaintInvalidationRect, previousPaintInvalidationRect, needsPaintInvalidation, box, paintInvalidationContainer);

    previousPaintInvalidationRect = newPaintInvalidationRect;
    previouslyWasOverlay = isOverlay;

    if (!invalidated || !scrollbar || graphicsLayer)
        return;

    paintInvalidationContainer.invalidateDisplayItemClientOnBacking(*scrollbar, PaintInvalidationScroll);
    if (scrollbar->isCustomScrollbar())
        toLayoutScrollbar(scrollbar)->invalidateDisplayItemClientsOfScrollbarParts(paintInvalidationContainer);
}
开发者ID:astojilj,项目名称:chromium-crosswalk,代码行数:46,代码来源:PaintInvalidationCapableScrollableArea.cpp

示例9: boxReflectionForPaintLayer

BoxReflection boxReflectionForPaintLayer(const PaintLayer& layer,
                                         const ComputedStyle& style) {
  const StyleReflection* reflectStyle = style.boxReflect();

  LayoutRect frameLayoutRect = toLayoutBox(layer.layoutObject())->frameRect();
  FloatRect frameRect(frameLayoutRect);
  BoxReflection::ReflectionDirection direction =
      BoxReflection::VerticalReflection;
  float offset = 0;
  switch (reflectStyle->direction()) {
    case ReflectionAbove:
      direction = BoxReflection::VerticalReflection;
      offset = -floatValueForLength(reflectStyle->offset(), frameRect.height());
      break;
    case ReflectionBelow:
      direction = BoxReflection::VerticalReflection;
      offset = 2 * frameRect.height() +
               floatValueForLength(reflectStyle->offset(), frameRect.height());
      break;
    case ReflectionLeft:
      direction = BoxReflection::HorizontalReflection;
      offset = -floatValueForLength(reflectStyle->offset(), frameRect.width());
      break;
    case ReflectionRight:
      direction = BoxReflection::HorizontalReflection;
      offset = 2 * frameRect.width() +
               floatValueForLength(reflectStyle->offset(), frameRect.width());
      break;
  }

  sk_sp<SkPicture> mask;
  const NinePieceImage& maskNinePiece = reflectStyle->mask();
  if (maskNinePiece.hasImage()) {
    LayoutRect maskRect(LayoutPoint(), frameLayoutRect.size());
    LayoutRect maskBoundingRect(maskRect);
    maskBoundingRect.expand(style.imageOutsets(maskNinePiece));
    FloatRect maskBoundingFloatRect(maskBoundingRect);

    // TODO(jbroman): SkPictureBuilder + DrawingRecorder seems excessive.
    // If NinePieceImagePainter operated on SkCanvas, we'd only need an
    // SkPictureRecorder here.
    SkPictureBuilder recorder(maskBoundingFloatRect);
    {
      GraphicsContext& context = recorder.context();
      DrawingRecorder drawingRecorder(context, *layer.layoutObject(),
                                      DisplayItem::kReflectionMask,
                                      maskBoundingFloatRect);
      NinePieceImagePainter(*layer.layoutObject())
          .paint(recorder.context(), maskRect, style, maskNinePiece,
                 SkXfermode::kSrcOver_Mode);
    }
    mask = recorder.endRecording();
  }

  return BoxReflection(direction, offset, std::move(mask));
}
开发者ID:ollie314,项目名称:chromium,代码行数:56,代码来源:BoxReflectionUtils.cpp

示例10: logicalRectToPhysicalRect

void InlineBox::logicalRectToPhysicalRect(LayoutRect& current) const
{
    if (isHorizontal() && !lineLayoutItem().hasFlippedBlocksWritingMode())
        return;

    if (!isHorizontal()) {
        current = current.transposedRect();
    }
    current.setLocation(logicalPositionToPhysicalPoint(current.location(), current.size()));
    return;
}
开发者ID:shaoboyan,项目名称:chromium-crosswalk,代码行数:11,代码来源:InlineBox.cpp

示例11: paint

void NinePieceImage::paint(GraphicsContext* graphicsContext, RenderElement* renderer, const RenderStyle& style, const LayoutRect& destination, const LayoutSize& source,  bool intrinsicSource, float deviceScaleFactor, CompositeOperator op) const
{
    StyleImage* styleImage = image();
    ASSERT(styleImage && styleImage->isLoaded());

    LayoutBoxExtent sourceSlices = computeSlices(source, imageSlices(), styleImage->imageScaleFactor());
    LayoutBoxExtent destinationSlices = computeSlices(destination.size(), borderSlices(), style.borderWidth(), sourceSlices);

    scaleSlicesIfNeeded(destination.size(), destinationSlices, deviceScaleFactor);

    Vector<FloatRect> destinationRects = computeIntrinsicRects(destination, destinationSlices, deviceScaleFactor);
    Vector<FloatRect> sourceRects;
    Vector<FloatSize> tileScales;

    if (intrinsicSource) {
        sourceRects = computeIntrinsicRects(FloatRect(FloatPoint(), source), sourceSlices, deviceScaleFactor);
        tileScales = computeIntrinsicTileScales(destinationRects, sourceRects, horizontalRule(), verticalRule());
    } else {
        sourceRects = computeNonIntrinsicRects(destinationRects, sourceSlices);
        tileScales = computeNonIntrinsicTileScales();
    }

    RefPtr<Image> image = styleImage->image(renderer, source);
    ColorSpace colorSpace = style.colorSpace();

    for (ImagePiece piece = MinPiece; piece < MaxPiece; ++piece) {
        if ((piece == MiddlePiece && !fill()) || isEmptyPieceRect(piece, destinationRects, sourceRects))
            continue;

        if (isCornerPiece(piece)) {
            graphicsContext->drawImage(image.get(), colorSpace, destinationRects[piece], sourceRects[piece], op);
            continue;
        }

        Image::TileRule hRule = isHorizontalPiece(piece) ? static_cast<Image::TileRule>(horizontalRule()) : Image::StretchTile;
        Image::TileRule vRule = isVerticalPiece(piece) ? static_cast<Image::TileRule>(verticalRule()) : Image::StretchTile;
        graphicsContext->drawTiledImage(image.get(), colorSpace, destinationRects[piece], sourceRects[piece], tileScales[piece], hRule, vRule, op);
    }
}
开发者ID:cheekiatng,项目名称:webkit,代码行数:39,代码来源:NinePieceImage.cpp

示例12: computeObjectFit

LayoutRect LayoutReplaced::computeObjectFit(
    const LayoutSize* overriddenIntrinsicSize) const {
    LayoutRect contentRect = contentBoxRect();
    ObjectFit objectFit = style()->getObjectFit();

    if (objectFit == ObjectFitFill &&
            style()->objectPosition() == ComputedStyle::initialObjectPosition()) {
        return contentRect;
    }

    // TODO(davve): intrinsicSize doubles as both intrinsic size and intrinsic
    // ratio. In the case of SVG images this isn't correct since they can have
    // intrinsic ratio but no intrinsic size. In order to maintain aspect ratio,
    // the intrinsic size for SVG might be faked from the aspect ratio,
    // see SVGImage::containerSize().
    LayoutSize intrinsicSize = overriddenIntrinsicSize ? *overriddenIntrinsicSize
                               : this->intrinsicSize();
    if (!intrinsicSize.width() || !intrinsicSize.height())
        return contentRect;

    LayoutRect finalRect = contentRect;
    switch (objectFit) {
    case ObjectFitContain:
    case ObjectFitScaleDown:
    case ObjectFitCover:
        finalRect.setSize(finalRect.size().fitToAspectRatio(
                              intrinsicSize, objectFit == ObjectFitCover ? AspectRatioFitGrow
                              : AspectRatioFitShrink));
        if (objectFit != ObjectFitScaleDown ||
                finalRect.width() <= intrinsicSize.width())
            break;
    // fall through
    case ObjectFitNone:
        finalRect.setSize(intrinsicSize);
        break;
    case ObjectFitFill:
        break;
    default:
        ASSERT_NOT_REACHED();
    }

    LayoutUnit xOffset = minimumValueForLength(
                             style()->objectPosition().x(), contentRect.width() - finalRect.width());
    LayoutUnit yOffset = minimumValueForLength(
                             style()->objectPosition().y(), contentRect.height() - finalRect.height());
    finalRect.move(xOffset, yOffset);

    return finalRect;
}
开发者ID:mirror,项目名称:chromium,代码行数:49,代码来源:LayoutReplaced.cpp

示例13: paintIntoRect

void RenderImage::paintIntoRect(GraphicsContext* context, const LayoutRect& rect)
{
    if (!m_imageResource->hasImage() || m_imageResource->errorOccurred() || rect.width() <= 0 || rect.height() <= 0)
        return;

    RefPtr<Image> img = m_imageResource->image(rect.width(), rect.height());
    if (!img || img->isNull())
        return;

    HTMLImageElement* imageElt = (node() && node()->hasTagName(imgTag)) ? static_cast<HTMLImageElement*>(node()) : 0;
    CompositeOperator compositeOperator = imageElt ? imageElt->compositeOperator() : CompositeSourceOver;
    Image* image = m_imageResource->image().get();
    bool useLowQualityScaling = shouldPaintAtLowQuality(context, image, image, rect.size());
    context->drawImage(m_imageResource->image(rect.width(), rect.height()).get(), style()->colorSpace(), rect, compositeOperator, useLowQualityScaling);
}
开发者ID:CannedFish,项目名称:deepin-webkit,代码行数:15,代码来源:RenderImage.cpp

示例14: computeOrigin

IntPoint ViewportAnchor::computeOrigin(const IntSize& currentViewSize) const
{
    if (!m_anchorNode || !m_anchorNode->inDocument())
        return m_viewRect.location();

    const LayoutRect currentNodeBounds = m_anchorNode->boundingBox();
    if (m_anchorNodeBounds == currentNodeBounds)
        return m_viewRect.location();

    // Compute the new anchor point relative to the node position
    FloatSize anchorOffsetFromNode = currentNodeBounds.size();
    anchorOffsetFromNode.scale(m_anchorInNodeCoords.width(), m_anchorInNodeCoords.height());
    FloatPoint anchorPoint = currentNodeBounds.location() + anchorOffsetFromNode;

    // Compute the new origin point relative to the new anchor point
    FloatSize anchorOffsetFromOrigin = currentViewSize;
    anchorOffsetFromOrigin.scale(m_anchorInViewCoords.width(), m_anchorInViewCoords.height());
    return flooredIntPoint(anchorPoint - anchorOffsetFromOrigin);
}
开发者ID:rzr,项目名称:Tizen_Crosswalk,代码行数:19,代码来源:ViewportAnchor.cpp

示例15: getInnerOrigin

FloatPoint ViewportAnchor::getInnerOrigin(const FloatSize& innerSize) const
{
    if (!m_anchorNode || !m_anchorNode->inDocument())
        return m_pinchViewportInDocument;

    const LayoutRect currentNodeBounds = m_anchorNode->boundingBox();
    if (m_anchorNodeBounds == currentNodeBounds)
        return m_pinchViewportInDocument;

    // Compute the new anchor point relative to the node position
    FloatSize anchorOffsetFromNode(currentNodeBounds.size());
    anchorOffsetFromNode.scale(m_anchorInNodeCoords.width(), m_anchorInNodeCoords.height());
    FloatPoint anchorPoint = FloatPoint(currentNodeBounds.location()) + anchorOffsetFromNode;

    // Compute the new origin point relative to the new anchor point
    FloatSize anchorOffsetFromOrigin = innerSize;
    anchorOffsetFromOrigin.scale(m_anchorInInnerViewCoords.width(), m_anchorInInnerViewCoords.height());
    return anchorPoint - anchorOffsetFromOrigin;
}
开发者ID:kjthegod,项目名称:WebKit,代码行数:19,代码来源:ViewportAnchor.cpp


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