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C++ LLViewerRegion::getDP方法代码示例

本文整理汇总了C++中LLViewerRegion::getDP方法的典型用法代码示例。如果您正苦于以下问题:C++ LLViewerRegion::getDP方法的具体用法?C++ LLViewerRegion::getDP怎么用?C++ LLViewerRegion::getDP使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLViewerRegion的用法示例。


在下文中一共展示了LLViewerRegion::getDP方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: processObjectUpdate

void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
											 void **user_data,
											 const EObjectUpdateType update_type,
											 bool cached, bool compressed)
{
	LLFastTimer t(LLFastTimer::FTM_PROCESS_OBJECTS);	
	
	LLVector3d camera_global = gAgent.getCameraPositionGlobal();
	LLViewerObject *objectp;
	S32			num_objects;
	U32			local_id;
	LLPCode		pcode = 0;
	LLUUID		fullid;
	S32			i;

	// figure out which simulator these are from and get it's index
	// Coordinates in simulators are region-local
	// Until we get region-locality working on viewer we
	// have to transform to absolute coordinates.
	num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);

	if (!cached && !compressed && update_type != OUT_FULL)
	{
		gTerseObjectUpdates += num_objects;
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}
//		llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
	}
	else
	{
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}

//		llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
		gFullObjectUpdates += num_objects;
	}

	U64 region_handle;
	mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
	LLViewerRegion *regionp = gWorldPointer->getRegionFromHandle(region_handle);

	if (!regionp)
	{
		llwarns << "Object update from unknown region!" << llendl;
		return;
	}

	U8 compressed_dpbuffer[2048];
	LLDataPackerBinaryBuffer compressed_dp(compressed_dpbuffer, 2048);
	LLDataPacker *cached_dpp = NULL;
	
	for (i = 0; i < num_objects; i++)
	{
		LLTimer update_timer;
		BOOL justCreated = FALSE;

		if (cached)
		{
			U32 id;
			U32 crc;
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, id, i);
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_CRC, crc, i);
		
			// Lookup data packer and add this id to cache miss lists if necessary.
			cached_dpp = regionp->getDP(id, crc);
			if (cached_dpp)
			{
				cached_dpp->reset();
				cached_dpp->unpackUUID(fullid, "ID");
				cached_dpp->unpackU32(local_id, "LocalID");
				cached_dpp->unpackU8(pcode, "PCode");
			}
			else
			{
				continue; // no data packer, skip this object
			}
		}
		else if (compressed)
		{
			U8							compbuffer[2048];
			S32							uncompressed_length = 2048;
			S32							compressed_length;
			
			compressed_dp.reset();

			U32 flags = 0;
//.........这里部分代码省略.........
开发者ID:Boy,项目名称:netbook,代码行数:101,代码来源:llviewerobjectlist.cpp

示例2: processObjectUpdate

void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys,
											 void **user_data,
											 const EObjectUpdateType update_type,
											 bool cached, bool compressed)
{
	LLMemType mt(LLMemType::MTYPE_OBJECT_PROCESS_UPDATE);
	LLFastTimer t(FTM_PROCESS_OBJECTS);	
	
	LLVector3d camera_global = gAgentCamera.getCameraPositionGlobal();
	LLViewerObject *objectp;
	S32			num_objects;
	U32			local_id;
	LLPCode		pcode = 0;
	LLUUID		fullid;
	S32			i;

	// figure out which simulator these are from and get it's index
	// Coordinates in simulators are region-local
	// Until we get region-locality working on viewer we
	// have to transform to absolute coordinates.
	num_objects = mesgsys->getNumberOfBlocksFast(_PREHASH_ObjectData);

	// I don't think this case is ever hit.  TODO* Test this.
	if (!cached && !compressed && update_type != OUT_FULL)
	{
		//llinfos << "TEST: !cached && !compressed && update_type != OUT_FULL" << llendl;
		gTerseObjectUpdates += num_objects;
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}
		//llinfos << "Received terse " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
	}
	else
	{
		S32 size;
		if (mesgsys->getReceiveCompressedSize())
		{
			size = mesgsys->getReceiveCompressedSize();
		}
		else
		{
			size = mesgsys->getReceiveSize();
		}

		// llinfos << "Received " << num_objects << " in " << size << " byte (" << size/num_objects << ")" << llendl;
		gFullObjectUpdates += num_objects;
	}

	U64 region_handle;
	mesgsys->getU64Fast(_PREHASH_RegionData, _PREHASH_RegionHandle, region_handle);
	LLViewerRegion *regionp = LLWorld::getInstance()->getRegionFromHandle(region_handle);

	if (!regionp)
	{
		llwarns << "Object update from unknown region! " << region_handle << llendl;
		return;
	}

	U8 compressed_dpbuffer[2048];
	LLDataPackerBinaryBuffer compressed_dp(compressed_dpbuffer, 2048);
	LLDataPacker *cached_dpp = NULL;

#if LL_RECORD_VIEWER_STATS
	LLViewerStatsRecorder::instance()->beginObjectUpdateEvents(regionp);
#endif

	for (i = 0; i < num_objects; i++)
	{
		// timer is unused?
		LLTimer update_timer;
		BOOL justCreated = FALSE;

		if (cached)
		{
			U32 id;
			U32 crc;
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_ID, id, i);
			mesgsys->getU32Fast(_PREHASH_ObjectData, _PREHASH_CRC, crc, i);
		
			// Lookup data packer and add this id to cache miss lists if necessary.
			U8 cache_miss_type = LLViewerRegion::CACHE_MISS_TYPE_NONE;
			cached_dpp = regionp->getDP(id, crc, cache_miss_type);
			if (cached_dpp)
			{
				// Cache Hit.
				cached_dpp->reset();
				cached_dpp->unpackUUID(fullid, "ID");
				cached_dpp->unpackU32(local_id, "LocalID");
				cached_dpp->unpackU8(pcode, "PCode");
			}
			else
			{
				// Cache Miss.
				#if LL_RECORD_VIEWER_STATS
//.........这里部分代码省略.........
开发者ID:Krazy-Bish-Margie,项目名称:Thunderstorm,代码行数:101,代码来源:llviewerobjectlist.cpp


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