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C++ LLVOVolume::getFaceIndexWithMediaImpl方法代码示例

本文整理汇总了C++中LLVOVolume::getFaceIndexWithMediaImpl方法的典型用法代码示例。如果您正苦于以下问题:C++ LLVOVolume::getFaceIndexWithMediaImpl方法的具体用法?C++ LLVOVolume::getFaceIndexWithMediaImpl怎么用?C++ LLVOVolume::getFaceIndexWithMediaImpl使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLVOVolume的用法示例。


在下文中一共展示了LLVOVolume::getFaceIndexWithMediaImpl方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: focusZoomOnMedia

void LLViewerMediaFocus::focusZoomOnMedia(LLUUID media_id)
{
	LLViewerMediaImpl* impl = LLViewerMedia::getMediaImplFromTextureID(media_id);
	
	if(impl)
	{	
		// Get the first object from the media impl's object list.  This is completely arbitrary, but should suffice.
		LLVOVolume *obj = impl->getSomeObject();
		if(obj)
		{
			// This media is attached to at least one object.  Figure out which face it's on.
			S32 face = obj->getFaceIndexWithMediaImpl(impl, -1);
			
			// We don't have a proper pick normal here, and finding a face's real normal is... complicated.
			LLVector3 normal = obj->getApproximateFaceNormal(face);
			if(normal.isNull())
			{
				// If that didn't work, use the inverse of the camera "look at" axis, which should keep the camera pointed in the same direction.
//				llinfos << "approximate face normal invalid, using camera direction." << llendl;
				normal = LLViewerCamera::getInstance()->getAtAxis();
				normal *= (F32)-1.0f;
			}
			
			// Attempt to focus/zoom on that face.
			setFocusFace(obj, face, impl, normal);
			
			if(mMediaControls.get())
			{
				mMediaControls.get()->resetZoomLevel();
				mMediaControls.get()->nextZoomLevel();
			}
		}
	}
}
开发者ID:kow,项目名称:Astra-Viewer-2,代码行数:34,代码来源:llviewermediafocus.cpp


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