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C++ LLVOVolume类代码示例

本文整理汇总了C++中LLVOVolume的典型用法代码示例。如果您正苦于以下问题:C++ LLVOVolume类的具体用法?C++ LLVOVolume怎么用?C++ LLVOVolume使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了LLVOVolume类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: focusZoomOnMedia

void LLViewerMediaFocus::focusZoomOnMedia(LLUUID media_id)
{
	LLViewerMediaImpl* impl = LLViewerMedia::getMediaImplFromTextureID(media_id);
	
	if(impl)
	{	
		// Get the first object from the media impl's object list.  This is completely arbitrary, but should suffice.
		LLVOVolume *obj = impl->getSomeObject();
		if(obj)
		{
			// This media is attached to at least one object.  Figure out which face it's on.
			S32 face = obj->getFaceIndexWithMediaImpl(impl, -1);
			
			// We don't have a proper pick normal here, and finding a face's real normal is... complicated.
			LLVector3 normal = obj->getApproximateFaceNormal(face);
			if(normal.isNull())
			{
				// If that didn't work, use the inverse of the camera "look at" axis, which should keep the camera pointed in the same direction.
//				llinfos << "approximate face normal invalid, using camera direction." << llendl;
				normal = LLViewerCamera::getInstance()->getAtAxis();
				normal *= (F32)-1.0f;
			}
			
			// Attempt to focus/zoom on that face.
			setFocusFace(obj, face, impl, normal);
			
			if(mMediaControls.get())
			{
				mMediaControls.get()->resetZoomLevel();
				mMediaControls.get()->nextZoomLevel();
			}
		}
	}
}
开发者ID:kow,项目名称:Astra-Viewer-2,代码行数:34,代码来源:llviewermediafocus.cpp

示例2: sendIsFlexible

void LLPanelVolume::sendIsFlexible()
{
	LLViewerObject* objectp = mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	BOOL is_flexible = getChild<LLUICtrl>("Flexible1D Checkbox Ctrl")->getValue();
	//BOOL is_flexible = mCheckFlexible1D->get();

	if (is_flexible)
	{
		LLFirstUse::useFlexible();

		if (objectp->getClickAction() == CLICK_ACTION_SIT)
		{
			LLSelectMgr::getInstance()->selectionSetClickAction(CLICK_ACTION_NONE);
		}

	}

	if (volobjp->setIsFlexible(is_flexible))
	{
		mObject->sendShapeUpdate();
		LLSelectMgr::getInstance()->selectionUpdatePhantom(volobjp->flagPhantom());
	}

	llinfos << "update flexible sent" << llendl;
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:31,代码来源:llpanelvolume.cpp

示例3: sendIsLight

void LLPanelVolume::sendIsLight()
{
	LLViewerObject* objectp = mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	BOOL value = getChild<LLUICtrl>("Light Checkbox Ctrl")->getValue();
	volobjp->setIsLight(value);
	llinfos << "update light sent" << llendl;
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:13,代码来源:llpanelvolume.cpp

示例4: t

void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
{
	LLFastTimer t(FTM_RIGGED_VBO);

	//update rigged vertex buffers
	for (U32 type = 0; type < NUM_RIGGED_PASSES; ++type)
	{
		for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
		{
			LLFace* face = mRiggedFace[type][i];
			LLDrawable* drawable = face->getDrawable();
			if (!drawable)
			{
				continue;
			}

			LLVOVolume* vobj = drawable->getVOVolume();

			if (!vobj)
			{
				continue;
			}

			LLVolume* volume = vobj->getVolume();
			S32 te = face->getTEOffset();

			if (!volume || volume->getNumVolumeFaces() <= te)
			{
				continue;
			}

			LLUUID mesh_id = volume->getParams().getSculptID();
			if (mesh_id.isNull())
			{
				continue;
			}

			const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
			if (!skin)
			{
				continue;
			}

			stop_glerror();

			const LLVolumeFace& vol_face = volume->getVolumeFace(te);
			updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
		}
	}
}
开发者ID:1234-,项目名称:SingularityViewer,代码行数:50,代码来源:lldrawpoolavatar.cpp

示例5: getVOVolume

void LLDrawable::updateDistance(LLCamera& camera, bool force_update)
{
	//switch LOD with the spatial group to avoid artifacts
	//LLSpatialGroup* sg = getSpatialGroup();

	LLVector3 pos;

	//if (!sg || sg->changeLOD())
	{
		LLVOVolume* volume = getVOVolume();
		if (volume)
		{
			volume->updateRelativeXform();
			pos = volume->getRelativeXform().getTranslation();
			if (isStatic())
			{
				pos += volume->getRegion()->getOriginAgent();
			}

			if (isState(LLDrawable::HAS_ALPHA))
			{
				for (S32 i = 0; i < getNumFaces(); i++)
				{
					LLFace* facep = getFace(i);
					if (facep->getPoolType() == LLDrawPool::POOL_ALPHA)
					{
						LLVector3 box = (facep->mExtents[1] - facep->mExtents[0]) * 0.25f;
						LLVector3 v = (facep->mCenterLocal-camera.getOrigin());
						const LLVector3& at = camera.getAtAxis();
						for (U32 j = 0; j < 3; j++)
						{
							v.mV[j] -= box.mV[j] * at.mV[j];
						}
						facep->mDistance = v * camera.getAtAxis();
					}
				}
			}
		}
		else
		{
			pos = LLVector3(getPositionGroup());
		}

		pos -= camera.getOrigin();	
		mDistanceWRTCamera = llround(pos.magVec(), 0.01f);
		mVObjp->updateLOD();
	}
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:48,代码来源:lldrawable.cpp

示例6: onLightSelectTexture

void LLPanelVolume::onLightSelectTexture(const LLSD& data)
{
	if (mObject.isNull() || (mObject->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *) mObject.get();


	LLTextureCtrl*	LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
	if(LightTextureCtrl)
	{
		LLUUID id = LightTextureCtrl->getImageAssetID();
		volobjp->setLightTextureID(id);
		mLightSavedTexture = id;
	}
}
开发者ID:kow,项目名称:Astra-Viewer-2,代码行数:17,代码来源:llpanelvolume.cpp

示例7: onLightSelectTexture

void LLPanelVolume::onLightSelectTexture(LLUICtrl* ctrl, void* userdata)
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLVOVolume *volobjp = (LLVOVolume*)self->mObject.get();
	if (!volobjp || (volobjp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	


	LLTextureCtrl*	LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control");
	if(LightTextureCtrl)
	{
		LLUUID id = LightTextureCtrl->getImageAssetID();
		volobjp->setLightTextureID(id);
		self->mLightSavedTexture = id;
	}
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:18,代码来源:llpanelvolume.cpp

示例8: onLightSelectColor

void LLPanelVolume::onLightSelectColor(const LLSD& data)
{
	LLViewerObject* objectp = mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;


	LLColorSwatchCtrl*	LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
	if(LightColorSwatch)
	{
		LLColor4	clr = LightColorSwatch->get();
		LLColor3	clr3( clr );
		volobjp->setLightColor(clr3);
		mLightSavedColor = clr;
	}
}
开发者ID:kow,项目名称:Astra-Viewer-2,代码行数:19,代码来源:llpanelvolume.cpp

示例9: onCommitLight

// static
void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLViewerObject* objectp = self->mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	
	volobjp->setLightIntensity((F32)self->childGetValue("Light Intensity").asReal());
	volobjp->setLightRadius((F32)self->childGetValue("Light Radius").asReal());
	volobjp->setLightFalloff((F32)self->childGetValue("Light Falloff").asReal());
	LLColorSwatchCtrl*	LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
	if(LightColorSwatch)
	{
		LLColor4	clr = LightColorSwatch->get();
		volobjp->setLightColor(LLColor3(clr));
	}
}
开发者ID:mightymarc,项目名称:Phoenix-Viewer-Evil,代码行数:22,代码来源:llpanelvolume.cpp

示例10: f

void FSFloaterObjectExport::addPrim(LLViewerObject* object, bool root)
{
	LLSD prim;
	LLUUID object_id = object->getID();
	bool default_prim = true;

	struct f : public LLSelectedNodeFunctor
	{
		LLUUID mID;
		f(const LLUUID& id) : mID(id) {}
		virtual bool apply(LLSelectNode* node)
		{
			return (node->getObject() && node->getObject()->mID == mID);
		}
	} func(object_id);
	
	LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
	default_prim = (!FSExportPermsCheck::canExportNode(node, false));

	if (root)
	{
		if (object->isAttachment())
		{
			prim["attachment_point"] = ATTACHMENT_ID_FROM_STATE(object->getState());
		}
	}
	else
	{
		LLViewerObject* parent_object = (LLViewerObject*)object->getParent();
		prim["parent"] = parent_object->getID();
	}
	prim["position"] = object->getPosition().getValue();
	prim["scale"] = object->getScale().getValue();
	prim["rotation"] = ll_sd_from_quaternion(object->getRotation());

	if (default_prim)
	{
		LL_DEBUGS("export") << object_id.asString() << " failed export check. Using default prim" << LL_ENDL;
		prim["flags"] = ll_sd_from_U32((U32)0);
		prim["volume"]["path"] = LLPathParams().asLLSD();
		prim["volume"]["profile"] = LLProfileParams().asLLSD();
		prim["material"] = (S32)LL_MCODE_WOOD;
	}
	else
	{
		mExported = true;
		prim["flags"] = ll_sd_from_U32(object->getFlags());
		prim["volume"]["path"] = object->getVolume()->getParams().getPathParams().asLLSD();
		prim["volume"]["profile"] = object->getVolume()->getParams().getProfileParams().asLLSD();
		prim["material"] = (S32)object->getMaterial();
		if (object->getClickAction() != 0)
		{
			prim["clickaction"] = (S32)object->getClickAction();
		}

		LLVOVolume *volobjp = NULL;
		if (object->getPCode() == LL_PCODE_VOLUME)
		{
			volobjp = (LLVOVolume *)object;
		}
		if(volobjp)
		{
			if(volobjp->isSculpted())
			{
				const LLSculptParams *sculpt_params = (const LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
				if (sculpt_params)
				{
					if(volobjp->isMesh())
					{
						if (!mAborted)
						{
							mAborted = true;
						}
						return;
					}
					else
					{
						if (exportTexture(sculpt_params->getSculptTexture()))
						{
							prim["sculpt"] = sculpt_params->asLLSD();
						}
						else
						{
							LLSculptParams default_sculpt;
							prim["sculpt"] = default_sculpt.asLLSD();
						}
					}
				}
			}

			if(volobjp->isFlexible())
			{
				const LLFlexibleObjectData *flexible_param_block = (const LLFlexibleObjectData *)object->getParameterEntry(LLNetworkData::PARAMS_FLEXIBLE);
				if (flexible_param_block)
				{
					prim["flexible"] = flexible_param_block->asLLSD();
				}
			}

			if (volobjp->getIsLight())
//.........这里部分代码省略.........
开发者ID:CaseyraeStarfinder,项目名称:Firestorm-Viewer,代码行数:101,代码来源:fsfloaterexport.cpp

示例11: stop_glerror

void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
	if ((avatar->isSelf() && !gAgent.needsRenderAvatar()) || !gMeshRepo.meshRezEnabled())
	{
		return;
	}

	stop_glerror();

	for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
	{
		LLFace* face = mRiggedFace[type][i];
		LLDrawable* drawable = face->getDrawable();
		if (!drawable)
		{
			continue;
		}

		LLVOVolume* vobj = drawable->getVOVolume();

		if (!vobj)
		{
			continue;
		}

		LLVolume* volume = vobj->getVolume();
		S32 te = face->getTEOffset();

		if (!volume || volume->getNumVolumeFaces() <= te || !volume->isMeshAssetLoaded())
		{
			continue;
		}

		LLUUID mesh_id = volume->getParams().getSculptID();
		if (mesh_id.isNull())
		{
			continue;
		}

		const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj);
		if (!skin)
		{
			continue;
		}

		//stop_glerror();

		//const LLVolumeFace& vol_face = volume->getVolumeFace(te);
		//updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
		
		//stop_glerror();

		U32 data_mask = LLFace::getRiggedDataMask(type);

		LLVertexBuffer* buff = face->getVertexBuffer();

		if (buff)
		{
			if (sShaderLevel > 0)
			{ //upload matrix palette to shader
				LLMatrix4 mat[JOINT_COUNT];

				U32 count = llmin((U32) skin->mJointNames.size(), (U32) JOINT_COUNT);

				for (U32 i = 0; i < count; ++i)
				{
					LLJoint* joint = avatar->getJoint(skin->mJointNames[i]);
					if(!joint)
					{
						joint = avatar->getJoint("mRoot");
					}
					if (joint)
					{
						LLMatrix4a tmp;
						tmp.loadu((F32*)skin->mInvBindMatrix[i].mMatrix);
						tmp.setMul(joint->getWorldMatrix(),tmp);
						mat[i] = LLMatrix4(tmp.getF32ptr());
					}
				}
				
				stop_glerror();

				F32 mp[JOINT_COUNT*12];

				for (U32 i = 0; i < count; ++i)
				{
					F32* m = (F32*) mat[i].mMatrix;

					U32 idx = i*12;

					mp[idx+0] = m[0];
					mp[idx+1] = m[1];
					mp[idx+2] = m[2];
					mp[idx+3] = m[12];

					mp[idx+4] = m[4];
					mp[idx+5] = m[5];
					mp[idx+6] = m[6];
					mp[idx+7] = m[13];

//.........这里部分代码省略.........
开发者ID:1234-,项目名称:SingularityViewer,代码行数:101,代码来源:lldrawpoolavatar.cpp

示例12: onCommitLight

// static
void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata )
{
	LLPanelVolume* self = (LLPanelVolume*) userdata;
	LLViewerObject* objectp = self->mObject;
	if (!objectp || (objectp->getPCode() != LL_PCODE_VOLUME))
	{
		return;
	}	
	LLVOVolume *volobjp = (LLVOVolume *)objectp;
	
	
	volobjp->setLightIntensity((F32)self->getChild<LLUICtrl>("Light Intensity")->getValue().asReal());
	volobjp->setLightRadius((F32)self->getChild<LLUICtrl>("Light Radius")->getValue().asReal());
	volobjp->setLightFalloff((F32)self->getChild<LLUICtrl>("Light Falloff")->getValue().asReal());

	LLColorSwatchCtrl*	LightColorSwatch = self->getChild<LLColorSwatchCtrl>("colorswatch");
	if(LightColorSwatch)
	{
		LLColor4	clr = LightColorSwatch->get();
		volobjp->setLightColor(LLColor3(clr));
	}

	LLTextureCtrl*	LightTextureCtrl = self->getChild<LLTextureCtrl>("light texture control");
	if(LightTextureCtrl)
	{
		LLUUID id = LightTextureCtrl->getImageAssetID();
		if (id.notNull())
		{
			if (!volobjp->isLightSpotlight())
			{ //this commit is making this a spot light, set UI to default params
				volobjp->setLightTextureID(id);
				LLVector3 spot_params = volobjp->getSpotLightParams();
				self->getChild<LLUICtrl>("Light FOV")->setValue(spot_params.mV[0]);
				self->getChild<LLUICtrl>("Light Focus")->setValue(spot_params.mV[1]);
				self->getChild<LLUICtrl>("Light Ambiance")->setValue(spot_params.mV[2]);
			}
			else
			{ //modifying existing params
				LLVector3 spot_params;
				spot_params.mV[0] = (F32) self->getChild<LLUICtrl>("Light FOV")->getValue().asReal();
				spot_params.mV[1] = (F32) self->getChild<LLUICtrl>("Light Focus")->getValue().asReal();
				spot_params.mV[2] = (F32) self->getChild<LLUICtrl>("Light Ambiance")->getValue().asReal();
				volobjp->setSpotLightParams(spot_params);
			}
		}
		else if (volobjp->isLightSpotlight())
		{ //no longer a spot light
			volobjp->setLightTextureID(id);
			//self->getChildView("Light FOV")->setEnabled(FALSE);
			//self->getChildView("Light Focus")->setEnabled(FALSE);
			//self->getChildView("Light Ambiance")->setEnabled(FALSE);
		}
	}


}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:57,代码来源:llpanelvolume.cpp

示例13: glMultMatrixf

void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color)
{
	if (mDrawablep->getSpatialGroup() == NULL)
	{
		return;
	}

	mDrawablep->getSpatialGroup()->rebuildGeom();
	mDrawablep->getSpatialGroup()->rebuildMesh();
		
	if(mDrawablep.isNull() || mVertexBuffer.isNull())
	{
		return;
	}

	if (mGeomCount > 0 && mIndicesCount > 0)
	{
		gGL.getTexUnit(0)->bind(imagep);
	
		gGL.pushMatrix();
		if (mDrawablep->isActive())
		{
			glMultMatrixf((GLfloat*)mDrawablep->getRenderMatrix().mMatrix);
		}
		else
		{
			glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix);
		}

		glColor4fv(color.mV);
#if MESH_ENABLED
		if (mDrawablep->isState(LLDrawable::RIGGED))
		{
			LLVOVolume* volume = mDrawablep->getVOVolume();
			if (volume)
			{
				LLRiggedVolume* rigged = volume->getRiggedVolume();
				if (rigged)
				{
					LLGLEnable offset(GL_POLYGON_OFFSET_FILL);
					glPolygonOffset(-1.f, -1.f);
					glMultMatrixf((F32*) volume->getRelativeXform().mMatrix);
					const LLVolumeFace& vol_face = rigged->getVolumeFace(getTEOffset());
					LLVertexBuffer::unbind();
					glVertexPointer(3, GL_FLOAT, 16, vol_face.mPositions);
					if (vol_face.mTexCoords)
					{
						glEnableClientState(GL_TEXTURE_COORD_ARRAY);
						glTexCoordPointer(2, GL_FLOAT, 8, vol_face.mTexCoords);
					}
					glDrawElements(GL_TRIANGLES, vol_face.mNumIndices, GL_UNSIGNED_SHORT, vol_face.mIndices);
					glDisableClientState(GL_TEXTURE_COORD_ARRAY);
				}
			}
		}
		else
#endif //MESH_ENABLED
		{
			mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
	#if !LL_RELEASE_FOR_DOWNLOAD
			LLGLState::checkClientArrays("", LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0);
	#endif
			mVertexBuffer->draw(LLRender::TRIANGLES, mIndicesCount, mIndicesIndex);
		}

		gGL.popMatrix();
	}
}
开发者ID:MattoDestiny,项目名称:Zero-One,代码行数:68,代码来源:llface.cpp

示例14: f

void FSExport::addPrim(LLViewerObject* object, bool root)
{
	LLSD prim;
	LLUUID object_id = object->getID();
	bool default_prim = true;

	struct f : public LLSelectedNodeFunctor
	{
		LLUUID mID;
		f(const LLUUID& id) : mID(id) {}
		virtual bool apply(LLSelectNode* node)
		{
			return (node->getObject() && node->getObject()->mID == mID);
		}
	} func(object_id);
	LLSelectNode* node = LLSelectMgr::getInstance()->getSelection()->getFirstNode(&func);
	if (node)
	{
		if ((LLGridManager::getInstance()->isInSecondLife())
			&& object->permYouOwner()
			&& (gAgentID == node->mPermissions->getCreator() || megaPrimCheck(node->mPermissions->getCreator(), object)))
		{
			default_prim = false;
		}
#if OPENSIM
		if (LLGridManager::getInstance()->isInOpenSim()
		      && object->permYouOwner()
		      && object->permModify()
		      && object->permCopy()
		      && object->permTransfer())
		{
			default_prim = false;
		}
#endif
	}
	else
	{
		LL_WARNS("export") << "LLSelect node for " << object_id.asString() << " not found. Using default prim instead." << LL_ENDL;
		default_prim = true;
	}

	if (root)
	{
		if (object->isAttachment())
		{
			prim["attachment_point"] = ATTACHMENT_ID_FROM_STATE(object->getState());
		}
	}
	else
	{
		LLViewerObject* parent_object = (LLViewerObject*)object->getParent();
		prim["parent"] = parent_object->getID();
	}
	prim["position"] = object->getPosition().getValue();
	prim["scale"] = object->getScale().getValue();
	prim["rotation"] = ll_sd_from_quaternion(object->getRotation());

	if (default_prim)
	{
		LL_DEBUGS("export") << object_id.asString() << " failed export check. Using default prim" << LL_ENDL;
		prim["flags"] = ll_sd_from_U32((U32)0);
		prim["volume"]["path"] = LLPathParams().asLLSD();
		prim["volume"]["profile"] = LLProfileParams().asLLSD();
		prim["material"] = (S32)LL_MCODE_WOOD;
	}
	else
	{
		mExported = true;
		prim["flags"] = ll_sd_from_U32(object->getFlags());
		prim["volume"]["path"] = object->getVolume()->getParams().getPathParams().asLLSD();
		prim["volume"]["profile"] = object->getVolume()->getParams().getProfileParams().asLLSD();
		prim["material"] = (S32)object->getMaterial();
		if (object->getClickAction() != 0)
		{
			prim["clickaction"] = (S32)object->getClickAction();
		}

		LLVOVolume *volobjp = NULL;
		if (object->getPCode() == LL_PCODE_VOLUME)
		{
			volobjp = (LLVOVolume *)object;
		}
		if(volobjp)
		{
			if(volobjp->isSculpted())
			{
				const LLSculptParams *sculpt_params = (const LLSculptParams *)object->getParameterEntry(LLNetworkData::PARAMS_SCULPT);
				if (sculpt_params)
				{
					if(volobjp->isMesh())
					{
						if (!mAborted)
						{
							reportToNearbyChat(LLTrans::getString("export_fail_no_mesh"));
							mAborted = true;
						}
						return;
					}
					else
					{
//.........这里部分代码省略.........
开发者ID:JohnMcCaffery,项目名称:Armadillo-Phoenix,代码行数:101,代码来源:fsexport.cpp

示例15: getState

void LLPanelVolume::getState( )
{
	LLViewerObject* objectp = LLSelectMgr::getInstance()->getSelection()->getFirstRootObject();
	LLViewerObject* root_objectp = objectp;
	if(!objectp)
	{
		objectp = LLSelectMgr::getInstance()->getSelection()->getFirstObject();
		// *FIX: shouldn't we just keep the child?
		if (objectp)
		{
			LLViewerObject* parentp = objectp->getRootEdit();

			if (parentp)
			{
				root_objectp = parentp;
			}
			else
			{
				root_objectp = objectp;
			}
		}
	}

	LLVOVolume *volobjp = NULL;
	if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
	{
		volobjp = (LLVOVolume *)objectp;
	}
	
	if( !objectp )
	{
		//forfeit focus
		if (gFocusMgr.childHasKeyboardFocus(this))
		{
			gFocusMgr.setKeyboardFocus(NULL);
		}

		// Disable all text input fields
		clearCtrls();

		return;
	}

	BOOL owners_identical;
	LLUUID owner_id;
	std::string owner_name;
	owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, owner_name);

	// BUG? Check for all objects being editable?
	BOOL editable = root_objectp->permModify();
	BOOL single_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME )
		&& LLSelectMgr::getInstance()->getSelection()->getObjectCount() == 1;

	// Select Single Message
	if (single_volume)
	{
		childSetVisible("edit_object",true);
		childSetEnabled("edit_object",true);
		childSetVisible("select_single",false);
	}
	else
	{	
		childSetVisible("edit_object",false);
		childSetVisible("select_single",true);
		childSetEnabled("select_single",true);
	}
	
	// Light properties
	BOOL is_light = volobjp && volobjp->getIsLight();
	childSetValue("Light Checkbox Ctrl",is_light);
	childSetEnabled("Light Checkbox Ctrl",editable && single_volume && volobjp);
	
	if (is_light && editable && single_volume)
	{
		childSetEnabled("label color",true);
		//mLabelColor		 ->setEnabled( TRUE );
		LLColorSwatchCtrl* LightColorSwatch = getChild<LLColorSwatchCtrl>("colorswatch");
		if(LightColorSwatch)
		{
			LightColorSwatch->setEnabled( TRUE );
			LightColorSwatch->setValid( TRUE );
			LightColorSwatch->set(volobjp->getLightBaseColor());
		}

		childSetEnabled("label texture",true);
		LLTextureCtrl* LightTextureCtrl = getChild<LLTextureCtrl>("light texture control");
		if (LightTextureCtrl)
		{
			LightTextureCtrl->setEnabled(TRUE);
			LightTextureCtrl->setValid(TRUE);
			LightTextureCtrl->setImageAssetID(volobjp->getLightTextureID());
		}
		childSetEnabled("Light Intensity",true);
		childSetEnabled("Light Radius",true);
		childSetEnabled("Light Falloff",true);

		childSetEnabled("Light FOV",true);
		childSetEnabled("Light Focus",true);
		childSetEnabled("Light Ambiance",true);
		
//.........这里部分代码省略.........
开发者ID:andsim,项目名称:AstraViewer,代码行数:101,代码来源:llpanelvolume.cpp


注:本文中的LLVOVolume类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。