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C++ LLPointer::setBoostLevel方法代码示例

本文整理汇总了C++中LLPointer::setBoostLevel方法的典型用法代码示例。如果您正苦于以下问题:C++ LLPointer::setBoostLevel方法的具体用法?C++ LLPointer::setBoostLevel怎么用?C++ LLPointer::setBoostLevel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LLPointer的用法示例。


在下文中一共展示了LLPointer::setBoostLevel方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: llformat

LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 grid_y, S32 level)
{
	// Get the grid coordinates
// <FS:CR> HG Maps
#ifdef OPENSIM
	std::string hg_map;
	if (LLGridManager::getInstance()->isInOpenSim())
	{
		hg_map = LFSimFeatureHandler::instance().mapServerURL();
	}
	std::string imageurl = hg_map.empty() ? gSavedSettings.getString("CurrentMapServerURL") : hg_map;
	imageurl.append(llformat("map-%d-%d-%d-objects.jpg", level, grid_x, grid_y));
#else // !OPENSIM
	std::string imageurl = gSavedSettings.getString("CurrentMapServerURL") + llformat("map-%d-%d-%d-objects.jpg", level, grid_x, grid_y);
#endif // OPENSIM
// </FS:CR>

	// DO NOT COMMIT!! DEBUG ONLY!!!
	// Use a local jpeg for every tile to test map speed without S3 access
	//imageurl = "file://C:\\Develop\\mapserver-distribute-3\\indra\\build-vc80\\mapserver\\relwithdebinfo\\regions\\00995\\01001\\region-995-1001-prims.jpg";
	// END DEBUG
	//LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL;

	LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, FTT_MAP_TILE, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
	img->setBoostLevel(LLGLTexture::BOOST_MAP);

	// Return the smart pointer
	return img;
}
开发者ID:CaseyraeStarfinder,项目名称:Firestorm-Viewer,代码行数:29,代码来源:llworldmipmap.cpp

示例2: equalizeBoostLevels

// This method should be called before each use of the mipmap (typically, before each draw), so that to let
// the boost level of unused tiles to drop to 0 (BOOST_NONE).
// Tiles that are accessed have had their boost level pushed to BOOST_MAP_VISIBLE so we can identify them.
// The result of this strategy is that if a tile is not used during 2 consecutive loops, its boost level drops to 0.
void LLWorldMipmap::equalizeBoostLevels()
{
#if DEBUG_TILES_STAT
	S32 nb_missing = 0;
	S32 nb_tiles = 0;
	S32 nb_visible = 0;
#endif // DEBUG_TILES_STAT
	// For each level
	for (S32 level = 0; level < MAP_LEVELS; level++)
	{
		sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level];
		// For each tile
		for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++)
		{
			LLPointer<LLViewerFetchedTexture> img = iter->second;
			S32 current_boost_level = img->getBoostLevel();
			if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
			{
				// If level was BOOST_MAP_VISIBLE, the tile has been used in the last draw so keep it high
				img->setBoostLevel(LLGLTexture::BOOST_MAP);
			}
			else
			{
				// If level was BOOST_MAP only (or anything else...), the tile wasn't used in the last draw 
				// so we drop its boost level to BOOST_NONE.
				img->setBoostLevel(LLGLTexture::BOOST_NONE);
			}
#if DEBUG_TILES_STAT
			// Increment some stats if compile option on
			nb_tiles++;
			if (current_boost_level == LLGLTexture::BOOST_MAP_VISIBLE)
			{
				nb_visible++;
			}
			if (img->isMissingAsset())
			{
				nb_missing++;
			}
#endif // DEBUG_TILES_STAT
		}
	}
#if DEBUG_TILES_STAT
	LL_INFOS("World Map") << "LLWorldMipmap tile stats : total requested = " << nb_tiles << ", visible = " << nb_visible << ", missing = " << nb_missing << LL_ENDL;
#endif // DEBUG_TILES_STAT
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:49,代码来源:llworldmipmap.cpp

示例3: getImageFromUrl

LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& url,
												   BOOL usemipmaps,
												   LLViewerTexture::EBoostLevel boost_priority,
												   S8 texture_type,
												   LLGLint internal_format,
												   LLGLenum primary_format, 
												   const LLUUID& force_id)
{
	// generate UUID based on hash of filename
	LLUUID new_id;
	if (force_id.notNull())
	{
		new_id = force_id;
	}
	else
	{
		new_id.generate(url);
	}

	LLPointer<LLViewerFetchedTexture> imagep = findImage(new_id);
	
	if (imagep.isNull())
	{
		switch(texture_type)
		{
		case LLViewerTexture::FETCHED_TEXTURE:
			imagep = new LLViewerFetchedTexture(url, new_id, usemipmaps);
			break ;
		case LLViewerTexture::LOD_TEXTURE:
			imagep = new LLViewerLODTexture(url, new_id, usemipmaps);
			break ;
		default:
			llerrs << "Invalid texture type " << texture_type << llendl ;
		}		
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}

		addImage(imagep);
		
		if (boost_priority != 0)
		{
			if (boost_priority == LLViewerFetchedTexture::BOOST_UI ||
				boost_priority == LLViewerFetchedTexture::BOOST_ICON)
			{
				imagep->dontDiscard();
			}
			imagep->setBoostLevel(boost_priority);
		}
	}

	imagep->setGLTextureCreated(true);

	return imagep;
}
开发者ID:Xara,项目名称:kris-clone,代码行数:57,代码来源:llviewertexturelist.cpp

示例4: convertGridToHandle

LLPointer<LLViewerFetchedTexture> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load)
{
	// Check the input data
	llassert(level <= MAP_LEVELS);
	llassert(level >= 1);

	// If the *loading* level changed, cleared the new level from "missed" tiles
	// so that we get a chance to reload them
	if (load && (level != mCurrentLevel))
	{
		cleanMissedTilesFromLevel(level);
		mCurrentLevel = level;
	}

	// Build the region handle
	U64 handle = convertGridToHandle(grid_x, grid_y);

	// Check if the image is around already
	sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1];
	sublevel_tiles_t::iterator found = level_mipmap.find(handle);

	// If not there and load on, go load it
	if (found == level_mipmap.end())
	{
		if (load)
		{
			// Load it 
			LLPointer<LLViewerFetchedTexture> img = loadObjectsTile(grid_x, grid_y, level);
			// Insert the image in the map
			level_mipmap.insert(sublevel_tiles_t::value_type( handle, img ));
			// Find the element again in the map (it's there now...)
			found = level_mipmap.find(handle);
		}
		else
		{
			// Return with NULL if not found and we're not trying to load
			return NULL;
		}
	}

	// Get the image pointer and check if this asset is missing
	LLPointer<LLViewerFetchedTexture> img = found->second;
	if (img->isMissingAsset())
	{
		// Return NULL if asset missing
		return NULL;
	}
	else
	{
		// Boost the tile level so to mark it's in use *if* load on
		if (load)
		{
			img->setBoostLevel(LLGLTexture::BOOST_MAP_VISIBLE);
		}
		return img;
	}
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:57,代码来源:llworldmipmap.cpp

示例5: llformat

// public static
LLPointer<LLViewerImage> LLWorldMap::loadObjectsTile(U32 grid_x, U32 grid_y)
{
	// Get the grid coordinates
	std::string imageurl = gSavedSettings.getString("MapServerURL") + llformat("map-%d-%d-%d-objects.jpg", 1, grid_x, grid_y);

	LLPointer<LLViewerImage> img = gImageList.getImageFromUrl(imageurl);
	img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAP);

	// Return the smart pointer
	return img;
}
开发者ID:NanaYngvarrdottir,项目名称:Virtual-Reality-Viewer,代码行数:12,代码来源:llworldmap.cpp

示例6: getImageFromFile

LLViewerImage* LLViewerImageList::getImageFromFile(const std::string& filename,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format, 
												   const LLUUID& force_id)
{
	if (gNoRender)
	{
		// Never mind that this ignores image_set_id;
		// getImage() will handle that later.
		return getImage(IMG_DEFAULT, TRUE, TRUE);
	}

	std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename);
	if (full_path.empty())
	{
		llwarns << "Failed to find local image file: " << filename << llendl;
		return getImage(IMG_DEFAULT, TRUE, TRUE);
	}

	// generate UUID based on hash of filename
	LLUUID new_id;
	if (force_id.notNull())
	{
		new_id = force_id;
	}
	else
	{
		new_id.generate(full_path);
	}

	LLPointer<LLViewerImage> imagep = hasImage(new_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(full_path, new_id, usemipmaps);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}

		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImage::BOOST_UI);
		}
	}

	return imagep;
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:54,代码来源:llviewerimagelist.cpp

示例7: llformat

// public static
LLPointer<LLViewerFetchedTexture> LLWorldMap::loadObjectsTile(U32 grid_x, U32 grid_y)
{
	// Get the grid coordinates
	std::string imageurl = gSavedSettings.getString("MapServerURL") + llformat("map-%d-%d-%d-objects.jpg", 1, grid_x, grid_y);

	LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl,TRUE,LLViewerTexture::BOOST_MAP,LLViewerTexture::LOD_TEXTURE);
	img->setBoostLevel(LLViewerTexture::BOOST_MAP);

	// Return the smart pointer
	return img;
}
开发者ID:Barosonix,项目名称:AstraViewer,代码行数:12,代码来源:llworldmap.cpp

示例8: dropBoostLevels

// This method should be used when the mipmap is not actively used for a while, e.g., the map UI is hidden
void LLWorldMipmap::dropBoostLevels()
{
	// For each level
	for (S32 level = 0; level < MAP_LEVELS; level++)
	{
		sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level];
		// For each tile
		for (sublevel_tiles_t::iterator iter = level_mipmap.begin(); iter != level_mipmap.end(); iter++)
		{
			LLPointer<LLViewerFetchedTexture> img = iter->second;
			img->setBoostLevel(LLGLTexture::BOOST_NONE);
		}
	}
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:15,代码来源:llworldmipmap.cpp

示例9: getImageFromUrl

LLViewerImage* LLViewerImageList::getImageFromUrl(const std::string& url,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format, 
												   const LLUUID& force_id)
{
	if (gNoRender)
	{
		// Never mind that this ignores image_set_id;
		// getImage() will handle that later.
		return getImage(IMG_DEFAULT, TRUE, TRUE);
	}

	// generate UUID based on hash of filename
	LLUUID new_id;
	if (force_id.notNull())
	{
		new_id = force_id;
	}
	else
	{
		new_id.generate(url);
	}

	LLPointer<LLViewerImage> imagep = hasImage(new_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(url, new_id, usemipmaps);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}

		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
		}
	}

	imagep->setGLTextureCreated(true);

	return imagep;
}
开发者ID:Avian-IW,项目名称:InWorldz-Viewer,代码行数:49,代码来源:llviewerimagelist.cpp

示例10: getImage

LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format,
												   LLHost request_from_host)
{
	// Return the image with ID image_id
	// If the image is not found, creates new image and
	// enqueues a request for transmission
	
	if ((&image_id == NULL) || image_id.isNull())
	{
		return (getImage(IMG_DEFAULT, TRUE, TRUE));
	}
	
	LLPointer<LLViewerImage> imagep = hasImage(image_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(image_id, request_from_host, usemipmaps);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}
		
		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImageBoostLevel::BOOST_UI);
		}
		else
		{
			//by default, the texure can not be removed from memory even if it is not used.
			//here turn this off
			//if this texture should be set to NO_DELETE, either pass level_immediate == TRUE here, or call setNoDelete() afterwards.
			imagep->forceActive() ;
		}
	}

	imagep->setGLTextureCreated(true);
	
	return imagep;
}
开发者ID:Avian-IW,项目名称:InWorldz-Viewer,代码行数:47,代码来源:llviewerimagelist.cpp

示例11: createImage

//when this function is called, there is no such texture in the gTextureList with image_id.
LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,											       
												   BOOL usemipmaps,
												   LLViewerTexture::EBoostLevel boost_priority,
												   S8 texture_type,
												   LLGLint internal_format,
												   LLGLenum primary_format,
												   LLHost request_from_host)
{
	LLPointer<LLViewerFetchedTexture> imagep ;
	switch(texture_type)
	{
	case LLViewerTexture::FETCHED_TEXTURE:
		imagep = new LLViewerFetchedTexture(image_id, request_from_host, usemipmaps);
		break ;
	case LLViewerTexture::LOD_TEXTURE:
		imagep = new LLViewerLODTexture(image_id, request_from_host, usemipmaps);
		break ;
	default:
		llerrs << "Invalid texture type " << texture_type << llendl ;
	}
	
	if (internal_format && primary_format)
	{
		imagep->setExplicitFormat(internal_format, primary_format);
	}
	
	addImage(imagep);
	
	if (boost_priority != 0)
	{
		if (boost_priority == LLViewerFetchedTexture::BOOST_UI ||
			boost_priority == LLViewerFetchedTexture::BOOST_ICON)
		{
			imagep->dontDiscard();
		}
		imagep->setBoostLevel(boost_priority);
	}
	else
	{
		//by default, the texture can not be removed from memory even if it is not used.
		//here turn this off
		//if this texture should be set to NO_DELETE, call setNoDelete() afterwards.
		imagep->forceActive() ;
	}

	return imagep ;
}
开发者ID:Barosonix,项目名称:AstraViewer,代码行数:48,代码来源:llviewertexturelist.cpp

示例12: llformat

LLPointer<LLViewerFetchedTexture> LLWorldMipmap::loadObjectsTile(U32 grid_x, U32 grid_y, S32 level)
{
	// Get the grid coordinates
	std::string imageurl = gSavedSettings.getString("MapServerURL") + llformat("map-%d-%d-%d-objects.jpg", level, grid_x, grid_y);

	// DO NOT COMMIT!! DEBUG ONLY!!!
	// Use a local jpeg for every tile to test map speed without S3 access
	//imageurl = "file://C:\\Develop\\mapserver-distribute-3\\indra\\build-vc80\\mapserver\\relwithdebinfo\\regions\\00995\\01001\\region-995-1001-prims.jpg";
	// END DEBUG
	//LL_INFOS("World Map") << "LLWorldMipmap::loadObjectsTile(), URL = " << imageurl << LL_ENDL;

	LLPointer<LLViewerFetchedTexture> img = LLViewerTextureManager::getFetchedTextureFromUrl(imageurl, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
	img->setBoostLevel(LLGLTexture::BOOST_MAP);

	// Return the smart pointer
	return img;
}
开发者ID:aragornarda,项目名称:SingularityViewer,代码行数:17,代码来源:llworldmipmap.cpp

示例13: getImage

LLViewerImage* LLViewerImageList::getImage(const LLUUID &image_id,
												   BOOL usemipmaps,
												   BOOL level_immediate,
												   LLGLint internal_format,
												   LLGLenum primary_format,
												   LLHost request_from_host)
{
	// Return the image with ID image_id
	// If the image is not found, creates new image and
	// enqueues a request for transmission
	
	if ((&image_id == NULL) || image_id.isNull())
	{
		return (getImage(IMG_DEFAULT, TRUE, TRUE));
	}
	
	LLPointer<LLViewerImage> imagep = hasImage(image_id);
	
	if (imagep.isNull())
	{
		imagep = new LLViewerImage(image_id, usemipmaps);
		// Might want to request from host other than where the agent is. JC
		imagep->setTargetHost(request_from_host);
		
		if (internal_format && primary_format)
		{
			imagep->setExplicitFormat(internal_format, primary_format);
		}
		
		addImage(imagep);
		
		if (level_immediate)
		{
			imagep->dontDiscard();
			imagep->setBoostLevel(LLViewerImage::BOOST_UI);
		}
	}
	
	return imagep;
}
开发者ID:AlexRa,项目名称:Kirstens-clone,代码行数:40,代码来源:llviewerimagelist.cpp

示例14: draw

// virtual
void LLFloaterTexturePicker::draw()
{
	if (mOwner)
	{
		// draw cone of context pointing back to texture swatch	
		LLRect owner_rect;
		mOwner->localRectToOtherView(mOwner->getLocalRect(), &owner_rect, this);
		LLRect local_rect = getLocalRect();
		if (gFocusMgr.childHasKeyboardFocus(this) && mOwner->isInVisibleChain() && mContextConeOpacity > 0.001f)
		{
			gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
			LLGLEnable(GL_CULL_FACE);
			gGL.begin(LLRender::QUADS);
			{
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mRight, local_rect.mTop);
				gGL.vertex2i(local_rect.mLeft, local_rect.mTop);

				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mLeft, local_rect.mTop);
				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mTop);

				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
				gGL.vertex2i(local_rect.mRight, local_rect.mTop);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mTop);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);


				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_OUT_ALPHA * mContextConeOpacity);
				gGL.vertex2i(local_rect.mLeft, local_rect.mBottom);
				gGL.vertex2i(local_rect.mRight, local_rect.mBottom);
				gGL.color4f(0.f, 0.f, 0.f, CONTEXT_CONE_IN_ALPHA * mContextConeOpacity);
				gGL.vertex2i(owner_rect.mRight, owner_rect.mBottom);
				gGL.vertex2i(owner_rect.mLeft, owner_rect.mBottom);
			}
			gGL.end();
		}
	}

	if (gFocusMgr.childHasMouseCapture(getDragHandle()))
	{
		mContextConeOpacity = lerp(mContextConeOpacity, gSavedSettings.getF32("PickerContextOpacity"), LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
	}
	else
	{
		mContextConeOpacity = lerp(mContextConeOpacity, 0.f, LLCriticalDamp::getInterpolant(CONTEXT_FADE_TIME));
	}

	updateImageStats();

	// if we're inactive, gray out "apply immediate" checkbox
	childSetEnabled("show_folders_check", mActive && mCanApplyImmediately && !mNoCopyTextureSelected);
	childSetEnabled("Select", mActive);
	childSetEnabled("Pipette", mActive);
	childSetValue("Pipette", LLToolMgr::getInstance()->getCurrentTool() == LLToolPipette::getInstance());

	//RN: reset search bar to reflect actual search query (all caps, for example)
	mSearchEdit->setText(mInventoryPanel->getFilterSubString());

	//BOOL allow_copy = FALSE;
	if( mOwner ) 
	{
		mTexturep = NULL;
		if(mImageAssetID.notNull())
		{
			mTexturep = gImageList.getImage(mImageAssetID, MIPMAP_YES, IMMEDIATE_NO);
			mTexturep->setBoostLevel(LLViewerImageBoostLevel::BOOST_PREVIEW);
		}
		else if (!mFallbackImageName.empty())
		{
			mTexturep = gImageList.getImageFromFile(mFallbackImageName);
			mTexturep->setBoostLevel(LLViewerImageBoostLevel::BOOST_PREVIEW);
		}

		if (mTentativeLabel)
		{
			mTentativeLabel->setVisible( FALSE  );
		}

		childSetEnabled("Default",  mImageAssetID != mOwner->getDefaultImageAssetID());
		childSetEnabled("Blank",   mImageAssetID != mWhiteImageAssetID );
		childSetEnabled("Invisible", mOwner->getAllowInvisibleTexture() && mImageAssetID != mInvisibleImageAssetID );
		childSetEnabled("Alpha", mImageAssetID != mAlphaImageAssetID );
		childSetEnabled("CpToInv", !mImageAssetID.isNull() );
		LLFloater::draw();

		if( isMinimized() )
		{
			return;
		}

//.........这里部分代码省略.........
开发者ID:fractured-crystal,项目名称:SingularityViewer,代码行数:101,代码来源:lltexturectrl.cpp

示例15: convertGridToHandle

LLPointer<LLViewerImage> LLWorldMipmap::getObjectsTile(U32 grid_x, U32 grid_y, S32 level, bool load)
{
	// Check the input data
	llassert(level <= MAP_LEVELS);
	llassert(level >= 1);

	// If the *loading* level changed, cleared the new level from "missed" tiles
	// so that we get a chance to reload them
	if (load && (level != mCurrentLevel))
	{
		cleanMissedTilesFromLevel(level);
		mCurrentLevel = level;
	}

	// Build the region handle
	U64 handle = convertGridToHandle(grid_x, grid_y);

	// Check if the image is around already
	sublevel_tiles_t& level_mipmap = mWorldObjectsMipMap[level-1];
	sublevel_tiles_t::iterator found = level_mipmap.find(handle);

	// If not there and load on, go load it
	if (found == level_mipmap.end())
	{
		if (load)
		{
			// Load it 
			LLPointer<LLViewerImage> img;
			// <edit>
			//this is a hack for opensims.
			if(LLViewerLogin::getInstance()->getGridChoice() < GRID_INFO_OTHER)
				img = loadObjectsTile(grid_x, grid_y, level);
			else
			{
				LLSimInfo* info = LLWorldMap::getInstance()->simInfoFromHandle(handle);
				if(info)
				{
					img = gImageList.getImage(info->getMapImageID(), MIPMAP_TRUE, FALSE);
				 	img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAP);
				}
				else
				 return NULL;
			}
			// </edit>
			// Insert the image in the map
			level_mipmap.insert(sublevel_tiles_t::value_type( handle, img ));
			// Find the element again in the map (it's there now...)
			found = level_mipmap.find(handle);
		}
		else
		{
			// Return with NULL if not found and we're not trying to load
			return NULL;
		}
	}

	// Get the image pointer and check if this asset is missing
	LLPointer<LLViewerImage> img = found->second;
	if (img->isMissingAsset())
	{
		// Return NULL if asset missing
		return NULL;
	}
	else
	{
		// Boost the tile level so to mark it's in use *if* load on
		if (load)
		{
			img->setBoostLevel(LLViewerImageBoostLevel::BOOST_MAP_VISIBLE);
		}
		return img;
	}
}
开发者ID:CharleyLevenque,项目名称:SingularityViewer,代码行数:73,代码来源:llworldmipmap.cpp


注:本文中的LLPointer::setBoostLevel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。