本文整理汇总了C++中LLPointer::getDataSize方法的典型用法代码示例。如果您正苦于以下问题:C++ LLPointer::getDataSize方法的具体用法?C++ LLPointer::getDataSize怎么用?C++ LLPointer::getDataSize使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LLPointer
的用法示例。
在下文中一共展示了LLPointer::getDataSize方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: send
// static
void LLPostCard::send(LLPointer<LLImageFormatted> image, const LLSD& postcard_data)
{
// <FS:ND> Crashfix; image can end up being 0
if( image.isNull() )
{
llwarns << "Passed invalid image into LLPostcard::send() [0 pointer]" << llendl;
return;
}
// </FS:ND>
LLTransactionID transaction_id;
LLAssetID asset_id;
transaction_id.generate();
asset_id = transaction_id.makeAssetID(gAgent.getSecureSessionID());
LLVFile::writeFile(image->getData(), image->getDataSize(), gVFS, asset_id, LLAssetType::AT_IMAGE_JPEG);
// upload the image
std::string url = gAgent.getRegion()->getCapability("SendPostcard");
if (!url.empty())
{
llinfos << "Sending postcard via capability" << llendl;
// the capability already encodes: agent ID, region ID
LL_DEBUGS("Snapshots") << "url: " << url << llendl;
LL_DEBUGS("Snapshots") << "body: " << postcard_data << llendl;
LL_DEBUGS("Snapshots") << "data size: " << image->getDataSize() << llendl;
LLHTTPClient::post(url, postcard_data,
new LLPostcardSendResponder(postcard_data, asset_id, LLAssetType::AT_IMAGE_JPEG));
}
else
{
llinfos << "Sending postcard" << llendl;
LLSD* data = new LLSD(postcard_data);
(*data)["asset-id"] = asset_id;
gAssetStorage->storeAssetData(transaction_id, LLAssetType::AT_IMAGE_JPEG,
&postcard_upload_callback, (void *)data, FALSE);
}
}
示例2: onClickSnapshot
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
LLFloaterAuction* self = (LLFloaterAuction*)(data);
LLPointer<LLImageRaw> raw = new LLImageRaw;
gForceRenderLandFence = self->getChild<LLUICtrl>("fence_check")->getValue().asBoolean();
BOOL success = gViewerWindow->rawSnapshot(raw,
gViewerWindow->getWindowWidthScaled(),
gViewerWindow->getWindowHeightScaled(),
TRUE, FALSE,
FALSE, FALSE);
gForceRenderLandFence = FALSE;
if (success)
{
self->mTransactionID.generate();
self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
// <FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
// if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
if(!gSavedSettings.getBOOL("PlayModeUISndSnapshot"))
// </FS:PP> FIRE-8190: Preview function for "UI Sounds" Panel
{
gViewerWindow->playSnapshotAnimAndSound();
}
llinfos << "Writing TGA..." << llendl;
LLPointer<LLImageTGA> tga = new LLImageTGA;
tga->encode(raw);
LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
raw->biasedScaleToPowerOfTwo(LLViewerTexture::MAX_IMAGE_SIZE_DEFAULT);
llinfos << "Writing J2C..." << llendl;
LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
j2c->encode(raw, 0.0f);
LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
self->mImage = LLViewerTextureManager::getLocalTexture((LLImageRaw*)raw, FALSE);
gGL.getTexUnit(0)->bind(self->mImage);
self->mImage->setAddressMode(LLTexUnit::TAM_CLAMP);
}
else
{
llwarns << "Unable to take snapshot" << llendl;
}
}
示例3: onClickSnapshot
// static
void LLFloaterAuction::onClickSnapshot(void* data)
{
LLFloaterAuction* self = (LLFloaterAuction*)(data);
LLPointer<LLImageRaw> raw = new LLImageRaw;
gForceRenderLandFence = self->childGetValue("fence_check").asBoolean();
BOOL success = gViewerWindow->rawSnapshot(raw,
gViewerWindow->getWindowWidth(),
gViewerWindow->getWindowHeight(),
TRUE, FALSE,
FALSE, FALSE);
gForceRenderLandFence = FALSE;
if (success)
{
self->mTransactionID.generate();
self->mImageID = self->mTransactionID.makeAssetID(gAgent.getSecureSessionID());
if(!gSavedSettings.getBOOL("QuietSnapshotsToDisk"))
{
gViewerWindow->playSnapshotAnimAndSound();
}
llinfos << "Writing TGA..." << llendl;
LLPointer<LLImageTGA> tga = new LLImageTGA;
tga->encode(raw);
LLVFile::writeFile(tga->getData(), tga->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_IMAGE_TGA);
raw->biasedScaleToPowerOfTwo(LLViewerImage::MAX_IMAGE_SIZE_DEFAULT);
llinfos << "Writing J2C..." << llendl;
LLPointer<LLImageJ2C> j2c = new LLImageJ2C;
j2c->encode(raw, 0.0f);
LLVFile::writeFile(j2c->getData(), j2c->getDataSize(), gVFS, self->mImageID, LLAssetType::AT_TEXTURE);
self->mImage = new LLImageGL((LLImageRaw*)raw, FALSE);
self->mImage->bind();
self->mImage->setClamp(TRUE, TRUE);
}
else
{
llwarns << "Unable to take snapshot" << llendl;
}
}
示例4: post
// static
void LLWebProfile::post(LLPointer<LLImageFormatted> image, const LLSD& config, const std::string& url)
{
if (dynamic_cast<LLImagePNG*>(image.get()) == 0)
{
llwarns << "Image to upload is not a PNG" << llendl;
llassert(dynamic_cast<LLImagePNG*>(image.get()) != 0);
return;
}
const std::string boundary = "----------------------------0123abcdefab";
LLSD headers = LLViewerMedia::getHeaders();
headers["Cookie"] = getAuthCookie();
headers["Content-Type"] = "multipart/form-data; boundary=" + boundary;
std::ostringstream body;
// *NOTE: The order seems to matter.
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"key\"\r\n\r\n"
<< config["key"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n"
<< config["AWSAccessKeyId"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"acl\"\r\n\r\n"
<< config["acl"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n"
<< config["Content-Type"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"policy\"\r\n\r\n"
<< config["policy"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"signature\"\r\n\r\n"
<< config["signature"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n"
<< config["success_action_redirect"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.png\"\r\n"
<< "Content-Type: image/png\r\n\r\n";
// Insert the image data.
// *FIX: Treating this as a string will probably screw it up ...
U8* image_data = image->getData();
for (S32 i = 0; i < image->getDataSize(); ++i)
{
body << image_data[i];
}
body << "\r\n--" << boundary << "--\r\n";
// postRaw() takes ownership of the buffer and releases it later.
size_t size = body.str().size();
U8 *data = new U8[size];
memcpy(data, body.str().data(), size);
// Send request, successful upload will trigger posting metadata.
LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers);
}
示例5: output_image_stats
void output_image_stats(LLPointer<LLImageFormatted> image, const std::string &filename)
{
// Print out some statistical data on the image
std::cout << "Image stats for : " << filename << ", extension : " << image->getExtension() << std::endl;
std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl;
std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getDiscardLevel()) << std::endl;
std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl;
return;
}
示例6: post
// static
void LLWebProfile::post(LLPointer<LLImageFormatted> image, const LLSD& config, const std::string& url)
{
if (dynamic_cast<LLImagePNG*>(image.get()) == 0)
{
LL_WARNS() << "Image to upload is not a PNG" << LL_ENDL;
llassert(dynamic_cast<LLImagePNG*>(image.get()) != 0);
return;
}
const std::string boundary = "----------------------------0123abcdefab";
AIHTTPHeaders headers;
headers.addHeader("Accept", "*/*");
headers.addHeader("Cookie", LLWebProfile::getAuthCookie());
headers.addHeader("User-Agent", LLViewerMedia::getCurrentUserAgent());
headers.addHeader("Content-Type", "multipart/form-data; boundary=" + boundary);
std::ostringstream body;
// *NOTE: The order seems to matter.
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"key\"\r\n\r\n"
<< config["key"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"AWSAccessKeyId\"\r\n\r\n"
<< config["AWSAccessKeyId"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"acl\"\r\n\r\n"
<< config["acl"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"Content-Type\"\r\n\r\n"
<< config["Content-Type"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"policy\"\r\n\r\n"
<< config["policy"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"signature\"\r\n\r\n"
<< config["signature"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"success_action_redirect\"\r\n\r\n"
<< config["success_action_redirect"].asString() << "\r\n";
body << "--" << boundary << "\r\n"
<< "Content-Disposition: form-data; name=\"file\"; filename=\"snapshot.png\"\r\n"
<< "Content-Type: image/png\r\n\r\n";
size_t const body_size = body.str().size();
std::ostringstream footer;
footer << "\r\n--" << boundary << "--\r\n";
size_t const footer_size = footer.str().size();
size_t size = body_size + image->getDataSize() + footer_size;
// postRaw() takes ownership of the buffer and releases it later.
U8* data = new U8 [size];
memcpy(data, body.str().data(), body_size);
// Insert the image data.
memcpy(data + body_size, image->getData(), image->getDataSize());
memcpy(data + body_size + image->getDataSize(), footer.str().data(), footer_size);
// Send request, successful upload will trigger posting metadata.
LLHTTPClient::postRaw(url, data, size, new LLWebProfileResponders::PostImageResponder(), headers/*,*/ DEBUG_CURLIO_PARAM(debug_off), no_keep_alive);
}
示例7: doUpload
// Create the baked texture, send it out to the server, then wait for it to come
// back so we can switch to using it.
void LLViewerTexLayerSetBuffer::doUpload()
{
LLViewerTexLayerSet* layer_set = getViewerTexLayerSet();
LL_INFOS() << "Uploading baked " << layer_set->getBodyRegionName() << LL_ENDL;
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES);
// Don't need caches since we're baked now. (note: we won't *really* be baked
// until this image is sent to the server and the Avatar Appearance message is received.)
layer_set->deleteCaches();
// Get the COLOR information from our texture
U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ];
glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data );
stop_glerror();
// Get the MASK information from our texture
LLGLSUIDefault gls_ui;
LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 );
U8* baked_mask_data = baked_mask_image->getData();
layer_set->gatherMorphMaskAlpha(baked_mask_data,
mOrigin.mX, mOrigin.mY,
mFullWidth, mFullHeight);
// Create the baked image from our color and mask information
const S32 baked_image_components = 5; // red green blue [bump] clothing
LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components );
U8* baked_image_data = baked_image->getData();
S32 i = 0;
for (S32 u=0; u < mFullWidth; u++)
{
for (S32 v=0; v < mFullHeight; v++)
{
baked_image_data[5*i + 0] = baked_color_data[4*i + 0];
baked_image_data[5*i + 1] = baked_color_data[4*i + 1];
baked_image_data[5*i + 2] = baked_color_data[4*i + 2];
baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes.
baked_image_data[5*i + 4] = baked_mask_data[i];
i++;
}
}
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C;
const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask)
if (compressedImage->encode(baked_image, comment_text))
{
LLTransactionID tid;
tid.generate();
const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID());
if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(),
gVFS, asset_id, LLAssetType::AT_TEXTURE))
{
// Read back the file and validate.
BOOL valid = FALSE;
LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C;
S32 file_size = 0;
U8* data = LLVFile::readFile(gVFS, LLImageBase::getPrivatePool(), asset_id, LLAssetType::AT_TEXTURE, &file_size);
if (data)
{
valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data'
}
else
{
integrity_test->setLastError("Unable to read entire file");
}
if (valid)
{
const bool highest_lod = layer_set->isLocalTextureDataFinal();
// Baked_upload_data is owned by the responder and deleted after the request completes.
LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp,
layer_set,
asset_id,
highest_lod);
// upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit.
mUploadID = asset_id;
// Upload the image
const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture");
if(!url.empty()
&& !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method
&& (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing.
{
LLSD body = LLSD::emptyMap();
// The responder will call LLViewerTexLayerSetBuffer::onTextureUploadComplete()
LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data));
LL_INFOS() << "Baked texture upload via capability of " << mUploadID << " to " << url << LL_ENDL;
}
else
{
gAssetStorage->storeAssetData(tid,
LLAssetType::AT_TEXTURE,
LLViewerTexLayerSetBuffer::onTextureUploadComplete,
baked_upload_data,
TRUE, // temp_file
TRUE, // is_priority
TRUE); // store_local
LL_INFOS() << "Baked texture upload via Asset Store." << LL_ENDL;
//.........这里部分代码省略.........