本文整理汇总了C++中KeyValues::GetWString方法的典型用法代码示例。如果您正苦于以下问题:C++ KeyValues::GetWString方法的具体用法?C++ KeyValues::GetWString怎么用?C++ KeyValues::GetWString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KeyValues
的用法示例。
在下文中一共展示了KeyValues::GetWString方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnSetText
//-----------------------------------------------------------------------------
// Purpose: Sets the text from the message
//-----------------------------------------------------------------------------
void Label::OnSetText(KeyValues *params)
{
KeyValues *pkvText = params->FindKey("text", false);
if (!pkvText)
return;
if (pkvText->GetDataType() == KeyValues::TYPE_STRING)
{
SetText(pkvText->GetString());
}
else if (pkvText->GetDataType() == KeyValues::TYPE_WSTRING)
{
SetText(pkvText->GetWString());
}
}
示例2: Activate
//=============================================================================
void Addons::Activate()
{
BaseClass::Activate();
m_GplAddons->RemoveAllPanelItems();
m_addonInfoList.RemoveAll();
m_pAddonList ? m_pAddonList->deleteThis() : NULL;
//
// Get the list of addons
//
// Load particular info for each addon
if ( LoadAddonListFile( m_pAddonList ) )
{
for ( KeyValues *pCur = m_pAddonList->GetFirstValue(); pCur; pCur = pCur->GetNextValue() )
{
char szAddonDirName[60];
bool bIsVPK = true;
// If the entry in the list is a .vpk then
if ( V_stristr( pCur->GetName(), ".vpk" ) )
{
V_StripExtension( pCur->GetName(), szAddonDirName, sizeof( szAddonDirName ) );
ExtractAddonMetadata( szAddonDirName );
}
else
{
bIsVPK = false;
V_strncpy( szAddonDirName, pCur->GetName(), sizeof( szAddonDirName ) );
}
Addons::AddonInfo addonInfo;
// Copy info to the AddonInfo struct
KeyValues *pAddonInfo;
if ( LoadAddonInfoFile( pAddonInfo, szAddonDirName, bIsVPK ) )
{
// Convert JPEG image to VTF, if necessary
GetAddonImage( pCur->GetName(), addonInfo.szImageName, sizeof( addonInfo.szImageName ), bIsVPK );
// Copy values from particular keys
V_strncpy( addonInfo.szDirectory, pCur->GetName(), sizeof( addonInfo.szDirectory ) );
V_wcsncpy( addonInfo.szName, pAddonInfo->GetWString( "addontitle", g_pVGuiLocalize->Find( "#L4D360UI_Addon_None_Specified" ) ), sizeof( addonInfo.szName ) );
V_wcsncpy( addonInfo.szAuthor, pAddonInfo->GetWString( "addonauthor", g_pVGuiLocalize->Find( "#L4D360UI_Addon_None_Specified" ) ), sizeof( addonInfo.szAuthor ) );
V_wcsncpy( addonInfo.szDescription, pAddonInfo->GetWString( "addonDescription", g_pVGuiLocalize->Find( "#L4D360UI_Addon_None_Specified" ) ), sizeof( addonInfo.szDescription ) );
addonInfo.bEnabled = pCur->GetInt() != 0;
// Generate the types string based on the value of keys
bool bCampaign = false, bMaps = false, bSkin = false, bWeapon = false, bBoss = false, bCommon = false, bSurvivor = false, bSound = false, bMusic = false, bScript = false, bProp = false;
bCampaign = pAddonInfo->GetInt( "addonContent_Campaign" ) != 0;
bMaps = ( pAddonInfo->GetInt( "addonContent_Map" ) != 0 ) && !bCampaign;
bSkin = pAddonInfo->GetInt( "addonContent_Skin" ) != 0;
bWeapon = pAddonInfo->GetInt( "addonContent_weapon" ) != 0;
bBoss = pAddonInfo->GetInt( "addonContent_BossInfected" ) != 0;
bCommon = pAddonInfo->GetInt( "addonContent_CommonInfected" ) != 0;
bSurvivor = pAddonInfo->GetInt( "addonContent_Survivor" ) != 0;
bSound = pAddonInfo->GetInt( "addonContent_Sound" ) != 0;
bScript = pAddonInfo->GetInt( "addonContent_Script" ) != 0;
bMusic = pAddonInfo->GetInt( "addonContent_Music" ) != 0;
bProp = pAddonInfo->GetInt( "addonContent_prop" ) != 0;
// Make the addon types string based on the flags
addonInfo.szTypes[0] = NULL;
bCampaign ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Campaign" ), sizeof( addonInfo.szTypes ) ) : NULL;
bMaps ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Map" ), sizeof( addonInfo.szTypes ) ) : NULL;
bSkin ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Skin" ), sizeof( addonInfo.szTypes ) ) : NULL;
bWeapon ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Weapon" ), sizeof( addonInfo.szTypes ) ) : NULL;
bBoss ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Boss" ), sizeof( addonInfo.szTypes ) ) : NULL;
bCommon ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Common" ), sizeof( addonInfo.szTypes ) ) : NULL;
bSurvivor ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Survivor" ), sizeof( addonInfo.szTypes ) ) : NULL;
bSound ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Sound" ), sizeof( addonInfo.szTypes ) ) : NULL;
bScript ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Script" ), sizeof( addonInfo.szTypes ) ) : NULL;
bMusic ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Music" ), sizeof( addonInfo.szTypes ) ) : NULL;
bProp ? wcsncat( addonInfo.szTypes, g_pVGuiLocalize->Find( "#L4D360UI_Addon_Type_Props" ), sizeof( addonInfo.szTypes ) ) : NULL;
// Remove trailing ','
if ( wcslen( addonInfo.szTypes ) )
{
wchar_t *pwcComma = wcsrchr( addonInfo.szTypes, ',' );
if ( pwcComma )
{
*pwcComma = NULL;
}
}
}
m_addonInfoList.AddToTail( addonInfo );
// Get rid of the temp files
if ( bIsVPK )
{
char tempFilename[MAX_PATH];
char modPath[MAX_PATH];
GetPrimaryModDirectory( modPath, MAX_PATH );
//.........这里部分代码省略.........