本文整理汇总了C++中ItemBase::getWorldPosition方法的典型用法代码示例。如果您正苦于以下问题:C++ ItemBase::getWorldPosition方法的具体用法?C++ ItemBase::getWorldPosition怎么用?C++ ItemBase::getWorldPosition使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ItemBase
的用法示例。
在下文中一共展示了ItemBase::getWorldPosition方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: updateVision
//----------------------------- updateVision ----------------------------------
//
// this method iterates through all the bots in the game world to test if
// they are in the field of view. Each bot's memory record is updated
// accordingly
//-----------------------------------------------------------------------------
void SensoryMemory::updateVision()
{
const auto& elist = _owner->getGame()->getNeighborsOnMove(_owner->getWorldPosition(), _viewRange);
for (auto iter = std::begin(elist); iter != std::end(elist); iter++)
{
if (_owner->getTag() != (*iter)->getTag())
{
if (isMasked((*iter)->getFamilyMask(), FamilyMask::HUMAN_BASE))
{
HumanBase* human = static_cast<HumanBase*>(*iter);
//make sure it is part of the memory map
makeNewRecordIfNotAlreadyPresent(human);
//get a reference to this bot's data
MemoryRecord& info = _memory[human];
Vec2 ownerPos = _owner->getWorldPosition();
Vec2 humanPos = human->getWorldPosition();
if (ownerPos.getDistance(humanPos) < _viewRange)
{
info.isLosOkay = _owner->getGame()->isLOSOkay(ownerPos, humanPos);
if (info.isLosOkay)
{
if (ownerPos.getDistance(humanPos) < _attackRange)
info.attackable = true;
else
info.attackable = false;
info.viewable = true;
info.timeBecameVisible = info.timeLastSensed;
info.timeLastSensed =
system_clock::now().time_since_epoch();
info.timeLastVisible =
system_clock::now().time_since_epoch();
info.lastSensedPos = humanPos;
}
else
{
info.attackable = false;
info.viewable = false;
}
}
else
{
info.attackable = false;
info.viewable = false;
}
}
else if (isMasked((*iter)->getFamilyMask(), FamilyMask::ITEM_BASE))
{
ItemBase* item = static_cast<ItemBase*>(*iter);
if (_owner->getWorldPosition().getDistance(item->getWorldPosition()) < _viewRange)
{
auto finded = std::find(std::begin(_sensedItems), std::end(_sensedItems), item);
if (finded == std::end(_sensedItems))
_sensedItems.push_back(item);
}
}
}
}
}