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C++ Intersections::downDepth方法代码示例

本文整理汇总了C++中Intersections::downDepth方法的典型用法代码示例。如果您正苦于以下问题:C++ Intersections::downDepth方法的具体用法?C++ Intersections::downDepth怎么用?C++ Intersections::downDepth使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Intersections的用法示例。


在下文中一共展示了Intersections::downDepth方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: calcPrecision


//.........这里部分代码省略.........
                            c1Min <= tLimits1[0][1] && tLimits1[0][0] <= c1Max
                         && c2Min <= tLimits1[1][1] && tLimits1[1][0] <= c2Max,
                            to1 - offset <= tLimits1[0][1] && tLimits1[0][0] <= to1 + offset
                         && to2 - offset <= tLimits1[1][1] && tLimits1[1][0] <= to2 + offset,
                            c1Min <= tLimits2[0][1] && tLimits2[0][0] <= c1Max
                         && c2Min <= tLimits2[1][1] && tLimits2[1][0] <= c2Max,
                            to1 - offset <= tLimits2[0][1] && tLimits2[0][0] <= to1 + offset
                         && to2 - offset <= tLimits2[1][1] && tLimits2[1][0] <= to2 + offset);
                        SkDebugf("%.*s %s 2 c1Bottom=%1.9g c1Top=%1.9g c2Bottom=%1.9g c2Top=%1.9g"
                                " 1-o=%1.9g 1+o=%1.9g 2-o=%1.9g 2+o=%1.9g offset=%1.9g\n",
                                i.depth()*2, tab, __FUNCTION__, 0., 1., c2Bottom, c2Top,
                                to1 - offset, to1 + offset, to2 - offset, to2 + offset, offset);
                        SkDebugf("%.*s %s 2 to1=%1.9g to2=%1.9g c1Min=%1.9g c1Max=%1.9g c2Min=%1.9g"
                                " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__, to1, to2, c1Min, c1Max, c2Min, c2Max);
                    #endif
                        intersect3(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, offset, i);
                #if ONE_OFF_DEBUG
                    SkDebugf("%.*s %s 2 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__, i.used(),
                            i.used() > 0 ? i.fT[0][i.used() - 1] : -1);
                #endif
                        c1Min = SkTMax(c1Bottom, to1 - offset);
                        c1Max = SkTMin(c1Top, to1 + offset);
                    #if ONE_OFF_DEBUG
                        SkDebugf("%.*s %s 3 contains1=%d/%d contains2=%d/%d\n", i.depth()*2, tab, __FUNCTION__,
                            c1Min <= tLimits1[0][1] && tLimits1[0][0] <= c1Max
                         && c2Min <= tLimits1[1][1] && tLimits1[1][0] <= c2Max,
                            to1 - offset <= tLimits1[0][1] && tLimits1[0][0] <= to1 + offset
                         && to2 - offset <= tLimits1[1][1] && tLimits1[1][0] <= to2 + offset,
                            c1Min <= tLimits2[0][1] && tLimits2[0][0] <= c1Max
                         && c2Min <= tLimits2[1][1] && tLimits2[1][0] <= c2Max,
                            to1 - offset <= tLimits2[0][1] && tLimits2[0][0] <= to1 + offset
                         && to2 - offset <= tLimits2[1][1] && tLimits2[1][0] <= to2 + offset);
                        SkDebugf("%.*s %s 3 c1Bottom=%1.9g c1Top=%1.9g c2Bottom=%1.9g c2Top=%1.9g"
                                " 1-o=%1.9g 1+o=%1.9g 2-o=%1.9g 2+o=%1.9g offset=%1.9g\n",
                                i.depth()*2, tab, __FUNCTION__, 0., 1., c2Bottom, c2Top,
                                to1 - offset, to1 + offset, to2 - offset, to2 + offset, offset);
                        SkDebugf("%.*s %s 3 to1=%1.9g to2=%1.9g c1Min=%1.9g c1Max=%1.9g c2Min=%1.9g"
                                " c2Max=%1.9g\n", i.depth()*2, tab, __FUNCTION__, to1, to2, c1Min, c1Max, c2Min, c2Max);
                    #endif
                        intersect3(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, offset, i);
                #if ONE_OFF_DEBUG
                    SkDebugf("%.*s %s 3 i.used=%d t=%1.9g\n", i.depth()*2, tab, __FUNCTION__, i.used(),
                            i.used() > 0 ? i.fT[0][i.used() - 1] : -1);
                #endif
                    }
#else
                    double c1Bottom = tIdx == 0 ? 0 :
                            (t1Start + (t1 - t1Start) * locals.fT[0][tIdx - 1] + to1) / 2;
                    double c1Min = SkTMax(c1Bottom, to1 - offset);
                    double c1Top = tIdx == tCount - 1 ? 1 :
                            (t1Start + (t1 - t1Start) * locals.fT[0][tIdx + 1] + to1) / 2;
                    double c1Max = SkTMin(c1Top, to1 + offset);
                    double c2Bottom = tIdx == 0 ? to2 :
                            (t2Start + (t2 - t2Start) * locals.fT[1][tIdx - 1] + to2) / 2;
                    double c2Top = tIdx == tCount - 1 ? to2 :
                            (t2Start + (t2 - t2Start) * locals.fT[1][tIdx + 1] + to2) / 2;
                    if (c2Bottom > c2Top) {
                        SkTSwap(c2Bottom, c2Top);
                    }
                    if (c2Bottom == to2) {
                        c2Bottom = 0;
                    }
                    if (c2Top == to2) {
                        c2Top = 1;
                    }
                    double c2Min = SkTMax(c2Bottom, to2 - offset);
                    double c2Max = SkTMin(c2Top, to2 + offset);
                #if ONE_OFF_DEBUG
                    SkDebugf("%s contains1=%d/%d contains2=%d/%d\n", __FUNCTION__,
                            c1Min <= 0.210357794 && 0.210357794 <= c1Max
                         && c2Min <= 0.223476406 && 0.223476406 <= c2Max,
                            to1 - offset <= 0.210357794 && 0.210357794 <= to1 + offset
                         && to2 - offset <= 0.223476406 && 0.223476406 <= to2 + offset,
                            c1Min <= 0.211324707 && 0.211324707 <= c1Max
                         && c2Min <= 0.211327209 && 0.211327209 <= c2Max,
                            to1 - offset <= 0.211324707 && 0.211324707 <= to1 + offset
                         && to2 - offset <= 0.211327209 && 0.211327209 <= to2 + offset);
                    SkDebugf("%s c1Bottom=%1.9g c1Top=%1.9g c2Bottom=%1.9g c2Top=%1.9g"
                            " 1-o=%1.9g 1+o=%1.9g 2-o=%1.9g 2+o=%1.9g offset=%1.9g\n",
                            __FUNCTION__, c1Bottom, c1Top, c2Bottom, c2Top,
                            to1 - offset, to1 + offset, to2 - offset, to2 + offset, offset);
                    SkDebugf("%s to1=%1.9g to2=%1.9g c1Min=%1.9g c1Max=%1.9g c2Min=%1.9g"
                            " c2Max=%1.9g\n", __FUNCTION__, to1, to2, c1Min, c1Max, c2Min, c2Max);
                #endif
#endif
                    intersect3(cubic1, c1Min, c1Max, cubic2, c2Min, c2Max, offset, i);
                    // TODO: if no intersection is found, either quadratics intersected where
                    // cubics did not, or the intersection was missed. In the former case, expect
                    // the quadratics to be nearly parallel at the point of intersection, and check
                    // for that.
                }
            }
            SkASSERT(coStart[0] == -1);
            t2Start = t2;
        }
        t1Start = t1;
    }
    i.downDepth();
    return result;
}
开发者ID:venkatarajasekhar,项目名称:Qt,代码行数:101,代码来源:CubicIntersection.cpp


注:本文中的Intersections::downDepth方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。