本文整理汇总了C++中IVector::get_Rotation方法的典型用法代码示例。如果您正苦于以下问题:C++ IVector::get_Rotation方法的具体用法?C++ IVector::get_Rotation怎么用?C++ IVector::get_Rotation使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IVector
的用法示例。
在下文中一共展示了IVector::get_Rotation方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
//.........这里部分代码省略.........
hr = m_pRMCameraFrame->GetPosition(NULL, &vecCameraPos);
if (FAILED(hr)) goto EXIT_FAIL;
hr = CoCreateInstance(CLSID_Vector, NULL, CLSCTX_INPROC_SERVER, IID_IVector, (LPVOID*)&vecPtr);
if (FAILED(hr)) goto EXIT_FAIL;
hr = CoCreateInstance(CLSID_Vector, NULL, CLSCTX_INPROC_SERVER, IID_IVector, (LPVOID*)&vecDestPtr);
if (FAILED(hr)) goto EXIT_FAIL;
for( pos = m_TransformList.GetHeadPosition(); pos != NULL; )
{
pCTrans = m_TransformList.GetNext( pos );
if(pCTrans != NULL && pCTrans->m_pTrans != NULL)
{
hr = pCTrans->m_pVWFrame->get_Frame3D(&pRMObjFrame);
if (FAILED(hr) || (!pRMObjFrame)) goto EXIT_FAIL;
hr = pRMObjFrame->GetParent(&pRMParentFrame);
if (FAILED(hr) || (!pRMParentFrame)) goto EXIT_FAIL;
pRMObjFrame->GetPosition(NULL, &initialPos);
if (FAILED(hr)) goto EXIT_FAIL;
if (!IsPressed(VK_SHIFT))
{
vecObjToCam.x = initialPos.x - vecCameraPos.x;
vecObjToCam.y = 0.0f; //initialPos.y - vecCameraPos.y;
vecObjToCam.z = initialPos.z - vecCameraPos.z;
D3DRMVectorNormalize(&vecObjToCam);
vecPtr->set(vecObjToCam.x, vecObjToCam.y, vecObjToCam.z);
vecPtr->get_Rotation(&fRot);
if (fRot >= 0.785 && fRot <= 2.355)
{ //Camera is behind the object
}
else if (fRot >= 2.355 && fRot <= 3.925)
{ //Camera is left of the object
float fTmp;
fTmp = vecDelta.x;
vecDelta.x = vecDelta.z;
vecDelta.z = fTmp;
}
else if (fRot >= 3.925 && fRot <= 5.495)
{ //Camera is in front of the object
}
else
{ //Camera is right of the object
float fTmp;
fTmp = vecDelta.x;
vecDelta.x = vecDelta.z;
vecDelta.z = fTmp;
}
ComputeEulerAngles(pCTrans->m_pVWFrame, vecDestPtr);
vecDestPtr->get(&fX, &fY, &fZ);
if (fX >= 0.785 && fX <= 2.355)
{ //Camera is behind the object
fTmp = vecDelta.z;
vecDelta.z = vecDelta.y;
vecDelta.y = fTmp;