本文整理汇总了C++中Hotspot::setActions方法的典型用法代码示例。如果您正苦于以下问题:C++ Hotspot::setActions方法的具体用法?C++ Hotspot::setActions怎么用?C++ Hotspot::setActions使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Hotspot
的用法示例。
在下文中一共展示了Hotspot::setActions方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: makeGoewinFollow
void Script::makeGoewinFollow(uint16 v1, uint16 v2, uint16 v3) {
Resources &res = Resources::getReference();
Hotspot *hotspot = res.getActiveHotspot(GOEWIN_ID);
hotspot->setTickProc(FOLLOWER_TICK_PROC_2);
hotspot->currentActions().clear();
CharacterScheduleEntry *entry = res.charSchedules().getEntry(GOEWIN_CAVE_SUPPORT_ID);
hotspot->currentActions().addFront(DISPATCH_ACTION, entry, ROOMNUM_CAVE);
hotspot->setActions(hotspot->resource()->actions | (1 << (TELL - 1)));
hotspot->setActionCtr(0);
hotspot->setDelayCtr(0);
hotspot->setCharacterMode(CHARMODE_NONE);
}
示例2: ratpouchPushBricks
void Script::ratpouchPushBricks(uint16 v1, uint16 v2, uint16 v3) {
Resources &res = Resources::getReference();
// Mark the bricks exit as now open
RoomExitJoinData *joinRec = res.getExitJoin(BRICKS_ID);
joinRec->blocked = 0;
// Set Ratpouch moving through the new exit to room #7
Hotspot *ratpouchHotspot = res.getActiveHotspot(RATPOUCH_ID);
ratpouchHotspot->setActions(0); // Make sure he can't be interrupted
ratpouchHotspot->currentActions().clear();
ratpouchHotspot->currentActions().addBack(DISPATCH_ACTION, 7);
}
示例3: fixGoewin
void Script::fixGoewin(uint16 v1, uint16 v2, uint16 v3) {
Resources &res = Resources::getReference();
Hotspot *hotspot = res.getActiveHotspot(GOEWIN_ID);
assert(hotspot);
hotspot->setTickProc(STANDARD_CHARACTER_TICK_PROC);
CharacterScheduleEntry *entry = res.charSchedules().getEntry(GOEWIN_STANDARD_SUPPORT_ID);
assert(entry);
hotspot->currentActions().clear();
hotspot->currentActions().addFront(DISPATCH_ACTION, entry, hotspot->roomNumber());
hotspot->setActions(hotspot->resource()->actions & ~(1 << (TELL - 1)));
hotspot->setActionCtr(0);
hotspot->setDelayCtr(0);
hotspot->setCharacterMode(CHARMODE_NONE);
}