本文整理汇总了C++中HierarchyTreeNode::IsMarked方法的典型用法代码示例。如果您正苦于以下问题:C++ HierarchyTreeNode::IsMarked方法的具体用法?C++ HierarchyTreeNode::IsMarked怎么用?C++ HierarchyTreeNode::IsMarked使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类HierarchyTreeNode
的用法示例。
在下文中一共展示了HierarchyTreeNode::IsMarked方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: IncrementUnsavedChanges
void ChangeNodeHeirarchy::IncrementUnsavedChanges()
{
HierarchyTreeNode* sourceNode = 0;
HierarchyTreeNode* targetNode = HierarchyTreeController::Instance()->GetTree().GetNode(targetNodeID);
switch (this->type)
{
case TYPE_PLATFORM:
// The Platform nodes could only be moved within root node
targetNode->IncrementUnsavedChanges();
break;
case TYPE_SCREEN:
case TYPE_AGGREGATOR:
// If Screen nodes are moved within one platform, it's enough to increment unsaved changes only in this platform...
targetNode->IncrementUnsavedChanges();
// ...Otherwise we need more complicated handling
sourceNode = HierarchyTreeController::Instance()->GetTree().GetNode(items.front());
if (sourceNode != targetNode)
{
sourceNode->IncrementUnsavedChanges();
// Need to mark all screens which being moved to other platform.
// Otherwise they won't be saved to files at the new location
// Before mark, need to store current mark state for correct rollback.
storedMarks.clear();
for (HierarchyTreeNode::HIERARCHYTREENODESIDLIST::iterator it = items.begin(); it != items.end(); ++it)
{
HierarchyTreeNode* node = HierarchyTreeController::Instance()->GetTree().GetNode(*it);
storedMarks[*it] = node->IsMarked();
node->SetMarked(true);
}
}
break;
case TYPE_CONTROLS:
targetNode->IncrementUnsavedChanges();
sourceNode = HierarchyTreeController::Instance()->GetScreenNodeForNode(HierarchyTreeController::Instance()->GetTree().GetNode(items.front()));
if (sourceNode != targetNode)
{
sourceNode->IncrementUnsavedChanges();
}
break;
default:
break;
}
}