本文整理汇总了C++中GrFragmentProcessor::createGLSLInstance方法的典型用法代码示例。如果您正苦于以下问题:C++ GrFragmentProcessor::createGLSLInstance方法的具体用法?C++ GrFragmentProcessor::createGLSLInstance怎么用?C++ GrFragmentProcessor::createGLSLInstance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrFragmentProcessor
的用法示例。
在下文中一共展示了GrFragmentProcessor::createGLSLInstance方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: emitAndInstallProc
void GrGLProgramBuilder::emitAndInstallProc(const GrFragmentProcessor& fp,
int index,
const char* outColor,
const char* inColor) {
GrGLInstalledFragProc* ifp = new GrGLInstalledFragProc;
ifp->fGLProc.reset(fp.createGLSLInstance());
SkSTArray<4, GrGLSLTextureSampler> samplers(fp.numTextures());
this->emitSamplers(fp, &samplers, ifp);
GrGLSLFragmentProcessor::EmitArgs args(this,
&fFS,
this->glslCaps(),
fp,
outColor,
inColor,
fOutCoords[index],
samplers);
ifp->fGLProc->emitCode(args);
// We have to check that effects and the code they emit are consistent, ie if an effect
// asks for dst color, then the emit code needs to follow suit
verify(fp);
fFragmentProcessors->fProcs.push_back(ifp);
}