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C++ GmTicket类代码示例

本文整理汇总了C++中GmTicket的典型用法代码示例。如果您正苦于以下问题:C++ GmTicket类的具体用法?C++ GmTicket怎么用?C++ GmTicket使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了GmTicket类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: HandleGMTicketDeleteByIdCommand

    static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket)
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (!ticket->IsClosed())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST);
            return true;
        }

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());

        sTicketMgr->RemoveTicket(ticket->GetId());
        sTicketMgr->UpdateLastChange();

        if (Player* player = ticket->GetPlayer())
        {
            if (player->IsInWorld())
            {
                // Force abandon ticket
                WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
                data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
                player->GetSession()->SendPacket(&data);
            }
        }

        return true;
    }
开发者ID:Cashew,项目名称:TrinityCore,代码行数:38,代码来源:cs_ticket.cpp

示例2: HandleGMTicketGetByNameCommand

    static bool HandleGMTicketGetByNameCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        std::string name(args);
        if (!normalizePlayerName(name))
            return false;

        // Detect target's GUID
        uint64 guid = 0;
        if (Player* player = sObjectAccessor->FindPlayerByName(name))
            guid = player->GetGUID();
        else
            guid = sObjectMgr->GetPlayerGUIDByName(name);

        // Target must exist
        if (!guid)
        {
            handler->SendSysMessage(LANG_NO_PLAYERS_FOUND);
            return true;
        }

        // Ticket must exist
        GmTicket* ticket = sTicketMgr->GetGmTicketByPlayerGuid(guid);
        if (!ticket)
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetViewed();
        ticket->SaveToDB(trans);

        handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str());
        return true;
    }
开发者ID:Chuck5ta,项目名称:SkyFire.548,代码行数:38,代码来源:cs_ticket.cpp

示例3: HandleGMTicketCompleteCommand

    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (Player* player = ticket->GetPlayer())
            if (player->IsInWorld())
                ticket->SendResponse(player->GetSession());

        if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0)
        {
            std::string ircchan = "#";
            std::ostringstream smsg;
            std::string respondedby;
            // If responded from console,there is no player,so we assign to Console.
            Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
            if (player)
                respondedby = player->GetName().c_str();
            else respondedby = "Console";
            ircchan += sIRC->ticann;
            smsg << "[\00304Ticket Completed\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Responded By: \00304" << respondedby << " \003]";
            sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true);
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL,
            NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());
        sTicketMgr->UpdateLastChange();
        return true;
    }
开发者ID:OniBoov,项目名称:TCOLD,代码行数:42,代码来源:cs_ticket.cpp

示例4: HandleGMTicketCommentCommand

    static bool HandleGMTicketCommentCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        char* comment = strtok(NULL, "\n");
        if (!comment)
            return false;

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed())
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Cannot comment ticket assigned to someone else
        //! Console excluded
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
            return true;
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetComment(comment);
        ticket->SaveToDB(trans);
        sTicketMgr->UpdateLastChange();

        std::string msg = [&] {
            std::string const assignedName = ticket->GetAssignedToName();
            return ticket->FormatMessageString(*handler, nullptr,
                assignedName.empty() ? nullptr : assignedName.c_str(), nullptr, nullptr, nullptr);
        }();

        msg += handler->PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName().c_str() : "Console", comment);
        handler->SendGlobalGMSysMessage(msg.c_str());

        return true;
    }
开发者ID:Declipe,项目名称:ElunaTrinityWotlk,代码行数:44,代码来源:cs_ticket.cpp

示例5: HandleGMTicketCloseByIdCommand

    static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Ticket should be assigned to the player who tries to close it.
        // Console can override though
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId());
            return true;
        }

        ObjectGuid closedByGuid;
        if (player)
            closedByGuid = player->GetGUID();
        else
            closedByGuid.SetRawValue(0, uint64(-1));

        sTicketMgr->CloseTicket(ticket->GetId(), closedByGuid);
        sTicketMgr->UpdateLastChange();

        std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName().c_str() : "Console", NULL, NULL, NULL, NULL);
        handler->SendGlobalGMSysMessage(msg.c_str());

        // Inform player, who submitted this ticket, that it is closed
        if (Player* submitter = ticket->GetPlayer())
        {
            WorldPacket data(SMSG_GM_TICKET_UPDATE, 4);
            data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
            submitter->GetSession()->SendPacket(&data);
        }
        return true;
    }
开发者ID:Abrek,项目名称:My-WoDCore-6.x.x,代码行数:43,代码来源:cs_ticket.cpp

示例6: HandleGMTicketDeleteByIdCommand

    static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket)
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (!ticket->IsClosed())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST);
            return true;
        }

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console", NULL);
        handler->SendGlobalGMSysMessage(msg.c_str());

        if ((sIRC->TICMASK & 16) != 0 && (sIRC->BOTMASK & 1024) != 0 && sIRC->ticann.size() > 0)
        {
            std::string ircchan = "#";
            std::ostringstream smsg;
            std::string deletedby;
            // If deleted from console,there is no player,so we assign to Console.
            Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
            if (player)
                deletedby = player->GetName().c_str();
            else deletedby = "Console";
            ircchan += sIRC->ticann;
            smsg << "[\00304Ticket Deleted\003][By:\00304 " << ticket->GetPlayerName().c_str() << " \003][ID: \00304" << ticket->GetId() << " \003][Deleted By: \00304" << deletedby << " \003]";
            sIRC->Send_IRC_Channel(ircchan, smsg.str().c_str() , true);
        }

        sTicketMgr->RemoveTicket(ticket->GetId());
        sTicketMgr->UpdateLastChange();

        if (Player* player = ticket->GetPlayer())
        {
            if (player->IsInWorld())
            {
                // Force abandon ticket
                WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
                data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
                player->GetSession()->SendPacket(&data);
            }
        }

        return true;
    }
开发者ID:OniBoov,项目名称:TCOLD,代码行数:53,代码来源:cs_ticket.cpp

示例7: atoi

bool ChatHandler::HandleGMTicketCloseByIdCommand(const char* args)
{
    if (!*args)
        return false;

    uint32 ticketId = atoi(args);
    GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
    if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
    {
        SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
        return true;
    }

    // Ticket should be assigned to the player who tries to close it.
    // Console can override though
    Player* player = m_session ? m_session->GetPlayer() : NULL;
    if (player && ticket->IsAssignedNotTo(player->GetGUID()))
    {
        PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId());
        return true;
    }

    sTicketMgr->CloseTicket(ticket->GetId(), player ? player->GetGUID() : -1);
    sTicketMgr->UpdateLastChange();

    std::string msg = ticket->FormatMessageString(*this, player ? player->GetName() : "Console", NULL, NULL, NULL);
    SendGlobalGMSysMessage(msg.c_str());

    // Inform player, who submitted this ticket, that it is closed
    if (Player* submitter = ticket->GetPlayer())
    {
        if (submitter->IsInWorld())
        {
            WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4);
            data << uint32(GMTICKET_RESPONSE_TICKET_DELETED);
            submitter->GetSession()->SendPacket(&data);
        }
    }
    return true;
}
开发者ID:JunkyBulgaria,项目名称:avalon_core_v1,代码行数:40,代码来源:TicketCommands.cpp

示例8: strtok

bool ChatHandler::HandleGMTicketCommentCommand(const char* args)
{
    if (!*args)
        return false;

    char* tguid = strtok((char*)args, " ");
    uint32 ticketId = atoi(tguid);

    char* comment = strtok(NULL, "\n");
    if (!comment)
        return false;

    GmTicket *ticket = sTicketMgr->GetTicket(ticketId);
    if (!ticket || ticket->IsClosed())
    {
        PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
        return true;
    }

    // Cannot comment ticket assigned to someone else
    //! Console excluded
    Player* player = m_session ? m_session->GetPlayer() : NULL;
    if (player && ticket->IsAssignedNotTo(player->GetGUID()))
    {
        PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
        return true;
    }

    SQLTransaction trans = SQLTransaction(NULL);
    ticket->SetComment(comment);
    ticket->SaveToDB(trans);
    sTicketMgr->UpdateLastChange();

    std::string msg = ticket->FormatMessageString(*this, NULL, ticket->GetAssignedToName().c_str(), NULL, NULL);
    msg += PGetParseString(LANG_COMMAND_TICKETLISTADDCOMMENT, player ? player->GetName() : "Console", comment);
    SendGlobalGMSysMessage(msg.c_str());

    return true;
}
开发者ID:JunkyBulgaria,项目名称:avalon_core_v1,代码行数:39,代码来源:TicketCommands.cpp

示例9: _HandleGMTicketResponseAppendCommand

    static bool _HandleGMTicketResponseAppendCommand(char const* args, bool newLine, ChatHandler* handler)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        char* response = strtok(NULL, "\n");
        if (!response)
            return false;

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed())
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Cannot add response to ticket, assigned to someone else. Console excluded.
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
            return true;
        }

        // Set the ticket text and save it.
        SQLTransaction trans = SQLTransaction(NULL);

        if (newLine)
            ticket->SetResponse(response);    // Makes a new response (form: new).
        else
            ticket->AppendResponse(response); // Puts the response over the old one (form: old + new).

        ticket->SaveToDB(trans);

        // Update the last change time.
        sTicketMgr->UpdateLastChange();

        return true;
    }
开发者ID:lukaasm,项目名称:Core,代码行数:42,代码来源:cs_ticket.cpp

示例10: HandleGMTicketCloseByIdCommand

    static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);

        // Ticket must exist and not be closed.
        if (!ticket || ticket->IsClosed())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Ticket should be assigned to the player who tries to close it. Console can override though.
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : NULL;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId());
            return true;
        }

        sTicketMgr->CloseTicket(ticket->GetId(), player ? player->GetGUID() : -1);
        sTicketMgr->UpdateLastChange();

        std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName() : "Console", NULL, NULL, NULL);
        handler->SendGlobalGMSysMessage(msg.c_str());

        // Inform the player that the ticket is closed (remove it).
        if (Player* submitter = ticket->GetPlayer())
        {
            if (submitter->IsInWorld())
            {
                sTicketMgr->SendTicketStatusUpdate(submitter->GetSession(), GMTICKET_RESPONSE_TICKET_DELETED);
                sTicketMgr->SendTicket(submitter->GetSession(), NULL);
            }
        }

        return true;
    }
开发者ID:lukaasm,项目名称:Core,代码行数:41,代码来源:cs_ticket.cpp

示例11: HandleGMTicketCompleteCommand

    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        if (Player* player = ticket->GetPlayer())
            ticket->SendResponse(player->GetSession());

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        sTicketMgr->UpdateLastChange();
        return true;
    }
开发者ID:AlexHjelm,项目名称:sunwell,代码行数:23,代码来源:cs_ticket.cpp

示例12: HandleGMTicketGetByIdCommand

    static bool HandleGMTicketGetByIdCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetViewed();
        ticket->SaveToDB(trans);

        handler->SendSysMessage(ticket->FormatMessageString(*handler, true).c_str());
        return true;
    }
开发者ID:shaunk1593,项目名称:Crusade,代码行数:20,代码来源:cs_ticket.cpp

示例13: _HandleGMTicketResponseAppendCommand

    static bool _HandleGMTicketResponseAppendCommand(char const* args, bool newLine, ChatHandler* handler)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        char* response = strtok(NULL, "\n");
        if (!response)
            return false;

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed())
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        // Cannot add response to ticket, assigned to someone else
        //! Console excluded
        Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
        if (player && ticket->IsAssignedNotTo(player->GetGUID()))
        {
            handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
            return true;
        }

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->AppendResponse(response);
        if (newLine)
            ticket->AppendResponse("\n");
        ticket->SaveToDB(trans);

        return true;
    }
开发者ID:shaunk1593,项目名称:Crusade,代码行数:36,代码来源:cs_ticket.cpp

示例14: HandleGMTicketEscalateCommand

    static bool HandleGMTicketEscalateCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        uint32 ticketId = atoi(args);
        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted() || ticket->GetEscalatedStatus() != TICKET_UNASSIGNED)
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        ticket->SetEscalatedStatus(TICKET_IN_ESCALATION_QUEUE);

        if (Player* player = ticket->GetPlayer())
            sTicketMgr->SendTicket(player->GetSession(), ticket);

        sTicketMgr->UpdateLastChange();
        return true;
    }
开发者ID:shaunk1593,项目名称:Crusade,代码行数:21,代码来源:cs_ticket.cpp

示例15: HandleGMTicketCompleteCommand

    static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args)
    {
        if (!*args)
            return false;

        char* ticketIdStr = strtok((char*)args, " ");
        uint32 ticketId = atoi(ticketIdStr);

        GmTicket* ticket = sTicketMgr->GetTicket(ticketId);
        if (!ticket || ticket->IsClosed() || ticket->IsCompleted())
        {
            handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST);
            return true;
        }

        char* response = strtok(NULL, "\n");
        if (response)
        {
            // Cannot add response to ticket, assigned to someone else
            //! Console excluded
            Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;
            if (player && ticket->IsAssignedNotTo(player->GetGUID()))
            {
                handler->PSendSysMessage(LANG_COMMAND_TICKETALREADYASSIGNED, ticket->GetId());
                return true;
            }

            ticket->AppendResponse(response);
        }

        if (Player* player = ticket->GetPlayer())
            ticket->SendResponse(player->GetSession());

        Player* gm = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr;

        SQLTransaction trans = SQLTransaction(NULL);
        ticket->SetResolvedBy(gm ? gm->GetGUID() : ObjectGuid(uint64(0)));
        ticket->SetCompleted();
        ticket->SaveToDB(trans);

        std::string msg = ticket->FormatMessageString(*handler, NULL, NULL,
                          NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console");
        handler->SendGlobalGMSysMessage(msg.c_str());
        sTicketMgr->UpdateLastChange();
        return true;
    }
开发者ID:shaunk1593,项目名称:Crusade,代码行数:46,代码来源:cs_ticket.cpp


注:本文中的GmTicket类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。