本文整理汇总了C++中FrameMetrics::GetPresShellResolution方法的典型用法代码示例。如果您正苦于以下问题:C++ FrameMetrics::GetPresShellResolution方法的具体用法?C++ FrameMetrics::GetPresShellResolution怎么用?C++ FrameMetrics::GetPresShellResolution使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FrameMetrics
的用法示例。
在下文中一共展示了FrameMetrics::GetPresShellResolution方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetPresShell
void
APZCCallbackHelper::UpdateRootFrame(FrameMetrics& aMetrics)
{
if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
return;
}
nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
if (!content) {
return;
}
nsCOMPtr<nsIPresShell> shell = GetPresShell(content);
if (!shell || aMetrics.GetPresShellId() != shell->GetPresShellId()) {
return;
}
MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins());
if (gfxPrefs::APZAllowZooming()) {
// If zooming is disabled then we don't really want to let APZ fiddle
// with these things. In theory setting the resolution here should be a
// no-op, but setting the SPCSPS is bad because it can cause a stale value
// to be returned by window.innerWidth/innerHeight (see bug 1187792).
float presShellResolution = nsLayoutUtils::GetResolution(shell);
// If the pres shell resolution has changed on the content side side
// the time this repaint request was fired, consider this request out of date
// and drop it; setting a zoom based on the out-of-date resolution can have
// the effect of getting us stuck with the stale resolution.
if (presShellResolution != aMetrics.GetPresShellResolution()) {
return;
}
// Set the scroll port size, which determines the scroll range. For example if
// a 500-pixel document is shown in a 100-pixel frame, the scroll port length would
// be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent
// overscroll). Note that if the content here was zoomed to 2x, the document would
// be 1000 pixels long but the frame would still be 100 pixels, and so the maximum
// scroll range would be 900. Therefore this calculation depends on the zoom applied
// to the content relative to the container.
// Note that this needs to happen before scrolling the frame (in UpdateFrameCommon),
// otherwise the scroll position may get clamped incorrectly.
CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels();
nsLayoutUtils::SetScrollPositionClampingScrollPortSize(shell, scrollPort);
// The pres shell resolution is updated by the the async zoom since the
// last paint.
presShellResolution = aMetrics.GetPresShellResolution()
* aMetrics.GetAsyncZoom().scale;
nsLayoutUtils::SetResolutionAndScaleTo(shell, presShellResolution);
}
// Do this as late as possible since scrolling can flush layout. It also
// adjusts the display port margins, so do it before we set those.
ScrollFrame(content, aMetrics);
SetDisplayPortMargins(shell, content, aMetrics);
}
示例2: GetPresShell
void
APZCCallbackHelper::UpdateRootFrame(FrameMetrics& aMetrics)
{
if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
return;
}
nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
if (!content) {
return;
}
nsCOMPtr<nsIPresShell> shell = GetPresShell(content);
if (!shell || aMetrics.GetPresShellId() != shell->GetPresShellId()) {
return;
}
MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins());
if (gfxPrefs::APZAllowZooming()) {
// If zooming is disabled then we don't really want to let APZ fiddle
// with these things. In theory setting the resolution here should be a
// no-op, but setting the SPCSPS is bad because it can cause a stale value
// to be returned by window.innerWidth/innerHeight (see bug 1187792).
float presShellResolution = shell->GetResolution();
// If the pres shell resolution has changed on the content side side
// the time this repaint request was fired, consider this request out of date
// and drop it; setting a zoom based on the out-of-date resolution can have
// the effect of getting us stuck with the stale resolution.
if (presShellResolution != aMetrics.GetPresShellResolution()) {
return;
}
// The pres shell resolution is updated by the the async zoom since the
// last paint.
presShellResolution = aMetrics.GetPresShellResolution()
* aMetrics.GetAsyncZoom().scale;
shell->SetResolutionAndScaleTo(presShellResolution);
}
// Do this as late as possible since scrolling can flush layout. It also
// adjusts the display port margins, so do it before we set those.
ScrollFrame(content, aMetrics);
MOZ_ASSERT(nsLayoutUtils::HasDisplayPort(content));
SetDisplayPortMargins(shell, content, aMetrics);
SetPaintRequestTime(content, aMetrics.GetPaintRequestTime());
}
示例3: ScrollFrame
void
APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils,
FrameMetrics& aMetrics)
{
// Precondition checks
MOZ_ASSERT(aUtils);
MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins());
if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
return;
}
// Set the scroll port size, which determines the scroll range. For example if
// a 500-pixel document is shown in a 100-pixel frame, the scroll port length would
// be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent
// overscroll). Note that if the content here was zoomed to 2x, the document would
// be 1000 pixels long but the frame would still be 100 pixels, and so the maximum
// scroll range would be 900. Therefore this calculation depends on the zoom applied
// to the content relative to the container.
// Note that this needs to happen before scrolling the frame (in UpdateFrameCommon),
// otherwise the scroll position may get clamped incorrectly.
CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels();
aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height);
nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
ScrollFrame(content, aMetrics);
// The pres shell resolution is updated by the the async zoom since the
// last paint.
float presShellResolution = aMetrics.GetPresShellResolution()
* aMetrics.GetAsyncZoom().scale;
aUtils->SetResolutionAndScaleTo(presShellResolution, presShellResolution);
SetDisplayPortMargins(aUtils, content, aMetrics);
}
示例4: ScrollFrame
void
APZCCallbackHelper::UpdateRootFrame(nsIPresShell* aPresShell,
FrameMetrics& aMetrics)
{
// Precondition checks
MOZ_ASSERT(aPresShell);
MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins());
if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
return;
}
float presShellResolution = nsLayoutUtils::GetResolution(aPresShell);
// If the pres shell resolution has changed on the content side side
// the time this repaint request was fired, consider this request out of date
// and drop it; setting a zoom based on the out-of-date resolution can have
// the effect of getting us stuck with the stale resolution.
if (presShellResolution != aMetrics.GetPresShellResolution()) {
return;
}
// Set the scroll port size, which determines the scroll range. For example if
// a 500-pixel document is shown in a 100-pixel frame, the scroll port length would
// be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent
// overscroll). Note that if the content here was zoomed to 2x, the document would
// be 1000 pixels long but the frame would still be 100 pixels, and so the maximum
// scroll range would be 900. Therefore this calculation depends on the zoom applied
// to the content relative to the container.
// Note that this needs to happen before scrolling the frame (in UpdateFrameCommon),
// otherwise the scroll position may get clamped incorrectly.
CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels();
nsLayoutUtils::SetScrollPositionClampingScrollPortSize(aPresShell, scrollPort);
// The pres shell resolution is updated by the the async zoom since the
// last paint.
presShellResolution = aMetrics.GetPresShellResolution()
* aMetrics.GetAsyncZoom().scale;
nsLayoutUtils::SetResolutionAndScaleTo(aPresShell, presShellResolution);
// Do this as late as possible since scrolling can flush layout. It also
// adjusts the display port margins, so do it before we set those.
nsIContent* content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
ScrollFrame(content, aMetrics);
SetDisplayPortMargins(aPresShell, content, aMetrics);
}
示例5: AppendToString
void
AppendToString(std::stringstream& aStream, const FrameMetrics& m,
const char* pfx, const char* sfx, bool detailed)
{
aStream << pfx;
AppendToString(aStream, m.GetCompositionBounds(), "{ [cb=");
AppendToString(aStream, m.GetScrollableRect(), "] [sr=");
AppendToString(aStream, m.GetScrollOffset(), "] [s=");
if (m.GetDoSmoothScroll()) {
AppendToString(aStream, m.GetSmoothScrollOffset(), "] [ss=");
}
AppendToString(aStream, m.GetDisplayPort(), "] [dp=");
AppendToString(aStream, m.GetCriticalDisplayPort(), "] [cdp=");
AppendToString(aStream, m.GetBackgroundColor(), "] [color=");
if (!detailed) {
AppendToString(aStream, m.GetScrollId(), "] [scrollId=");
if (m.GetScrollParentId() != FrameMetrics::NULL_SCROLL_ID) {
AppendToString(aStream, m.GetScrollParentId(), "] [scrollParent=");
}
if (m.IsRootContent()) {
aStream << "] [rcd";
}
if (m.HasClipRect()) {
AppendToString(aStream, m.ClipRect(), "] [clip=");
}
AppendToString(aStream, m.GetZoom(), "] [z=", "] }");
} else {
AppendToString(aStream, m.GetDisplayPortMargins(), " [dpm=");
aStream << nsPrintfCString("] um=%d", m.GetUseDisplayPortMargins()).get();
AppendToString(aStream, m.GetRootCompositionSize(), "] [rcs=");
AppendToString(aStream, m.GetViewport(), "] [v=");
aStream << nsPrintfCString("] [z=(ld=%.3f r=%.3f",
m.GetDevPixelsPerCSSPixel().scale,
m.GetPresShellResolution()).get();
AppendToString(aStream, m.GetCumulativeResolution(), " cr=");
AppendToString(aStream, m.GetZoom(), " z=");
AppendToString(aStream, m.GetExtraResolution(), " er=");
aStream << nsPrintfCString(")] [u=(%d %d %lu)",
m.GetScrollOffsetUpdated(), m.GetDoSmoothScroll(),
m.GetScrollGeneration()).get();
AppendToString(aStream, m.GetScrollParentId(), "] [p=");
aStream << nsPrintfCString("] [i=(%ld %lld %d)] }",
m.GetPresShellId(), m.GetScrollId(), m.IsRootContent()).get();
}
aStream << sfx;
}
示例6: base
void
APZCCallbackHelper::UpdateRootFrame(nsIDOMWindowUtils* aUtils,
FrameMetrics& aMetrics)
{
// Precondition checks
MOZ_ASSERT(aUtils);
MOZ_ASSERT(aMetrics.GetUseDisplayPortMargins());
if (aMetrics.GetScrollId() == FrameMetrics::NULL_SCROLL_ID) {
return;
}
// Set the scroll port size, which determines the scroll range. For example if
// a 500-pixel document is shown in a 100-pixel frame, the scroll port length would
// be 100, and gecko would limit the maximum scroll offset to 400 (so as to prevent
// overscroll). Note that if the content here was zoomed to 2x, the document would
// be 1000 pixels long but the frame would still be 100 pixels, and so the maximum
// scroll range would be 900. Therefore this calculation depends on the zoom applied
// to the content relative to the container.
CSSSize scrollPort = aMetrics.CalculateCompositedSizeInCssPixels();
aUtils->SetScrollPositionClampingScrollPortSize(scrollPort.width, scrollPort.height);
// Scroll the window to the desired spot
nsIScrollableFrame* sf = nsLayoutUtils::FindScrollableFrameFor(aMetrics.GetScrollId());
bool scrollUpdated = false;
CSSPoint actualScrollOffset = ScrollFrameTo(sf, aMetrics.GetScrollOffset(), scrollUpdated);
if (scrollUpdated) {
// Correct the display port due to the difference between mScrollOffset and the
// actual scroll offset.
AdjustDisplayPortForScrollDelta(aMetrics, actualScrollOffset);
} else {
// For whatever reason we couldn't update the scroll offset on the scroll frame,
// which means the data APZ used for its displayport calculation is stale. Fall
// back to a sane default behaviour. Note that we don't tile-align the recentered
// displayport because tile-alignment depends on the scroll position, and the
// scroll position here is out of our control. See bug 966507 comment 21 for a
// more detailed explanation.
RecenterDisplayPort(aMetrics);
}
aMetrics.SetScrollOffset(actualScrollOffset);
// The pres shell resolution is updated by the the async zoom since the
// last paint.
float presShellResolution = aMetrics.GetPresShellResolution()
* aMetrics.GetAsyncZoom().scale;
aUtils->SetResolutionAndScaleTo(presShellResolution, presShellResolution);
// Finally, we set the displayport.
nsCOMPtr<nsIContent> content = nsLayoutUtils::FindContentFor(aMetrics.GetScrollId());
if (!content) {
return;
}
nsCOMPtr<nsIDOMElement> element = do_QueryInterface(content);
if (!element) {
return;
}
ScreenMargin margins = aMetrics.GetDisplayPortMargins();
aUtils->SetDisplayPortMarginsForElement(margins.left,
margins.top,
margins.right,
margins.bottom,
element, 0);
CSSRect baseCSS = aMetrics.CalculateCompositedRectInCssPixels();
nsRect base(0, 0,
baseCSS.width * nsPresContext::AppUnitsPerCSSPixel(),
baseCSS.height * nsPresContext::AppUnitsPerCSSPixel());
nsLayoutUtils::SetDisplayPortBaseIfNotSet(content, base);
}