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C++ EventHandler::add_hook方法代码示例

本文整理汇总了C++中EventHandler::add_hook方法的典型用法代码示例。如果您正苦于以下问题:C++ EventHandler::add_hook方法的具体用法?C++ EventHandler::add_hook怎么用?C++ EventHandler::add_hook使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在EventHandler的用法示例。


在下文中一共展示了EventHandler::add_hook方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CollisionNode

Mouse::Mouse(WindowFramework* window) : _window(window)
{
  cout << "- Initializing mouse..." << endl;
  MouseWatcher::init_type();
  _lastMousePos.set_x(0);
  _lastMousePos.set_y(0);
  _camera                = window->get_camera_group();
  _hovering.Reset();
  _mouseWatcher          = dynamic_cast<MouseWatcher*>(window->get_mouse().node());
  _pickerNode            = new CollisionNode("mouseRay");
  _pickerPath            = _camera.attach_new_node(_pickerNode);
  _pickerNode->set_from_collide_mask(CollideMask(/*ColMask::Waypoint | */ColMask::DynObject));
  _pickerNode->set_into_collide_mask(0);
  _pickerRay             = new CollisionRay();
  _pickerNode->add_solid(_pickerRay);
  _collisionHandlerQueue = new CollisionHandlerQueue();
  _collisionTraverser.add_collider(_pickerPath, _collisionHandlerQueue);

  EventHandler* events = EventHandler::get_global_event_handler();

  if (!(events->add_hook("mouse1", &Mouse::CallbackButton1, (void*)this)))
    cerr << "Failed to registrate mouse1 event" << endl;
  if (!(events->add_hook("mouse2", &Mouse::CallbackButton2, (void*)this)))
    cerr << "Failed to registrate mouse2 event" << endl;
  if (!(events->add_hook("mouse3", &Mouse::CallbackButton3, (void*)this)))
    cerr << "Failed to registrate mouse3 event" << endl;
  if (!(events->add_hook("wheel_up", &Mouse::CallbackWheelUp, (void*)this)))
    cerr << "Failed to register wheel_up event" << endl;
  if (!(events->add_hook("wheel_down", &Mouse::CallbackWheelDown, (void*)this)))
    cerr << "Failed to register wheel_down event" << endl;

  SetMouseState('a');
  cout << "-> Done." << endl;
}
开发者ID:655473,项目名称:fallout-equestria,代码行数:34,代码来源:mouse.cpp


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