本文整理汇总了C++中EnvironmentBasePtr::SetDebugLevel方法的典型用法代码示例。如果您正苦于以下问题:C++ EnvironmentBasePtr::SetDebugLevel方法的具体用法?C++ EnvironmentBasePtr::SetDebugLevel怎么用?C++ EnvironmentBasePtr::SetDebugLevel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EnvironmentBasePtr
的用法示例。
在下文中一共展示了EnvironmentBasePtr::SetDebugLevel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main(int argc, char ** argv)
{
string scenefilename = "data/diffdrive_arm.env.xml";
string viewername = "qtcoin";
RaveInitialize(true);
EnvironmentBasePtr penv = RaveCreateEnvironment();
penv->SetDebugLevel(Level_Debug);
boost::thread thviewer(boost::bind(SetViewer,penv,viewername)); // create the viewer
usleep(400000); // wait for the viewer to init
penv->Load(scenefilename);
// attach a physics engine
penv->SetPhysicsEngine(RaveCreatePhysicsEngine(penv,"ode"));
penv->GetPhysicsEngine()->SetGravity(Vector(0,0,-9.8));
vector<RobotBasePtr> vrobots;
penv->GetRobots(vrobots);
RobotBasePtr probot = vrobots.at(0);
std::vector<dReal> q;
vector<int> wheelindices, restindices;
ControllerBasePtr wheelcontroller, armcontroller;
// create the controllers, make sure to lock environment!
{
EnvironmentMutex::scoped_lock lock(penv->GetMutex()); // lock environment
MultiControllerPtr multi(new MultiController(penv));
vector<int> dofindices(probot->GetDOF());
for(int i = 0; i < probot->GetDOF(); ++i) {
dofindices[i] = i;
}
probot->SetController(multi,dofindices,1); // control everything
// set the velocity controller on all joints that have 'wheel' in their description
for(std::vector<KinBody::JointPtr>::const_iterator itjoint = probot->GetJoints().begin(); itjoint != probot->GetJoints().end(); ++itjoint) {
if( (*itjoint)->GetName().find("wheel") != string::npos ) {
for(int i = 0; i < (*itjoint)->GetDOF(); ++i) {
wheelindices.push_back((*itjoint)->GetDOFIndex()+i);
}
}
else {
for(int i = 0; i < (*itjoint)->GetDOF(); ++i) {
restindices.push_back((*itjoint)->GetDOFIndex()+i);
}
}
}
if(wheelindices.size() > 0 ) {
wheelcontroller = RaveCreateController(penv,"odevelocity");
multi->AttachController(wheelcontroller,wheelindices,0);
}
if( restindices.size() > 0 ) {
armcontroller = RaveCreateController(penv,"idealcontroller");
multi->AttachController(armcontroller,restindices,0);
}
else {
RAVELOG_WARN("robot needs to have wheels and arm for demo to work\n");
}
}
while(1) {
{
EnvironmentMutex::scoped_lock lock(penv->GetMutex()); // lock environment
if( !!armcontroller ) {
// set a trajectory on the arm and velocity on the wheels
TrajectoryBasePtr traj = RaveCreateTrajectory(penv,"");
probot->SetActiveDOFs(restindices);
ConfigurationSpecification spec = probot->GetActiveConfigurationSpecification();
int timeoffset = spec.AddDeltaTime();
traj->Init(spec);
probot->GetActiveDOFValues(q); // get current values
vector<dReal> vdata(spec.GetDOF(),0);
std::copy(q.begin(),q.end(),vdata.begin());
traj->Insert(0,vdata);
for(int i = 0; i < 4; ++i) {
q.at(RaveRandomInt()%restindices.size()) += RaveRandomFloat()-0.5; // move a random axis
}
// check for collisions
{
RobotBase::RobotStateSaver saver(probot); // add a state saver so robot is not moved permenantly
probot->SetActiveDOFValues(q);
if( probot->CheckSelfCollision() ) { // don't check env collisions since we have physics enabled
continue; // robot in collision at final point, so reject
}
}
std::copy(q.begin(),q.end(),vdata.begin());
vdata.at(timeoffset) = 2; // trajectory takes 2s
traj->Insert(1,vdata);
planningutils::RetimeActiveDOFTrajectory(traj,probot,true);
armcontroller->SetPath(traj);
}
if( !!wheelcontroller ) {
stringstream sout,ss; ss << "setvelocity ";
for(size_t i = 0; i < wheelindices.size(); ++i) {
//.........这里部分代码省略.........