本文整理汇总了C++中DRAWSEGMENT::GetArcStart方法的典型用法代码示例。如果您正苦于以下问题:C++ DRAWSEGMENT::GetArcStart方法的具体用法?C++ DRAWSEGMENT::GetArcStart怎么用?C++ DRAWSEGMENT::GetArcStart使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DRAWSEGMENT
的用法示例。
在下文中一共展示了DRAWSEGMENT::GetArcStart方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: idf_export_outline
/**
* Function idf_export_outline
* retrieves line segment information from the edge layer and compiles
* the data into a form which can be output as an IDFv3 compliant
* BOARD_OUTLINE section.
*/
static void idf_export_outline( BOARD* aPcb, IDF3_BOARD& aIDFBoard )
{
double scale = aIDFBoard.GetUserScale();
DRAWSEGMENT* graphic; // KiCad graphical item
IDF_POINT sp, ep; // start and end points from KiCad item
std::list< IDF_SEGMENT* > lines; // IDF intermediate form of KiCad graphical item
IDF_OUTLINE* outline = NULL; // graphical items forming an outline or cutout
// NOTE: IMPLEMENTATION
// If/when component cutouts are allowed, we must implement them separately. Cutouts
// must be added to the board outline section and not to the Other Outline section.
// The module cutouts should be handled via the idf_export_module() routine.
double offX, offY;
aIDFBoard.GetUserOffset( offX, offY );
// Retrieve segments and arcs from the board
for( BOARD_ITEM* item = aPcb->m_Drawings; item; item = item->Next() )
{
if( item->Type() != PCB_LINE_T || item->GetLayer() != Edge_Cuts )
continue;
graphic = (DRAWSEGMENT*) item;
switch( graphic->GetShape() )
{
case S_SEGMENT:
{
if( ( graphic->GetStart().x == graphic->GetEnd().x )
&& ( graphic->GetStart().y == graphic->GetEnd().y ) )
break;
sp.x = graphic->GetStart().x * scale + offX;
sp.y = -graphic->GetStart().y * scale + offY;
ep.x = graphic->GetEnd().x * scale + offX;
ep.y = -graphic->GetEnd().y * scale + offY;
IDF_SEGMENT* seg = new IDF_SEGMENT( sp, ep );
if( seg )
lines.push_back( seg );
}
break;
case S_ARC:
{
if( ( graphic->GetCenter().x == graphic->GetArcStart().x )
&& ( graphic->GetCenter().y == graphic->GetArcStart().y ) )
break;
sp.x = graphic->GetCenter().x * scale + offX;
sp.y = -graphic->GetCenter().y * scale + offY;
ep.x = graphic->GetArcStart().x * scale + offX;
ep.y = -graphic->GetArcStart().y * scale + offY;
IDF_SEGMENT* seg = new IDF_SEGMENT( sp, ep, -graphic->GetAngle() / 10.0, true );
if( seg )
lines.push_back( seg );
}
break;
case S_CIRCLE:
{
if( graphic->GetRadius() == 0 )
break;
sp.x = graphic->GetCenter().x * scale + offX;
sp.y = -graphic->GetCenter().y * scale + offY;
ep.x = sp.x - graphic->GetRadius() * scale;
ep.y = sp.y;
// Circles must always have an angle of +360 deg. to appease
// quirky MCAD implementations of IDF.
IDF_SEGMENT* seg = new IDF_SEGMENT( sp, ep, 360.0, true );
if( seg )
lines.push_back( seg );
}
break;
default:
break;
}
}
// if there is no outline then use the bounding box
if( lines.empty() )
{
goto UseBoundingBox;
}
// get the board outline and write it out
// note: we do not use a try/catch block here since we intend
// to simply ignore unclosed loops and continue processing
//.........这里部分代码省略.........
示例2: updateItem
void POINT_EDITOR::updateItem() const
{
EDA_ITEM* item = m_editPoints->GetParent();
switch( item->Type() )
{
case PCB_LINE_T:
case PCB_MODULE_EDGE_T:
{
DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );
switch( segment->GetShape() )
{
case S_SEGMENT:
if( isModified( m_editPoints->Point( SEG_START ) ) )
segment->SetStart( wxPoint( m_editPoints->Point( SEG_START ).GetPosition().x,
m_editPoints->Point( SEG_START ).GetPosition().y ) );
else if( isModified( m_editPoints->Point( SEG_END ) ) )
segment->SetEnd( wxPoint( m_editPoints->Point( SEG_END ).GetPosition().x,
m_editPoints->Point( SEG_END ).GetPosition().y ) );
break;
case S_ARC:
{
const VECTOR2I& center = m_editPoints->Point( ARC_CENTER ).GetPosition();
const VECTOR2I& start = m_editPoints->Point( ARC_START ).GetPosition();
const VECTOR2I& end = m_editPoints->Point( ARC_END ).GetPosition();
if( center != segment->GetCenter() )
{
wxPoint moveVector = wxPoint( center.x, center.y ) - segment->GetCenter();
segment->Move( moveVector );
m_editPoints->Point( ARC_START ).SetPosition( segment->GetArcStart() );
m_editPoints->Point( ARC_END ).SetPosition( segment->GetArcEnd() );
}
else
{
segment->SetArcStart( wxPoint( start.x, start.y ) );
VECTOR2D startLine = start - center;
VECTOR2I endLine = end - center;
double newAngle = RAD2DECIDEG( endLine.Angle() - startLine.Angle() );
// Adjust the new angle to (counter)clockwise setting
bool clockwise = ( segment->GetAngle() > 0 );
if( clockwise && newAngle < 0.0 )
newAngle += 3600.0;
else if( !clockwise && newAngle > 0.0 )
newAngle -= 3600.0;
segment->SetAngle( newAngle );
}
break;
}
case S_CIRCLE:
{
const VECTOR2I& center = m_editPoints->Point( CIRC_CENTER ).GetPosition();
const VECTOR2I& end = m_editPoints->Point( CIRC_END ).GetPosition();
if( isModified( m_editPoints->Point( CIRC_CENTER ) ) )
{
wxPoint moveVector = wxPoint( center.x, center.y ) - segment->GetCenter();
segment->Move( moveVector );
}
else
{
segment->SetEnd( wxPoint( end.x, end.y ) );
}
break;
}
default: // suppress warnings
break;
}
// Update relative coordinates for module edges
if( EDGE_MODULE* edge = dyn_cast<EDGE_MODULE*>( item ) )
edge->SetLocalCoord();
break;
}
case PCB_ZONE_AREA_T:
{
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
zone->ClearFilledPolysList();
CPolyLine* outline = zone->Outline();
for( int i = 0; i < outline->GetCornersCount(); ++i )
{
VECTOR2I point = m_editPoints->Point( i ).GetPosition();
outline->SetX( i, point.x );
outline->SetY( i, point.y );
//.........这里部分代码省略.........
示例3: ConvertOutlineToPolygon
/**
* Function ConvertOutlineToPolygon
* build a polygon (with holes) from a DRAWSEGMENT list, which is expected to be
* a outline, therefore a closed main outline with perhaps closed inner outlines.
* These closed inner outlines are considered as holes in the main outline
* @param aSegList the initial list of drawsegments (only lines, circles and arcs).
* @param aPolygons will contain the complex polygon.
* @param aTolerance is the max distance between points that is still accepted as connected (internal units)
* @param aErrorText is a wxString to return error message.
* @param aErrorLocation is the optional position of the error in the outline
*/
bool ConvertOutlineToPolygon( std::vector<DRAWSEGMENT*>& aSegList, SHAPE_POLY_SET& aPolygons,
wxString* aErrorText, unsigned int aTolerance, wxPoint* aErrorLocation )
{
if( aSegList.size() == 0 )
return true;
wxString msg;
// Make a working copy of aSegList, because the list is modified during calculations
std::vector< DRAWSEGMENT* > segList = aSegList;
DRAWSEGMENT* graphic;
wxPoint prevPt;
// Find edge point with minimum x, this should be in the outer polygon
// which will define the perimeter Edge.Cuts polygon.
wxPoint xmin = wxPoint( INT_MAX, 0 );
int xmini = 0;
for( size_t i = 0; i < segList.size(); i++ )
{
graphic = (DRAWSEGMENT*) segList[i];
switch( graphic->GetShape() )
{
case S_SEGMENT:
{
if( graphic->GetStart().x < xmin.x )
{
xmin = graphic->GetStart();
xmini = i;
}
if( graphic->GetEnd().x < xmin.x )
{
xmin = graphic->GetEnd();
xmini = i;
}
}
break;
case S_ARC:
// Freerouter does not yet understand arcs, so approximate
// an arc with a series of short lines and put those
// line segments into the !same! PATH.
{
wxPoint pstart = graphic->GetArcStart();
wxPoint center = graphic->GetCenter();
double angle = -graphic->GetAngle();
double radius = graphic->GetRadius();
int steps = GetArcToSegmentCount( radius, ARC_LOW_DEF, angle / 10.0 );
wxPoint pt;
for( int step = 1; step<=steps; ++step )
{
double rotation = ( angle * step ) / steps;
pt = pstart;
RotatePoint( &pt, center, rotation );
if( pt.x < xmin.x )
{
xmin = pt;
xmini = i;
}
}
}
break;
case S_CIRCLE:
{
wxPoint pt = graphic->GetCenter();
// pt has minimum x point
pt.x -= graphic->GetRadius();
// when the radius <= 0, this is a mal-formed circle. Skip it
if( graphic->GetRadius() > 0 && pt.x < xmin.x )
{
xmin = pt;
xmini = i;
}
}
break;
case S_CURVE:
{
graphic->RebuildBezierToSegmentsPointsList( graphic->GetWidth() );
//.........这里部分代码省略.........
示例4: computeAnchors
void GRID_HELPER::computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos )
{
VECTOR2I origin;
switch( aItem->Type() )
{
case PCB_MODULE_T:
{
MODULE* mod = static_cast<MODULE*>( aItem );
addAnchor( mod->GetPosition(), ORIGIN | SNAPPABLE, mod );
for( D_PAD* pad = mod->Pads(); pad; pad = pad->Next() )
addAnchor( pad->GetPosition(), CORNER | SNAPPABLE, pad );
break;
}
case PCB_PAD_T:
{
D_PAD* pad = static_cast<D_PAD*>( aItem );
addAnchor( pad->GetPosition(), CORNER | SNAPPABLE, pad );
break;
}
case PCB_MODULE_EDGE_T:
case PCB_LINE_T:
{
DRAWSEGMENT* dseg = static_cast<DRAWSEGMENT*>( aItem );
VECTOR2I start = dseg->GetStart();
VECTOR2I end = dseg->GetEnd();
//LAYER_ID layer = dseg->GetLayer();
switch( dseg->GetShape() )
{
case S_CIRCLE:
{
int r = ( start - end ).EuclideanNorm();
addAnchor( start, ORIGIN | SNAPPABLE, dseg );
addAnchor( start + VECTOR2I( -r, 0 ), OUTLINE | SNAPPABLE, dseg );
addAnchor( start + VECTOR2I( r, 0 ), OUTLINE | SNAPPABLE, dseg );
addAnchor( start + VECTOR2I( 0, -r ), OUTLINE | SNAPPABLE, dseg );
addAnchor( start + VECTOR2I( 0, r ), OUTLINE | SNAPPABLE, dseg );
break;
}
case S_ARC:
{
origin = dseg->GetCenter();
addAnchor( dseg->GetArcStart(), CORNER | SNAPPABLE, dseg );
addAnchor( dseg->GetArcEnd(), CORNER | SNAPPABLE, dseg );
addAnchor( origin, ORIGIN | SNAPPABLE, dseg );
break;
}
case S_SEGMENT:
{
origin.x = start.x + ( start.x - end.x ) / 2;
origin.y = start.y + ( start.y - end.y ) / 2;
addAnchor( start, CORNER | SNAPPABLE, dseg );
addAnchor( end, CORNER | SNAPPABLE, dseg );
addAnchor( origin, ORIGIN, dseg );
break;
}
default:
{
origin = dseg->GetStart();
addAnchor( origin, ORIGIN | SNAPPABLE, dseg );
break;
}
}
break;
}
case PCB_TRACE_T:
{
TRACK* track = static_cast<TRACK*>( aItem );
VECTOR2I start = track->GetStart();
VECTOR2I end = track->GetEnd();
origin.x = start.x + ( start.x - end.x ) / 2;
origin.y = start.y + ( start.y - end.y ) / 2;
addAnchor( start, CORNER | SNAPPABLE, track );
addAnchor( end, CORNER | SNAPPABLE, track );
addAnchor( origin, ORIGIN, track);
break;
}
case PCB_VIA_T:
addAnchor( aItem->GetPosition(), CORNER | SNAPPABLE, aItem );
break;
case PCB_ZONE_AREA_T:
{
const CPolyLine* outline = static_cast<const ZONE_CONTAINER*>( aItem )->Outline();
int cornersCount = outline->GetCornersCount();
SHAPE_LINE_CHAIN lc;
//.........这里部分代码省略.........
示例5: findPoint
/**
* Searches for a DRAWSEGMENT matching a given end point or start point in a list, and
* if found, removes it from the TYPE_COLLECTOR and returns it, else returns NULL.
* @param aPoint The starting or ending point to search for.
* @param aList The list to remove from.
* @param aLimit is the distance from \a aPoint that still constitutes a valid find.
* @return DRAWSEGMENT* - The first DRAWSEGMENT that has a start or end point matching
* aPoint, otherwise NULL if none.
*/
static DRAWSEGMENT* findPoint( const wxPoint& aPoint, std::vector< DRAWSEGMENT* >& aList, unsigned aLimit )
{
unsigned min_d = INT_MAX;
int ndx_min = 0;
// find the point closest to aPoint and perhaps exactly matching aPoint.
for( size_t i = 0; i < aList.size(); ++i )
{
DRAWSEGMENT* graphic = aList[i];
unsigned d;
switch( graphic->GetShape() )
{
case S_ARC:
if( aPoint == graphic->GetArcStart() || aPoint == graphic->GetArcEnd() )
{
aList.erase( aList.begin() + i );
return graphic;
}
d = close_ness( aPoint, graphic->GetArcStart() );
if( d < min_d )
{
min_d = d;
ndx_min = i;
}
d = close_ness( aPoint, graphic->GetArcEnd() );
if( d < min_d )
{
min_d = d;
ndx_min = i;
}
break;
default:
if( aPoint == graphic->GetStart() || aPoint == graphic->GetEnd() )
{
aList.erase( aList.begin() + i );
return graphic;
}
d = close_ness( aPoint, graphic->GetStart() );
if( d < min_d )
{
min_d = d;
ndx_min = i;
}
d = close_ness( aPoint, graphic->GetEnd() );
if( d < min_d )
{
min_d = d;
ndx_min = i;
}
}
}
if( min_d <= aLimit )
{
DRAWSEGMENT* graphic = aList[ndx_min];
aList.erase( aList.begin() + ndx_min );
return graphic;
}
return NULL;
}