本文整理汇总了C++中DRAWSEGMENT::ClearSelected方法的典型用法代码示例。如果您正苦于以下问题:C++ DRAWSEGMENT::ClearSelected方法的具体用法?C++ DRAWSEGMENT::ClearSelected怎么用?C++ DRAWSEGMENT::ClearSelected使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DRAWSEGMENT
的用法示例。
在下文中一共展示了DRAWSEGMENT::ClearSelected方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addCorner
void POINT_EDITOR::addCorner( const VECTOR2I& aBreakPoint )
{
EDA_ITEM* item = m_editPoints->GetParent();
const SELECTION& selection = m_selectionTool->GetSelection();
if( item->Type() == PCB_ZONE_AREA_T )
{
getEditFrame<PCB_BASE_FRAME>()->OnModify();
getEditFrame<PCB_BASE_FRAME>()->SaveCopyInUndoList( selection.items, UR_CHANGED );
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
CPolyLine* outline = zone->Outline();
// Handle the last segment, so other segments can be easily handled in a loop
unsigned int nearestIdx = outline->GetCornersCount() - 1, nextNearestIdx = 0;
SEG side( VECTOR2I( outline->GetPos( nearestIdx ) ),
VECTOR2I( outline->GetPos( nextNearestIdx ) ) );
unsigned int nearestDist = side.Distance( aBreakPoint );
for( int i = 0; i < outline->GetCornersCount() - 1; ++i )
{
side = SEG( VECTOR2I( outline->GetPos( i ) ), VECTOR2I( outline->GetPos( i + 1 ) ) );
unsigned int distance = side.Distance( aBreakPoint );
if( distance < nearestDist )
{
nearestDist = distance;
nearestIdx = i;
nextNearestIdx = i + 1;
}
}
// Find the point on the closest segment
VECTOR2I sideOrigin( outline->GetPos( nearestIdx ) );
VECTOR2I sideEnd( outline->GetPos( nextNearestIdx ) );
SEG nearestSide( sideOrigin, sideEnd );
VECTOR2I nearestPoint = nearestSide.NearestPoint( aBreakPoint );
// Do not add points that have the same coordinates as ones that already belong to polygon
// instead, add a point in the middle of the side
if( nearestPoint == sideOrigin || nearestPoint == sideEnd )
nearestPoint = ( sideOrigin + sideEnd ) / 2;
outline->InsertCorner( nearestIdx, nearestPoint.x, nearestPoint.y );
}
else if( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T )
{
bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
frame->OnModify();
if( moduleEdge )
frame->SaveCopyInUndoList( getModel<BOARD>()->m_Modules, UR_MODEDIT );
else
frame->SaveCopyInUndoList( selection.items, UR_CHANGED );
DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );
if( segment->GetShape() == S_SEGMENT )
{
SEG seg( segment->GetStart(), segment->GetEnd() );
VECTOR2I nearestPoint = seg.NearestPoint( aBreakPoint );
// Move the end of the line to the break point..
segment->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) );
// and add another one starting from the break point
DRAWSEGMENT* newSegment;
if( moduleEdge )
{
EDGE_MODULE* edge = static_cast<EDGE_MODULE*>( segment );
assert( segment->GetParent()->Type() == PCB_MODULE_T );
newSegment = new EDGE_MODULE( *edge );
edge->SetLocalCoord();
}
else
{
newSegment = new DRAWSEGMENT( *segment );
}
newSegment->ClearSelected();
newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) );
newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) );
if( moduleEdge )
{
static_cast<EDGE_MODULE*>( newSegment )->SetLocalCoord();
getModel<BOARD>()->m_Modules->Add( newSegment );
}
else
{
getModel<BOARD>()->Add( newSegment );
}
getView()->Add( newSegment );
}
}
//.........这里部分代码省略.........