本文整理汇总了C++中Console::GetBackground方法的典型用法代码示例。如果您正苦于以下问题:C++ Console::GetBackground方法的具体用法?C++ Console::GetBackground怎么用?C++ Console::GetBackground使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Console
的用法示例。
在下文中一共展示了Console::GetBackground方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CreateConsoleAndDebugHud
void MasterControl::CreateConsoleAndDebugHud()
{
// Create console
Console* console = engine_->CreateConsole();
console->SetDefaultStyle(defaultStyle_);
console->GetBackground()->SetOpacity(0.8f);
// Create debug HUD.
DebugHud* debugHud = engine_->CreateDebugHud();
debugHud->SetDefaultStyle(defaultStyle_);
}
示例2: CreateConsole
void UrhoQuickStart::CreateConsole()
{
// Get default style
ResourceCache* cache = GetSubsystem<ResourceCache>();
XMLFile* xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
// Create console
Console* console = engine_->CreateConsole();
console->SetDefaultStyle(xmlFile);
console->GetBackground()->SetOpacity(0.8f);
}
示例3: CreateConsoleAndDebugHud
void TowerApp::CreateConsoleAndDebugHud() {
// Get default style
ResourceCache *cache = GetSubsystem<ResourceCache>();
XMLFile *xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
// Create console
Console *console = engine_->CreateConsole();
console->SetDefaultStyle(xmlFile);
console->GetBackground()->SetOpacity(0.8f);
// Create debug HUD.
DebugHud *debugHud = engine_->CreateDebugHud();
debugHud->SetDefaultStyle(xmlFile);
}
示例4:
void Urho3DTemplate::SetWindowTitleAndIcon()
{
//Get default style
ResourceCache* cache = GetSubsystem<ResourceCache>();
XMLFile* xmlfile = cache->GetResource<XMLFile>("UI/DefaulStyle.xml");
//Create console
Console* console = engine_->CreateConsole();
console->SetDefaultStyle(xmlfile);
console->GetBackground()->SetOpacity(0.0f);
//Create debug HUD
DebugHud* debugHud = engine_->CreateDebugHud();
debugHud->SetDefaultStyle(xmlfile);
}