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C++ CHandlingEntry::SetAnimGroup方法代码示例

本文整理汇总了C++中CHandlingEntry::SetAnimGroup方法的典型用法代码示例。如果您正苦于以下问题:C++ CHandlingEntry::SetAnimGroup方法的具体用法?C++ CHandlingEntry::SetAnimGroup怎么用?C++ CHandlingEntry::SetAnimGroup使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CHandlingEntry的用法示例。


在下文中一共展示了CHandlingEntry::SetAnimGroup方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SetAnimGroup

void CClientHandling::SetAnimGroup ( unsigned char ucGroup, bool bRestore )
{ 
    // Set the property
    m_ucAnimGroup = ucGroup;
    m_bAnimGroupChanged = !bRestore;

    // Loop through the vehicles we're default for
    std::list < eVehicleTypes > ::const_iterator iter = m_DefaultTo.begin ();
    for ( ; iter != m_DefaultTo.end (); iter++ )
    {
        // Grab the handling for this car
        CHandlingEntry* pEntry = g_pGame->GetHandlingManager ()->GetHandlingData ( *iter );
        if ( pEntry )
        {
            // Grab the handlings attached to that car
            std::vector < CClientHandling* > List;
            m_pHandlingManager->GetDefaultHandlings ( *iter, List );

            // Update the property for this vehicle kind
            pEntry->SetAnimGroup ( m_pHandlingManager->GetAnimGroup ( List, *iter ) );
            pEntry->Recalculate ();
        }
    }
}
开发者ID:50p,项目名称:multitheftauto,代码行数:24,代码来源:CClientHandling.cpp

示例2: RestoreVehicleHandlingProperty


//.........这里部分代码省略.........
                        break;

                    case HANDLING_ENGINEACCELERATION:
                        pHandlingEntry->SetEngineAcceleration ( pOriginalEntry->GetEngineAcceleration () );
                        break;

                    case HANDLING_ENGINEINERTIA:
                        pHandlingEntry->SetEngineInertia ( pOriginalEntry->GetEngineInertia () );
                        break;

                    case HANDLING_MAXVELOCITY:
                        pHandlingEntry->SetMaxVelocity ( pOriginalEntry->GetMaxVelocity () );
                        break;

                    case HANDLING_BRAKEDECELERATION:
                        pHandlingEntry->SetBrakeDeceleration ( pOriginalEntry->GetBrakeDeceleration () );
                        break;

                    case HANDLING_BRAKEBIAS:
                        pHandlingEntry->SetBrakeBias ( pOriginalEntry->GetBrakeBias () );
                        break;

                    case HANDLING_ABS:
                        pHandlingEntry->SetABS ( pOriginalEntry->GetABS () );
                        break;

                    case HANDLING_STEERINGLOCK:
                        pHandlingEntry->SetSteeringLock ( pOriginalEntry->GetSteeringLock () );
                        break;

                    case HANDLING_TRACTIONLOSS:
                        pHandlingEntry->SetTractionLoss ( pOriginalEntry->GetTractionLoss () );
                        break;

                    case HANDLING_TRACTIONBIAS:
                        pHandlingEntry->SetTractionBias ( pOriginalEntry->GetTractionBias () );
                        break;

                    case HANDLING_SUSPENSION_FORCELEVEL:
                        pHandlingEntry->SetSuspensionForceLevel ( pOriginalEntry->GetSuspensionForceLevel () );
                        break;

                    case HANDLING_SUSPENSION_DAMPING:
                        pHandlingEntry->SetSuspensionDamping ( pOriginalEntry->GetSuspensionDamping () );
                        break;

                    case HANDLING_SUSPENSION_HIGHSPEEDDAMPING:
                        pHandlingEntry->SetSuspensionHighSpeedDamping ( pOriginalEntry->GetSuspensionHighSpeedDamping () );
                        break;

                    case HANDLING_SUSPENSION_UPPER_LIMIT:
                        pHandlingEntry->SetSuspensionUpperLimit ( pOriginalEntry->GetSuspensionUpperLimit () );
                        break;

                    case HANDLING_SUSPENSION_LOWER_LIMIT:
                        pHandlingEntry->SetSuspensionLowerLimit ( pOriginalEntry->GetSuspensionLowerLimit () );
                        break;

                    case HANDLING_SUSPENSION_FRONTREARBIAS:
                        pHandlingEntry->SetSuspensionFrontRearBias ( pOriginalEntry->GetSuspensionFrontRearBias () );
                        break;

                    case HANDLING_SUSPENSION_ANTIDIVEMULTIPLIER:
                        pHandlingEntry->SetSuspensionAntiDiveMultiplier ( pOriginalEntry->GetSuspensionAntiDiveMultiplier () );
                        break;

                    case HANDLING_COLLISIONDAMAGEMULTIPLIER:
                        pHandlingEntry->SetCollisionDamageMultiplier ( pOriginalEntry->GetCollisionDamageMultiplier () );
                        break;

                    case HANDLING_SEATOFFSETDISTANCE:
                        pHandlingEntry->SetSeatOffsetDistance ( pOriginalEntry->GetSeatOffsetDistance () );
                        break;

                    case HANDLING_HANDLINGFLAGS:
                        pHandlingEntry->SetHandlingFlags ( pOriginalEntry->GetHandlingFlags () );
                        break;

                    case HANDLING_MODELFLAGS:
                        pHandlingEntry->SetModelFlags ( pOriginalEntry->GetModelFlags () );
                        break;

                    case HANDLING_HEADLIGHT:
                        pHandlingEntry->SetHeadLight ( pOriginalEntry->GetHeadLight () );
                        break;

                    case HANDLING_TAILLIGHT:
                        pHandlingEntry->SetTailLight ( pOriginalEntry->GetTailLight () );
                        break;

                    case HANDLING_ANIMGROUP:
                        pHandlingEntry->SetAnimGroup ( pOriginalEntry->GetAnimGroup () );
                        break;
                }

                Vehicle.ApplyHandling();
            }
        }
    }
}
开发者ID:ntauthority,项目名称:openvice,代码行数:101,代码来源:CHandlingRPCs.cpp


注:本文中的CHandlingEntry::SetAnimGroup方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。