本文整理汇总了C++中CGUIWindow::AfterRender方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIWindow::AfterRender方法的具体用法?C++ CGUIWindow::AfterRender怎么用?C++ CGUIWindow::AfterRender使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIWindow
的用法示例。
在下文中一共展示了CGUIWindow::AfterRender方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AfterRender
void CGUIWindowManager::AfterRender()
{
m_tracker.CleanMarkedRegions();
CGUIWindow* pWindow = GetWindow(GetActiveWindow());
if (pWindow)
pWindow->AfterRender();
// make copy of vector as we may remove items from it as we go
vector<CGUIWindow *> activeDialogs = m_activeDialogs;
for (iDialog it = activeDialogs.begin(); it != activeDialogs.end(); ++it)
{
if ((*it)->IsDialogRunning())
(*it)->AfterRender();
}
}
示例2: AfterRender
void CGUIWindowManager::AfterRender()
{
m_tracker.CleanMarkedRegions();
CGUIWindow* pWindow = GetWindow(GetActiveWindow());
if (pWindow)
pWindow->AfterRender();
// make copy of vector as we may remove items from it as we go
auto activeDialogs = m_activeDialogs;
for (const auto& window : activeDialogs)
{
if (window->IsDialogRunning())
window->AfterRender();
}
}