本文整理汇总了C++中CGUIDialogMusicInfo::RefreshThumb方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIDialogMusicInfo::RefreshThumb方法的具体用法?C++ CGUIDialogMusicInfo::RefreshThumb怎么用?C++ CGUIDialogMusicInfo::RefreshThumb使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CGUIDialogMusicInfo
的用法示例。
在下文中一共展示了CGUIDialogMusicInfo::RefreshThumb方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ShowAlbumInfo
void CGUIWindowMusicBase::ShowAlbumInfo(const CAlbum& album, const CStdString& path, bool bRefresh, bool bShowInfo)
{
bool saveDb = album.idAlbum != -1;
if (!g_settings.GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
saveDb = false;
// check cache
CAlbum albumInfo;
if (!bRefresh && m_musicdatabase.GetAlbumInfo(album.idAlbum, albumInfo, &albumInfo.songs))
{
if (!bShowInfo)
return;
CGUIDialogMusicInfo *pDlgAlbumInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgAlbumInfo)
{
pDlgAlbumInfo->SetAlbum(albumInfo, path);
if (bShowInfo)
pDlgAlbumInfo->DoModal();
else
pDlgAlbumInfo->RefreshThumb(); // downloads the thumb if we don't already have one
if (!pDlgAlbumInfo->NeedRefresh())
{
if (pDlgAlbumInfo->HasUpdatedThumb())
UpdateThumb(albumInfo, path);
return;
}
bRefresh = true;
m_musicdatabase.DeleteAlbumInfo(albumInfo.idAlbum);
}
}
// If we are scanning for music info in the background,
// other writing access to the database is prohibited.
if (g_application.IsMusicScanning())
{
CGUIDialogOK::ShowAndGetInput(189, 14057, 0, 0);
return;
}
CMusicAlbumInfo info;
if (FindAlbumInfo(album.strAlbum, StringUtils::Join(album.artist, g_advancedSettings.m_musicItemSeparator), info, bShowInfo ? (bRefresh ? SELECTION_FORCED : SELECTION_ALLOWED) : SELECTION_AUTO))
{
// download the album info
if ( info.Loaded() )
{
// set album title from musicinfotag, not the one we got from allmusic.com
info.SetTitle(album.strAlbum);
if (saveDb)
{
// save to database
m_musicdatabase.SetAlbumInfo(album.idAlbum, info.GetAlbum(), info.GetSongs());
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
UpdateThumb(album, path);
// ok, show album info
CGUIDialogMusicInfo *pDlgAlbumInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgAlbumInfo)
{
pDlgAlbumInfo->SetAlbum(info.GetAlbum(), path);
if (bShowInfo)
pDlgAlbumInfo->DoModal();
else
pDlgAlbumInfo->RefreshThumb(); // downloads the thumb if we don't already have one
CAlbum albumInfo = info.GetAlbum();
albumInfo.idAlbum = album.idAlbum;
if (pDlgAlbumInfo->HasUpdatedThumb())
UpdateThumb(albumInfo, path);
if (pDlgAlbumInfo->NeedRefresh())
{
m_musicdatabase.DeleteAlbumInfo(albumInfo.idAlbum);
ShowAlbumInfo(album, path, true, bShowInfo);
return;
}
}
}
else
{
// failed 2 download album info
CGUIDialogOK::ShowAndGetInput(185, 0, 500, 0);
}
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
}
示例2: ShowArtistInfo
void CGUIWindowMusicBase::ShowArtistInfo(const CArtist& artist, const CStdString& path, bool bRefresh, bool bShowInfo)
{
bool saveDb = artist.idArtist != -1;
if (!g_settings.GetCurrentProfile().canWriteDatabases() && !g_passwordManager.bMasterUser)
saveDb = false;
// check cache
CArtist artistInfo;
if (!bRefresh && m_musicdatabase.GetArtistInfo(artist.idArtist, artistInfo))
{
if (!bShowInfo)
return;
CGUIDialogMusicInfo *pDlgArtistInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgArtistInfo)
{
pDlgArtistInfo->SetArtist(artistInfo, path);
if (bShowInfo)
pDlgArtistInfo->DoModal();
else
pDlgArtistInfo->RefreshThumb(); // downloads the thumb if we don't already have one
if (!pDlgArtistInfo->NeedRefresh())
{
if (pDlgArtistInfo->HasUpdatedThumb())
Update(m_vecItems->GetPath());
return;
}
bRefresh = true;
m_musicdatabase.DeleteArtistInfo(artistInfo.idArtist);
}
}
// If we are scanning for music info in the background,
// other writing access to the database is prohibited.
if (g_application.IsMusicScanning())
{
CGUIDialogOK::ShowAndGetInput(189, 14057, 0, 0);
return;
}
CMusicArtistInfo info;
if (FindArtistInfo(artist.strArtist, info, bShowInfo ? (bRefresh ? SELECTION_FORCED : SELECTION_ALLOWED) : SELECTION_AUTO))
{
// download the album info
if ( info.Loaded() )
{
if (saveDb)
{
// save to database
m_musicdatabase.SetArtistInfo(artist.idArtist, info.GetArtist());
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
// ok, show album info
CGUIDialogMusicInfo *pDlgArtistInfo = (CGUIDialogMusicInfo*)g_windowManager.GetWindow(WINDOW_DIALOG_MUSIC_INFO);
if (pDlgArtistInfo)
{
pDlgArtistInfo->SetArtist(info.GetArtist(), path);
if (bShowInfo)
pDlgArtistInfo->DoModal();
else
pDlgArtistInfo->RefreshThumb(); // downloads the thumb if we don't already have one
CArtist artistInfo = info.GetArtist();
artistInfo.idArtist = artist.idArtist;
/*
if (pDlgAlbumInfo->HasUpdatedThumb())
UpdateThumb(artistInfo, path);
*/
// just update for now
Update(m_vecItems->GetPath());
if (pDlgArtistInfo->NeedRefresh())
{
m_musicdatabase.DeleteArtistInfo(artistInfo.idArtist);
ShowArtistInfo(artist, path, true, bShowInfo);
return;
}
}
}
else
{
// failed 2 download album info
CGUIDialogOK::ShowAndGetInput(21889, 0, 20199, 0);
}
}
if (m_dlgProgress && bShowInfo)
m_dlgProgress->Close();
}