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C++ CGUIDialog::IsDialogRunning方法代码示例

本文整理汇总了C++中CGUIDialog::IsDialogRunning方法的典型用法代码示例。如果您正苦于以下问题:C++ CGUIDialog::IsDialogRunning方法的具体用法?C++ CGUIDialog::IsDialogRunning怎么用?C++ CGUIDialog::IsDialogRunning使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CGUIDialog的用法示例。


在下文中一共展示了CGUIDialog::IsDialogRunning方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: OnMessage

bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message)
{
  switch ( message.GetMessage() )
  {
  case GUI_MSG_VIDEO_MENU_STARTED:
    {
      // We have gone to the DVD menu, so close the OSD.
      Close();
    }
    break;
  case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
      // Remove our subdialogs if visible
      CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CHANNELS);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_GUIDE);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_DIRECTOR);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_PVR_OSD_CUTTER);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
      pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
      if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
    }
    break;
  }
  return CGUIDialog::OnMessage(message);
}
开发者ID:A600,项目名称:xbmc,代码行数:35,代码来源:GUIDialogVideoOSD.cpp

示例2: OnMessage

bool CGUIWindowOSD::OnMessage(CGUIMessage& message)
{
    switch ( message.GetMessage() )
    {
// Boxee section
    case GUI_MSG_CLICKED:
    {
        unsigned int iControl = message.GetSenderId();
        if (iControl == CONTROL_RATE_BUTTON)
        {
            CFileItem &item = g_application.CurrentFileItem();
            bool bLike;
            if (CGUIDialogBoxeeRate::ShowAndGetInput(bLike))
            {
                BoxeeUtils::Rate(&item, bLike);
                g_application.m_guiDialogKaiToast.QueueNotification(CGUIDialogKaiToast::ICON_STAR, "", g_localizeStrings.Get(51034), 5000 , KAI_YELLOW_COLOR, KAI_GREY_COLOR);
            }
        }
        else if (iControl == CONTROL_RECOMMEND_BUTTON)
        {
            CGUIDialogBoxeeShare *pFriends = (CGUIDialogBoxeeShare *)g_windowManager.GetWindow(WINDOW_DIALOG_BOXEE_SHARE);
            pFriends->DoModal();
        }
        return true;
    }
// end boxee section
    case GUI_MSG_VIDEO_MENU_STARTED:
    {
        // We have gone to the DVD menu, so close the OSD.
        Close();
    }
    case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
        // Remove our subdialogs if visible
        CGUIDialog *pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning())
            pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_VIDEO_BOOKMARKS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_OSD_TELETEXT);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
        pDialog = (CGUIDialog *)g_windowManager.GetWindow(WINDOW_DIALOG_SUBTITLE_OSD_SETTINGS);
        if (pDialog && pDialog->IsDialogRunning()) pDialog->Close(true);
    }
    break;
    }
    return CGUIDialog::OnMessage(message);
}
开发者ID:sd-eblana,项目名称:bawx,代码行数:50,代码来源:GUIWindowOSD.cpp

示例3: TriggerOSD

void CGameWindowFullScreen::TriggerOSD()
{
  CGUIDialog *pOSD = GetOSD();
  if (pOSD != nullptr)
  {
    if (!pOSD->IsDialogRunning())
      pOSD->Open();
  }
}
开发者ID:intrcomp,项目名称:xbmc,代码行数:9,代码来源:GameWindowFullScreen.cpp

示例4: ToggleOSD

void CGameWindowFullScreen::ToggleOSD()
{
  CGUIDialog *pOSD = GetOSD();
  if (pOSD != nullptr)
  {
    if (pOSD->IsDialogRunning())
      pOSD->Close();
    else
      pOSD->Open();
  }

  MarkDirtyRegion();
}
开发者ID:intrcomp,项目名称:xbmc,代码行数:13,代码来源:GameWindowFullScreen.cpp

示例5: OnMessage

bool CGUIDialogVideoOSD::OnMessage(CGUIMessage& message)
{
  switch ( message.GetMessage() )
  {
  case GUI_MSG_VIDEO_MENU_STARTED:
    {
      // We have gone to the DVD menu, so close the OSD.
      Close();
    }
    break;
  case GUI_MSG_WINDOW_DEINIT:  // fired when OSD is hidden
    {
      // Remove our subdialogs if visible
      CGUIDialog *pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_DSP_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
      pDialog = g_windowManager.GetDialog(WINDOW_DIALOG_AUDIO_OSD_SETTINGS);
      if (pDialog && pDialog->IsDialogRunning())
        pDialog->Close(true);
    }
    break;
  }
  return CGUIDialog::OnMessage(message);
}
开发者ID:LS80,项目名称:xbmc,代码行数:24,代码来源:GUIDialogVideoOSD.cpp

示例6: GetBool

bool CPlayerGUIInfo::GetBool(bool& value, const CGUIListItem *gitem, int contextWindow, const CGUIInfo &info) const
{
  const CFileItem *item = nullptr;
  if (gitem->IsFileItem())
    item = static_cast<const CFileItem*>(gitem);

  switch (info.m_info)
  {
    ///////////////////////////////////////////////////////////////////////////////////////////////
    // PLAYER_*
    ///////////////////////////////////////////////////////////////////////////////////////////////
    case PLAYER_SHOWINFO:
      value = m_playerShowInfo;
      return true;
    case PLAYER_DISPLAY_AFTER_SEEK:
      value = GetDisplayAfterSeek();
      return true;
    case PLAYER_SHOWTIME:
      value = m_playerShowTime;
      return true;
    case PLAYER_MUTED:
      value = (g_application.IsMuted() || g_application.GetVolume(false) <= VOLUME_MINIMUM);
      return true;
    case PLAYER_HAS_MEDIA:
      value = g_application.GetAppPlayer().IsPlaying();
      return true;
    case PLAYER_HAS_AUDIO:
      value = g_application.GetAppPlayer().IsPlayingAudio();
      return true;
    case PLAYER_HAS_VIDEO:
      value = g_application.GetAppPlayer().IsPlayingVideo();
      return true;
    case PLAYER_HAS_GAME:
      value = g_application.GetAppPlayer().IsPlayingGame();
      return true;
    case PLAYER_PLAYING:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 1.0;
      return true;
    case PLAYER_PAUSED:
      value = g_application.GetAppPlayer().IsPausedPlayback();
      return true;
    case PLAYER_REWINDING:
      value = g_application.GetAppPlayer().GetPlaySpeed() < 0;
      return true;
    case PLAYER_FORWARDING:
      value = g_application.GetAppPlayer().GetPlaySpeed() > 1.5;
      return true;
    case PLAYER_REWINDING_2x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == -2;
      return true;
    case PLAYER_REWINDING_4x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == -4;
      return true;
    case PLAYER_REWINDING_8x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == -8;
      return true;
    case PLAYER_REWINDING_16x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == -16;
      return true;
    case PLAYER_REWINDING_32x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == -32;
      return true;
    case PLAYER_FORWARDING_2x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 2;
      return true;
    case PLAYER_FORWARDING_4x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 4;
      return true;
    case PLAYER_FORWARDING_8x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 8;
      return true;
    case PLAYER_FORWARDING_16x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 16;
      return true;
    case PLAYER_FORWARDING_32x:
      value = g_application.GetAppPlayer().GetPlaySpeed() == 32;
      return true;
    case PLAYER_CAN_PAUSE:
      value = g_application.GetAppPlayer().CanPause();
      return true;
    case PLAYER_CAN_SEEK:
      value = g_application.GetAppPlayer().CanSeek();
      return true;
    case PLAYER_SUPPORTS_TEMPO:
      value = g_application.GetAppPlayer().SupportsTempo();
      return true;
    case PLAYER_IS_TEMPO:
    {
      value = (g_application.GetAppPlayer().GetPlayTempo() != 1.0 &&
               g_application.GetAppPlayer().GetPlaySpeed() == 1.0);
      return true;
    }
    case PLAYER_CACHING:
      value = g_application.GetAppPlayer().IsCaching();
      return true;
    case PLAYER_SEEKBAR:
    {
      CGUIDialog *seekBar = CServiceBroker::GetGUI()->GetWindowManager().GetDialog(WINDOW_DIALOG_SEEK_BAR);
      value = seekBar ? seekBar->IsDialogRunning() : false;
      return true;
//.........这里部分代码省略.........
开发者ID:soerendd,项目名称:xbmc,代码行数:101,代码来源:PlayerGUIInfo.cpp


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