当前位置: 首页>>代码示例>>C++>>正文


C++ CFileItemList::IsPlugin方法代码示例

本文整理汇总了C++中CFileItemList::IsPlugin方法的典型用法代码示例。如果您正苦于以下问题:C++ CFileItemList::IsPlugin方法的具体用法?C++ CFileItemList::IsPlugin怎么用?C++ CFileItemList::IsPlugin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CFileItemList的用法示例。


在下文中一共展示了CFileItemList::IsPlugin方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetDirectory

bool CGUIWindowGames::GetDirectory(const std::string &strDirectory, CFileItemList& items)
{
  if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
    return false;

  // Set label
  std::string label;
  if (items.GetLabel().empty())
  {
    std::string source;
    if (m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("games"), &source))
      label = std::move(source);
  }

  if (!label.empty())
    items.SetLabel(label);

  // Set content
  std::string content;
  if (items.GetContent().empty())
  {
    if (!items.IsVirtualDirectoryRoot() && // Don't set content for root directory
        !items.IsPlugin())                 // Don't set content for plugins
    {
      content = "games";
    }
  }

  if (!content.empty())
    items.SetContent(content);

  return true;
}
开发者ID:IchabodFletchman,项目名称:xbmc,代码行数:33,代码来源:GUIWindowGames.cpp

示例2: url

CGUIViewStateFromItems::CGUIViewStateFromItems(const CFileItemList &items) : CGUIViewState(items)
{
  const vector<SORT_METHOD_DETAILS> &details = items.GetSortDetails();
  for (unsigned int i = 0; i < details.size(); i++)
  {
    const SORT_METHOD_DETAILS sort = details[i];
    AddSortMethod(sort.m_sortMethod, sort.m_buttonLabel, sort.m_labelMasks);
  }
  // TODO: Should default sort/view mode be specified?
  m_currentSortMethod = 0;

  SetViewAsControl(DEFAULT_VIEW_LIST);

  SetSortOrder(SORT_ORDER_ASC);
  if (items.IsPlugin())
  {
    CURL url(items.m_strPath);
    AddonPtr addon;
    if (CAddonMgr::Get().GetAddon(url.GetHostName(),addon) && addon)
    {
      PluginPtr plugin = boost::static_pointer_cast<CPluginSource>(addon);
      if (plugin->Provides(CPluginSource::AUDIO))
        m_playlist = PLAYLIST_MUSIC;
      if (plugin->Provides(CPluginSource::VIDEO))
        m_playlist = PLAYLIST_VIDEO;
    }
  }
  LoadViewState(items.m_strPath, g_windowManager.GetActiveWindow());
}
开发者ID:,项目名称:,代码行数:29,代码来源:

示例3: url

CGUIViewStateFromItems::CGUIViewStateFromItems(const CFileItemList &items) : CGUIViewState(items)
{
  const std::vector<GUIViewSortDetails> &details = items.GetSortDetails();
  for (unsigned int i = 0; i < details.size(); i++)
  {
    const GUIViewSortDetails sort = details[i];
    AddSortMethod(sort.m_sortDescription, sort.m_buttonLabel, sort.m_labelMasks);
  }
  //! @todo Should default sort/view mode be specified?
  m_currentSortMethod = 0;

  SetViewAsControl(DEFAULT_VIEW_LIST);

  if (items.IsPlugin())
  {
    CURL url(items.GetPath());
    AddonPtr addon;
    if (CServiceBroker::GetAddonMgr().GetAddon(url.GetHostName(), addon, ADDON_PLUGIN))
    {
      PluginPtr plugin = std::static_pointer_cast<CPluginSource>(addon);
      if (plugin->Provides(CPluginSource::AUDIO))
        m_playlist = PLAYLIST_MUSIC;
      if (plugin->Provides(CPluginSource::VIDEO))
        m_playlist = PLAYLIST_VIDEO;
    }
  }

  LoadViewState(items.GetPath(), g_windowManager.GetActiveWindow());
}
开发者ID:ssfdre38,项目名称:xbmc,代码行数:29,代码来源:GUIViewState.cpp

示例4: OnPrepareFileItems

void CGUIWindowVideoNav::OnPrepareFileItems(CFileItemList &items)
{
  CGUIWindowVideoBase::OnPrepareFileItems(items);

  // set fanart
  CQueryParams params;
  CVideoDatabaseDirectory dir;
  dir.GetQueryParams(items.m_strPath,params);
  if (params.GetContentType() == VIDEODB_CONTENT_MUSICVIDEOS)
    CGUIWindowMusicNav::SetupFanart(items);

  NODE_TYPE node = dir.GetDirectoryChildType(items.m_strPath);

  // now filter as necessary
  bool filterWatched=false;
  if (node == NODE_TYPE_EPISODES
  ||  node == NODE_TYPE_SEASONS
  ||  node == NODE_TYPE_TITLE_MOVIES
  ||  node == NODE_TYPE_TITLE_TVSHOWS
  ||  node == NODE_TYPE_TITLE_MUSICVIDEOS
  ||  node == NODE_TYPE_RECENTLY_ADDED_EPISODES
  ||  node == NODE_TYPE_RECENTLY_ADDED_MOVIES
  ||  node == NODE_TYPE_RECENTLY_ADDED_MUSICVIDEOS)
    filterWatched = true;
  if (items.IsPlugin())
    filterWatched = true;
  if (items.IsSmartPlayList())
  {
    if (items.GetContent() == "tvshows")
      node = NODE_TYPE_TITLE_TVSHOWS; // so that the check below works
    filterWatched = true;
  }

  int watchMode = g_settings.GetWatchMode(m_vecItems->GetContent());

  for (int i = 0; i < items.Size(); i++)
  {
    CFileItemPtr item = items.Get(i);
    if(item->HasVideoInfoTag() && (node == NODE_TYPE_TITLE_TVSHOWS || node == NODE_TYPE_SEASONS))
    {
      if (watchMode == VIDEO_SHOW_UNWATCHED)
        item->GetVideoInfoTag()->m_iEpisode = item->GetPropertyInt("unwatchedepisodes");
      if (watchMode == VIDEO_SHOW_WATCHED)
        item->GetVideoInfoTag()->m_iEpisode = item->GetPropertyInt("watchedepisodes");
      item->SetProperty("numepisodes", item->GetVideoInfoTag()->m_iEpisode);
    }

    if(filterWatched)
    {
      if((watchMode==VIDEO_SHOW_WATCHED   && item->GetVideoInfoTag()->m_playCount== 0)
      || (watchMode==VIDEO_SHOW_UNWATCHED && item->GetVideoInfoTag()->m_playCount > 0))
      {
        items.Remove(i);
        i--;
      }
    }
  }
}
开发者ID:Bobbin007,项目名称:xbmc,代码行数:58,代码来源:GUIWindowVideoNav.cpp

示例5: GetDirectory

bool CGUIWindowPictures::GetDirectory(const std::string &strDirectory, CFileItemList& items)
{
  if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
    return false;

  std::string label;
  if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("pictures"), &label))
    items.SetLabel(label);

  if (items.GetContent().empty() && !items.IsVirtualDirectoryRoot() && !items.IsPlugin())
    items.SetContent("images");
  return true;
}
开发者ID:mojo-hakase,项目名称:xbmc,代码行数:13,代码来源:GUIWindowPictures.cpp

示例6: LoadVideoInfo

void CGUIWindowVideoNav::LoadVideoInfo(CFileItemList &items, CVideoDatabase &database, bool allowReplaceLabels)
{
  //! @todo this could possibly be threaded as per the music info loading,
  //!       we could also cache the info
  if (!items.GetContent().empty() && !items.IsPlugin())
    return; // don't load for listings that have content set and weren't created from plugins

  std::string content = items.GetContent();
  // determine content only if it isn't set
  if (content.empty())
  {
    content = database.GetContentForPath(items.GetPath());
    items.SetContent((content.empty() && !items.IsPlugin()) ? "files" : content);
  }

  /*
    If we have a matching item in the library, so we can assign the metadata to it. In addition, we can choose
    * whether the item is stacked down (eg in the case of folders representing a single item)
    * whether or not we assign the library's labels to the item, or leave the item as is.

    As certain users (read: certain developers) don't want either of these to occur, we compromise by stacking
    items down only if stacking is available and enabled.

    Similarly, we assign the "clean" library labels to the item only if the "Replace filenames with library titles"
    setting is enabled.
    */
  const bool stackItems    = items.GetProperty("isstacked").asBoolean() || (StackingAvailable(items) && CServiceBroker::GetSettings().GetBool(CSettings::SETTING_MYVIDEOS_STACKVIDEOS));
  const bool replaceLabels = allowReplaceLabels && CServiceBroker::GetSettings().GetBool(CSettings::SETTING_MYVIDEOS_REPLACELABELS);

  CFileItemList dbItems;
  /* NOTE: In the future when GetItemsForPath returns all items regardless of whether they're "in the library"
           we won't need the fetchedPlayCounts code, and can "simply" do this directly on absence of content. */
  bool fetchedPlayCounts = false;
  if (!content.empty())
  {
    database.GetItemsForPath(content, items.GetPath(), dbItems);
    dbItems.SetFastLookup(true);
  }

  for (int i = 0; i < items.Size(); i++)
  {
    CFileItemPtr pItem = items[i];
    CFileItemPtr match;
    if (!content.empty()) /* optical media will be stacked down, so it's path won't match the base path */
    {
      std::string pathToMatch = pItem->IsOpticalMediaFile() ? pItem->GetLocalMetadataPath() : pItem->GetPath();
      if (URIUtils::IsMultiPath(pathToMatch))
        pathToMatch = CMultiPathDirectory::GetFirstPath(pathToMatch);
      match = dbItems.Get(pathToMatch);
    }
    if (match)
    {
      pItem->UpdateInfo(*match, replaceLabels);

      if (stackItems)
      {
        if (match->m_bIsFolder)
          pItem->SetPath(match->GetVideoInfoTag()->m_strPath);
        else
          pItem->SetPath(match->GetVideoInfoTag()->m_strFileNameAndPath);
        // if we switch from a file to a folder item it means we really shouldn't be sorting files and
        // folders separately
        if (pItem->m_bIsFolder != match->m_bIsFolder)
        {
          items.SetSortIgnoreFolders(true);
          pItem->m_bIsFolder = match->m_bIsFolder;
        }
      }
    }
    else
    {
      /* NOTE: Currently we GetPlayCounts on our items regardless of whether content is set
                as if content is set, GetItemsForPaths doesn't return anything not in the content tables.
                This code can be removed once the content tables are always filled */
      if (!pItem->m_bIsFolder && !fetchedPlayCounts)
      {
        database.GetPlayCounts(items.GetPath(), items);
        fetchedPlayCounts = true;
      }
      
      // set the watched overlay
      if (pItem->IsVideo())
        pItem->SetOverlayImage(CGUIListItem::ICON_OVERLAY_UNWATCHED, pItem->HasVideoInfoTag() && pItem->GetVideoInfoTag()->GetPlayCount() > 0);
    }
  }
}
开发者ID:,项目名称:,代码行数:86,代码来源:

示例7: GetDirectory

bool CGUIWindowMusicNav::GetDirectory(const std::string &strDirectory, CFileItemList &items)
{
  if (strDirectory.empty())
    AddSearchFolder();

  bool bResult = CGUIWindowMusicBase::GetDirectory(strDirectory, items);
  if (bResult)
  {
    if (items.IsPlayList())
      OnRetrieveMusicInfo(items);
  }

  // update our content in the info manager
  if (StringUtils::StartsWithNoCase(strDirectory, "videodb://") || items.IsVideoDb())
  {
    CVideoDatabaseDirectory dir;
    VIDEODATABASEDIRECTORY::NODE_TYPE node = dir.GetDirectoryChildType(items.GetPath());
    if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_TITLE_MUSICVIDEOS ||
        node == VIDEODATABASEDIRECTORY::NODE_TYPE_RECENTLY_ADDED_MUSICVIDEOS)
      items.SetContent("musicvideos");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_GENRE)
      items.SetContent("genres");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_COUNTRY)
      items.SetContent("countries");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_ACTOR)
      items.SetContent("artists");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_DIRECTOR)
      items.SetContent("directors");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_STUDIO)
      items.SetContent("studios");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_YEAR)
      items.SetContent("years");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_MUSICVIDEOS_ALBUM)
      items.SetContent("albums");
    else if (node == VIDEODATABASEDIRECTORY::NODE_TYPE_TAGS)
      items.SetContent("tags");
    else
      items.SetContent("");
  }
  else if (StringUtils::StartsWithNoCase(strDirectory, "musicdb://") || items.IsMusicDb())
  {
    CMusicDatabaseDirectory dir;
    NODE_TYPE node = dir.GetDirectoryChildType(items.GetPath());
    if (node == NODE_TYPE_ALBUM ||
        node == NODE_TYPE_ALBUM_RECENTLY_ADDED ||
        node == NODE_TYPE_ALBUM_RECENTLY_PLAYED ||
        node == NODE_TYPE_ALBUM_TOP100 ||
        node == NODE_TYPE_ALBUM_COMPILATIONS ||
        node == NODE_TYPE_YEAR_ALBUM)
      items.SetContent("albums");
    else if (node == NODE_TYPE_ARTIST)
      items.SetContent("artists");
    else if (node == NODE_TYPE_SONG ||
             node == NODE_TYPE_SONG_TOP100 ||
             node == NODE_TYPE_SINGLES ||
             node == NODE_TYPE_ALBUM_RECENTLY_ADDED_SONGS ||
             node == NODE_TYPE_ALBUM_RECENTLY_PLAYED_SONGS ||
             node == NODE_TYPE_ALBUM_COMPILATIONS_SONGS ||
             node == NODE_TYPE_ALBUM_TOP100_SONGS ||
             node == NODE_TYPE_YEAR_SONG)
      items.SetContent("songs");
    else if (node == NODE_TYPE_GENRE)
      items.SetContent("genres");
    else if (node == NODE_TYPE_YEAR)
      items.SetContent("years");
    else
      items.SetContent("");
  }
  else if (items.IsPlayList())
    items.SetContent("songs");
  else if (URIUtils::PathEquals(strDirectory, "special://musicplaylists/") || 
           URIUtils::PathEquals(strDirectory, "library://music/playlists.xml/"))
    items.SetContent("playlists");
  else if (URIUtils::PathEquals(strDirectory, "plugin://music/"))
    items.SetContent("plugins");
  else if (items.IsAddonsPath())
    items.SetContent("addons");
  else if (!items.IsSourcesPath() && !items.IsVirtualDirectoryRoot() &&
           !items.IsLibraryFolder() && !items.IsPlugin() && !items.IsSmartPlayList())
    items.SetContent("files");

  return bResult;
}
开发者ID:johnfraney,项目名称:xbmc,代码行数:83,代码来源:GUIWindowMusicNav.cpp


注:本文中的CFileItemList::IsPlugin方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。