本文整理汇总了C++中CFileItemList::GetLabel方法的典型用法代码示例。如果您正苦于以下问题:C++ CFileItemList::GetLabel方法的具体用法?C++ CFileItemList::GetLabel怎么用?C++ CFileItemList::GetLabel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CFileItemList
的用法示例。
在下文中一共展示了CFileItemList::GetLabel方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetDirectory
bool CGUIWindowGames::GetDirectory(const std::string &strDirectory, CFileItemList& items)
{
if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
return false;
// Set label
std::string label;
if (items.GetLabel().empty())
{
std::string source;
if (m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("games"), &source))
label = std::move(source);
}
if (!label.empty())
items.SetLabel(label);
// Set content
std::string content;
if (items.GetContent().empty())
{
if (!items.IsVirtualDirectoryRoot() && // Don't set content for root directory
!items.IsPlugin()) // Don't set content for plugins
{
content = "games";
}
}
if (!content.empty())
items.SetContent(content);
return true;
}
示例2: GetDirectory
bool CGUIWindowPictures::GetDirectory(const CStdString &strDirectory, CFileItemList& items)
{
if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
return false;
CStdString label;
if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::Get().GetSources("pictures"), &label))
items.SetLabel(label);
return true;
}
示例3: GetDirectory
bool CGUIWindowPictures::GetDirectory(const CStdString &strDirectory, CFileItemList& items)
{
if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
return false;
CStdString label;
if (items.GetLabel().IsEmpty() && m_rootDir.IsSource(items.m_strPath, g_settings.GetSourcesFromType("pictures"), &label))
items.SetLabel(label);
return true;
}
示例4: GetDirectory
bool CGUIWindowPictures::GetDirectory(const std::string &strDirectory, CFileItemList& items)
{
if (!CGUIMediaWindow::GetDirectory(strDirectory, items))
return false;
std::string label;
if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("pictures"), &label))
items.SetLabel(label);
if (items.GetContent().empty() && !items.IsVirtualDirectoryRoot() && !items.IsPlugin())
items.SetContent("images");
return true;
}
示例5: GetDirectory
bool CGUIWindowJukeboxSongs::GetDirectory(const CStdString &strDirectory, CFileItemList &items) {
if (!CGUIWindowJukeboxBase::GetDirectory(strDirectory, items))
return false;
// check for .CUE files here.
items.FilterCueItems();
CStdString label;
if (items.GetLabel().IsEmpty() && m_rootDir.IsSource(items.GetPath(), g_settings.GetSourcesFromType("music"), &label))
items.SetLabel(label);
return true;
}
示例6: Assign
void CFileItemList::Assign(const CFileItemList& itemlist, bool append)
{
CSingleLock lock(m_lock);
if (!append)
Clear();
Append(itemlist);
SetPath(itemlist.GetPath());
SetLabel(itemlist.GetLabel());
m_content = itemlist.m_content;
m_mapProperties = itemlist.m_mapProperties;
m_cacheToDisc = itemlist.m_cacheToDisc;
}
示例7: GetDirectory
bool CGUIWindowMusicSongs::GetDirectory(const CStdString &strDirectory, CFileItemList &items)
{
if (!CGUIWindowMusicBase::GetDirectory(strDirectory, items))
return false;
// check for .CUE files here.
items.FilterCueItems();
CStdString label;
if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::Get().GetSources("music"), &label))
items.SetLabel(label);
return true;
}
示例8: Update
// \brief Set window to a specific directory
// \param strDirectory The directory to be displayed in list/thumb control
// This function calls OnPrepareFileItems() and OnFinalizeFileItems()
bool CGUIMediaWindow::Update(const CStdString &strDirectory)
{
// TODO: OnInitWindow calls Update() before window path has been set properly.
if (strDirectory == "?")
return false;
// get selected item
int iItem = m_viewControl.GetSelectedItem();
CStdString strSelectedItem = "";
if (iItem >= 0 && iItem < m_vecItems->Size())
{
CFileItemPtr pItem = m_vecItems->Get(iItem);
if (!pItem->IsParentFolder())
{
GetDirectoryHistoryString(pItem.get(), strSelectedItem);
}
}
CStdString strOldDirectory = m_vecItems->GetPath();
m_history.SetSelectedItem(strSelectedItem, strOldDirectory);
CFileItemList items;
if (!GetDirectory(strDirectory, items))
{
CLog::Log(LOGERROR,"CGUIMediaWindow::GetDirectory(%s) failed", strDirectory.c_str());
// if the directory is the same as the old directory, then we'll return
// false. Else, we assume we can get the previous directory
if (strDirectory.Equals(strOldDirectory))
return false;
// We assume, we can get the parent
// directory again, but we have to
// return false to be able to eg. show
// an error message.
CStdString strParentPath = m_history.GetParentPath();
m_history.RemoveParentPath();
Update(strParentPath);
return false;
}
if (items.GetLabel().IsEmpty())
items.SetLabel(CUtil::GetTitleFromPath(items.GetPath(), true));
ClearFileItems();
m_vecItems->Copy(items);
// if we're getting the root source listing
// make sure the path history is clean
if (strDirectory.IsEmpty())
m_history.ClearPathHistory();
int iWindow = GetID();
int showLabel = 0;
if (strDirectory.IsEmpty() && (iWindow == WINDOW_MUSIC_FILES ||
iWindow == WINDOW_FILES ||
iWindow == WINDOW_PICTURES ||
iWindow == WINDOW_PROGRAMS))
showLabel = 1026;
if (strDirectory.Equals("sources://video/"))
showLabel = 999;
if (showLabel && (m_vecItems->Size() == 0 || !m_guiState->DisableAddSourceButtons())) // add 'add source button'
{
CStdString strLabel = g_localizeStrings.Get(showLabel);
CFileItemPtr pItem(new CFileItem(strLabel));
pItem->SetPath("add");
pItem->SetIconImage("DefaultAddSource.png");
pItem->SetLabel(strLabel);
pItem->SetLabelPreformated(true);
pItem->m_bIsFolder = true;
pItem->SetSpecialSort(SORT_ON_BOTTOM);
m_vecItems->Add(pItem);
}
m_iLastControl = GetFocusedControlID();
// Ask the derived class if it wants to load additional info
// for the fileitems like media info or additional
// filtering on the items, setting thumbs.
OnPrepareFileItems(*m_vecItems);
// The idea here is to ensure we have something to focus if our file list
// is empty. As such, this check MUST be last and ignore the hide parent
// fileitems settings.
if (m_vecItems->IsEmpty())
{
CFileItemPtr pItem(new CFileItem(".."));
pItem->SetPath(m_history.GetParentPath());
pItem->m_bIsFolder = true;
pItem->m_bIsShareOrDrive = false;
m_vecItems->AddFront(pItem, 0);
}
m_vecItems->FillInDefaultIcons();
m_guiState.reset(CGUIViewState::GetViewState(GetID(), *m_vecItems));
FormatAndSort(*m_vecItems);
//.........这里部分代码省略.........
示例9: GetDirectory
bool CGUIWindowMusicBase::GetDirectory(const std::string &strDirectory, CFileItemList &items)
{
items.ClearArt();
bool bResult = CGUIMediaWindow::GetDirectory(strDirectory, items);
if (bResult)
{
CMusicThumbLoader loader;
loader.FillThumb(items);
CQueryParams params;
CDirectoryNode::GetDatabaseInfo(items.GetPath(), params);
if (params.GetAlbumId() > 0)
{
std::map<std::string, std::string> artistArt;
if (m_musicdatabase.GetArtistArtForItem(params.GetAlbumId(), MediaTypeAlbum, artistArt))
items.AppendArt(artistArt, MediaTypeArtist);
std::map<std::string, std::string> albumArt;
if (m_musicdatabase.GetArtForItem(params.GetAlbumId(), MediaTypeAlbum, albumArt))
items.AppendArt(albumArt, MediaTypeAlbum);
}
if (params.GetArtistId() > 0)
{
std::map<std::string, std::string> artistArt;
if (m_musicdatabase.GetArtForItem(params.GetArtistId(), "artist", artistArt))
items.AppendArt(artistArt, MediaTypeArtist);
}
// add in the "New Playlist" item if we're in the playlists folder
if ((items.GetPath() == "special://musicplaylists/") && !items.Contains("newplaylist://"))
{
CFileItemPtr newPlaylist(new CFileItem(CProfilesManager::GetInstance().GetUserDataItem("PartyMode.xsp"),false));
newPlaylist->SetLabel(g_localizeStrings.Get(16035));
newPlaylist->SetLabelPreformated(true);
newPlaylist->m_bIsFolder = true;
items.Add(newPlaylist);
newPlaylist.reset(new CFileItem("newplaylist://", false));
newPlaylist->SetLabel(g_localizeStrings.Get(525));
newPlaylist->SetLabelPreformated(true);
newPlaylist->SetSpecialSort(SortSpecialOnBottom);
newPlaylist->SetCanQueue(false);
items.Add(newPlaylist);
newPlaylist.reset(new CFileItem("newsmartplaylist://music", false));
newPlaylist->SetLabel(g_localizeStrings.Get(21437));
newPlaylist->SetLabelPreformated(true);
newPlaylist->SetSpecialSort(SortSpecialOnBottom);
newPlaylist->SetCanQueue(false);
items.Add(newPlaylist);
}
// check for .CUE files here.
items.FilterCueItems();
std::string label;
if (items.GetLabel().empty() && m_rootDir.IsSource(items.GetPath(), CMediaSourceSettings::GetInstance().GetSources("music"), &label))
items.SetLabel(label);
}
return bResult;
}