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C++ CChar::IsSleeping方法代码示例

本文整理汇总了C++中CChar::IsSleeping方法的典型用法代码示例。如果您正苦于以下问题:C++ CChar::IsSleeping方法的具体用法?C++ CChar::IsSleeping怎么用?C++ CChar::IsSleeping使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CChar的用法示例。


在下文中一共展示了CChar::IsSleeping方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GoAwake

void CSector::GoAwake()
{
    ADDTOCALLSTACK("CSector::GoAwake");
    ProfileTask charactersTask(PROFILE_TIMERS);
    CTimedObject::GoAwake();  // Awake it first, otherwise other things won't work.

    CChar * pCharNext = nullptr;
    CChar * pChar = static_cast <CChar*>(m_Chars_Active.GetHead());
    for (; pChar != nullptr; pChar = pCharNext)
    {
        pCharNext = pChar->GetNext();
        if (pChar->IsSleeping())
            pChar->GoAwake();
    }

    pChar = static_cast<CChar*>(m_Chars_Disconnect.GetHead());
    for (; pChar != nullptr; pChar = pCharNext)
    {
        pCharNext = pChar->GetNext();
        if (pChar->IsSleeping())
            pChar->GoAwake();
    }

    CItem * pItemNext = nullptr;
    CItem * pItem = static_cast <CItem*>(m_Items_Timer.GetHead());
    for (; pItem != nullptr; pItem = pItemNext)
    {
        pItemNext = pItem->GetNext();
		if (pItem->IsSleeping())
        	pItem->GoAwake();
    }
    pItem = static_cast <CItem*>(m_Items_Inert.GetHead());
    for (; pItem != nullptr; pItem = pItemNext)
    {
        pItemNext = pItem->GetNext();
        if (pItem->IsSleeping())
			pItem->GoAwake();
    }

    /*
    * Awake adjacent sectors when awaking this one to avoid the effect
    * of NPCs being stop until you enter the sector, or all the spawns
    * generating NPCs at once.
    */
    static CSector *pCentral = nullptr;   // do this only for the awaken sector
    if (!pCentral)
    {
        pCentral = this;  
        for (int i = 0; i < (int)DIR_QTY; ++i)
        {
            CSector *pSector = GetAdjacentSector((DIR_TYPE)i);
            if (pSector && !pSector->IsSleeping())
            {
                pSector->GoAwake();
            }
        }
        pCentral = nullptr;
    }
    OnTick();   // Unknown time passed, make the sector tick now to reflect any possible environ changes.
}
开发者ID:Sphereserver,项目名称:Source2,代码行数:60,代码来源:CSector.cpp

示例2: GoSleep

void CSector::GoSleep()
{
    ADDTOCALLSTACK("CSector::Sleep");
    ProfileTask charactersTask(PROFILE_TIMERS);
    CTimedObject::GoSleep();

    CChar * pCharNext = nullptr;
    CChar * pChar = static_cast <CChar*>(m_Chars_Active.GetHead());
    for (; pChar != nullptr; pChar = pCharNext)
    {
		pCharNext = pChar->GetNext();
        if (!pChar->IsSleeping())
            pChar->GoSleep();
    }

    CItem * pItemNext = nullptr;
    CItem * pItem = static_cast <CItem*>(m_Items_Timer.GetHead());
    for (; pItem != nullptr; pItem = pItemNext)
    {
		pItemNext = pItem->GetNext();
        if (!pItem->IsSleeping())
			pItem->GoSleep();
    }
    pItemNext = nullptr;
    pItem = static_cast <CItem*>(m_Items_Inert.GetHead());
    for (; pItem != nullptr; pItem = pItemNext)
    {
        pItemNext = pItem->GetNext();
		if (!pItem->IsSleeping())
	        pItem->GoSleep();
    }
}
开发者ID:Sphereserver,项目名称:Source2,代码行数:32,代码来源:CSector.cpp


注:本文中的CChar::IsSleeping方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。