本文整理汇总了C++中CBaseMonster::StopFollowing方法的典型用法代码示例。如果您正苦于以下问题:C++ CBaseMonster::StopFollowing方法的具体用法?C++ CBaseMonster::StopFollowing怎么用?C++ CBaseMonster::StopFollowing使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CBaseMonster
的用法示例。
在下文中一共展示了CBaseMonster::StopFollowing方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LimitFollowers
// UNDONE: Keep a follow time in each follower, make a list of followers in this function and do LRU
// UNDONE: Check this in Restore to keep restored monsters from joining a full list of followers
void CTalkMonster::LimitFollowers( CBaseEntity *pPlayer, int maxFollowers )
{
CBaseEntity *pFriend = NULL;
int i, count;
count = 0;
// for each friend in this bsp...
for ( i = 0; i < TLK_CFRIENDS; i++ )
{
while( ( pFriend = EnumFriends( pFriend, i, false ) ) != nullptr )
{
CBaseMonster *pMonster = pFriend->MyMonsterPointer();
if ( pMonster )
{
if ( pMonster->m_hTargetEnt == pPlayer )
{
count++;
if ( count > maxFollowers )
pMonster->StopFollowing( true );
}
}
}
}
}