本文整理汇总了C++中BoxCollider::GetShape方法的典型用法代码示例。如果您正苦于以下问题:C++ BoxCollider::GetShape方法的具体用法?C++ BoxCollider::GetShape怎么用?C++ BoxCollider::GetShape使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BoxCollider
的用法示例。
在下文中一共展示了BoxCollider::GetShape方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: CollidersInFrustum
//
// removes from the passed vector all the colliders which are outside of the frustum
//
void Frustum::CollidersInFrustum(std::vector<ColliderComponent*>& shapesToCheck) const {
std::vector<ColliderComponent*> inFrustum;
BEGIN_STD_VECTOR_ITERATOR( ColliderComponent*, shapesToCheck )
if( currentItem->GetRTTI() == CylinderCollider::rtti ) {
CylinderCollider* collider = static_cast<CylinderCollider*>(currentItem);
CylinderShape* cylinder = static_cast<CylinderShape*>( collider->GetShape() );
if ( CylinderInFrustum( *cylinder ) ) {
inFrustum.push_back( collider );
}
} else if ( currentItem->GetRTTI() == BoxCollider::rtti ) {
BoxCollider* collider = static_cast<BoxCollider*>(currentItem);
BoxShape* box = static_cast<BoxShape*>( collider->GetShape() );
if ( BoxInFrustum( *box ) ) {
inFrustum.push_back( collider );
}
}
END_STD_VECTOR_ITERATOR
shapesToCheck.swap( inFrustum );
}