本文整理汇总了C++中BinaryOperator::isShift方法的典型用法代码示例。如果您正苦于以下问题:C++ BinaryOperator::isShift方法的具体用法?C++ BinaryOperator::isShift怎么用?C++ BinaryOperator::isShift使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BinaryOperator
的用法示例。
在下文中一共展示了BinaryOperator::isShift方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: if
Instruction *InstCombiner::FoldShiftByConstant(Value *Op0, Constant *Op1,
BinaryOperator &I) {
bool isLeftShift = I.getOpcode() == Instruction::Shl;
ConstantInt *COp1 = nullptr;
if (ConstantDataVector *CV = dyn_cast<ConstantDataVector>(Op1))
COp1 = dyn_cast_or_null<ConstantInt>(CV->getSplatValue());
else if (ConstantVector *CV = dyn_cast<ConstantVector>(Op1))
COp1 = dyn_cast_or_null<ConstantInt>(CV->getSplatValue());
else
COp1 = dyn_cast<ConstantInt>(Op1);
if (!COp1)
return nullptr;
// See if we can propagate this shift into the input, this covers the trivial
// cast of lshr(shl(x,c1),c2) as well as other more complex cases.
if (I.getOpcode() != Instruction::AShr &&
CanEvaluateShifted(Op0, COp1->getZExtValue(), isLeftShift, *this)) {
DEBUG(dbgs() << "ICE: GetShiftedValue propagating shift through expression"
" to eliminate shift:\n IN: " << *Op0 << "\n SH: " << I <<"\n");
return ReplaceInstUsesWith(I,
GetShiftedValue(Op0, COp1->getZExtValue(), isLeftShift, *this));
}
// See if we can simplify any instructions used by the instruction whose sole
// purpose is to compute bits we don't care about.
uint32_t TypeBits = Op0->getType()->getScalarSizeInBits();
assert(!COp1->uge(TypeBits) &&
"Shift over the type width should have been removed already");
// ((X*C1) << C2) == (X * (C1 << C2))
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(Op0))
if (BO->getOpcode() == Instruction::Mul && isLeftShift)
if (Constant *BOOp = dyn_cast<Constant>(BO->getOperand(1)))
return BinaryOperator::CreateMul(BO->getOperand(0),
ConstantExpr::getShl(BOOp, Op1));
// Try to fold constant and into select arguments.
if (SelectInst *SI = dyn_cast<SelectInst>(Op0))
if (Instruction *R = FoldOpIntoSelect(I, SI))
return R;
if (isa<PHINode>(Op0))
if (Instruction *NV = FoldOpIntoPhi(I))
return NV;
// Fold shift2(trunc(shift1(x,c1)), c2) -> trunc(shift2(shift1(x,c1),c2))
if (TruncInst *TI = dyn_cast<TruncInst>(Op0)) {
Instruction *TrOp = dyn_cast<Instruction>(TI->getOperand(0));
// If 'shift2' is an ashr, we would have to get the sign bit into a funny
// place. Don't try to do this transformation in this case. Also, we
// require that the input operand is a shift-by-constant so that we have
// confidence that the shifts will get folded together. We could do this
// xform in more cases, but it is unlikely to be profitable.
if (TrOp && I.isLogicalShift() && TrOp->isShift() &&
isa<ConstantInt>(TrOp->getOperand(1))) {
// Okay, we'll do this xform. Make the shift of shift.
Constant *ShAmt = ConstantExpr::getZExt(COp1, TrOp->getType());
// (shift2 (shift1 & 0x00FF), c2)
Value *NSh = Builder->CreateBinOp(I.getOpcode(), TrOp, ShAmt,I.getName());
// For logical shifts, the truncation has the effect of making the high
// part of the register be zeros. Emulate this by inserting an AND to
// clear the top bits as needed. This 'and' will usually be zapped by
// other xforms later if dead.
unsigned SrcSize = TrOp->getType()->getScalarSizeInBits();
unsigned DstSize = TI->getType()->getScalarSizeInBits();
APInt MaskV(APInt::getLowBitsSet(SrcSize, DstSize));
// The mask we constructed says what the trunc would do if occurring
// between the shifts. We want to know the effect *after* the second
// shift. We know that it is a logical shift by a constant, so adjust the
// mask as appropriate.
if (I.getOpcode() == Instruction::Shl)
MaskV <<= COp1->getZExtValue();
else {
assert(I.getOpcode() == Instruction::LShr && "Unknown logical shift");
MaskV = MaskV.lshr(COp1->getZExtValue());
}
// shift1 & 0x00FF
Value *And = Builder->CreateAnd(NSh,
ConstantInt::get(I.getContext(), MaskV),
TI->getName());
// Return the value truncated to the interesting size.
return new TruncInst(And, I.getType());
}
}
if (Op0->hasOneUse()) {
if (BinaryOperator *Op0BO = dyn_cast<BinaryOperator>(Op0)) {
// Turn ((X >> C) + Y) << C -> (X + (Y << C)) & (~0 << C)
Value *V1, *V2;
ConstantInt *CC;
switch (Op0BO->getOpcode()) {
default: break;
case Instruction::Add:
//.........这里部分代码省略.........