本文整理汇总了C++中BinaryOperator::hasOneUse方法的典型用法代码示例。如果您正苦于以下问题:C++ BinaryOperator::hasOneUse方法的具体用法?C++ BinaryOperator::hasOneUse怎么用?C++ BinaryOperator::hasOneUse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BinaryOperator
的用法示例。
在下文中一共展示了BinaryOperator::hasOneUse方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ReplaceInstUsesWith
Instruction *InstCombiner::visitMul(BinaryOperator &I) {
bool Changed = SimplifyAssociativeOrCommutative(I);
Value *Op0 = I.getOperand(0), *Op1 = I.getOperand(1);
if (Value *V = SimplifyMulInst(Op0, Op1, TD))
return ReplaceInstUsesWith(I, V);
if (Value *V = SimplifyUsingDistributiveLaws(I))
return ReplaceInstUsesWith(I, V);
if (match(Op1, m_AllOnes())) // X * -1 == 0 - X
return BinaryOperator::CreateNeg(Op0, I.getName());
if (ConstantInt *CI = dyn_cast<ConstantInt>(Op1)) {
// ((X << C1)*C2) == (X * (C2 << C1))
if (BinaryOperator *SI = dyn_cast<BinaryOperator>(Op0))
if (SI->getOpcode() == Instruction::Shl)
if (Constant *ShOp = dyn_cast<Constant>(SI->getOperand(1)))
return BinaryOperator::CreateMul(SI->getOperand(0),
ConstantExpr::getShl(CI, ShOp));
const APInt &Val = CI->getValue();
if (Val.isPowerOf2()) { // Replace X*(2^C) with X << C
Constant *NewCst = ConstantInt::get(Op0->getType(), Val.logBase2());
BinaryOperator *Shl = BinaryOperator::CreateShl(Op0, NewCst);
if (I.hasNoSignedWrap()) Shl->setHasNoSignedWrap();
if (I.hasNoUnsignedWrap()) Shl->setHasNoUnsignedWrap();
return Shl;
}
// Canonicalize (X+C1)*CI -> X*CI+C1*CI.
{ Value *X; ConstantInt *C1;
if (Op0->hasOneUse() &&
match(Op0, m_Add(m_Value(X), m_ConstantInt(C1)))) {
Value *Add = Builder->CreateMul(X, CI);
return BinaryOperator::CreateAdd(Add, Builder->CreateMul(C1, CI));
}
}
// (Y - X) * (-(2**n)) -> (X - Y) * (2**n), for positive nonzero n
// (Y + const) * (-(2**n)) -> (-constY) * (2**n), for positive nonzero n
// The "* (2**n)" thus becomes a potential shifting opportunity.
{
const APInt & Val = CI->getValue();
const APInt &PosVal = Val.abs();
if (Val.isNegative() && PosVal.isPowerOf2()) {
Value *X = 0, *Y = 0;
if (Op0->hasOneUse()) {
ConstantInt *C1;
Value *Sub = 0;
if (match(Op0, m_Sub(m_Value(Y), m_Value(X))))
Sub = Builder->CreateSub(X, Y, "suba");
else if (match(Op0, m_Add(m_Value(Y), m_ConstantInt(C1))))
Sub = Builder->CreateSub(Builder->CreateNeg(C1), Y, "subc");
if (Sub)
return
BinaryOperator::CreateMul(Sub,
ConstantInt::get(Y->getType(), PosVal));
}
}
}
}
// Simplify mul instructions with a constant RHS.
if (isa<Constant>(Op1)) {
// Try to fold constant mul into select arguments.
if (SelectInst *SI = dyn_cast<SelectInst>(Op0))
if (Instruction *R = FoldOpIntoSelect(I, SI))
return R;
if (isa<PHINode>(Op0))
if (Instruction *NV = FoldOpIntoPhi(I))
return NV;
}
if (Value *Op0v = dyn_castNegVal(Op0)) // -X * -Y = X*Y
if (Value *Op1v = dyn_castNegVal(Op1))
return BinaryOperator::CreateMul(Op0v, Op1v);
// (X / Y) * Y = X - (X % Y)
// (X / Y) * -Y = (X % Y) - X
{
Value *Op1C = Op1;
BinaryOperator *BO = dyn_cast<BinaryOperator>(Op0);
if (!BO ||
(BO->getOpcode() != Instruction::UDiv &&
BO->getOpcode() != Instruction::SDiv)) {
Op1C = Op0;
BO = dyn_cast<BinaryOperator>(Op1);
}
Value *Neg = dyn_castNegVal(Op1C);
if (BO && BO->hasOneUse() &&
(BO->getOperand(1) == Op1C || BO->getOperand(1) == Neg) &&
(BO->getOpcode() == Instruction::UDiv ||
BO->getOpcode() == Instruction::SDiv)) {
Value *Op0BO = BO->getOperand(0), *Op1BO = BO->getOperand(1);
// If the division is exact, X % Y is zero, so we end up with X or -X.
if (PossiblyExactOperator *SDiv = dyn_cast<PossiblyExactOperator>(BO))
//.........这里部分代码省略.........
示例2: ReassociateInst
/// ReassociateInst - Inspect and reassociate the instruction at the
/// given position, post-incrementing the position.
void Reassociate::ReassociateInst(BasicBlock::iterator &BBI) {
Instruction *BI = BBI++;
if (BI->getOpcode() == Instruction::Shl &&
isa<ConstantInt>(BI->getOperand(1)))
if (Instruction *NI = ConvertShiftToMul(BI, ValueRankMap)) {
MadeChange = true;
BI = NI;
}
// Reject cases where it is pointless to do this.
if (!isa<BinaryOperator>(BI) || BI->getType()->isFloatingPointTy() ||
BI->getType()->isVectorTy())
return; // Floating point ops are not associative.
// Do not reassociate boolean (i1) expressions. We want to preserve the
// original order of evaluation for short-circuited comparisons that
// SimplifyCFG has folded to AND/OR expressions. If the expression
// is not further optimized, it is likely to be transformed back to a
// short-circuited form for code gen, and the source order may have been
// optimized for the most likely conditions.
if (BI->getType()->isIntegerTy(1))
return;
// If this is a subtract instruction which is not already in negate form,
// see if we can convert it to X+-Y.
if (BI->getOpcode() == Instruction::Sub) {
if (ShouldBreakUpSubtract(BI)) {
BI = BreakUpSubtract(BI, ValueRankMap);
// Reset the BBI iterator in case BreakUpSubtract changed the
// instruction it points to.
BBI = BI;
++BBI;
MadeChange = true;
} else if (BinaryOperator::isNeg(BI)) {
// Otherwise, this is a negation. See if the operand is a multiply tree
// and if this is not an inner node of a multiply tree.
if (isReassociableOp(BI->getOperand(1), Instruction::Mul) &&
(!BI->hasOneUse() ||
!isReassociableOp(BI->use_back(), Instruction::Mul))) {
BI = LowerNegateToMultiply(BI, ValueRankMap);
MadeChange = true;
}
}
}
// If this instruction is a commutative binary operator, process it.
if (!BI->isAssociative()) return;
BinaryOperator *I = cast<BinaryOperator>(BI);
// If this is an interior node of a reassociable tree, ignore it until we
// get to the root of the tree, to avoid N^2 analysis.
if (I->hasOneUse() && isReassociableOp(I->use_back(), I->getOpcode()))
return;
// If this is an add tree that is used by a sub instruction, ignore it
// until we process the subtract.
if (I->hasOneUse() && I->getOpcode() == Instruction::Add &&
cast<Instruction>(I->use_back())->getOpcode() == Instruction::Sub)
return;
ReassociateExpression(I);
}