本文整理汇总了C++中Battle::GetID方法的典型用法代码示例。如果您正苦于以下问题:C++ Battle::GetID方法的具体用法?C++ Battle::GetID怎么用?C++ Battle::GetID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Battle
的用法示例。
在下文中一共展示了Battle::GetID方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: OnUserQuit
void ServerEvents::OnUserQuit( const wxString& nick )
{
wxLogDebugFunc( _T("") );
try
{
User &user=m_serv.GetUser( nick );
Battle* userbattle = user.GetBattle();
if ( userbattle )
{
int battleid = userbattle->GetID();
try
{
if ( &userbattle->GetFounder() == &user )
{
for ( int i = 0; i < int(userbattle->GetNumUsers()); i ++ )
{
User& battleuser = userbattle->GetUser( i );
OnUserLeftBattle( battleid, battleuser.GetNick() );
}
OnBattleClosed( battleid );
}
else OnUserLeftBattle( battleid, user.GetNick() );
}catch(...){}
}
ui().OnUserOffline( user );
m_serv._RemoveUser( nick );
if ( useractions().DoActionOnUser( UserActions::ActNotifLogin, nick ) )
actNotifBox( SL_MAIN_ICON, nick + _(" just went offline") );
}
catch (std::runtime_error &except)
{
}
}
示例2: OnUserQuit
void SimpleServerEvents::OnUserQuit( const wxString& nick )
{
wxLogDebugFunc( _T("") );
try
{
User &user=m_serv.GetUser( nick );
Battle* userbattle = user.GetBattle();
if ( userbattle )
{
int battleid = userbattle->GetID();
try
{
if ( &userbattle->GetFounder() == &user )
{
for ( int i = 0; i < int(userbattle->GetNumUsers()); i ++ )
{
User& battleuser = userbattle->GetUser( i );
OnUserLeftBattle( battleid, battleuser.GetNick() );
}
OnBattleClosed( battleid );
}
else OnUserLeftBattle( battleid, user.GetNick() );
}catch(...){}
}
// ui().OnUserOffline( user );
m_serv._RemoveUser( nick );
}
catch (std::runtime_error &except)
{ }
}
示例3: DoJoin
void BattleListTab::DoJoin( Battle& battle )
{
if ( !ui().IsSpringCompatible() )
{
wxLogWarning( _T( "trying to join battles with imcompatible spring version" ) );
customMessageBox( SL_MAIN_ICON, _( "Joining battles is disabled due to the incompatible spring version you're using." ), _( "Spring error" ), wxICON_EXCLAMATION | wxOK );
return;
}
Battle* curbattle = ui().mw().GetJoinTab().GetCurrentBattle();
if ( curbattle != 0 && curbattle->GetID() == battle.GetID() )
{
if ( ui().Ask( _( "Already in this battle" ), _( "You are already in this battle.\n\nDo you want to leave it?" ) ) )
{
curbattle->Leave();
ui().mw().GetJoinTab().LeaveCurrentBattle();
return;
}
else
{
return;
}
}
if ( curbattle != 0 )
{
if ( ui().Ask( _( "Already in another battle" ), _( "You are already in a battle.\n\nDo you want to leave your current battle and join this one?" ) ) ) {
curbattle->Leave();
ui().mw().GetJoinTab().LeaveCurrentBattle();
}
else
{
return;
}
}
#ifdef NO_TORRENT_SYSTEM
wxString downloadProc = _( "Do you want me to take you to the download page?" );
#else
wxString downloadProc = _( "Should i try to download it for you?\nYou can see the progress in the \"Download Manager\" tab." );
#endif
if ( !battle.ModExists() )
{
if ( customMessageBox( SL_MAIN_ICON, _( "You need to download the game before you can join this game.\n\n" ) + downloadProc, _( "Game not available" ), wxYES_NO | wxICON_QUESTION ) == wxYES ) {
wxString modhash = battle.GetHostModHash();
wxString modname = battle.GetHostModName();
ui().DownloadMod ( modhash, modname );
}
return;
}
if ( !battle.MapExists() )
{
if ( customMessageBox( SL_MAIN_ICON, _( "You need to download the map to be able to play in this game.\n\n" ) + downloadProc, _( "Map not available" ), wxYES_NO | wxICON_QUESTION ) == wxYES ) {
wxString maphash = battle.GetHostMapHash();
wxString mapname = battle.GetHostMapName();
ui().DownloadMap ( maphash, mapname );
}
}
if ( battle.IsPassworded() )
{
wxPasswordEntryDialog pw( this, _( "Battle password" ), _( "Enter password (spaces will be stripped)" ) );
pw.SetFocus();
if ( pw.ShowModal() == wxID_OK )
{
wxString password = pw.GetValue();
password.Replace(_T(" "), _T(""));
battle.Join( password );
}
}
else
{
battle.Join();
}
}