本文整理汇总了C++中BMenu::DrawString方法的典型用法代码示例。如果您正苦于以下问题:C++ BMenu::DrawString方法的具体用法?C++ BMenu::DrawString怎么用?C++ BMenu::DrawString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类BMenu
的用法示例。
在下文中一共展示了BMenu::DrawString方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Menu
void
TTeamMenuItem::DrawContentLabel()
{
BMenu* menu = Menu();
menu->MovePenBy(0, fLabelAscent);
float cachedWidth = menu->StringWidth(Label());
if (Submenu() && fVertical)
cachedWidth += 18;
const char* label = Label();
char* truncLabel = NULL;
float max = 0;
if (fVertical && static_cast<TBarApp*>(be_app)->Settings()->superExpando)
max = menu->MaxContentWidth() - kSwitchWidth;
else
max = menu->MaxContentWidth() - 4.0f;
if (max > 0) {
BPoint penloc = menu->PenLocation();
BRect frame = Frame();
float offset = penloc.x - frame.left;
if (cachedWidth + offset > max) {
truncLabel = (char*)malloc(strlen(label) + 4);
if (!truncLabel)
return;
TruncateLabel(max-offset, truncLabel);
label = truncLabel;
}
}
if (!label)
label = Label();
TBarView* barview = (static_cast<TBarApp*>(be_app))->BarView();
bool canHandle = !barview->Dragging()
|| barview->AppCanHandleTypes(Signature());
if (_IsSelected() && IsEnabled() && canHandle)
menu->SetLowColor(tint_color(menu->LowColor(),
B_HIGHLIGHT_BACKGROUND_TINT));
else
menu->SetLowColor(menu->LowColor());
menu->DrawString(label);
free(truncLabel);
}
示例2: Menu
void
TWindowMenuItem::DrawContent()
{
BMenu* menu = Menu();
BPoint contentLocation = ContentLocation() + BPoint(kHPad, 0);
if (fID >= 0) {
menu->SetDrawingMode(B_OP_OVER);
float width = fBitmap->Bounds().Width();
if (width > 16)
contentLocation.x -= 8;
float height;
GetContentSize(NULL, &height);
contentLocation.y += (height - fBitmap->Bounds().Height()) / 2;
menu->MovePenTo(contentLocation);
menu->DrawBitmapAsync(fBitmap);
if (width > 16)
contentLocation.x += 8;
contentLocation.x += kIconRect.Width() + kLabelOffset;
}
contentLocation.y = ContentLocation().y + kVPad + fLabelAscent;
menu->SetDrawingMode(B_OP_COPY);
menu->MovePenTo(contentLocation);
if (IsSelected())
menu->SetHighColor(ui_color(B_MENU_SELECTED_ITEM_TEXT_COLOR));
else
menu->SetHighColor(ui_color(B_MENU_ITEM_TEXT_COLOR));
float labelWidth = menu->StringWidth(Label());
BPoint penLocation = menu->PenLocation();
float offset = penLocation.x - Frame().left;
menu->DrawString(Label(labelWidth + offset));
}
示例3: rect
//.........这里部分代码省略.........
force = true;
if (force) {
if (selected)
menu->SetHighColor(gFrameColorSelected);
else
menu->SetHighColor(gFrameColor);
menu->StrokeRect(rect);
}
rect.InsetBy(1, 1);
BRect r = rect;
double grenze1 = rect.left + (rect.right - rect.left) * float(fWriteMemory)
/ fCommittedMemory;
double grenze2 = rect.left + (rect.right - rect.left) * float(fAllMemory)
/ fCommittedMemory;
if (grenze1 > rect.right)
grenze1 = rect.right;
if (grenze2 > rect.right)
grenze2 = rect.right;
r.right = grenze1;
if (!force)
r.left = fGrenze1;
if (r.left < r.right) {
if (selected)
menu->SetHighColor(gKernelColorSelected);
else
menu->SetHighColor(gKernelColor);
menu->FillRect(r);
}
r.left = grenze1;
r.right = grenze2;
if (!force) {
if (fGrenze2 > r.left && r.left >= fGrenze1)
r.left = fGrenze2;
if (fGrenze1 < r.right && r.right <= fGrenze2)
r.right = fGrenze1;
}
if (r.left < r.right) {
if (selected)
menu->SetHighColor(gUserColorSelected);
else
menu->SetHighColor(gUserColor);
menu->FillRect(r);
}
r.left = grenze2;
r.right = rect.right;
if (!force)
r.right = fGrenze2;
if (r.left < r.right) {
if (selected)
menu->SetHighColor(gWhiteSelected);
else
menu->SetHighColor(kWhite);
menu->FillRect(r);
}
menu->SetHighColor(kBlack);
fGrenze1 = grenze1;
fGrenze2 = grenze2;
fLastCommitted = fCommittedMemory;
// Draw the values if necessary; if only fCommitedMemory changes, only
// the bar might have to be updated
if (!force && fWriteMemory == fLastWrite && fAllMemory == fLastAll)
return;
if (selected)
menu->SetLowColor(gMenuBackColorSelected);
else
menu->SetLowColor(gMenuBackColor);
BRect textRect(rect.left - kMargin - gMemoryTextWidth, frame.top,
rect.left - kMargin, frame.bottom);
menu->FillRect(textRect, B_SOLID_LOW);
fLastWrite = fWriteMemory;
fLastAll = fAllMemory;
menu->SetHighColor(kBlack);
char infos[128];
string_for_size(fWriteMemory * 1024.0, infos, sizeof(infos));
BPoint loc(rect.left - kMargin - gMemoryTextWidth / 2 - menu->StringWidth(infos),
rect.bottom + 1);
menu->DrawString(infos, loc);
string_for_size(fAllMemory * 1024.0, infos, sizeof(infos));
loc.x = rect.left - kMargin - menu->StringWidth(infos);
menu->DrawString(infos, loc);
}
示例4: DrawContent
virtual void DrawContent()
{
BRect b = Frame();
BMenu *parent = Menu();
BPoint loc = parent->PenLocation();
enum {
W_CHAR = 0,
A_CHAR = 1,
OPEN_CHAR = 2,
CLOSE_CHAR = 3,
SPACE_CHAR = 4,
NUM_CHARS = 5
};
float escapements[NUM_CHARS];
BFont font;
parent->GetFont(&font);
font.GetEscapements("WA() ", NUM_CHARS, escapements);
for (int32 i=0; i<NUM_CHARS; i++) {
escapements[i] *= font.Size();
}
const float blockWidth = escapements[W_CHAR]+escapements[A_CHAR];
const rgb_color old_col = parent->HighColor();
font_height fh;
const bool showInitial = !CompareColors(fInitialColor, fColor);
b.InsetBy(1, 1);
b.bottom -= 1;
b.left = loc.x;
if (showInitial) {
parent->GetFontHeight(&fh);
parent->DrawString("(", BPoint(b.left, loc.y+fh.ascent));
}
b.left += escapements[OPEN_CHAR];
b.InsetBy(2, 2);
b.right = b.left + escapements[W_CHAR];
if (showInitial) {
parent->SetHighColor(fInitialColor);
parent->FillRect(b);
}
b.InsetBy(-1, -1);
if (showInitial) {
parent->SetHighColor(old_col);
parent->StrokeRect(b);
}
b.InsetBy(-1, -1);
if (showInitial) {
parent->DrawString(")", BPoint(b.right+1, loc.y+fh.ascent));
}
b.right += escapements[CLOSE_CHAR] + 1;
b.left = b.right + escapements[SPACE_CHAR];
b.right = b.left + blockWidth;
parent->SetHighColor(fColor);
parent->FillRect(b);
parent->SetHighColor(old_col);
b.InsetBy(-1, -1);
parent->StrokeRect(b);
parent->MovePenTo(b.right + escapements[SPACE_CHAR]*2 + 2, loc.y);
BMenuItem::DrawContent();
}
示例5: cadre
void
KernelMemoryBarMenuItem::DrawBar(bool force)
{
bool selected = IsSelected();
BRect frame = Frame();
BMenu* menu = Menu();
// draw the bar itself
BRect cadre (frame.right - kMargin - kBarWidth, frame.top + 5,
frame.right - kMargin, frame.top + 13);
if (fLastSum < 0)
force = true;
if (force) {
if (selected)
menu->SetHighColor(gFrameColorSelected);
else
menu->SetHighColor(gFrameColor);
menu->StrokeRect (cadre);
}
cadre.InsetBy(1, 1);
BRect r = cadre;
float grenze1 = cadre.left + (cadre.right - cadre.left)
* fCachedMemory / fPhysicalMemory;
float grenze2 = cadre.left + (cadre.right - cadre.left)
* fCommittedMemory / fPhysicalMemory;
if (grenze1 > cadre.right)
grenze1 = cadre.right;
if (grenze2 > cadre.right)
grenze2 = cadre.right;
r.right = grenze1;
if (!force)
r.left = fGrenze1;
if (r.left < r.right) {
if (selected)
menu->SetHighColor(gKernelColorSelected);
else
menu->SetHighColor(gKernelColor);
// menu->SetHighColor(gKernelColor);
menu->FillRect (r);
}
r.left = grenze1;
r.right = grenze2;
if (!force) {
if (fGrenze2 > r.left && r.left >= fGrenze1)
r.left = fGrenze2;
if (fGrenze1 < r.right && r.right <= fGrenze2)
r.right = fGrenze1;
}
if (r.left < r.right) {
if (selected)
menu->SetHighColor(tint_color (kLavender, B_HIGHLIGHT_BACKGROUND_TINT));
else
menu->SetHighColor(kLavender);
// menu->SetHighColor(gUserColor);
menu->FillRect (r);
}
r.left = grenze2;
r.right = cadre.right;
if (!force)
r.right = fGrenze2;
if (r.left < r.right) {
if (selected)
menu->SetHighColor(gWhiteSelected);
else
menu->SetHighColor(kWhite);
menu->FillRect(r);
}
menu->SetHighColor(kBlack);
fGrenze1 = grenze1;
fGrenze2 = grenze2;
// draw the value
double sum = fCachedMemory * FLT_MAX + fCommittedMemory;
if (force || sum != fLastSum) {
if (selected) {
menu->SetLowColor(gMenuBackColorSelected);
menu->SetHighColor(gMenuBackColorSelected);
} else {
menu->SetLowColor(gMenuBackColor);
menu->SetHighColor(gMenuBackColor);
}
BRect trect(cadre.left - kMargin - gMemoryTextWidth, frame.top,
cadre.left - kMargin, frame.bottom);
menu->FillRect(trect);
menu->SetHighColor(kBlack);
char infos[128];
string_for_size(fCachedMemory * 1024.0, infos, sizeof(infos));
BPoint loc(cadre.left, cadre.bottom + 1);
loc.x -= kMargin + gMemoryTextWidth / 2 + menu->StringWidth(infos);
menu->DrawString(infos, loc);
string_for_size(fCommittedMemory * 1024.0, infos, sizeof(infos));
loc.x = cadre.left - kMargin - menu->StringWidth(infos);
menu->DrawString(infos, loc);
fLastSum = sum;
}
}